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版本更新 · v2arXiv:2605.19060

Efficient Factorized Volume Synthesis with Lifted Inter-Slice Feature Trajectories

Xinhe Zhang, Yuyang Zhang, Pengfei Jin, Arnau Marin-Llobet, Na Li, Quanzheng Li

High-resolution 3D medical image generation remains challenging because fully volumetric models are computationally expensive, while efficient 2D slice generators often fail to preserve anatomical consistency across the third dimension. We propose LiFT, a framework for Lifted inter-slice Feature Trajectories that factorizes 3D volume synthesis into per-slice image generation and inter-slice trajectory learning. Rather than using a fully volumetric synthesis backbone, LiFT treats a volume as an ordered trajectory in feature space, capturing how anatomical structures appear, transform, and disappear across depth. We demonstrate the LiFT framework in both unconditional and conditional settings. In unconditional generation, a tri-planar drifting loss matches feature distributions between generated and real volumes across three orthogonal planes; in paired translation, a bidirectional $z$-context mixer trained with paired target supervision supplies through-plane coherence while preserving per-slice fidelity. We evaluate LiFT on BraTS 2023 for unconditional and missing-modality MR synthesis, and on SynthRAD2023 for MR-to-CT translation. LiFT achieves competitive image quality while retaining the efficiency of predominantly 2D synthesis, operating up to $390\times$ faster than a volumetric diffusion baseline and consistently improving through-plane coherence through explicit inter-slice modeling. These results establish lightweight inter-slice trajectory learning as an efficient approach to high-resolution 3D medical synthesis.

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cs.CV · cs.AI · eess.IV
arXiv ↗PDF ↗
新论文 · v1arXiv:2610.36013

OmniBrain-0: A Unified Agentic Model for Embodied Intelligence

Xiaomi Embodied Intelligence Team, Yuechen Luo, Chong He, Fang Li, Shaoqing Xu, Jingkai Wang, Menglun Su, Jiaxin Liu 等 32 位作者

General-purpose embodied intelligence requires robots to coordinate diverse skills over long horizons, track task progress, and recover from failures. Specialist policies alone do not ensure task-level reliability, while powerful multimodal agents rely on costly reasoning and external experience that compact models struggle to reproduce. We introduce OmniBrain-0, a lightweight unified embodied agent that coordinates manipulation and navigation through a shared high-level decision model, integrating task understanding, planning, progress tracking, and feedback-driven recovery. Our progressive training framework combines embodied pretraining, domain-specialized agent distillation, and multi-teacher on-policy distillation (MOPD). It distills powerful teachers' interaction experience into manipulation and navigation experts, then consolidates their decision capabilities into OmniBrain-0. Unification therefore occurs within the learned decision model rather than only at the tool interface. We further introduce Rubric-Guided Recursive Self-Improvement (RSI), a data flywheel in which a Meta-Agent turns execution evidence into refined rubrics, step-level reminders, and verified trajectories for domain-expert updates before their reconsolidation into OmniBrain-0 through MOPD. We evaluate OmniBrain-0 on LIBERO-Pro, LIBERO-Plus, RoboCasa365, RoboTwin 2.0, and R2R-CE Val-Unseen, as well as multiple real-world manipulation tasks. OmniBrain-0 combines strong cross-domain task performance with substantially lower inference and execution overhead than its closed-source teacher, demonstrating efficient transfer and consolidation of embodied capabilities into a compact unified agent.

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cs.CL · cs.CV
arXiv ↗PDF ↗
首次观测 · 记录 #1ACL Anthology · ACL 2026:acl:2026.acl-long.1352ACL Anthology · ACL 2026

Think before Go: Hierarchical Reasoning for Image-goal Navigation

Pengna Li, Kangyi Wu, Shaoqing Xu, Fang Li, Lin Zhao, Long Chen Xiaomi, Zhi-Xin Yang University of Macau, Nanning Zheng Xi'an Jiaotong University

Image-goal navigation steers an agent to a target location specified by an image in unseen environments. Existing methods primarily handle this task by learning an end-to-end navigation policy, which compares the similarities of target and observation images and directly predicts the actions. However, when the target is distant or lies in another room, such methods fail to extract informative visual cues, leading the agent to wander around. Motivated by the human cognitive principle that deliberate, high-level reasoning guides fast, reactive execution in complex tasks, we propose Hierarchical Reasoning Navigation (HRNav), a framework that decomposes image-goal navigation into high-level planning and low-level execution. In high-level planning, a vision-language model is trained on a self-collected dataset to generate a short-horizon plan, such as whether the agent should walk through the door or down the hallway. This downgrades the difficulty of the long-horizon task, making it more amenable to the execution part. In low-level execution, an online reinforcement learning policy is utilized to decide actions conditioned on the short-horizon plan. We also devise a novel Wandering Suppression Penalty (WSP) to further reduce the wandering problem. Together, these components form a hierarchical framew ork for Image-Goal Navigation. Extensive experiments in both simulation and real-world environments demonstrate the superiority of our method.

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cs.CL · cs.CV

Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers) · 2026 · 正式发表

ACL Anthology · ACL 2026 ↗PDF ↗
首次观测 · 记录 #1CVF · CVPR 2026:cvf:bd6b4e1cd1b817f9ba460456d29b32e7CVF · CVPR 2026

P-Flow: Prompting Visual Effects Generation

Zhao, Rui, Shou, Mike Zheng

Recent advancements in video generation models have significantly improved their ability to follow text prompts. However, the customization of dynamic visual effects, defined as temporally evolving and appearance-driven visual phenomena like object crushing or explosion, remains underexplored. Prior works on motion customization or control mainly focus on low-level motions of the subject or camera, which can be guided using explicit control signals such as motion trajectories. In contrast, dynamic visual effects involve higher-level semantics that are more naturally suited for control via text prompts. However, it is hard and time-consuming for humans to craft a single prompt that accurately specifies these effects, as they require complex temporal reasoning and iterative refinement over time. To address this challenge, we propose P-Flow, a novel training-free framework for customizing dynamic visual effects in video generation without modifying the underlying model. By leveraging the semantic and temporal reasoning capabilities of vision-language models, P-Flow performs test-time prompt optimization, refining prompts based on the discrepancy between the visual effects of the reference video and the generated output. Through iterative refinement, the prompts evolve to better induce the desired dynamic effect in novel scenes. Experiments demonstrate that P-Flow achieves high-fidelity and diverse visual effect customization and outperforms other models on both text-to-video and image-to-video generation tasks. Code is available at https://github.com/showlab/P-Flow.

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cs.CV · cs.CL

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

CVF · CVPR 2026 ↗PDF ↗