Video generation has progressed from isolated clips to coherent short-form audiovisual sequences, and the bottleneck is shifting from rendering to semantic control. This report summarizes the observations and insights on multimodal understanding gained from successive generations of Kling. We argue that generation quality is the projection of multimodal understanding through the entire data--conditioning--alignment--evaluation chain, and we examine this chain module by module. Kling-MLLM, a shared multimodal foundation model that unifies image, video, audio, synchronized audio--video, and interleaved inputs, is specialized for each downstream module. Because a DiT is trained on far fewer training samples than a language model, we treat captioning as a semantic contract that maximizes description density, and extend it to reference-grounded captioning that makes reference bindings explicit. Prompt enhancement translates user intent into this caption distribution: basic PE is derived from captions of compelling videos and refined with text-level and generator-in-the-loop reinforcement learning, while agentic PE refines the story and retrieves compelling examples. We show that a reliable text encoder comes from perceptual training rather than from stronger language ability, and that candidates can be screened from text alone before end-to-end training. Reward modeling pairs a general reward model for explainable, localized critiques with a decision reward model for fast multidimensional scoring, treating perceptual bandwidth as a first-class design parameter. Finally, we review task-specific automatic evaluation, focusing on protocols that expose scoring shortcuts and help trace failures to their upstream source. We hope these lessons offer practical guidance for building the understanding stack behind controllable video generation.
World models (WMs) have demonstrated strong potential for end-to-end autonomous driving by learning predictive representations of future scene dynamics. However, generating future videos during inference introduces substantial computational overhead, leading many recent driving WMs to adopt a single front camera as input for efficient deployment. This design restricts spatial coverage in safety-critical maneuvers such as lane changes, merges, and turns. To address this limitation, we propose SV-WAM, a surround-view world-action model (WAM) that preserves full six-camera observations while maintaining efficient inference. SV-WAM leverages future-video prediction as dense training supervision for action learning within a shared generative model, rather than as an inference-time output. At the core of this design is an action-centered causal mask that prevents action tokens from attending to future-video tokens during joint action-video denoising. Consequently, the video branch can be discarded at deployment, enabling efficient action-only planning. Furthermore, we introduce a differentiable drivable-area compliance regularizer that penalizes vehicle-footprint corners approaching or crossing drivable boundaries, improving planning safety and boundary awareness. Extensive experiments on the closed-loop NAVSIMv2 benchmark and the open-loop nuScenes benchmark demonstrate that SV-WAM achieves state-of-the-art planning performance with low inference latency and competitive zero-shot transfer capability.
Junzhang Liu, Hao Yuan, Yiming Wu, Qi Zhang, Long Chen, Zhecan Wang
Effective video agents must learn not only how to answer, but also where to look next. Transferring this capability to smaller models is challenging because each observation serves two purposes: supporting an answer and guiding the search for further evidence. Textual descriptions may capture what is currently visible while omitting cues needed for subsequent acquisition. We introduce Latent Agentic Reasoning for Video Analysis (LARVA), a framework that distills multi-round video agents through jointly learned latent reasoning and visual observations. Rather than communicating through captions, an observer passes compact continuous representations to a reasoner that selects the next acquisition action or produces the final answer. Crucially, action and answer supervision propagate through this interface, training the observer to communicate information useful for downstream decisions. Observation reconstruction and reasoning-distribution alignment provide auxiliary supervision from textual teacher trajectories. Across five video-understanding benchmarks, LARVA achieves strong performance with 4B and 7B backbones. On VideoHolmes, Video-MME, and LVBench, the 7B model outperforms a textual CoT student trained on the same teacher trajectories by 5.1, 2.5, and 3.7 percentage points, respectively. These results highlight the value of jointly learning how agents represent evidence and act on it when distilling video-understanding capabilities.
Jiafu Tang, Yifan Xu, Eric Tang, Junjie Zhao, Shipeng Luo, Te Sun, Haoxuan Hu, Yiyan Ji 等 14 位作者
Video captioning aims to preserve visual information through compact descriptions, predominantly using natural language. However, precisely expressing fine-grained spatial structures and temporal dynamics in natural language often leads to lengthy and potentially ambiguous descriptions. In this work, we explore Code as Video Caption, a paradigm where executable programs serve as a complementary representation of visual content through graphical primitives, layout rules, and functions of time. To examine whether code captions effectively preserve video information, we compare them with natural language captions on downstream question answering and video reconstruction tasks. Our results show that code captions achieve superior reasoning accuracy and reconstruction fidelity. Despite these advantages, realizing the potential of code captioning depends on whether current multimodal large language models (MLLMs) can generate faithful code captions. To systematically assess this capability, we introduce CodeCap-Bench, which comprises 323 videos spanning five categories of structured 2D content, along with fine-grained annotations and a multi-level evaluation framework. Extensive experiments reveal that while leading proprietary MLLMs demonstrate promising code captioning capabilities, they still struggle to faithfully capture complex temporal dynamics, with open-source models lagging substantially behind.
External skills provide language-model agents with reusable procedural knowledge, yet how models use such knowledge after it is supplied remains poorly understood. We identify Procedural Exposure Bias (PEB), the tendency of language models to increasingly favor an action as its associated procedural pattern is repeatedly exposed in a skill, even when the interaction state and action relevance remain unchanged. We find that PEB strongly depends on how procedural knowledge is represented: presenting the same content visually substantially attenuates exposure-induced shifts in action preference relative to textual presentation. Further analysis shows that this attenuation primarily arises from visual encoding rather than structured layout. Although repeated procedural signals remain recoverable from Visual representations, they exert a weaker influence on downstream action prediction, distinguishing signal accessibility from its use as action evidence. This effect also extends to executable action selection, where increasing exposure more strongly favors the corresponding action under Text than Visual. Layer-wise analyses show that exposure-dependent action evidence becomes more pronounced toward the model output, with stronger evidence under Text, while activation interventions reveal architecture-specific roles of internal components in transmitting or counteracting the preference shift. Complete-agent evaluations across ALFWorld, ScienceWorld, and WebShop further show that Visual skills achieve higher macro-average task success than Text skills for all four evaluated models. These findings establish skill representation as an important factor governing how procedural knowledge is translated into agent decisions. All code is available at https://github.com/NEUIR/Vis-Skill.
General-purpose embodied intelligence requires robots to coordinate diverse skills over long horizons, track task progress, and recover from failures. Specialist policies alone do not ensure task-level reliability, while powerful multimodal agents rely on costly reasoning and external experience that compact models struggle to reproduce. We introduce OmniBrain-0, a lightweight unified embodied agent that coordinates manipulation and navigation through a shared high-level decision model, integrating task understanding, planning, progress tracking, and feedback-driven recovery. Our progressive training framework combines embodied pretraining, domain-specialized agent distillation, and multi-teacher on-policy distillation (MOPD). It distills powerful teachers' interaction experience into manipulation and navigation experts, then consolidates their decision capabilities into OmniBrain-0. Unification therefore occurs within the learned decision model rather than only at the tool interface. We further introduce Rubric-Guided Recursive Self-Improvement (RSI), a data flywheel in which a Meta-Agent turns execution evidence into refined rubrics, step-level reminders, and verified trajectories for domain-expert updates before their reconsolidation into OmniBrain-0 through MOPD. We evaluate OmniBrain-0 on LIBERO-Pro, LIBERO-Plus, RoboCasa365, RoboTwin 2.0, and R2R-CE Val-Unseen, as well as multiple real-world manipulation tasks. OmniBrain-0 combines strong cross-domain task performance with substantially lower inference and execution overhead than its closed-source teacher, demonstrating efficient transfer and consolidation of embodied capabilities into a compact unified agent.
Pengna Li, Kangyi Wu, Shaoqing Xu, Fang Li, Lin Zhao, Long Chen Xiaomi, Zhi-Xin Yang University of Macau, Nanning Zheng Xi'an Jiaotong University
Image-goal navigation steers an agent to a target location specified by an image in unseen environments. Existing methods primarily handle this task by learning an end-to-end navigation policy, which compares the similarities of target and observation images and directly predicts the actions. However, when the target is distant or lies in another room, such methods fail to extract informative visual cues, leading the agent to wander around. Motivated by the human cognitive principle that deliberate, high-level reasoning guides fast, reactive execution in complex tasks, we propose Hierarchical Reasoning Navigation (HRNav), a framework that decomposes image-goal navigation into high-level planning and low-level execution. In high-level planning, a vision-language model is trained on a self-collected dataset to generate a short-horizon plan, such as whether the agent should walk through the door or down the hallway. This downgrades the difficulty of the long-horizon task, making it more amenable to the execution part. In low-level execution, an online reinforcement learning policy is utilized to decide actions conditioned on the short-horizon plan. We also devise a novel Wandering Suppression Penalty (WSP) to further reduce the wandering problem. Together, these components form a hierarchical framew ork for Image-Goal Navigation. Extensive experiments in both simulation and real-world environments demonstrate the superiority of our method.
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cs.CL · cs.CV
Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers) · 2026 · 正式发表
Xiyao Dong, Guangsheng Cheng, YiLong Chen, Xiaojin Zhang, Kun He Huazhong University of Sceince and Technology
Recent advances in Multimodal Large Reasoning Models (MLRMs) have enabled explicit chain-of-thought inference across vision and language, substantially improving performance on complex reasoning tasks. Despite these gains, the reasoning process introduces a subtle yet critical vulnerability. We identify an underexplored multimodal safety failure mode in which harmful objectives are embedded within ostensibly benign contexts, leading models to over-prioritize narrative coherence during reasoning. We term this phenomenon Safety Context Amnesia (SCA), wherein models correctly perceive risk-relevant visual cues but fail to enforce safety constraints as the reasoning process becomes dominated by contextual alignment. To mitigate SCA, we propose Intent-Guided Safety Reasoning (IGSR), an inference-time defense that operates without modifying target model parameters. IGSR employs a Perception Decoupler to extract objective visual evidence into a structured intent output, followed by a Cognitive Arbiter that enforces explicit safety constraints prior to generation. Extensive experiments across multiple multimodal safety benchmarks demonstrate that IGSR improves defense success rates by over 62% compared to baselines, while largely preserving task utility. These results highlight the critical role of structured, intent-aware reasoning in achieving robust safety reasoning for multimodal reasoning models.
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cs.CL · cs.CV
Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers) · 2026 · 正式发表
Ye Wang Fudan University, Qianglong Chen, Siyuan Wang The Chinese University of Hong Kong, Zejun Li, Shijie Guo, Zhirui Zhang, Zhongyu Wei Fudan University
Multimodal Large Language Models (MLLMs) have achieved strong performance on vision-language tasks, yet often fail to preserve and effectively leverage visual evidence throughout generation. We identify three fundamental types of visual grounding failures: Long-Context Grounding Error, where visual information gradually decays over long sequences; Fine-Grained Grounding Error, where low-resolution or degraded inputs hinder the recovery of detailed visual information; and Regional Grounding Error, where spatially diffuse attention weakens region-level vision-language alignment. To address these issues, we propose a tool-augmented reasoning framework with three targeted compensation strategies: reuse, which re-injects the original image to mitigate visual forgetting; focus_area, which constrains attention to task-relevant regions; and zoom_in, which enhances visual resolution for fine-grained perception. We further construct the TWI-Tools-146K dataset and develop Simple-VGC, a tool-augmented MLLM that interleaves visual and textual tokens. Extensive experiments show that each tool yields targeted improvements for its corresponding grounding error, while their combination produces synergistic gains in visual reasoning. Beyond performance, our analysis provides mechanistic insights into how tool-based interventions improve visual grounding, pointing toward more reliable multimodal reasoning.
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cs.CL · cs.CV
Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers) · 2026 · 正式发表
Yifan Ji, Zhipeng Xu, Zhenghao Liu Northeastern University, Zulong Chen, Qian Zhang Alibaba Group, Zhibo Yang, Junyang Lin Alibaba Group, Yu Gu 等 10 位作者
Key Information Extraction (KIE) from real-world documents remains challenging due to substantial variations in layout structures, visual quality, and task-specific information requirements. Recent Large Multimodal Models (LMMs) have shown promising potential for performing end-to-end KIE directly from document images. To enable a comprehensive and systematic evaluation across realistic and diverse application scenarios, we introduce UNIKIE-BENCH, a unified benchmark designed to rigorously evaluate the KIE capabilities of LMMs. UNIKIE-BENCH consists of two complementary tracks: a constrained-category KIE track with scenario-predefined schemas that reflect practical application needs, and an open-category KIE track that extracts any key information that is explicitly present in the document. Experiments on 15 state-of-the-art LMMs reveal substantial performance degradation under diverse schema definitions, long-tail key fields, and complex layouts, along with pronounced performance disparities across different document types and scenarios. These findings underscore persistent challenges in grounding accuracy and layout-aware reasoning for LMM-based KIE. All codes and datasets are available at https://github.com/NEUIR/UNIKIE-BENCH.
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cs.CL · cs.CV
Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers) · 2026 · 正式发表