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arXiv 最近完成扫描:等待完成 · 全站最近入库:2026-11-02 00:39各信源进度 →

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新论文 · v1arXiv:2610.40191

Video Generation Meets Agent Harness: Agentic Video Generation, Agentic World Modeling and Recursive Self-Improvement

Liaoyuan Fan, Yuhao Zheng, Dongxing Mao, Hangyu Ran, Siyuan Hu, Weijia Mao, Rui Zhao, Weijia Wu 等 21 位作者

Video generation is shifting from end-to-end synthesis toward agentic generation, where planning, tool use, and feedback enable coherent, controllable multi-shot videos. In parallel, video world models provide action-conditioned observations and predicted futures, serving as interactive environments for agents. We study their intersection through the agent harness: an executable runtime that constructs context, exposes tools, maintains state, routes feedback, and manages budgets around video models. This report examines three directions. First, agentic video generation, where harnesses coordinate scripting, shot planning, asset management, production, and editing, alongside the evaluation challenges of these systems. Second, agentic world modeling, where harnesses mediate observation, control, execution, and state. We discuss hybrid designs in which game engines or agent-written programs maintain world state while video models render observations, and how agents and world models can mutually evaluate and improve one another. Third, recursive self-improvement (RSI) in video model development, distinguishing output revisions, updates to harness state, generator parameters, and evaluators, and changes to the improvement procedure itself. We identify how these improvements feed back into subsequent development. Across these directions, we analyze essential agent capabilities, including audiovisual perception, long-horizon planning, memory, code-based interaction, feedback-guided control, skill reuse, and multi-agent coordination. We conclude with challenges in autonomous video production, lifelong memory, programmable hybrid control, autonomous model development, provenance, cost accounting, and evaluation linking video quality and task performance to sustained improvements in models and harnesses.

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cs.CV
arXiv ↗PDF ↗
版本更新 · v2arXiv:2610.34662

StreamVibe: Proactive Video Agents for Evolving User Intent

Chengzhi Liu, Yuxiang Lai, Yuzhe Yang, Yanqing Liu, Jiheng Hou, Yue Cao, Haonan Wang, Ruixi Fan 等 16 位作者

Vision-language models are shifting from offline passive understanding toward online proactive interaction. However, prevailing methods largely rely on explicit requests while overlooking implicit user intents (e.g., "where should I click next?" when a user is navigating a website) and fail to continuously update their understanding as user intents evolve. These limitations make them less suitable for intent-aware interaction in real-world scenarios. To address these challenges, we introduce StreamVibe-Bench, a new benchmark that serves as a testbed for user intent understanding and interaction, comprising 4.1K evaluation samples and 85K training samples spanning explicit, implicit, and dynamic intents. Building on this benchmark, we develop StreamVibe-VL, a streaming proactive model that infers implicit user intents from continuous observations and dynamically adapts its interactions as these intents evolve. We further introduce StreamVibe-Harness, which maintains user intents as persistent states with flexible lifecycles through hierarchical memory, enabling it to track the latest user intents and environmental states. Our experiments reveal three key findings: (i) StreamVibe-VL preserves strong general video understanding capabilities while improving response timing and answer quality by 10.7% over existing baselines; (ii) existing proactive models remain limited in understanding user intents and determining when to respond, especially under implicit and dynamic intents; and (iii) StreamVibe-Harness further improves response consistency and adaptation during sustained interactions, resulting in a 12.3% gain in proactive interaction performance.

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cs.CV
arXiv ↗PDF ↗
版本更新 · v2arXiv:2606.05758

DRIFT: A Residual Flow Adapter for Decoding Continuous Outputs in Vision-Language Models

Zhuoming Liu, Jinhong Lin, Kwan Man Cheng, Lin Zhang, Shayok Bagchi, Yin Li

Many modern vision-language models (VLMs) build on autoregressive decoding of discrete tokens. While text-based output interfaces enable scalable pretraining and strong zero-shot generalization across diverse tasks, they are poorly suited for problems that require precise continuous outputs, such as localizing temporal boundaries of events or generating robotic control actions. To address this challenge, we propose DRIFT, a general framework for adapting pretrained VLMs to continuous decoding tasks. DRIFT combines a base predictor, which provides a coarse estimate of the target output, with a generative refinement module based on flow matching that iteratively improves the prediction. This residual formulation transforms the generative modeling problem from learning a global output distribution to modeling a localized residual distribution around a strong prior, substantially simplifying optimization. We evaluate DRIFT on both perception and planning tasks, including visual grounding and robotic control. Across multiple tasks and architectures spanning MLLMs, VLAs, and WAMs, DRIFT consistently outperforms a strong set of regression- and generative-based solutions.

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cs.CV · cs.AI · cs.LG
arXiv ↗PDF ↗
版本更新 · v2arXiv:2609.03688

ToPO: Token-Oriented Preference Optimization for Text-to-Image Diffusion Models

Juntao Xu, Shihong Li, Hoi Fan Au, Ning Zhu

Diffusion models have achieved remarkable success in text-to-image generation, yet aligning their outputs with human preferences remains challenging. Diffusion-DPO learns from image preference pairs, but their global labels do not specify how supervision should be allocated across spatial locations and denoising timesteps. The semantic roles of prompt tokens are also not explicitly considered when assigning these local weights. To address these limitations, we propose Token-Oriented Preference Optimization (ToPO), which builds a token-conditioned spatial-temporal weighting map for each pair. A frozen reference denoiser obtains spatial and temporal weights from local noise-prediction error differences under shared noise, while preferred-branch cross-attention links spatial evidence to content tokens. The map reweights Diffusion-DPO and supports an auxiliary pixel-midpoint ordering loss. It requires neither local preference annotations nor a separately trained reward model. Extensive experiments across multiple preference and compositional evaluations show that ToPO achieves state-of-the-art performance among the compared methods with only 500 training updates, demonstrating the potential of token-conditioned preference allocation for high-quality diffusion alignment within a limited update budget.

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cs.CV
arXiv ↗PDF ↗
版本更新 · v2arXiv:2609.34826

WM-VLM: Probing Internal World Models for Interleaved Visual-Textual Reasoning

Yuheng Zha, Yilei Wang, Qiyue Gao, Junrong Chen, Yujia Wu, Zhengfeng Lai, Zhengzhong Liu, Eric P. Xing

Humans often solve spatial problems by mentally simulating visual transformations. In contrast, conventional vision-language models (VLMs) reason primarily through language. We investigate whether VLMs can solve spatial problems by reasoning with both text and generated visual states. To this end, we introduce WM-VLM, which equips a pretrained VLM with a lightweight world model branch for generating intermediate visual states. Our two-stage training first teaches the model to generate the next visual state and then to use that state for reasoning. We programmatically construct spatial reasoning tasks with verifiable intermediate visual states. These tasks allow us to evaluate how well the model generates visual states and how much it relies on them to answer the question. On 2D and 3D mental rotation tasks, WM-VLM consistently outperforms the supervised fine-tuned backbone, with gains of up to 39.25 percentage points. Ablations suggest that these gains depend on the generated visual states, as removing or corrupting them sharply reduces performance. Together, these results suggest that internal world models offer a promising path toward VLMs that reason in both language and visual space. Code is publicly available at: https://github.com/yuh-zha/WM-VLM

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cs.CV
arXiv ↗PDF ↗
首次观测 · 记录 #1ACL Anthology · ACL 2026:acl:2026.acl-industry.32ACL Anthology · ACL 2026

UNIVID: Unified Vision-Language Model for Video Moderation

Kejuan Yang, Yizhuo Zhang, Mingyuan Du, Yue Zhang, Dixin Zheng, Kaili Zhao, Yang Xiao, Hanzhong Liang 等 9 位作者

Global-scale video moderation faces a dual challenge: the need for fine-grained multimodal reasoning and the demand for interpretable outputs to support downstream enforcement. Traditional moderation systems often rely on fragmented black-box classifiers that are difficult to maintain and lack transparency.In this paper, we present UNIVID, a Unified Vision-Language model for Video Moderation. Unlike standard classification models, UNIVID generates policy-aware captions that serve as an interpretable intermediate representation, enabling human-verifiable decisions and multi-task reusability. While existing open-source and commercial VLMs often suffer from safety-guardrail refusals and lack fine-grained policy alignment, we develop a specialized training data recipe that combines expert human-refined labels with synthetic data to align the model with our safety guidelines.By integrating UNIVID as the core captioner, we design a novel end-to-end video moderation system that reduces violation leakage by 42.7% and overkill rate by 37.0% relatively. Meanwhile, by replacing over 1,000 policy-specific models with a single UNIVID backbone, we recycle extensive computational resources while significantly reducing engineering maintenance overhead. To our knowledge, this is one of the first reports of a high-efficiency captioning VLM successfully supporting industrial-scale moderation and cross-functional business.

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cs.CL · cs.CV

Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 6: Industry Track) · 2026 · 正式发表

ACL Anthology · ACL 2026 ↗PDF ↗
首次观测 · 记录 #1ACL Anthology · ACL 2026:acl:2026.acl-long.34ACL Anthology · ACL 2026

MoCa: Modality-aware Continual Pre-training Makes Better Bidirectional Multimodal Embeddings

Haonan Chen, Hong Liu, Yuping Luo, Liang Wang Microsoft Research, Nan Yang Microsoft Research Asia, Furu Wei Microsoft Research, Zhicheng Dou Renmin University of China

Multimodal embedding models, built upon causal Vision Language Models (VLMs), have shown promise in various tasks. However, current approaches face three limitations: causal attention in VLM backbones is suboptimal for embedding tasks; scalability issues due to reliance on high-quality labeled paired data for contrastive learning; and limited diversity in training objectives and data. To address these issues, we propose MoCa, a two-stage framework for transforming pre-trained VLMs into bidirectional multimodal embedding models. The first stage, Modality-aware Continual Pre-training, introduces a joint reconstruction objective that simultaneously denoises interleaved texts and images, enhancing bidirectional context-aware reasoning. The second stage, Heterogeneous Contrastive Fine-tuning, leverages diverse, semantically rich multimodal data beyond simple image-caption pairs to enhance generalization and alignment. Our method addresses the stated limitations by introducing bidirectional attention through continual pre-training, scaling effectively with massive unlabeled datasets via joint reconstruction objectives, and utilizing diverse multimodal data for enhanced representation robustness. Experiments demonstrate that MoCa consistently improves performance across MMEB and ViDoRe-v2 benchmarks, achieving new state-of-the-arts, and exhibits strong scalability with both model size and training data on MMEB.We have released the model weights and data on our project page https://haon-chen.github.io/MoCa/.

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cs.CL · cs.CV

Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers) · 2026 · 正式发表

ACL Anthology · ACL 2026 ↗PDF ↗