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新论文 · v1arXiv:2611.15287

Track4D: Representing Dense 3D Tracking for Video Diffusion Models

Yushi Lan, Zeren Jiang, Kelvin Li, Xingang Pan, Chuanxia Zheng, Andrea Vedaldi

原文摘要

We study how to repurpose video diffusion models (VDMs), pretrained on millions of videos, for dense 3D point tracking, where training data is scarce. Doing so is non-trivial, as it requires representing 3D tracks as video-like signals that may lie outside the natural-video distribution on which the VDM was trained. We thus systematically assess the effectiveness of two such video representations. The first, Residual 3D Tracking Video (RTV), encodes per-pixel 3D offsets relative to a query frame and allows recovery of 3D trajectories directly from the generated video. The second, Normalized Coordinate Map Video (NCMV), labels each pixel with a canonical coordinate invariant through time. This is closer to a natural video and easier for the VDM to learn, but requires additional post-processing with an off-the-shelf 2D tracker to recover 3D tracks. RTV tracks more accurately, while NCMV shows that a VDM can generate dense correspondence as a video. We instantiate both representations with LoRA adaptation of a frozen Wan backbone, conditioned on point maps from an off-the-shelf 3D reconstructor as a geometric scaffold. Trained with a single dynamic 3D tracking dataset, Track4D achieves competitive zero-shot tracking on four real and synthetic benchmarks. A regression readout that bypasses the video VAE and uses additional training data brings further improvement, demonstrating the potential of this direction for dense 3D tracking. We hope our analysis will inspire future work that leverages VDM priors for dense 3D tracking and 4D reconstruction. Project page: https://nirvanalan.github.io/projects/track4d

cs.CV

版本更新 · v3arXiv:2605.10819

ALAM: Algebraically Consistent Latent Action Model for Vision-Language-Action Models

Zuojin Tang, Haoyun Liu, Xinyuan Chang, Changjie Wu, Dongjie Huo, Yandan Yang, Bin Liu, Zhejia Cai 等 14 位作者

原文摘要

Vision-language-action (VLA) models remain constrained by the scarcity of action-labeled robot data, whereas action-free videos provide abundant evidence of how the physical world changes. Latent action models offer a promising way to extract such priors from videos, but reconstruction-trained latent codes are not necessarily suitable for policy generation: they may predict future observations while lacking the structure needed to be reused or generated coherently with robot actions. We introduce ALAM (Algebraic Latent Action Model), an Algebraically Consistent Latent Action Model that turns temporal relations in action-free video into structural supervision. Given frame triplets, ALAM learns latent transitions that are grounded by reconstruction while being regularized by composition and reversal consistency, encouraging a locally additive transition space. For downstream VLA learning, we freeze the pretrained encoder and use its latent transition sequences as auxiliary generative targets, co-generated with robot actions under a joint flow-matching objective. This couples structured latent transitions with flow-based policy generation, allowing the policy to exploit ALAM's locally consistent transition geometry without requiring latent-to-action decoding. Representation probes show that ALAM reduces additivity and reversibility errors by 25-85 times over unstructured latent-action baselines and improves long-horizon cumulative reconstruction. When transferred to VLA policies, ALAM raises the average success rate from 47.9% to 85.0% on MetaWorld MT50 and from 94.2% to 98.1% on LIBERO, with consistent gains on real-world manipulation tasks. Ablations further confirm that the strongest improvements arise from the synergy between algebraically structured latent transitions and joint flow matching. Our code is available at: https://github.com/Mark-zjtang/ALAM/tree/main.

cs.RO · cs.AI · cs.CV

新论文 · v1arXiv:2610.25276HF 社区推荐

Holo4D: Holistic 4D Reconstruction as Geometric Control for Video Diffusion

Yushi Lan, Zeren Jiang, Koichi Namekata, Xingang Pan, Chuanxia Zheng, Andrea Vedaldi

原文摘要

Synthesizing a monocular video from a new camera trajectory requires preserving the observed scene geometry and motion while completing regions that become newly visible. Feed-forward 4D reconstructors recover the structure of the observed scene, whereas video diffusion models provide a generative prior for completing unseen content. We introduce Holo4D, a video reshooting framework that uses reconstructed 3D trajectories as a holistic source-view 4D scaffold. We project these trajectories into the requested views and encode their geometry and source appearance to guide a pretrained video diffusion model. Together with the source video and target cameras, the scaffold grounds generation in reconstructed observations while leaving unsupported regions to the generative prior. Experiments demonstrate the value of trajectory-based conditioning for camera control and novel-view synthesis. The framework accommodates different 4D reconstructors without retraining the video generator, allowing it to benefit from future advances in source reconstruction. More details can be found in our project page.

cs.CV