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arXiv 最近完成扫描:2026-11-15 02:35 · 全站最近入库:2026-11-14 15:09各信源进度 →

统计口径与数据新鲜度

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版本更新 · v3arXiv:2606.02357

With Tools or Because of Tools? Tracing Capability Gains in Multimodal Agents

Jiawei Guo, Donglei Yu, Yu Chen, Xiang Wang, Shuai Li, Xinpei Zhao, Huaxing Liu, Qinghao Wang 等 9 位作者

原文摘要

Tool-augmented multimodal agents show strong benchmark gains, often taken as evidence that agents have learned to use tools. We argue that this interpretation can be premature: a tool-call trace alone does not show whether the tool supplied answer-critical information. We study two representative ``thinking with images'' agents, Thyme and DeepEyesV2, across real-world understanding, OCR, chart understanding, and mathematical reasoning. Each agent is compared with its Tool-Free counterpart and with a Pure-Text Reasoner trained from the same source pool without tool-calling trajectories. Tool access yields little consistent aggregate improvement, does not reliably reduce generated-token cost, and leaves only a small tool-only solved set: 93% of DeepEyesV2's tool-solved problems and 96% of Thyme's are also solved by at least one non-tool setting. Mechanism ablations further show that the full tool-use loop does not consistently outperform either the tool-call format or the returned execution result alone. In the settings we study, the analyzed agents appear to learn tool-calling patterns more reliably than tool-contributed capabilities, suggesting that evaluation should distinguish tool availability from whether tools actually expand what agents can solve.

cs.CV · cs.AI

新论文 · v1arXiv:2610.39619

FutureWorld: A Plug-and-Play Causal Next-State Predictor for Interactive Video World Exploration

Guangyuan Li, Kelu Yao, Shuolin Xu, Xinlei Yu, Wei Xing, Lei Zhao, Peng-Tao Jiang, Xiaogang Xu 等 9 位作者

原文摘要

Interactive video world models aim to follow user actions while maintaining scene consistency over extended interactions. History-based methods reuse generated latents to preserve scene content, but three limitations of this reuse contribute to error recirculation. 1) The latent generated at each interaction is retained as history, potentially containing blurred details, geometric distortions, or semantic drift. 2) Although retrieved historical content matches the current scene, it can still contain errors that are carried into the next chunk. 3) New outputs then become history for later interactions, potentially reinforcing the same errors through repeated reuse. To limit this cycle, we aim to predict the future scene state from the current generated latent and the next action before generating the next interaction's video chunk. This future-state prior provides guidance for the next chunk, with the aim of reducing the errors carried forward from history. To this end, we propose a plug-and-play Causal Next-Chunk Predictor (C-NCP) with cross-model adaptability and prediction-guided modulation. We integrate C-NCP into four base generators and evaluate the augmented models across three benchmarks for interactive long-video generation and action-conditioned world modeling. Extensive experiments demonstrate reduced error accumulation and improved long-horizon consistency across diverse generation settings. The project page is at https://GuangYuanKK.github.io/futureworld.

cs.CV