Haryo Akbarianto Wibowo, Alaa Elsetohy, Qinrong Cui, Alham Fikri Aji
The rapid advancement of Large Language Models (LLMs) has necessitated more robust evaluation methods that go beyond static benchmarks, which are increasingly prone to data saturation and leakage. In this paper, we propose a dynamic benchmarking framework for evaluating multilingual and multicultural capabilities through the social deduction game Spyfall. In our setup, models must engage in strategic dialogue to either identify a secret agent or avoid detection, utilizing culturally relevant locations or local foods. Our results show that our game-based rankings are consistent with Chatbot Arena rankings on the overlapping models. However, we find a significant performance gap in non-English contexts: models are generally less proficient when handling locally specific entities and often struggle with rule-following or strategic integrity in non-English languages. We demonstrate that this game-based approach provides a scalable, leakage-resistant, and culturally nuanced alternative to traditional NLP benchmarks. The dataset (game history) and source code can be accessed here: https://huggingface.co/datasets/haryoaw/cultural-spyfall and https://github.com/haryoa/cultural-spyfall.
Zhengpeng Shi, Yanpeng Zhao, Jianqun Zhou, Yuxuan Wang Alibaba Group, Qinrong Cui, Wei Bi Independent Researcher, Song-Chun Zhu, Bo Zhao Shanghai Jiaotong University 等 9 位作者
AI models capable of comprehending humor hold real-world promise—for example, enhancing engagement in human-machine interactions. To gauge and diagnose the capacity of multimodal large language models (MLLMs) for humor understanding, we introduce v-HUB, a novel video humor understanding benchmark. v-HUB comprises a curated collection of non-verbal short videos, reflecting real-world scenarios where humor can be appreciated purely through visual cues. We pair each video clip with rich annotations to support a variety of evaluation tasks and analyses, including a novel study of environmental sound that can enhance humor. To broaden its applicability, we construct an open-ended QA task, making v-HUB readily integrable into existing video understanding task suites. We evaluate a diverse set of MLLMs, from specialized Video-LLMs to versatile OmniLLMs that can natively process audio, covering both open-source and proprietary domains. The experimental results expose the difficulties MLLMs face in comprehending humor from visual cues alone. Our findings also demonstrate that incorporating audio helps with video humor understanding, highlighting the promise of integrating richer modalities for complex video understanding tasks.
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cs.CL · cs.CV
Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers) · 2026 · 正式发表