Video world models promise general-purpose interactive simulators, but their training is limited by action supervision: action labels are scarce, fragmented across incompatible specifications, and do not scale with the unlabeled video pretraining corpus. A common workaround jointly trains an action encoder to compress consecutive frames into a latent action and a decoder to reconstruct the next frame from the previous frame and that latent, forcing the latent to capture only new information. This has two limitations: learning the action space from scratch can limit generalization to unseen domains, and the bottleneck trades expressiveness for separation, with tighter settings losing nuance and looser ones risking scene leakage under domain shifts. We argue for a different starting point: rather than learning actions from scratch, we start from a pretrained foundation model (V-JEPA 2), whose embeddings of a frame pair already carry substantial action information after large-scale, diverse video pretraining. The remaining challenge is to extract the action while discarding the scene. We propose a label-free contrastive adaptation framework that pulls together frame pairs sharing the same motion under a different scene and pushes apart pairs from the same scene with different motion, reshaping the geometry of the pretrained space without imposing a reconstruction bottleneck. We introduce a unified evaluation protocol along three axes (action expressiveness, scene invariance, and action-conditioned video generation quality) across robot manipulation, camera navigation, game, and driving benchmarks, most of which are unseen during adaptation. Compared with annotation-free latent-action methods, our representations are substantially more expressive while matching their scene invariance, and they yield world models that transfer demonstrated actions to new scenes more faithfully.
Agentic reinforcement learning (RL) and multi-teacher on-policy distillation (MOPD) offer complementary routes to post-training. For visual agents, however, tool use presents two related challenges. Models may overlook useful tool-returned observations, while poorly grounded actions can limit the evidence available for subsequent distillation. We introduce Reframe, a post-training framework that treats the observation state, rather than only the output distribution, as an object of alignment. First, Ground-Drop-GRPO (GD-GRPO) trains spatial and temporal specialists with evidence-aware rewards and stochastic removal of the original visual input, encouraging them to acquire grounded evidence and use the returned observations. Second, Observation-Gated-MOPD (OG-MOPD) replaces deficient tool actions with canonical ones mid-rollout and resumes distillation from the repaired observation. The two stages complement each other, as learning to rely on tool-returned observations can help the policy benefit from observation repair. Neither stage requires a task-specific SFT cold start. Extensive experiments over 14 image and video benchmarks demonstrate that Reframe outperforms both Mix-RL and vanilla MOPD. Ablation results show that GD-GRPO increases observation dependence and tool gain compared with outcome-based GRPO.
Graphical User Interfaces (GUIs) serve as the dominant medium for human-computer interaction, yet building GUI agents that generalize across the vast diversity of real-world interface environments, with the same flexibility and robustness that humans naturally exhibit, remains unsolved. Notably, GUI data are inherently non-stationary: the continual emergence of previously unseen interface instances (e.g., novel domains and resolutions) induces persistent distribution shifts, significantly impeding the continual learning of existing GUI agents. Reinforcement fine-tuning (RFT) has attracted considerable attention as a promising approach. Nevertheless, RFT exhibits pronounced instability in its grounding capability, where rollout outcomes are highly imbalanced and fixed clipping can suppress valuable exploration. More importantly, policy probability alone does not reveal the semantic role of a grounding prediction. To address these challenges, we propose GUI-AC, a continual RFT framework that jointly characterizes grounding rollouts through advantage and policy probability. This yields a four-region view of grounding behavior and enables targeted optimization of Exploration and Overconfidence. GUI-AC further introduces grounding certainty to support two core mechanisms: (i) Adaptive Advantage, which strengthens the negative correction for overconfident grounding failures; and (ii) Dynamic Clipping, which relaxes the upper clipping bound for exploratory grounding rollouts. Extensive experiments show that GUI-AC consistently outperforms state-of-the-art baselines. Code is available at https://anonymous.4open.science/r/GUI-AC-Code.