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新论文 · v1arXiv:2611.13654

EgoHMP: Achieving Precise Human Motion Prediction in 3D Scenes via Egocentric Cues

Xin Zhao, Pengzhan Zhou, Ziyi Li, Riheng Jia, Zhida Qin, Yu Liu

原文摘要

The complex interactive dependencies between human behavior and 3D scenes make accurately predicting human intent a major challenge for human motion prediction (HMP). While recent studies use human gaze to infer intent, gaze signals suffer from ambiguity, drift, and a reliance on eye-tracking hardware. Research in cognitive science indicates that egocentric views inherently encode potential interactions, while head motion serves as a crucial precursor in motion planning. Motivated by this, we propose EgoHMP, a novel framework that uses egocentric views and head motions as robust carriers of interaction intent. By translating this intent into an envisioning of future interactions, EgoHMP achieves precise HMP in 3D scenes. EgoHMP first employs a vision-motion alignment encoder to align the visual and motion feature spaces. Based on these aligned features, an egocentric intent predictor with a modality-aware modulation mechanism adaptively suppresses invalid interaction cues to predict an accurate interaction probability map. Furthermore, to enhance the stability and realism of the generated motions, we propose a contact-aware motion decoder. Specifically, inspired by the human cognitive process of planning trajectories prior to action execution, we first predict a global trajectory to serve as a self-prompt, effectively mitigating the optimization conflict in diffusion models. Subsequently, we introduce a multi-stage denoiser, which relieves motion artifacts by incorporating human contact modeling through a multi-stage optimization strategy. Finally, a GCN-based motion decoder is employed to synthesize physically plausible and semantically consistent motions. Extensive experiments demonstrate that EgoHMP achieves state-of-the-art performance.

cs.CV

版本更新 · v2arXiv:2603.12751

Show, Don't Tell: Detecting Novel Objects by Watching Human Videos

James Akl, Jose Nicolas Avendano Arbelaez, James Barabas, Jennifer L. Barry, Kalie Ching, Noam Eshed, Jiahui Fu, Michel Hidalgo 等 19 位作者

原文摘要

How can a robot quickly identify and recognize new objects shown to it during a human demonstration? Existing closed-set object detectors frequently fail at this because the objects are out-of-distribution. While open-set detectors (e.g., VLMs) sometimes succeed, they often require expensive and tedious human-in-the-loop prompt engineering to uniquely recognize novel object instances. In this paper, we present a self-supervised system that eliminates the need for tedious language descriptions and expensive prompt engineering by training a bespoke object detector on an automatically created dataset, supervised by the human demonstration itself. In our approach, "Show, Don't Tell," we show the detector the specific objects of interest during the demonstration, rather than telling the detector about these objects via complex language descriptions. By bypassing language altogether, this paradigm enables us to quickly train bespoke detectors tailored to the relevant objects observed in human task demonstrations. We develop an integrated on-robot system to deploy our "Show, Don't Tell" paradigm of automatic dataset creation and novel object-detection on a real-world robot. Empirical results demonstrate that our pipeline significantly outperforms state-of-the-art detection and recognition methods for manipulated objects, leading to improved task completion for the robot.

cs.CV · cs.LG · cs.RO

新论文 · v1arXiv:2611.12855

基于AI的淋巴结构与肿瘤微环境表征揭示肺鳞癌新辅助治疗后成熟三级淋巴结构、淋巴结滤泡和浆细胞减少

AI-based characterization of lymphoid structures and the tumor microenvironment reveals lower mature tertiary lymphoid structures, lymph-node follicles, and plasma cells after neoadjuvant therapy in lung squamous cell carcinoma

Arne Schmidt, Justin Nieder, Cornelius Boehm, Julika Ribbat-Idel, Marius Teodorescu, Marie-Lisa Eich, Simon Schallenberg, Gabriel Dernbach 等 27 位作者

AI 速读 基于摘要

利用深度学习在H&E全切片上量化肺鳞癌的淋巴结构与免疫细胞空间分布,发现新辅助治疗与成熟三级淋巴结构、成熟淋巴结滤泡及基质浆细胞减少相关,且浆细胞/共定位轴与生存相关。

cs.CV · q-bio.QM

查看原文摘要

Mature, germinal centre-bearing tertiary lymphoid structures (TLS) and mature lymph node follicles (secondary lymphoid structures, SLS) sustain the plasma cell response that shapes outcome and immunotherapy benefit in lung cancer. How this loco-regional axis differs between neoadjuvant-treated and therapy-naive tumors is poorly defined. We analyzed H&E whole-slide images of resected tumors and paired proximal and distal lymph nodes from matched neoadjuvant-treated (neoLUSC, n=20) and therapy-naive (naivLUSC, n=20) lung squamous cell carcinoma (LUSC) patients. Aignostics Atlas H&E Tissue Analysis (HETA) models quantified cell densities per tissue compartment and cell-cell co-localization; a dedicated deep-learning model validated against pathologist annotations detected TLS and SLS and graded their maturity. Prognostic value was tested in an independent cohort (n=458; 46 treated). In neoLUSC tumors, stromal plasma cell density was 72% (p=0.004) and stromal lymphocyte density 48% (p=0.015) lower than in naivLUSC; macrophages and granulocytes did not differ significantly. Total and immature TLS did not differ, whereas mature TLS in the tumor (p=0.034) and mature SLS in the tumor-distal lymph node (p=0.003) were lower in neoLUSC patients. Peri-TLS plasma cell density correlated with tumor lymphocyte density in naivLUSC (rho=0.54, p=0.017) but not in neoLUSC tumors (rho=0.07). In the validation cohort, stromal plasma cell density (HR 0.69, p=0.011) and lymphocyte-plasma cell co-localization (HR 0.66, p=0.004) were associated with longer survival, and neoadjuvant status with shorter survival (HR 1.50, p=0.026). Neoadjuvant therapy is thus associated with fewer mature lymphoid structures and weaker coupling of the humoral compartment to the tumor rather than uniformly lower immune readouts. The stromal plasma cell/co-localization axis is a candidate prognostic biomarker.

版本更新 · v2arXiv:2607.22864

Spatial-IQ:通过分层能力测试解构空间智能

Spatial-IQ: Deconstructing Spatial Intelligence via Hierarchical Capability Tests

Patrick Rim, Tom Long, Ekta Prashnani, Ruth Rosenholtz, Ben Boudaoud, Peter Xenopoulos, Alex Wong, Joohwan Kim 等 9 位作者

AI 速读 基于摘要

提出分层诊断框架 Spatial-IQ,将堆叠 3D 结构中的物体计数拆解为 9 个感知与认知子任务,用于定位多模态大模型空间推理失败的具体环节。

cs.CV · cs.AI

查看原文摘要

Multimodal large language models (MLLMs) excel at visual interpretation but fail on spatial reasoning tasks that humans solve reliably. Existing benchmarks evaluate these models as black boxes, limiting their ability to identify the underlying causes of lower performance: when a model fails a spatial reasoning task, it remains difficult to ascertain whether the hurdle is perceptual, such as recognizing object boundaries, or cognitive, such as reasoning about occlusion to infer hidden geometry. We introduce Spatial-IQ, a hierarchical diagnostic framework that decomposes object counting in stacked 3D structures into 9 perceptual and cognitive sub-tasks organized by the developmental stages of human spatial cognition, with mental rotation as an additional target probe. Using NVIDIA Isaac Sim, we procedurally generated a diverse dataset of roughly 80,000 stacked 3D structures with per-task ground truth. We evaluate models across three output formats (free-response text, multiple-choice images, and image editing) alongside a human baseline. The Spatial-IQ framework shows that top-performing models often succeed at the target task (object counting) without succeeding on the lower-level sub-tasks intended to support it, and that models differ in how much of these hierarchical chains they preserve, often revealing shortcut behavior that raw target-task accuracy alone would obscure. Finally, we demonstrate that training models with chain-of-thought (CoT) supervision over our hierarchical sub-tasks, combined with reinforcement learning with verifiable rewards, significantly improves both spatial consistency across sub-tasks and target-task accuracy, supporting the value of the proposed decomposition as both a diagnostic tool and a training signal.

新论文 · v1arXiv:2611.12624

Towards Reconstructing and Recognizing Objects behind Fragmented Occlusion using Video

Roman Pflugfelder, Michael Lindenbaum, Daniel Cremers

原文摘要

Perceiving objects through fragmented occlusions, such as foliage, is a natural capability of the human visual system but remains a fundamental challenge for computer vision. This work addresses the problem of object reconstruction, or de-occlusion, in the presence of high-density, fragmented occlusions. We propose a reconstruction framework that operates on a sequence of grayscale images of a moving object, acquired by a single camera, either stationary or in motion. The algorithm estimates the object's relative positions across frames by jointly registering the images and optimizing the alignment parameters to maximize the contrast of their average, referred to as the integrated image. This integrated image serves as the reconstructed representation of the object. Experimental evaluations on both synthetic and real video sequences demonstrate the feasibility of accurate reconstruction under occlusion densities exceeding 90%. The proposed approach is competitive with synthetic aperture techniques, which are limited to static objects and require complex camera setup with careful calibration. Furthermore, we show that the integrated image enables reliable object classification under severe occlusion when used as input to standard, off-the-shelf classifiers.

cs.CV

版本更新 · v2arXiv:2606.08833

CSFlow: Aligning Flow Matching with Human Contrast Sensitivity

Malgorzata Galinska, Bart Pogodzinski, Jan Eric Lenssen

原文摘要

We introduce Contrast Sensitive Flow (CSFlow), a weighting scheme that connects the human eye's Contrast Sensitivity Function (CSF) to the iterative denoising steps of flow matching. Because real-world images concentrate signal at low spatial frequencies, these components reach high signal-to-noise ratio earlier during continuous diffusion than high-frequency components. When generating images with diffusion or flow matching models, this induces a soft autoregressive structure in Fourier space, where coarse image content stabilizes before fine detail. Meanwhile, the human visual system is unequally sensitive to spatial frequencies: very low and very high frequencies require significantly higher contrast to be perceived. We for the first time merge these observations through two contributions: (1) a metric that estimates which frequencies are generated at each reverse flow interval and (2) timestep weights obtained by aligning the frequencies generated at each noise level with human contrast sensitivity. We validate our contributions experimentally showing that these weights can improve generative performance by lowering FID by up to 12.15%, increasing Inception Score by up to 3.2% and improving GenEval scores by up to 3.0% using inference-only timestep modification or short fine-tuning. Qualitatively, we find that our CSFlow weights lead to better visual realism and less cartoonish appearance of generated images. In a two-alternative forced-choice study, participants preferred CSFlow generations over the baseline in 65% of comparisons. Additional visualisations, code, models and the example CSFlow weights are available on our project website.

cs.CV

版本更新 · v2arXiv:2610.41260

SketchDirector: Complex Scene Sketching via Agentic Layout Reasoning and Detail Refinement

Yiqi Liang, Xiaodong Cun

原文摘要

Existing sketch generation methods often rely on image guidance and are largely limited to individual objects or simplified scenes, leaving text-guided complex scene sketching underexplored. We present SketchDirector, an agentic framework that mimics the human sketching workflow for automatic multi-concept scene sketching. Given a scene-level text prompt, SketchDirector first employs a large language model~(LLM) to decompose the scene into multiple draft assets, where each is represented by a set of Bézier curves. Then, an agentic reasoning loop iteratively plans and executes their spatial arrangement, guided by self-evolving memory. Finally, a detail refinement module leverages diffusion priors to enhance sketch quality while preserving geometric structure. To support future research and applications in multi-concept scene sketch generation, we further introduce the MCSketch8K dataset, comprising editable vector assets, compositional layouts, and object-level manipulation annotations. Extensive experiments show that SketchDirector outperforms state-of-the-art baselines in semantic and compositional quality while effectively preserving overall contour organization during refinement.

cs.CV

版本更新 · v3arXiv:2606.26092

TryOnCrafter: Unleashing Camera Trajectories for Realistic Video Virtual Try-on via a Renderable 4D Try-on Proxy

Hao Sun, Hao Yan, Mengting Chen, Quanjian Song, Yu Li, Juan Cao, Jinsong Lan, Xiaoyong Zhu 等 10 位作者

原文摘要

While Video Virtual Try-on (VVT) has achieved remarkable progress in synthesizing realistic garment overlays on dynamic subjects, existing paradigms remains fundamentally constrained by a passive dependency on source camera trajectories, failing to accommodate the requisite interactive freedom for omnidirectional viewpoint exploration. To address this limitation, we define a pioneering research frontier: Camera-controllable Video Virtual Try-on (CaM-VVT). Unlike conventional VVT, CaM-VVT not only necessitates viewpoint-agnostic texture hallucination but also strict structural synchronization between non-rigid human dynamics and background contexts under arbitrary, unconstrained camera movements. To tackle these challenges, we present TryOnCrafter, the first unified DiT-based framework specifically architected for the CaM-VVT task. Departing from implicit pixel-space manipulation, we introduce a Renderable 4D Try-on Proxy that explicitly decouples the human subject from the environment. This is achieved by distilling high-fidelity 2D try-on priors into a clothed 3DGS-based avatar, which is subsequently animated via SMPL-X sequences and metric-aligned into a reconstructed background point cloud. This proxy establishes a robust structural foundation with superior texture density and motion integrity. Our Proxy-Anchored Video DiT leverages this robust structural foundation as a primary geometric anchor, ensuring that the synthesized photorealistic videos are strictly constrained by prescribed trajectories and physically plausible deformations. Benefiting from the inherent editability of the 4D proxy, TryOnCrafter facilitates diverse downstream applications, including human relocalization, ``bullet time'' effects, and $360$-degree orbital viewing.

cs.CV

版本更新 · v2arXiv:2610.12468

DreamTrue: Action-Faithful Robot World Model with Counterfactual Post-Training

Junyan Li, Ruizhi Li, Yu Liu, Xiangshuo Liu, Mingchao Sun, Hongyu Pan, Mu Xu, Lue Fan 等 9 位作者

原文摘要

We present DreamTrue, a multi-view, cross-embodiment robot world model for action-faithful and physically plausible video prediction. Training such a model on existing robot datasets faces two obstacles: imprecise calibration can impair action following, while limited coverage of unsuccessful interactions can bias predictions toward successful outcomes. To improve action following across embodiments, we render action trajectories into image-space conditions and introduce offline geometric calibration to align these conditions with the target videos. To broaden interaction coverage, we introduce counterfactual post-training, modifying recorded action trajectories and generating future videos under a wider range of actions and contact configurations. To provide feedback on these predictions without paired ground-truth futures, we construct a human-annotated video dataset covering robot, object, and interaction defects and use it to train an embodied video reward model. Its scores guide reinforcement-learning post-training toward more physically plausible interaction outcomes. On AgiBot, DreamTrue attains state-of-the-art action following, while reducing the human-assessed interaction defect rate from from 48.12% to 6.25%. Notably, our model ranks first in the world model track of the AgiBot World Challenge 2026. The project page can be found at https://brave-eai.github.io/DreamTrue.

cs.RO · cs.CV

新论文 · v1arXiv:2611.10562

ZARA: Zero-shot Animatable and Relightable 3D Avatar reconstruction from a single image

Yixiao Chen, Dongdong Weng, Chengfeng Zhao, Tao Gong, Zhihe Zhao, Zhe Zhu, Yue Liu, Yuan Liu

原文摘要

Recent large human reconstruction models create remarkable animatable 3D avatars from a single image, but their appearance remains entangled with the illumination and cannot be relighted. In contrast, existing 3D relightable-avatar reconstruction methods typically require person-specific optimization. We present ZARA, a zero-shot feed-forward framework that reconstructs an animatable 3D Gaussian avatar together with its intrinsic attributes from a single image. ZARA couples a pretrained large-scale human reconstruction model with a Material Transformer to inherit geometry priors while learning material-aware Gaussian representations. To preserve localized details, we introduce Gaussian-aligned material feature fusion strategy, which injects multi-scale material features onto individual Gaussians and combines them with geometry tokens. As most human-avatar datasets lack ground-truth material maps, we use pseudo-material labels as conditioning inputs and supervision targets during training. We further introduce MatFace regularization to preserve facial structure and color in albedo prediction under unreliable facial pseudo-material supervision. Extensive experiments demonstrate that ZARA reconstructs animatable and relightable humans within tens of seconds without person-specific optimization or post-processing, outperforming existing baselines in both relighting quality and materials generalization ability. As the ability of recovering the physically-based-rendering attributes of the human, ZARA also enables direct material editing of the avatar's appearance.

cs.CV

新论文 · v1arXiv:2611.10160

Improving the Diffusability of Motion Tokenizer

Guanhe Huang, Songqiao Han, Tangzheng Lian, Oya Celiktutan

原文摘要

Latent diffusion models paired with a variational auto-encoder (VAE) tokenizer have shown promising performance for efficient text-driven human motion generation. However, motion latent diffusion suffers from a generation-reconstruction trade-off: simply increasing tokenizer capacity enhances reconstruction but fails to proportionally improve text-conditioned generation quality. We assume this trade-off stems from a spectral mismatch inside the VAE tokenizer: the encoder yields a latent space biased toward high frequencies, and the decoder introduces temporal artifacts. In this paper, we propose the Diffusable Motion Tokenizer (DiMoT) to improve the diffusability of the tokenizer, rather than scaling up the diffusion backbone. To improve text-conditioned optimization, Critic Spectral Adaptation (CSA) leverages a pretrained diffusion model as the critic to suppress high-frequency latent energy. To preserve motion dynamics, the Alpha-Flow Motion Decoder (AMD) performs generative decoding via average-velocity prediction, enabling efficient one-step decoding. Extensive experiments demonstrate that DiMoT achieves state-of-the-art performance across various challenging text-to-motion benchmarks, yielding superior motion fidelity and text-motion alignment. Project page: https://githubhgh.github.io/dimot/.

cs.CV

版本更新 · v2arXiv:2605.20496

Platonic Representations in the Human Brain: Unsupervised Recovery of Universal Geometry

Pablo Marcos-Manchón, Rishi Jha, Lluís Fuentemilla

原文摘要

The Strong Platonic Representation Hypothesis suggests that representational convergence in artificial neural networks can be harnessed constructively: embeddings can be translated across models through a universal latent space without paired data. We ask whether an analogous geometry can be recovered across human brains. Using fMRI data from the Natural Scenes Dataset, we propose a self-supervised encoder that learns subject-specific embeddings from brain data alone by exploiting repeated stimulus presentations. We show that these independently learned spaces can be translated across subjects using unsupervised orthogonal rotations, without paired cross-subject samples or intermediate model representations. Synchronizing pairwise rotations into a single shared latent space further improves cross-subject retrieval. These results provide evidence for a shared geometry in learned representations of human visual responses: subject-specific fMRI embeddings can be aligned across individuals within a common coordinate system.

q-bio.NC · cs.CV

版本更新 · v2arXiv:2611.03597

Structured Visual Landscape: Generating Preferred Representations in Biological and Artificial Neural Networks

Yusong Zhao, Edgar Y. Walker, Hao Wang, Mi Lu

原文摘要

Understanding how neurons respond to visual stimulus is an important question in both deep learning and neuroscience. It has significant implications for enhancing the interpretability of black-box artificial neural networks and for understanding the visual representation in the human brain. We propose a structured visual representations landscape and design an activation-based prior that allows us to effectively regularize the landscape with activations from brain regions or neural network units. Our model Vis-Lens integrates a variational autoencoder and a diffusion model into an image generation framework. It enables the generation of natural, realistic preferred images by directly modifying the activation-regularized latent codes without per-image iterative optimization. We demonstrate the effectiveness of our framework on both artificial neural networks and human visual cortex using functional magnetic resonance imaging (fMRI) data. Our framework improves activation modulation and image realism compared with a recent state-of-the-art method for generating preferred visual representations of these neural targets. Code is available at https://github.com/NeuroAIHub/Vis-Lens.

cs.CV · cs.LG · cs.NE

新论文 · v1arXiv:2611.08879

GeoJeV: Unified Spatial Probability for Training-Free Efficient Evidence Acquisition in Ultra-High-Resolution Remote Sensing

Xinyi Niu, Lingfeng Chen, Jiehua Zhang, Panhe Hu, Li Liu, Zhen Liu, Yongxiang Liu

原文摘要

Ultra-high-resolution (UHR) remote sensing imagery provides rich spatial details but poses challenges for accurate and efficient multimodal understanding. Existing evidence acquisition methods selectively explore relevant image regions, yet largely rely on generative multimodal large language models (MLLMs) for intermediate search control. However, reinforcement learning from human feedback (RLHF) primarily aligns these models with human-preferred responses rather than explicitly optimizing region-level relevance judgments, while repeated autoregressive decoding introduces additional computational overhead. To address these limitations, we propose GeoJeV, a training-free method that formulates evidence acquisition as spatial probability-driven decision making. At each evaluated region, a frozen JeV model produces a probability distribution over candidate regions. Specifically, Region Rank prioritizes candidate regions, Sparse Branch adaptively determines branching width through sparse probability support, and Depth Gate controls refinement depth based on branch sparsity and distribution concentration. By coordinating search priority, branching width, and refinement depth through a shared distribution, GeoJeV reduces reliance on RLHF-aligned generation and eliminates intermediate decoding. Experiments on LRS-GRO, MME-RealWorld-RS, and LRS-VQA achieve accuracies of 60.59%, 52.79%, and 34.32%, respectively. Across the three benchmarks, GeoJeV improves the average accuracy of Qwen3-VL-8B by +5.32pp with only 1.12 additional seconds per question, while achieving a 7.8-fold inference speedup over the recent method.

cs.CV · eess.SP

版本更新 · v2arXiv:2610.31835

SAGE:临时交通管制下施工区通行路径预测的视觉-语言与几何混合框架

SAGE: A hybrid vision-language and geometry framework for work-zone pathway prediction under temporary traffic control

Jiaxi Liu, Keshu Wu, Weizhe Tang, Bofeng Cao, Sikai Chen, Xiaopeng Li, Steven T. Parker, Bin Ran

AI 速读 基于摘要

SAGE 将视觉语言模型(VLM)的轨迹作为对几何候选路径的偏好,在共享候选空间中分离路径构建、路径偏好与控制合规,以预测施工区临时交通管制下的通行路径。

cs.CV · cs.RO

查看原文摘要

Temporary traffic control redirects vehicles through work zones, requiring automated vehicles to connect an interpretation of the visible devices to a continuous passing path. Geometric predictors provide several plausible paths, yet selecting the one consistent with the temporary control remains difficult. We propose SAGE (Semantic-to-Action Grounded Execution), a read-decide-execute-check framework that separates path construction, path preference, and control compliance within a shared candidate space. The central idea is to use a vision-language model's (VLM's) trajectory as a preference over intact geometric candidates. A role-decoupled generator constructs the candidates, and rank fusion combines each candidate's geometric score with its agreement with the VLM trajectory. Supervision structured around the Manual on Uniform Traffic Control Devices (MUTCD) trains SAGE-VLM to state the lane status and hazard side before its passage decision and trajectory. The predicted hazard side enters image-space predicates derived from MUTCD provisions, which support a final intervention bounded in score and displacement. On 2,306 real-world ROADWork validation episodes, the candidates include a path within 10 px of the human demonstration in 87% of episodes, yet selection regret accounts for 53% of the geometric ranker's error. SAGE reduces average and final displacement errors by 8.3% and 12.0% relative to the ranker and hard-constraint violations by 37%. The trajectory opinion improves all four tested generator-selector combinations. SAGE is comparable to state-of-the-art VLM modules in accuracy, with a faster-responding VLM, and outperforms four other adapted driving VLMs in displacement error and safety measures. Project page: https://hhjj233.github.io/SAGE-page/.

版本更新 · v2arXiv:2611.00247

Taurus: LLM-in-the-Loop CT Annotation Matches Coding Agents at Half the Cost

Bing Hu, Rishabh Sharma

原文摘要

Dense labels of the aorta in CT are slow to draw, and the public aortic CT datasets that could stand in for them each label different structures under their own conventions. Large language model (LLM) agents can now write code and read images. We asked whether such a model labels these scans better as a free-form agent that writes its own segmentation code, or inside a harness, where an automated pass labels the scan and the model reviews the result. We built a harness, Taurus, and compared it with free-form agents by blind label recovery: we withheld the human labels of six public datasets (939 volumes) and scored every approach against each dataset's own classes. In the first version of Taurus, the model's review raised the primary metric on only two of six datasets, by less than the noise between two reviews of the same case. A free-form agent running Claude Opus 5.5 scored higher on most datasets. Moving what the free-form agents did well into the automated pass then carried most of the gain on 38 held-out cases. The final version smooths the label surfaces with a fixed rule and checks for the large errors the automated pass tends to make, such as an aneurysm drawn to half its size. Each check that fires puts a multiple-choice question to the model, with candidate corrections drawn on the scan. It matched the surface smoothness of the human references, and in the primary metric we found no difference from the free-form Opus agent, at under half its cost, $1.22 against $2.71 per case. Most of what made Taurus competitive came from the harness and its automation rather than from the language model itself. Taurus shows that this kind of annotation can be automated, so that expert time can move from drawing labels to checking them.

cs.AI · cs.CV

新论文 · v1arXiv:2611.05181

What Does the Model See? Representation Validity in Multimodal LLM-Based Video Analysis

Christian Pipal, Eva-Maria Vogel, Morgan Wack

原文摘要

Multimodal large language models (MLLMs) allow social scientists to analyze video at scale, but researchers must decide which parts of a video to provide as input. We use the term representation validity to examine how text, audio, video, and combined inputs affect measurement and subsequent analysis. We compare input representations across six open-weight MLLMs and three human-annotated video datasets. No representation consistently performs best. On seven news-related constructs, native-video performance varies little across models (macro-F1 = .70-.77), while extracted-text performance ranges from .52 to .80. Three models perform better with text and three with video. Combining inputs rarely improves performance. Higher classification accuracy also does not reliably produce estimates closer to those based on human codes. The highest-F1 representation best reproduces human-coded regression coefficients in 17 of 42 comparisons. Even when each model uses its highest-F1 deployable representation, 45% of sample-prevalence estimates differ from the human-coded benchmark by more than ten percentage points. Input representation therefore requires validation for both the construct being measured and the quantity estimated from the resulting labels.

cs.CV · cs.CL

版本更新 · v2arXiv:2607.16540

Do Vision Encoders Exhibit Human-like Color Thresholds?

Engy Ehab, Pablo Hernández-Cámara, Nahla Belal, Jesús Malo, Javier Vazquez-Corral, Alexandra Gomez-Villa

原文摘要

Understanding and characterizing human color perception is a longstanding research goal. One of the most traditional approaches is looking for the human color discrimination thresholds, the minimum chromatic differences perceptible to human observers. In recent years, deep neural networks have become the standard networks for computer vision tasks. In particular, deep vision encoders, foundation models trained on large-scale visual data, map images into latent feature representations. Despite the widespread use of deep vision encoders, few studies have investigated whether their internal representations exhibit human-like discrimination thresholds. In this work, we present a large-scale exploratory study probing the chromatic sensitivity of more than 50 pretrained vision encoders, including convolutional networks and vision transformers, against human discrimination thresholds. Using controlled chromatic stimuli at multiple chroma levels, we compare model-derived chromatic discrimination thresholds with human discrimination ellipses through a region-overlap metric (mIoU). Our analysis reveals generally weak alignment between model representations and human perceptual thresholds across all model families, with the best mIoU < 0.25. Moreover, we find that self-supervised encoders consistently outperform supervised ones, while language-supervised models show the most polarized behavior, occupying both the top and bottom of the ranking. These findings suggest that human-like chromatic sensitivity does not emerge naturally from current large-scale visual training objectives for any of the analyzed architectures.

cs.CV

版本更新 · v2arXiv:2601.14066

VERIDAH: Solving Enumeration Anomaly Aware Vertebra Labeling across Imaging Sequences

Hendrik Möller, Hanna Schoen, Robert Graf, Matan Atad, Nathan Molinier, Anjany Sekuboyina, Bettina K. Budai, Fabian Bamberg 等 17 位作者

原文摘要

The human spine commonly consists of seven cervical, twelve thoracic, and five lumbar vertebrae. However, enumeration anomalies may result in individuals having eleven or thirteen thoracic vertebrae and four or six lumbar vertebrae. Although the identification of enumeration anomalies has potential clinical implications for chronic back pain and operation planning, the thoracolumbar junction is often poorly assessed and rarely described in clinical reports. Additionally, even though multiple deep-learning-based vertebra labeling algorithms exist, there is a lack of methods to automatically label enumeration anomalies. Our work closes that gap by introducing "Vertebra Identification with Anomaly Handling" (VERIDAH), a novel vertebra labeling algorithm based on multiple classification heads combined with a weighted vertebra sequence prediction algorithm. We show that our approach surpasses existing models on T2w TSE sagittal (98.30% vs. 94.24% of subjects with all vertebrae correctly labeled, p < 0.001) and CT imaging (99.18% vs. 77.26% of subjects with all vertebrae correctly labeled, p < 0.001) and works in arbitrary field-of-view images. VERIDAH correctly labeled the presence 2 Möller et al. of thoracic enumeration anomalies in 87.80% and 96.30% of T2w and CT images, respectively, and lumbar enumeration anomalies in 94.48% and 97.22% for T2w and CT, respectively. Our code and models are available at: https://github.com/Hendrik-code/spineps.

cs.CV

新论文 · v1arXiv:2611.01888

Prior-Guided Physics-Informed Deep Learning for Fast 4D MRI Reconstruction

Mojtaba Safari, Parag J. Parikh, Shansong Wang, Mingzhe Hu, Philip Connell, Stanley L. Liauw, Ralph R. Weichselbaum, Zhen Tian 等 9 位作者

原文摘要

Background and purpose: We propose PGPI4MR (prior-guided, physics-informed 4D MRI reconstruction), a deep learning method that leverages information from other respiratory phases or a setup scan, the first 30 s of the same scan, to improve 4D MRI reconstruction without extra scan time. Materials and methods: PGPI4MR is an unrolled network that reconstructs 16 respiratory phases from 60, 30, or 15 s of data, and single 3D volumes, each from 0.29-0.49 s of data, using a setup-scan image. The networks were trained once, on other volunteers, and were not retrained for new volunteers. We evaluated PGPI4MR on measured k-space from three datasets: free-breathing MR-linac (1.5T) and abdominal (3T) scans, and thigh scans with cuff compression (1.5T). All methods, including comparative models, received identical samples and were scored similarly. Results: In vivo, PGPI4MR had the lowest held-out error for 4D MRI at every scan time, and its 16 phases were ready a median of 7.5-13 s after the scan on the 2 GPUs tested. Coupling the 16 respiratory phases reduced the error at 60 s by 9.1% compared with reconstructing each phase alone. For sub-second MRI, the error at 0.49 s was 15.5% lower than that of the best comparison method, classical reconstruction toward the same prior, and on the faster GPU, every 0.29 s window was acquired and reconstructed within 0.5 s. Without retraining, PGPI4MR matched the best methods on the 3T abdominal scans but not on the thigh scans; after retraining on thigh data, it reduced the held-out error by 6.6% relative to the best comparison method. Conclusion: Prior information allowed PGPI4MR to reconstruct 4D and sub-second MRI more accurately than compressed sensing and a published 4D network, within seconds and without extra scan time. This could support 4D MRI for treatment planning and 3D motion monitoring during MR-guided radiotherapy.

cs.CV · physics.med-ph

版本更新 · v4arXiv:2205.12583

MUG: Multi-human Graph Network for 3D Mesh Reconstruction from 2D Pose

Chenyan Wu, Yandong Li, Xianfeng Tang, Zhe Huang, James Wang

原文摘要

Reconstructing multi-human body meshes from a single monocular image is a challenging problem, requiring both individual body meshes and relative 3D positions to produce a coherent scene representation. We introduce MUG (Multi-hUman Graph network), which uses a single graph neural network to construct coherent multi-human meshes from only 2D poses. Our approach demonstrates that pose-based methods can jointly perform depth reasoning and multi-human mesh generation. Existing image-based methods often rely on lab-collected datasets with accurate 3D labels, introducing domain gaps when applied to in-the-wild or art images due to differences in appearance and context. In contrast, MUG leverages the geometric consistency of 2D poses across diverse datasets to mitigate such discrepancies. MUG operates in three phases. First, it constructs a novel heterogeneous graph from multi-human 2D poses, connecting nodes across people and within individuals to capture inter-human interactions and body geometry, including skeletal and mesh structures. Second, a dual-branch graph neural network predicts inter-human depth relations and root-joint-relative mesh coordinates. Finally, these outputs are combined to construct complete multi-human 3D meshes. Despite using only 2D poses and a streamlined architecture, MUG outperforms existing multi-human mesh estimation methods across datasets from diverse domains, including RH, MuPoTS-3D, and 3DPW. Qualitative results show that MUG can handle art images, through-wall scenarios, and poor lighting conditions when paired with advanced 2D pose networks. Both qualitative and quantitative evaluations highlight its generalization ability in open-world scenarios.

cs.CV

新论文 · v1arXiv:2610.39308

Unlimited OCR Works 2

Shu Wei, Jingjing Wu, Qunyi Xie, Lingshu Zhang, Xiangcheng Du, Yannian Fu, Mengjie Wang, Zuyi Wang 等 12 位作者

原文摘要

Unlimited OCR ushers the era of long-horizon parsing, substantially mitigating the growth of working memory as document lengthens. However, as document length scales to hundreds of pages, the visual context grows substantially, sharply increasing the computational cost of each decoding step and limiting the scalability of ultra-long document parsing. Inspired by human book transcription via localized focus without re-scanning preceding pages, we introduce Unlimited OCR 2, a document parsing model that looks only at what it transcribes. Building on Unlimited OCR, we upgrade all the decoder attention modules to Sparse Reference Sliding Window Attention (SR-SWA), bounding active reference tokens to a fixed capacity and thus sustaining constant computational costs across arbitrarily long documents. By combining SR-SWA with Unlimited-Horizon Decoding Paradigm, Unlimited OCR 2 enables document parsing over virtually unlimited lengths without prohibitive memory overhead. At the hundred-page scale, Unlimited OCR 2 achieves 7.0$\times$ and 5.6$\times$ per-step speedups over Full Attention and R-SWA, respectively. Furthermore, it delivers state-of-the-art end-to-end performance on both MPDocBench and MarathonDocBench, our newly proposed benchmark targeting hundred-page document parsing. Ultimately, the capacity for uninterrupted, one-shot document parsing signifies a fundamental paradigm shift into the OCR 3.0 era.

cs.CL · cs.CV

新论文 · v1arXiv:2610.39014

The Search for Statistical Indistinguishability Between Real and Fake Images

Mohaimin Rafi, Otavio Moraes Rosa, Anshuman Chhabra, Utkarsh Ojha

原文摘要

Images produced by generative models appear strikingly similar to real ones. In this work, we study whether perfection has been reached by generated content in terms of matching the properties of real data. We train deep neural networks to separate real data from fake and observe their test accuracies. Only a chance performance has any scope of proving statistical indistinguishability. However, since generative models are known to sometimes introduce small errors, e.g., low level checkerboard artifacts, we create progressive abstractions of the original real/fake images to potentially bring them to a space where those artifacts get wiped away. These include operations such as blurring, downsizing, cropping, converting RGB images into edge/semantic maps, etc. To our surprise, almost none of the abstractions are able to make fake data indistinguishable from real. The only cases when neural network based classifiers fail to separate the two categories is when the data is abstracted to such an extent that the original content seems mostly lost to the human eye, e.g., downsizing a $256 \times 256$ RGB image of human face to $4 \times 4$ resolution. We observe this trend across four different datasets of varying complexity (MNIST, CelebA, FFHQ and GenImage) and across various types of generative models (GANs, VAEs, diffusion models). This shows that the nature of fake artifacts extends all the way from low level to very high level in images. The simple implication is that fake images are much more different from real than we are used to think.

cs.CV · cs.LG

版本更新 · v3arXiv:2610.28195

Attractive Faces Skew Text-to-Image Reward Models and Leaderboards

Harvey Mannering, Zhiwu Huang, Adam Prügel-Bennett

原文摘要

Human preference is now central to the evaluation, guidance, finetuning, and ranking of text-to-image models. However, the susceptibility of human preferences to bias in image generation remains underexplored. We identify a key observation: for human faces, perceived attractiveness skews image quality judgments, even when comparing real photographs of comparable fidelity. In a controlled user study, annotators rank more attractive faces as higher quality, even when unattractive real faces are compared with attractive AI-generated ones. We examine the downstream consequences of this bias. Firstly, simulating Elo rankings from user study data shows attractiveness can distort a leaderboard's ranking, elevating synthetic attractive faces over real, unattractive ones. Secondly, the same bias reappears in the human preference models. Editing 40 annotated facial attributes in isolation, we find that attractiveness is the strongest correlate of score for four of five human preference models (PickScore, MPS, HPSv2.1, HPSv3), and the strongest predictor of score in regression analysis. We further show that preference aligned generation shifts faces toward younger, more feminine faces, and can override explicit prompts for unattractive faces, thereby limiting user control. Finally, we explore mitigation strategies, both for data collection and post training on human preference models. These findings highlight the need for preference models that disentangle image quality from human cognitive bias, enabling more reliable evaluation.

cs.CV · cs.LG

新论文 · v1arXiv:2610.36896

PREEN: Exemplar-Based Color Style Transfer with Smartphone Editor Presets

Beomjin Ahn

原文摘要

We present PREEN (Preset Regression via an Exemplar-based Editor Network), which casts color style transfer as regression onto the 29 parameters of a deterministic image editor. Given a content image and a style reference, PREEN predicts a preset, a vector of editor slider values that is interpretable and editor-consumable, not a raster image. The key obstacle is supervision, since an arbitrary real reference lacks a preset ground truth. We therefore supervise with a style-transfer teacher, whose target looks we invert into the editor's parameter space as pseudo-presets, then pretrain a CLIP-conditioned regressor and refine it with LoRA under an image-level CIELAB loss. On the human-curated PST50 benchmark, PREEN applies the reference's color while preserving structural fidelity, leading the baselines on pixel- and perceptual-fidelity metrics. The preset is compact and predicted at sub-second on-device latency. The low-dimensional subspace also exposes a single inference-time strength knob that traces a continuous default-to-vivid trajectory in one forward pass, with every intermediate state a valid editor preset. A two-axis human study shows that raters prefer the vivid end for matching the reference but the default as a standalone photo, a trade-off the knob spans without retraining.

cs.CV · cs.LG

版本更新 · v2arXiv:2510.16973

Foundation Models in Medical Image Analysis: A Systematic Review and Meta-Analysis

Praveenbalaji Rajendran, Mojtaba Safari, Wenfeng He, Mingzhe Hu, Shansong Wang, Jun Zhou, Xiaofeng Yang

原文摘要

Recent advancements in foundation models (FMs) have catalyzed a paradigm shift in medical image analysis. Unlike traditional task-specific artificial intelligence (AI) models, FMs leverage large-scale datasets to learn generalized representations that can be adapted to downstream clinical applications. Despite the rapid proliferation of FM research in medical imaging, there is a lack of unified synthesis that systematically maps the evolution of architectures, training paradigms, and clinical applications across modalities. To address this gap, this review provides a comprehensive and structured synthesis of FMs in medical image analysis by systematically organizing studies into two primary categories: vision-only foundation models (VFMs) and vision-language foundation models (VLFMs), based on their architectural foundations, training strategies, and downstream clinical tasks. A quantitative analysis was conducted on both VFMs and VLFMs to characterize temporal trends in dataset utilization and application domains, along with pooled performance and subgroup analyses. We also critically discuss persistent challenges, including cross-domain generalization, computational scalability, FM evaluation, fairness, and deployment. Finally, we identify key future research directions aimed at enhancing the robustness, interpretability, and clinical integration of FMs, thereby accelerating their translation into real-world medical practice.

cs.CV · cs.AI

新论文 · v1arXiv:2610.34825

Interpretable Brain Age Prediction Using White Matter Fiber Orientation Distributions with Rotation-Equivariant Deep Learning

Chenyang Fan, Robert D. Sanders, Elie Matar, Yixuan Yuan, Xiang Li, Sharon L. Naismith, Fernando Calamante, Jinglei Lv

原文摘要

Diffusion MRI (dMRI) provides information about white matter microstructure that can support brain age prediction. However, many existing prediction models use diffusion tensor imaging (DTI) scalar metrics that omit orientation information. Deep learning is increasingly used for brain age prediction, but conventional CNNs do not explicitly respect the geometric structure of orientation-dependent features. We present an interpretable brain age prediction framework that combines white matter fiber orientation distributions (WM-FODs) with an SE(3) (Special Euclidean group in 3 dimensions) equivariant CNN. The network operates directly on spherical harmonic (SH) coefficients of the FOD, preserving their transformation properties under rotation. Evaluation in 692 participants aged 36-90 years from the Human Connectome Project Aging dataset showed that the combined framework outperformed the evaluated DTI-based models and conventional CNNs. Averaging predictions from five cross-validation models yielded a mean absolute error of 3.54 years and Pearson's correlation of 0.958. Our results indicated that the performance advantage depended on combining WM-FODs with equivariant processing. Prediction accuracy was highest at a maximum SH order of Lmax = 2 and declined at higher orders. Tract-level occlusion, where each segmented tract was masked in turn, revealed age-dependent patterns of model sensitivity, with importance peaks in frontal projection pathways at 36-44 years, the fornix at 45-54 years, the callosal isthmus at 55-64 years, the middle cerebellar peduncle at 65-74 years, and the callosal genu at 75-90 years. These findings support rotation-equivariant processing of WM-FODs for accurate brain age prediction with anatomically interpretable model sensitivity.

cs.CV · cs.LG

新论文 · v1arXiv:2610.34600

FlexiMIND: Combined Pretrained Vision Features and Local Structure for Training-Free Deformable Medical Image Registration

Mojtaba Safari, Mingzhe Hu, Shansong Wang, Suyang Xi, Joshua Lorenz, Sean Pitroda, Aytekin Oto, Ralph R. Weichselbaum 等 9 位作者

原文摘要

Objective. Deformable image registration remains challenging because corresponding anatomy may exhibit different intensity relationships. Hand-crafted modality-robust descriptors such as Modality-Independent Neighborhood Descriptor with Self-Similarity Context (MIND-SSC) and features from pretrained vision encoders provide distinct representations for correspondence estimation, but how they should be combined remains unclear. We investigate whether tighter integration improves registration over a sequential, scale-separated design. Approach. We introduce FlexiMIND, a training-free and label-free two-stage framework in which frozen FlexiCT-2D encoder features establish contextual correspondence and MIND-SSC refines the deformation within ConvexAdam. Five alternative feature-coupling strategies were evaluated under a protocol across CT-CT (DIR-Lab 4DCT 4DCT, 10 cases), MR-MR (ACDC, 50 patients), and MR-CT (Learn2Reg Abdomen MR-CT, 8 pairs) registration. Performance was assessed using target registration error (TRE), Dice similarity coefficient (Dice), SDlogJ, and local folding. Main results. FlexiMIND achieved a TRE of 1.27 mm on DIR-Lab 4DCT, a DSC of 0.807 on ACDC, and an organ-averaged DSC of 0.825 on Abdomen MR-CT. Across 15 coupling-strategy dataset comparisons, only four outperformed the reference method, with a maximum absolute improvement of 0.0043 in Dice, whereas degradation reached 20.6 % in TRE and 37.9 % in Dice. Changes in registration accuracy were closely associated with changes in deformation-field regularity, and strategies that better preserved regularity generally remained closest to the reference performance. Landmark-level analysis showed that the pretrained encoder stage primarily reduced large correspondence errors rather than uniformly improving local precision. Code is available upon acceptance at https://github.com/mosaf/FlexiMIND.

cs.CV

新论文 · v1arXiv:2610.34519

TRIAGE: Efficient Vision-Language-Action Inference Needs Both Reuse and Pruning

Sooyoung Kwon, Carlee Joe-Wong, Kyunghan Lee

原文摘要

Vision-language-action (VLA) models are increasingly used for robot manipulation because they map camera images and a language instruction directly to actions. Robots that cannot be tethered to a workstation, such as mobile manipulators and humanoids, must run them on onboard embedded boards, where the prefill latency of the language backbone grows with the hundreds of visual tokens processed at every control step. To meet real-time limits, training-free accelerators recompute only a subset of the visual tokens and skip the rest, either by pruning them or by reusing their cached key-value (KV) states. The two options save nearly the same computation, yet existing methods apply only one of them to every skipped token. Through a token-level diagnostic, we show that which option keeps the action closer to full recomputation depends on the token's drift, the change in its shallow-layer value since its cache was computed. On both backbones tested, reusing tokens below a drift threshold was no worse than pruning them, whereas beyond it, reuse yields up to 4.4x the action error of pruning; the same diagnostic calibrates this threshold per backbone. Building on this finding, we propose TRIAGE, which deems a cache valid when its drift is below this threshold and it is not too old. TRIAGE recomputes a fixed budget of tokens, prioritizing important tokens with invalid caches, reuses every other token with a valid cache, and prunes the rest; prune-only and reuse-only methods are the two extremes of this partition. Because the budget fixes the number of recomputed tokens, it directly sets the prefill latency. On LIBERO and SimplerEnv, TRIAGE stays within 3 pp of full recomputation in average success rate while cutting prefill latency on a Jetson AGX Orin by up to 48%, and with only 7% of visual tokens recomputed, it beats the strongest baseline by 24.4 pp on LIBERO-Object.

cs.RO · cs.AI · cs.CV · cs.LG

首次观测 · 记录 #1ACL Anthology · ACL 2026:acl:2026.acl-long.1327ACL Anthology · ACL 2026

Latent Attention Denoising: A Training-Free Energy-Based Framework for Mitigating Hallucinations in Vision-Language Models

Zhiwen Luo, Siyu Jiang, Weilong Jiang Huazhong University of Science and Technology, Kun He Huazhong University of Sceince and Technology

原文摘要

Visual hallucination remains a major obstacle to the reliability of Large Vision-Language Models (LVLMs). We argue that this issue originates from a fundamental statistical misspecification: the conventional softmax attention implicitly assumes i.i.d. noise, yet real LVLM attention patterns exhibit structured and competitive biases (e.g., attention sinks) that violate this assumption. To address this mismatch, we introduce Latent Attention Denoising (LAD), a principled and training-free framework that recasts attention calibration as a one-step score-based denoising process. LAD employs an interpretable energy function to derive an analytic score and applies a single Langevin-inspired update to actively steer corrupted attention logits toward more faithful configurations. This intervention imposes negligible computational overhead and operates at a speed comparable to standard greedy decoding. Extensive evaluations across diverse architectures confirm that LAD achieves superior performance on both generative and discriminative tasks, effectively mitigating hallucinations while maintaining efficiency comparable to standard decoding.

cs.CL · cs.CV

Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers) · 2026 · 正式发表