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arXiv 最近完成扫描:2026-11-15 05:41 · 全站最近入库:2026-11-14 15:09各信源进度 →

统计口径与数据新鲜度

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新论文 · v1arXiv:2611.15789

VibePrevisBench: Evaluating Agentic Coding for 4D Scene Generation in Blender

Yuzhe Chen, Muxi Diao, Lele Yang, Wenbin Xu, Xuyang Liu, Qile Su, Changyi Liu, Jiankang Chen 等 22 位作者

原文摘要

Controllable real-world video generation models can condition on a rendered graybox proxy video, which fixes layout, motion and camera. Coding agents can build such videos by reconstructing a 4D scene in Blender, yet no benchmark checks both these videos and the long, multi-shot scenes behind them. We introduce VibePrevisBench, a benchmark for 4D scene reconstruction: an agent turns a brief into an executable 4D scene and renders its proxy video. Its 242 tasks span four input kinds, including scripts, photos, continuations, and reference videos. Each delivery is scored along two evaluation dimensions. Rule-based Scene Check re-runs the code and compares the exported 4D scene with hidden ground truth facts in nine dimensions. VLM-based Screen Check asks a VLM judge whether the facts that pass can be recognized in the proxy video. We analyze the evaluation results and trajectories of 11 frontier coding agents and identify three key observations. First, multimodal understanding separates the agents, especially in understanding space and camera motion. Second, all agents seem to already master basic camera work and staging, and fail at challenging requests. Third, agents inspect their own renders but fail to correct their errors. Agents thus need better visual understanding of space and camera, explicit checks for challenging requests, and item-by-item verification of renders against the brief.

cs.CV · cs.AI

版本更新 · v2arXiv:2610.35864HF 社区推荐

VibeVideoBench: Evaluating Multimodal Agents on Code-Driven Video Generation

Muxi Diao, Wenbin Xu, Lele Yang, Xuyang Ma, Yuzhe Chen, Jiankang Chen, Kaiyu Jiang, Changyi Liu 等 24 位作者

原文摘要

Diffusion video models produce striking clips, but they cannot reliably render an exact formula, a correct chart, a rule-consistent game or narration synchronized to on-screen events. A different route is emerging: multimodal agents that write code to render every frame and synthesize every sound. We introduce VibeVideoBench, a benchmark for evaluating agents on code-driven video generation. Its 239 self-contained tasks in English and Chinese span 12 categories, from data stories and music-driven pieces to classroom lessons and paper explainers; each asks an agent, running in its native harness inside a sandbox with no image or video generation model, to deliver a finished MP4 with sound within one hour. Evaluation is hierarchical and evidence-based: program checks of the delivery spec, about 13k task-specific rubric checks traced to the requirements they enforce, and five quality dimensions anchored per task, scored by three VLM judge panels. Across nine frontier agent systems and 2,151 scored rollouts, GPT-6 Astra and Claude Opus 5.5 rank first and second with both the judges and human annotators, and the strongest system satisfies every core requirement on 76.3% of tasks. Delivery is a second axis: counting missing videos as zero changes the ranking, and three quarters of the lost videos are final renders that started too late, ran too slowly or never started, a failure of how agents plan their hour. Agents build their own rendering pipelines and inspect their own frames, yet how much they look does not predict quality. The judges' ranking of the systems closely matches blind human preferences.

cs.CV

新论文 · v1arXiv:2610.36719

SAGE: Saliency-Annealed Gated Encoder for Universal Vision Recognition

Le Yang, Yucheng Huang, Junyu Chen, Qi Dang, Xin Kong, Haifeng Huo, Qiang Zhao

原文摘要

When adapting self-supervised Vision Transformers (ViTs) to dense prediction, existing methods often treat the ViT as a passive feature extractor and may underuse the rich priors encoded in its representations, including saliency, global context, and high-frequency details. We propose SAGE (Saliency-Annealed Gated Encoder), an enhanced ViT-Adapter backbone that explicitly exploits these priors through three complementary innovations: (1) a saliency-guided architecture that extracts DINO-style class-token (CLS) saliency to guide feature gating and high-frequency enhancement, together with dynamic multi-layer aggregation and a local-detail branch; (2) an annealing-based training paradigm designed to improve convergence and feature quality during early training while reducing feature drift later in training; and (3) a two-stage, quality-aware training mechanism that smoothly transitions from focal loss to Varifocal Loss (VFL) within a single training run. Across the evaluated tasks (Fig.~\ref{fig:fig_com}), SAGE achieves state-of-the-art (SOTA) or competitive results on COCO (62.8 box AP and 55.3 mask AP), COCO keypoint estimation (78.5 AP), ADE20K (60.3 mIoU for semantic segmentation and 44.9 mask AP for instance segmentation), TinyImageNet classification (94.76\% Top-1 accuracy), and DIOR-R oriented object detection (78.8 AP$_{50}$). The same backbone is used across tasks, with task-specific decoders. To the best of our knowledge, SAGE is the first framework to achieve multi-task state-of-the-art results on Huawei Ascend NPUs. Code and pretrained models will be released after internal review.

cs.CV