3D Gaussian Splatting (3DGS) enables photorealistic novel- view synthesis with real-time rendering, yet fine-grained di- agnosis of its rendering artifacts remains challenging. These artifacts are typically spatially localized and exhibit diverse degradation patterns, making them difficult to character- ize using global quality metrics and image-level assessment benchmarks, which provide no explicit indication of where they occur or what types of artifacts they represent. To ad- dress this limitation, we introduce GaussFlaw-80K, the first large-scale dataset for fine-grained perceptual diagnosis in 3DGS. Constructed through a model-assisted human-in-the- loop pipeline, GaussFlaw-80K contains 80,049 artifact re- gions across 14,289 rendered images, each annotated with a pixel-level mask and one of eight flaw labels spanning ge- ometric, blending, and photometric degradations. These an- notations turn 3DGS artifact diagnosis into an explicit and measurable task. Building on this dataset, we propose Ge- oCritic, a geometry-guided multi-task model that integrates RGB appearance with depth-derived cues to jointly localize artifacts and classify their flaw types. Beyond evaluation, we further demonstrate the downstream benefits of fine-grained diagnosis through three complementary targeted operations: Gaussian densification, attribute correction, and outlier prun- ing. Experiments show that GeoCritic achieves an AUC-J of 0.9507 and an Acc@1 of 80.08%, while diagnosis-guided re- finement improves all reported global and crop-level metrics across diverse datasets and 3DGS backbones.
The scarcity of diverse, high-quality medical images remains a significant bottleneck in advancing AI-driven medical diagnostics and treatment planning. Traditional datasets often suffer from class imbalances, limited disease coverage, and insufficient variations in imaging conditions - challenges that hinder the development of robust, generalizable models. To address this, we introduce MedNet, a large-scale, multi-modal text-to-image dataset spanning 61 disease categories with 160 classes, covering both humans and animals. We built this with images from trusted public repositories, ensuring data diversity, quality, and ethical compliance. Additionally, we propose U$^2$-ViT, a novel diffusion-based text-to-image generation architecture arranging Vision Transformers (ViTs) in a nested U-Net structure to enhance the generation of diverse, and high-fidelity medical images. Through extensive experiments, we demonstrate that our model achieves the best Fr'echet Inception Distance (FID) score compared to state-of-the-art models. The source code is available at https://github.com/LakshmikarPolamreddy/MedNet-U2-ViT.
AI 速览:RFW-A 将智能体程序合成与程序化生成结合,先由智能体构建并验证类别级可复用生成器,再以程序化执行低成本批量产出铰接资产,并构建了 RFW-A-400K 数据集。
High-quality articulated assets are essential for embodied perception, simulation, and manipulation, yet constructing them at scale remains difficult. Manual annotation and procedural modeling require substantial human effort. Recent agentic systems automate asset construction through program synthesis, but repeat costly reasoning and refinement for every new asset. Our key observation is that assets within a category can share construction logic despite variations in structure and appearance. Agentic synthesis and procedural generation are therefore complementary: agents can construct reusable programs, while procedural execution reuses the resulting logic across many samples. We therefore present RFW-A, which combines the two in a new articulated-asset generation paradigm. Starting from existing articulated programs, RFW-A organizes reusable components and their dependencies into category-level generators. Agents test and refine these generators across sampled configurations and motion states. Once constructed and validated, the generators produce diverse assets through procedural execution with no further model calls or token charges. The estimated API cost of generator authoring averages $10.62, amortizing to $0.05 per asset over 200 assets, versus $1.24 for the sampled per-asset agentic synthesis baseline. Using RFW-A, we built RFW-A-400K, containing over 400K sim-ready articulated assets across more than 500 categories. Experiments show high structural and kinematic validity and stable execution across physics simulators. Beyond asset validity, training with RFW-A-400K improves part-level articulation estimation on seen and unseen categories, while policies trained in simulation with retrieved and program-edited assets transfer zero-shot to real articulated objects.
Agentic image editors decompose complex requests into steps, but when a step fails, they mostly retry with the same narrow set of tools and a judge that scores each output by eye directly. We argue that such agents are bounded by two spaces: the action space of what the agent can do, and the observation space of what its judge can see. On our expert-annotated benchmark, a general-purpose editor yields no usable result in over 40% of the cases, and no judge is reliable across edit types. We present EditAgent, which expands both spaces. It routes each step to general editors and specialized methods, and attaches to each candidate a verification record. With these records, off-the-shelf VLM judges outperform finetuned reward models. Candidates are generated in parallel and judged in one listwise call: experts prefer this to sequential refinement in 78.5% of decided comparisons, at no more than half the judge calls. EditAgent improves two open-weight editors on three benchmarks and serves as a data engine for training stronger editors.
We present OmniSeek, an agentic framework that transforms an Omni Large Language Model (Omni-LLM) into an active, multi-turn reasoning agent with native tool use. Rather than passively processing an entire audio-visual sequence in a single forward pass, OmniSeek makes evidence acquisition part of the reasoning process: it dynamically decides whether to look or listen, and over which temporal window, to retrieve sparse but critical evidence across different modalities within long contexts. Through an iterative multi-turn protocol, the retrieved raw audio or visual segments are appended back into the context to support subsequent reasoning. To cold-start this capability, we build a data engine that synthesizes OmniTraj-170K, a corpus of multi-hop Chain-of-Thought trajectories with interleaved audio and visual evidence. We first supervise the model on these trajectories to instill multi-turn tool-use behavior, and then further optimize the policy via a two-stage reinforcement learning with verifiable rewards. Moreover, we introduce an Audio-Visual Necessity objective that explicitly rewards successful trajectories whose reasoning depends on both modalities, discouraging single-modality shortcuts. Extensive experiments across a wide range of benchmarks demonstrate that OmniSeek learns adaptive cross-modal evidence seeking and consistently improves audio-visual reasoning performance.