Recent advances in reasoning models have demonstrated remarkable capabilities on mathematical and coding tasks. However, their effectiveness in embodied domains, where the agent must continuously interact with environments and process observation-action interleaved trajectories, remains largely unexplored. We present Embodied-Reasoner, a reasoning model for interactive embodied tasks. Unlike mathematical reasoning that relies primarily on logical deduction, embodied scenarios demand spatial understanding, temporal reasoning, and ongoing self-reflection based on interaction history. To address these challenges, we synthesize 9.3k coherent Observation-Thought-Action trajectories containing 64k ego-centric images and 90k diverse reasoning processes (analysis, spatial reasoning, reflection, planning, and verification). We develop a three-stage training recipe that progressively enhances the model’s capabilities through imitation learning, rejection sampling tuning on self-exploration trajectories, and reflection tuning. The evaluation shows that our model significantly outperforms advanced visual reasoning models, e.g., exceeds OpenAI o1, o3-mini, and Claude-3.7 by +9%, 24%, and +13%. Analysis reveals that our model exhibits fewer repeated searches and logical inconsistencies, with particular advantages in complex long-horizon tasks. Real-world testing further validates the effectiveness of our approach.
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cs.CL
Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers) · 2026 · 正式发表
Binghai Wang, Yantao Liu Qwen Team, Alibaba Group, Yuxuan Liu Qwen Team, Alibaba Group, Tianyi Tang Alibaba Group, Shenzhi Wang Alibaba Group, Chang Gao Alibaba Group, Chujie Zheng Alibaba Group, Yichang Zhang Alibaba Group 等 16 位作者
Generative Reward Models (GenRMs) and LLM-as-a-Judge exhibit deceptive alignment by producing correct judgments for incorrect reasons, as they are trained and evaluated to prioritize Outcome Accuracy, which undermines their ability to generalize during RLHF. We introduce Rationale Consistency, a fine-grained metric that quantifies the alignment between the model’s reasoning process and human judgment. Our evaluation of frontier models reveals that rationale consistency effectively discriminates among state-of-the-art models and detects deceptive alignment, while outcome accuracy falls short in both respects. To mitigate this gap, we introduce a hybrid signal that combines rationale consistency with outcome accuracy for GenRM training. Our training method achieves state-of-the-art performance on RM-Bench (87.1%) and JudgeBench (82%), surpassing outcome-only baselines by an average of 5%. Using RM during RLHF, our method effectively improves performance as demonstrated on Arena Hard v2, notably yielding a 7% improvement in creative writing tasks. Further analysis confirms that our method escapes the deceptive alignment trap, effectively reversing the decline in rationale consistency observed in outcome-only training.
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cs.CL
Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers) · 2026 · 正式发表
Xiaoyuan Li, Keqin Bao, Yubo Ma, Moxin Li, Wenjie Wang University of Science and Technology of China, Rui Men Alibaba Group, Yichang Zhang Alibaba Group, Fuli Feng University of Science and Technology of China 等 9 位作者
Recent advances in Large Language Models (LLMs) have shown promising results in complex reasoning tasks. However, current evaluations predominantly focus on single-turn reasoning scenarios, leaving interactive tasks largely unexplored. We attribute it to the absence of comprehensive datasets and scalable automatic evaluation protocols. To fill these gaps, we present MTR-Bench for LLMs’ Multi-Turn Reasoning evaluation. Comprising 4 classes, 40 tasks and 3600 instances, MTR-Bench covers diverse reasoning capabilities, fine-grained difficulty granularity, and necessitates multi-turn interactions with the environments. Moreover, MTR-Bench features fully-automated framework spanning both dataset constructions and model evaluations, which enables scalable assessment without human interventions. Extensive experiments reveal that even the cutting-edge reasoning models fall short of multi-turn, interactive reasoning tasks. And the further analysis upon these results brings valuable insights for future research in interactive AI systems.
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cs.CL
Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers) · 2026 · 正式发表