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首次观测 · 记录 #1CVF · CVPR 2026:cvf:3b412952cd3b6376b97168f50aba6468CVF · CVPR 2026

SPEAR-1: Scaling Beyond Robot Demonstrations via 3D Understanding

Nikolov, Nikolay, Albanese, Giuliano, Dey, Sombit, Yanev, Aleksandar, Van Gool, Luc, Zaech, Jan-Nico, Paudel, Danda Pani

原文摘要

Robotic Foundation Models (RFMs) hold great promise as generalist, end-to-end systems for robot control.Yet their ability to generalize across new environments, tasks, and embodiments remains limited.We argue that a major bottleneck lies in their foundations: most RFMs are built by fine-tuning internet-pretrained Vision-Language Models (VLMs).However, these VLMs are trained on 2D image-language tasks and lack the 3D spatial reasoning inherently required for embodied control in the 3D world.Bridging this gap directly with large-scale robotic data is costly and difficult to scale.Instead, we propose to enrich easy-to-collect non-robotic image data with 3D annotations and enhance a pretrained VLM with 3D understanding capabilities.Following this strategy, we train SPEAR-VLM, a 3D-aware VLM that infers object coordinates in 3D space from a single 2D image.Building on SPEAR-VLM, we introduce our main contribution, SPEAR-1: a robotic foundation model that integrates grounded 3D perception with language-instructed embodied control.Trained on ~45M frames from 24 Open X-Embodiment datasets, SPEAR-1 outperforms or matches state-of-the-art models such as \pi_0-FAST and \pi_ 0.5 , while it uses 20xfewer robot demonstrations.This carefully-engineered training strategy unlocks new VLM capabilities and as a consequence boosts the reliability of embodied control beyond what is achievable with only robotic data.We make our model weights and 3D-annotated datasets publicly available.

cs.CV · cs.CL

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:ba9fddf93861ad90354eb983ead1b01aCVF · CVPR 2026

Chorus: Multi-Teacher Pretraining for Holistic 3D Gaussian Scene Encoding

Li, Yue, Ma, Qi, Yang, Runyi, Ma, Mengjiao, Ren, Bin, Popovic, Nikola, Sebe, Nicu, Gevers, Theo 等 11 位作者

原文摘要

While 3DGS has emerged as a high-fidelity scene representation, encoding rich, general-purpose features directly from its primitives remains under-explored. We address this gap by introducing Chorus, a multi-teacher pretraining framework that learns a holistic feed-forward 3D Gaussian Splatting (3DGS) scene encoder by distilling complementary signals from 2D foundation models. Chorus employs a shared 3D encoder and teacher-specific projectors to learn from language-aligned, generalist, and object-aware teachers, encouraging a shared embedding space that captures signals from high-level semantics to fine-grained structure. We evaluate Chorus on a wide range of tasks: open-vocabulary semantic and instance segmentation, linear and decoder probing, data-efficient supervision, as well as LLM-based Q&A. Besides 3DGS, we also test Chorus on several benchmarks that only support point clouds by pretraining a variant using only Gaussians' centers, colors, estimated normals. Interestingly, this encoder shows strong transfer and outperforms the point clouds baseline while using 39.9xfewer training scenes. Finally, we propose a render-and-distill adaptation that facilitates out-of-domain finetuning. Our code and model is released at this codebase.

cs.CV · cs.CL

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表