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新论文 · v1arXiv:2611.10811

STAR-VF: Spatio-Temporal Aware Representation Condensation for Data-Efficient Video Fusion

Yuchen Xian, Yunqiu Xu, Guosheng Lin, Yang He

原文摘要

Video fusion aims to integrate complementary cues from heterogeneous sources, producing visually informative videos with coherent spatio-temporal structures. Jointly learning cross-modal complementarity and temporal dependencies typically relies on large-scale, high-quality video datasets, whose storage and repeated use during optimization incur substantial costs, making data-efficient learning highly desirable. To address this challenge, we rethink video fusion from the perspective of dataset condensation and propose STAR-VF, the first framework that condenses spatio-temporal representations for data-efficient video fusion. STAR-VF condenses the original training set into a compact set of learnable spatio-temporal representations, which are decoded into synthetic video clips and optimized using feature-level supervision provided by a frozen proxy model. The resulting condensed data preserves fusion-relevant spatial and temporal cues without requiring ground-truth fused videos as supervision. To adapt fusion learning to condensed representations, we equip the final fusion model with flow-free inter-frame temporal modeling and query-driven intra-frame aggregation, enabling direct temporal interaction and adaptive selection of fusion-relevant information in representation space. Extensive experiments on infrared-visible, multi-exposure, multi-focus, and medical video fusion benchmarks demonstrate that STAR-VF, trained with only approximately 1/16 of the original temporal training set, achieves fusion quality comparable to methods trained on the full data. Further analyses validate the contributions of learned condensation and flow-free temporal modeling, and demonstrate the robustness of the condensed supervision across different proxy encoders and downstream fusion models. Project page: https://zju-xyc.github.io/STAR-VF-Project-Page/.

cs.CV

新论文 · v1arXiv:2611.10379

RefineSplat: Reconstruction-Guided Object-Centric Gaussian Splatting for Open-Vocabulary Querying

Yiren Lu, Disheng Liu, Sreya Srinidhi, Yunlai Zhou, Yiran Qiao, Chaoda Song, Tuo Liang, Jing Ma 等 10 位作者

原文摘要

Open-vocabulary 3D scene understanding aims to segment and retrieve arbitrary objects in 3D scenes using natural language queries. Most existing methods typically follow a splat-then-segment paradigm, where 3D Gaussian Splatting is first reconstructed and then augmented with labels or language features for subsequent segmentation. However, this pipeline often suffers from view inconsistency, ambiguous object boundaries, and weak object-level correspondence, especially in complex static and dynamic scenes. Building on our prior Segment-then-Splat framework, we present RefineSplat, a reconstruction-guided extension that retains its object-centric paradigm: it first tracks objects in 2D and then reconstructs each object with a dedicated set of 3D Gaussians, preserving explicit object-Gaussian correspondence for unified open-vocabulary segmentation and retrieval. To improve robustness, we further close the loop between 2D tracking and 3D reconstruction. Since off-the-shelf video trackers can produce unreliable masks that propagate errors into object reconstruction, we introduce a reconstruction-guided feedback mechanism that refines object tracking using rendered masks and multi-view consistency. Moreover, instead of assigning each object a single language embedding, we propose a viewpoint-aware embedding assignment strategy, where each object maintains multiple view-clustered embeddings to capture view-dependent semantic cues. We also introduce Blender-OVS, a synthetic benchmark of static and dynamic sequences with exact object meshes and point clouds, enabling direct evaluation of extracted geometry. Experiments on static and dynamic benchmarks show improved rendered-view segmentation and lower object-level Chamfer distances, with competitive scene reconstruction quality.

cs.CV

版本更新 · v2arXiv:2610.26826

RefCraft: Benchmarking Visual-Reference-Conditioned Agentic Generation through Web Development

Yuchi Wang, Rongyao Fang, Weihao Yu, Xilin Wei, Tiancheng Gu, Dingkang Yang, Hang Zhang, Dayiheng Liu 等 10 位作者

原文摘要

Beyond basic tool use and coding skills, effectively incorporating visual references into agentic generation is equally essential for applying AI agents to real-world productivity tasks. We study this crucial capability through webpage development, a practical and readily evaluable setting in which existing benchmarks remain largely idealized: they typically focus on reconstructing visual targets or generating webpages from textual instructions alone, overlooking the more common workflow of developing from visual examples. Specifically, we introduce RefCraft, a benchmark comprising 300 realistic multimodal webpage-development tasks that combine natural-language instructions with screenshots from one to five reference webpages. Agents must selectively interpret and utilize these references while rendering, visually inspecting, and iteratively refining their outputs. We evaluate the resulting open-ended artifacts using independently verifiable keypoints and complementary programmatic and VLM judges. Across nine frontier (M)LLMs, the strongest system achieves an overall score of only 52.12 out of 100, revealing that visual-reference-conditioned agentic generation remains a substantial challenge for current models in practical webpage-development settings.

cs.CL · cs.AI · cs.CV

版本更新 · v2arXiv:2610.37918

Venus-DefakerOne2: A Vision-Forensics Foundation Model with Broader Coverage

Chenfan Qu, Yachao Liang, Mingqi Fang, Jiangwei Xie, Zhenming Wang, Baoyue Zhang, Changjiang Jiang, Zheng Chang 等 31 位作者

原文摘要

Real-world forgery is inherently heterogeneous: it manifests not only as digital manipulation but also as physical spoofing, and is carried not only by images but also by videos. Despite substantial progress, a unified anti-forgery foundation model covering such a broad threat spectrum remains absent. In this paper, we present Venus-DefakerOne2, which substantially extends the forensic capability boundary along both the forgery-form and media-type dimensions. Trained on tens of millions of open-source and in-house samples, it incorporates two key designs. Tide-Style-Tuning alternates LoRA and full-parameter fine-tuning to balance computational efficiency, generalization, and hard-sample fitting while mitigating catastrophic forgetting. Entropy-based Test Adaptation determines the optimal prediction modality by analyzing prediction entropy. Venus-DefakerOne2 achieves new state-of-the-art performance across a comprehensive suite of benchmarks, including DeepFake faces (96.7%), AI-generated images (93.3%), tampered documents (87.6%), manipulated natural images (89.6%), physical spoofs (93.1%), and AI-generated videos (96.0%). It significantly outperforms both specialized expert models and its predecessor, DefakerOne, establishing itself as a powerful and versatile foundation model for binary-decision forensic tasks.

cs.CV

新论文 · v1arXiv:2611.02026

Reconstruction as Spatial Evaluation: Diagnosing Cross-View Spatial Intelligence in Large Vision-Language Models

Junfei Wu, Qiuyue Wang, Xuhong Huang, Qihang Peng, Mingsheng Li, Jian Guan, Qiang Liu, Shu Wu 等 11 位作者

原文摘要

The spatial intelligence of large vision-language models (LVLMs) requires the ability to combine local visual observations into a geometrically consistent representation of the physical world. Many static benchmarks assess isolated spatial judgments, such as relative direction or distance, while interactive embodied evaluations combine perception with exploration, planning, control, and simulator-specific execution. To bridge this gap, we introduce RECONSPATIAL, a benchmark centered on multi-view 3D scene reconstruction across indoor, tabletop, and outdoor environments. Given real multi-view images and target-object queries, LVLMs are required to jointly predict oriented 3D bounding boxes in a shared, camera-anchored metric coordinate frame. Reconstructions are evaluated along two complementary axes: Structure for relative layout and Metric for physical scale and camera-anchored placement. Nine atomic spatial QA tasks, grouped into Geometric Perception and Spatial Relations, probe spatial capabilities involved in joint reconstruction. Offline navigation extends evaluation to path planning. Evaluation of 18 frontier LVLMs reveals a consistent gap between relative scene structure and metric reconstruction; even GPT-6-Astra scores 81.4% on Structure but only 58.7% on Metric. Tracing this gap, diagnostic analyses link atomic spatial capabilities to reconstruction quality and show that relational consistency alone does not ensure metric accuracy. Experiments with 3D map injection further separate scene construction from path planning, revealing how these geometric errors limit navigation success. Finally, spatial fine-tuning yields broad transfer across both spatial and general vision-language benchmarks.

cs.CV · cs.AI

版本更新 · v4arXiv:2605.11723

CaC: Advancing Video Reward Models via Hierarchical Spatiotemporal Concentrating

Jiyuan Wang, Huan Ouyang, Jiuzhou Lin, Chunyu Lin, Dewen Fan, Boheng Zhang, Haonan Fan, Honglie Wang 等 13 位作者

原文摘要

In this paper, we propose Concentrate and Concentrate (CaC), a coarse-to-fine anomaly reward model based on Vision-Language Models. During inference, it first conducts a global temporal scan to anchor anomalous time windows, then performs fine-grained spatial grounding within the localized interval, and finally derives robust judgments via structured spatiotemporal Chain-of-Thought reasoning. To equip the model with these capabilities, we construct the first large-scale generated video anomaly dataset with per-frame bounding-box annotations, temporal anomaly windows, and fine-grained attribution labels. Building on this dataset, we design a three-stage progressive training paradigm. The model initially learns spatial and temporal anchoring through single- and multi-frame supervised fine-tuning, and then is optimized by a reinforcement learning strategy based on two-turn Group Relative Policy Optimization (GRPO). Beyond conventional accuracy rewards, we introduce Temporal and Spatial IoU rewards to supervise the intermediate localization process, effectively guiding the model toward more grounded and interpretable spatiotemporal reasoning. Extensive experiments demonstrate that CaC can stably concentrate on subtle anomalies, achieving a 25.7% accuracy improvement on fine-grained anomaly benchmarks and, when used as a reward signal, CaC reduces generated-video anomalies by 11.7% while improving overall video quality.

cs.CV · cs.AI

版本更新 · v2arXiv:2610.11194

OmniDex: Scaling Dexterous Hand Grasping to Diverse Cluttered Scenes

Naiyu Fang, Zhongjin Luo, Yuxin Mo, Siyuan Huang, Jianbo Liu, Yufei Liu, Zheyuan Zhou, Chenkai Jin 等 10 位作者

原文摘要

Dexterous grasping is the foundational primitive in embodied AI, demanding massive data to train robust models. As real-world data collection is expensive, simulation has become the mainstream paradigm. Yet, while cluttered scenes best reflect real-world applications, learning to grasp within them is bottlenecked by a critical scarcity of large-scale data. To resolve this, we curate high-quality 3D objects and supporting bases, proposing a scalable seed-and-filter strategy that bypasses sluggish scene-level optimization. This yields an unprecedented benchmark comprising over 2.6 million scenes and 0.4B scene-specific grasp ground truths, featuring diverse realistic layouts paired with rich semantic and geometric observations. Furthermore, we introduce the OmniDex model to overcome the grasp multimodality and last-millimeter precision errors plaguing current generative models. By coupling Soft Winner-Takes-All learning with human-inspired physical constraints during training, and utilizing physics-driven ranking, our approach achieves robust dexterous grasping without the latency of post-optimization. Experimental results show that OmniDex model achieves state-of-the-art performance and strong generalization across diverse scenes, views, and unseen objects.

cs.RO · cs.CV

版本更新 · v2arXiv:2610.34662

StreamVibe: Proactive Video Agents for Evolving User Intent

Chengzhi Liu, Yuxiang Lai, Yuzhe Yang, Yanqing Liu, Jiheng Hou, Yue Cao, Haonan Wang, Ruixi Fan 等 16 位作者

原文摘要

Vision-language models are shifting from offline passive understanding toward online proactive interaction. However, prevailing methods largely rely on explicit requests while overlooking implicit user intents (e.g., "where should I click next?" when a user is navigating a website) and fail to continuously update their understanding as user intents evolve. These limitations make them less suitable for intent-aware interaction in real-world scenarios. To address these challenges, we introduce StreamVibe-Bench, a new benchmark that serves as a testbed for user intent understanding and interaction, comprising 4.1K evaluation samples and 85K training samples spanning explicit, implicit, and dynamic intents. Building on this benchmark, we develop StreamVibe-VL, a streaming proactive model that infers implicit user intents from continuous observations and dynamically adapts its interactions as these intents evolve. We further introduce StreamVibe-Harness, which maintains user intents as persistent states with flexible lifecycles through hierarchical memory, enabling it to track the latest user intents and environmental states. Our experiments reveal three key findings: (i) StreamVibe-VL preserves strong general video understanding capabilities while improving response timing and answer quality by 10.7% over existing baselines; (ii) existing proactive models remain limited in understanding user intents and determining when to respond, especially under implicit and dynamic intents; and (iii) StreamVibe-Harness further improves response consistency and adaptation during sustained interactions, resulting in a 12.3% gain in proactive interaction performance.

cs.CV

新论文 · v1arXiv:2610.36785

OmniGlimpse: Asymmetric Identity Memory for Online Multi-View Tracking

Rangya Zhang, Jiaping Xiao, Yujing Shang, Yuhang Zhang, Mingsheng Li, Mir Feroskhan

原文摘要

Multi-view tracking extends visual coverage beyond a single camera, providing complementary observations when targets are occluded or leave the view. This raises a question: how can observations from different views be matched to the correct identities without offline scene-specific training or camera calibration? Progress toward this goal remains limited because many offline formulations assume such deployment-specific knowledge, while online adaptation can amplify association errors. We study this problem as online multi-view identity maintenance (OMIM): targets are initialized once per view, with no further identity labels provided after each initialization. To this end, we introduce OmniGlimpse, an asymmetric propose-verify framework that separates adaptive association from stable identity consolidation. At the representation level, short-term local and cross-view evidence is mapped into target-specific adaptive spaces to propose associations, whereas long-term identity distributions are maintained for verification in a canonical space defined by a frozen encoder. At the update level, short-term evidence may guide current associations, whereas, after bootstrapping, only verified observations may update persistent memory or drive adaptation. Under a unified target-specified evaluation protocol, OmniGlimpse improves over the best evaluated online baseline for each metric by 9.1 IDF1 and 22.1 CVIDF1 points on M3Track. The corresponding gains on MvMHAT are 20.3 and 26.2 points. Despite using no offline scene-specific training, it outperforms offline-trained references in IDF1 and remains competitive in cross-view association. These results support an approach to online identity maintenance that adapts to changing appearances while consolidating reliable evidence into stable identity anchors.

cs.CV

新论文 · v1arXiv:2610.36210

Diagnosing and Correcting Bias in MLLM for Long Video Understanding

Xusheng Liang, Jianqiao Sun, Hao Zhang, Yulei Niu, Hengshuang Zhao, Jiawei Ma

原文摘要

Long-video question answering is challenging since the answer often hinges on a few decisive moments scattered throughout the video, while memory constraints force Multimodal Large Language Models (MLLMs) to sample frames at extremely low rates, resulting in sparsity that risks omitting key evidence. Though aggressively enlarging the context size is intuitive, we argue that performance remains fundamentally constrained by the bias, \emph{i.e.}, the misleading cues caused by spurious \textit{linguistic} correlations and salient yet irrelevant \textit{visual} observations. In this paper, we first introduce {S-MME}, a benchmark designed to systematically diagnose shortcut-biased behavior in MLLMs. To mitigate this failure, we further propose a training-free framework, Counterfactual Long-video Evidence-Aware Reasoning (CLEAR). By treating the full video-question pair as a complete view, CLEAR estimates bias effects via augmented views by only keeping the question or locally salient visual clips. Then, we intervene hidden states to mitigate the discrepancy at inference such that the correct answer can be predicted confidently. With experimental studies across five benchmarks, we show that our method is generalizable and can be integrated in different MLLMs, yielding consistent gains in prediction and robustness. We hope CLEAR can offer a complementary direction in test-time scaling for long-video understanding.

cs.CV

版本更新 · v3arXiv:2511.17384

IndustryNav: Evaluating Spatial Reasoning and Safety of Embodied Agents in Dynamic Industrial Navigation

Yifan Li, Lichi Li, Anh Dao, Xinyu Zhou, Wenjun Huang, Tianyi Ma, Yicheng Qiao, Zheda Mai 等 18 位作者

原文摘要

Visual large language models (VLLMs) are increasingly used as embodied agents, yet industrial warehouses demand more than reaching a goal: agents must navigate safely around moving workers and vehicles. To evaluate embodied agents' goal reaching and safety, we introduce IndustryNav, a simulation environment with 24 warehouse scenes for closed-loop navigation to specified destinations. Alongside task success and efficiency, we introduce safety-aware metrics that capture collisions and near-collision warnings along each trajectory. Experiments with eleven leading open- and closed-source VLLMs and three navigation baselines show that agents can reach their goals yet collide with moving obstacles, exposing a gap between success and safe navigation. This gap matters in safety-critical settings, where a single collision can end the task. IndustryNav also supports policy learning through automated oracle trajectories and simulator interaction, with held-out scenes for generalization tests. These experiments show that policies can succeed on new routes in familiar warehouses yet fail to transfer to held-out layouts, making cross-scene generalization an open challenge.

cs.RO · cs.CV

首次观测 · 记录 #1ACL Anthology · ACL 2026:acl:2026.acl-long.1287ACL Anthology · ACL 2026

MathCanvas: Intrinsic Visual Chain-of-Thought for Multimodal Mathematical Reasoning

Weikang Shi, Aldrich Yu Information Engineering, Chinese University of Hong Kong, Rongyao Fang The Chinese University of Hong Kong, Houxing Ren Beijing University of Aeronautics and Astronautics, Ke Wang The Chinese University of Hong Kong, Aojun Zhou, Changyao Tian, Xinyu Fu Huawei Technologies Ltd. 等 14 位作者

原文摘要

While Large Language Models (LLMs) have excelled in textual reasoning, they struggle with mathematical domains like geometry that intrinsically rely on visual aids. Existing approaches to Visual Chain-of-Thought (VCoT) are often limited by rigid external tools or fail to generate the high-fidelity, strategically-timed diagrams necessary for complex problem-solving. To bridge this gap, we introduce MathCanvas, a comprehensive framework designed to endow unified Large Multimodal Models (LMMs) with intrinsic VCoT capabilities for mathematics. Our approach consists of two phases. First, a Visual Manipulation stage pre-trains the model on a novel 15.2M-pair corpus, comprising 10M caption-to-diagram pairs (MathCanvas-Imagen) and 5.2M step-by-step editing trajectories (MathCanvas-Edit), to master diagram generation and editing. Second, a Strategic Visual-Aided Reasoning stage fine-tunes the model on MathCanvas-Instruct, a new 219K-example dataset of interleaved visual-textual reasoning paths, teaching it when and how to leverage visual aids. To facilitate rigorous evaluation, we introduce MathCanvas-Bench, a challenging benchmark with 3K problems that require models to produce interleaved visual-textual solutions. Our model, BAGEL-Canvas, trained under this framework, achieves an 86% relative improvement over strong LMM baselines on MathCanvas-Bench, demonstrating excellent generalization to other public math benchmarks. Our work provides a complete toolkit—framework, datasets, and benchmark—to unlock complex, human-like visual reasoning in LMMs.

cs.CL · cs.CV

Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers) · 2026 · 正式发表

首次观测 · 记录 #1ACL Anthology · ACL 2026:acl:2026.acl-long.2218ACL Anthology · ACL 2026

MegaRAG: Multimodal Knowledge Graph-Based Retrieval Augmented Generation

Chi-Hsiang Hsiao National Taiwan University, Yi-Cheng Wang National Taiwan University, Tzung-Sheng Lin National Taiwan University, Yi-Ren Yeh, Chu-song Chen National Taiwan University

原文摘要

Retrieval-augmented generation (RAG) enables large language models (LLMs) to dynamically access external information, which is powerful for answering questions over previously unseen documents. Nonetheless, they struggle with high-level conceptual understanding and holistic comprehension due to limited context windows, which constrain their ability to perform deep reasoning over long-form, domain-specific content such as full-length books. To solve this problem, knowledge graphs (KGs) have been leveraged to provide entity-centric structure and hierarchical summaries, offering more structured support for reasoning. However, existing KG-based RAG solutions remain restricted to text-only inputs and fail to leverage the complementary insights provided by other modalities such as vision. On the other hand, reasoning from visual documents requires textual, visual, and spatial cues into structured, hierarchical concepts. To address this issue, we introduce a multimodal knowledge graph-based RAG that enables cross-modal reasoning for better content understanding. Our method incorporates visual cues into the construction of knowledge graphs, the retrieval phase, and the answer generation process. Experimental results across both global and fine-grained question answering tasks show that our approach consistently outperforms existing approaches on both textual and multimodal benchmarks.

cs.CL · cs.CV

Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers) · 2026 · 正式发表

首次观测 · 记录 #1ACL Anthology · ACL 2026:acl:2026.acl-long.328ACL Anthology · ACL 2026

Reducing Token Redundancy in LVLMs: A Systematic Review of Token Pruning Methods

Hanzhang Yuan, Mengxuan Hu, Wenhao Zhang, Tianlong Wang, Zhongliang Zhou MERCK & CO., INC., Jiasen Lu, Sheng Li Oracle and University of Virginia, Charlottesville

原文摘要

Large Vision-Language Models (LVLMs) excel at visual understanding but face severe computational bottlenecks when processing high-resolution images and long videos due to massive visual token counts. Token pruning mitigates this by selectively removing less informative tokens while maintaining performance. However, existing methods vary widely in pruning location (vision encoder vs. LLM decoder), importance criteria (attention vs. similarity vs. learned scores), and application strategy, lacking systematic comparison. This survey presents the first comprehensive review of token pruning for LVLMs. We propose a taxonomy categorizing methods into vision-side, LLM-side, and hybrid paradigms, systematically analyze token selection mechanisms and pruning strategy. We further discuss evaluation protocols and identify key challenges including prompt-adaptive pruning and hardware-aware design. Our survey provides a structured foundation for this rapidly growing research area.

cs.CL · cs.CV

Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers) · 2026 · 正式发表

首次观测 · 记录 #1ACL Anthology · ACL 2026:acl:2026.acl-long.450ACL Anthology · ACL 2026

Sparrow: Text-Anchored Window Attention with Visual-Semantic Glimpsing for Speculative Decoding in Video LLMs

Libo Zhang, Zhaoning Zhang National University of Defense Technology, Hongwanyang, Peng Qiao, Dongsheng Li National University of Defense Technology

原文摘要

Although speculative decoding is widely used to accelerate Vision-Language Models (VLMs) inference, it faces severe performance collapse when applied to Video Large Language Models (Vid-LLMs). The draft model typically falls into the trap of attention dilution and negative visual gain due to key-value cache explosion and context window mismatches. We observe a visual semantic internalization phenomenon in Vid-LLMs, indicating that critical visual semantics are implicitly encoded into text hidden states during deep-layer interactions, which renders raw visual inputs structurally redundant during deep inference. To address this, we propose the Sparrow framework, which first utilizes visually-aware text-anchored window attention via hidden state reuse to fully offload visual computation to the target model, and leverages intermediate-layer visual state bridging to train the draft model with semantic-rich intermediate states, thereby filtering out low-level visual noise. Additionally, a multi-token prediction strategy is introduced to bridge the training-inference distribution shift. Experiments show that Sparrow achieves an average speedup of 2.82x even with 25k visual tokens, effectively resolving the performance degradation in long sequences and offering a practical solution for real-time long video tasks.

cs.CL · cs.CV

Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers) · 2026 · 正式发表