Route Anything: A Study of Model and Policy Routing for General-Purpose AI Systems
Pengfei Zhou, Yixing Ma, Hexin Wang, Weidong Tang, Zhenglin Wan, Wangbo Zhao, Yang You
AI 速览:该工作提出统一框架 Route Anything,研究在质量—成本权衡下如何为每个任务动态选择并协调专用模型、工具与策略,并构建跨模态大规模评测矩阵来检验路由的潜力。
Artificial general intelligence (AGI) requires a method that can understand, generate, reason, and act across diverse domains and modalities. Rather than relying on a single model to master every capability, a promising path toward AGI now is to orchestrate a heterogeneous ecosystem of specialized models, tools, and policies (candidates) into a unified AI system. At the heart of this vision lies a fundamental question: how can an AI system dynamically select and coordinate the most capable candidate for each task while balancing performance and computational cost? In this work, we present Route Anything, a unified framework for studying model and policy routing across general-purpose AI systems. We develop a unified theoretical foundation that characterizes optimal routing under quality--cost trade-offs and establishes how the information available to a router determines its attainable performance. To systematically investigate routing across diverse capabilities, we first construct an omni-modal trajectory matrix spanning 25 benchmarks across language understanding, image, video, and speech generation, coding and workplace agents, and robotic manipulation, comprising 374,401 scored runs from 452 candidate configurations. Building on this framework, we train and test different routers to investigate the potential of omni-modal model routing, the capabilities of learned routers, and the conditions under which routing improves efficiency. Our results reveal substantial opportunities for capability orchestration: per-input oracle routing outperforms the best fixed candidate by 5.4 points, and learned routers outperform it by 0.3 points across 16 benchmarks, by 2.1 points on video generation, and by 1.1 points on robot manipulation while using 24% less policy time. More importantly, routing raises efficiency by 8.82x on average compared with the reference model.
The development of separate-encoder Unified multimodal models (UMMs) comes with a rapidly growing inference cost due to dense visual token processing. In this paper, we focus on understanding-side visual token reduction for improving the efficiency of separate-encoder UMMs. While this topic has been widely studied for MLLMs, existing methods typically rely on attention scores, text-image similarity and so on, implicitly assuming that the final objective is discriminative reasoning. This assumption does not hold for UMMs, where understanding-side visual tokens must also preserve the model's capabilities for editing images. We propose G$^2$TR, a generation-guided visual token reduction framework for separate-encoder UMMs. Our key insight is that the generation branch provides a task-agnostic signal for identifying understanding-side visual tokens that are not only semantically relevant but also important for latent-space image reconstruction and generation. G$^2$TR estimates token importance from consistency with VAE latent, performs balanced token selection, and merges redundant tokens into retained representatives to reduce information loss. The method is training-free, plug-and-play, and applied only after the understanding encoding stage, making it compatible with existing UMM inference pipelines. Experiments on image understanding and editing benchmarks show that G$^2$TR substantially reduces visual tokens and prefill computation by 1.94x while maintaining both reasoning accuracy and editing quality, outperforming baselines on almost all benchmarks. Code is at: https://github.com/lijunxian111/G2TR.
Caixin Wang, Qingrui Wang, Jie Zhang, Ralph Etienne-Cummings
High frame rate HDR video is important in applications such as autonomous driving and scientific imaging, where rapid motion and extreme illumination often occur simultaneously. Conventional frame cameras face a trade-off between temporal resolution and dynamic range, while event cameras provide complementary high-speed brightness-change measurements over a wide illumination range. These properties have motivated event-based HDR reconstruction, with existing methods broadly following event-only and hybrid event-frame paradigms. Event-only HDR reconstruction, however, suffers from brightness and color drift due to the lack of absolute intensity references. Hybrid event-frame methods alleviate this ambiguity using low-dynamic-range (LDR) frames as anchors, but most perform one-to-one HDR reconstruction at available LDR timestamps. In this work, we investigate single-reference HDR temporal expansion, reconstructing N HDR frames from one LDR reference and events instead of N aligned LDR observations. We develop HIVE-Diff, an event-conditioned video diffusion framework that decomposes the task into event-guided temporal generation and HDR content completion. Because paired real HDR-event data are scarce, we train on synthetic data and adapt the model to real event domains using LDR-event sequences as proxy supervision with teacher-student distillation. Experiments on synthetic and multiple real-world datasets demonstrate strong reconstruction quality and robust real-data adaptation.
Humanoid rigging for modern characters with complex garments remains challenging due to the need for dense auxiliary skeletons and precise skinning control. Existing automatic methods primarily recover rigs from geometry, providing limited artist control over auxiliary articulation and often lacking explicit semantic or kinematic-chain structure for dense garment bones, leading to instability and weight bleeding. We present TailorRig, a framework that reformulates garment-aware humanoid rigging as a structured, controllable full-rig generation problem. This formulation shifts the goal from automatic rig recovery to artist-driven rig authoring, where both body-template compatibility and auxiliary articulation are explicit design choices. TailorRig exposes two explicit axes of artist control within a unified framework: a user-specified body skeleton template that preserves body-rig compatibility, and artist-provided semantic labels that drive an autoregressive generator to synthesize requested category-specific auxiliary bone chains. To robustly assign skinning weights under dense skeletal configurations, we further introduce a hierarchical chain-to-bone formulation: vertices are first associated to a kinematic chain, and bone weights are then refined within that chain, reducing weight bleeding between spatially adjacent but semantically unrelated structures. We evaluate TailorRig on a diverse set of characters and introduce Human-Mix, a large-scale dataset of over 38,000 humanoid models curated for garment-aware rigging. Experiments show that TailorRig improves skeleton accuracy, deformation stability, controllability, and practical usability over existing methods.
Estimating scene illumination from images is challenging as lighting is inherently spatially varying, depending on geometry, occlusion, and light sources. Existing methods incorporate geometric cues by deriving local environment maps or probe-based representations, but largely rely on regression or parametric models, resulting in over-smoothed lighting and limited realism. We revisit spatially-varying illumination estimation from a generative perspective and introduce LUMEN, a geometry-conditioned diffusion framework for synthesizing high-dynamic-range (HDR) environment maps at arbitrary spatial locations from single or multi-view images. Specifically, we reconstruct a coarse 3D scene from input images and render partial environment maps at arbitrary locations to encode visibility and spatial structure. These signals are fused with multi-view image features and fed into a diffusion transformer to generate full HDR environment maps. To train the model, we build a synthetic dataset of 700 indoor scenes with dense spatial supervision, including multi-view RGB images, depth, and HDR illumination at multiple sampled locations. This dataset enables the model to learn spatially consistent lighting distributions across diverse scenes. Extensive experiments demonstrate that LUMEN significantly improves visual fidelity and spatial coherence compared to prior approaches.
Medical Image Quality Assessment (IQA) serves as a critical safety gate for clinical AI, yet existing approaches rely on scalar metrics that fail to capture the descriptive, expert-like evaluation process central to clinical practice. We introduce MedQ-Bench, a comprehensive benchmark for language-based medical IQA evaluation with MLLMs, establishing a perception--description paradigm across 5 imaging modalities and over 40 quality attributes. The benchmark comprises two complementary tasks: MedQ-Perception probes low-level visual attribute discrimination via 2,600 expert-annotated perceptual queries; MedQ-Description covers both no-reference and comparison description sub-tasks with 708 expert-annotated samples, evaluated through a four-dimensional judging protocol. Comprehensive evaluation of 23 state-of-the-art MLLMs reveals that current models exhibit only preliminary and unstable capabilities, and highlights the urgent need for targeted optimization of MLLMs in medical IQA. Project & Dataset: https://github.com/liujiyaoFDU/MedQ-Bench
Bin Xu, Mo Zhang, Zhengfeiyang Zhang, Xinfeng Yang, Yixing Ma, Wei Wang, HeXin Wang, Pengfei Zhou 等 9 位作者
Video diffusion transformers generate high-quality videos, but the quadratic cost of 3D full attention dominates their inference. Dynamic block-sparse attention reduces this cost by computing exact attention only on key/value blocks selected from current activations. However, its fidelity degrades under aggressive sparsity: blocks are scored from coarse summaries or formed by costly global clustering, pruned blocks vanish from the softmax, and whole tiles are kept or dropped even when only a few of their keys matter. To address these limitations, we propose Accurate Block Attention (AB-Attention), a training-free method that accurately approximates dense attention at high sparsity. Its Intra-Block Clustering Selector (IBCS) estimates block importance faithfully yet cheaply by clustering queries only within each query block, without permuting tokens. Sampling with Inclusion-Probability Weighting (SIP) then samples blocks in proportion to these estimates and reweights them by inverse inclusion probability, so that one pass estimates dense attention rather than truncating it. Finally, its kernel gathers key/value blocks much smaller than a tile into full tensor-core tiles, refining selection at no extra tensor-core cost. On Wan2.1 and HunyuanVideo, AB-Attention skips 89--92\% of attention, whereas the baselines compute 1.8--3.6$\times$ as much, yet it still improves PSNR by up to 4.4~dB over the strongest baseline and achieves up to 2.23$\times$ end-to-end speedup. Our code is available at https://github.com/InfRec-Cardinal/AB-Attention.
Real-world deployment of computer vision models, particularly in outdoor scenarios, is often limited by environmental interferences, such as adverse weather. Improving model robustness across weather conditions is thus critical for reliability. However, sourcing high-quality data relevant to isolated weather effects is a significant challenge. Most datasets include changes in dynamic elements across observations of the same scene: subjects such as pedestrians and vehicles change between shots, while camera viewpoints vary. These aspects make it difficult to decouple solely weather-induced distribution shifts from the scene. In this work, we address this with a novel weather synthesis framework that utilizes structure-retaining Low-Rank Adapters (LoRA). We analyze the attention blocks in Stable Diffusion XL (SDXL) and identify where relevant structural information is mostly processed during image-to-image translation. Through an architectural analysis of SDXL, we learn structural LoRA matrices for the corresponding blocks and then leverage them for weather synthesis, eliminating the need for external conditioning such as ControlNet. Experimental results demonstrate that our method improves upon existing synthesis approaches, achieving greater realism while preserving structure. This provides a robust pipeline for generating high-fidelity training and evaluation data for outdoor computer vision applications.
Unified conditional image generation requires a single model to preserve different aspects of a visual input while producing a target image that follows textual guidance. Pretrained video models provide a promising foundation by encoding visual transformations across time, yet existing approaches typically assign the condition and target to fixed temporal positions. We observe that condition-target relationships vary substantially across generation tasks, while video models naturally encode visual transformations at different temporal scales. This motivates us to model conditional generation through input-adaptive virtual temporal relations. We propose FrameForge, which captures two complementary aspects of such relations. Mixture of Temporal Experts (MoTE) models how far the target lies from the condition by dynamically selecting temporal RoPE experts with different virtual intervals. Chain of Temporal Reasoning (CoTR) models how the condition is transformed into the target through a latent intermediate state, with a reasoning-bottleneck attention mask encouraging information propagation through this pathway. Experiments on DreamBench, COCO2017, and GEdit-Bench show that FrameForge achieves superior performance in subject-driven generation, canny-to-image generation, and image editing among the compared methods.
Multimodal intelligence can be viewed as human-guided co-evolution between worlds and agents through interaction. However, scaling this process faces two bottlenecks: constructing heterogeneous, verifiable environments is costly, and manual Harness iteration cannot keep pace with growing task diversity and complexity. A key insight is that tasks with different modalities and surface forms can share the same underlying capability requirements. We therefore introduce The Trinity, a recursive self-improvement framework coupling world generation with Harness evolution through three roles: Creator, Explorer, and Evolver. Drawing on verified execution trajectories, Evolver shifts the basis of task organization from surface categories to shared requirements, reorganizing the original task tree into a hierarchical capability tree. We introduce Capability-Driven Real2Sim2Real: for heterogeneous tasks at the same node, Creator abstracts their common requirements into simplified, verifiable simulated worlds for capability learning, while evaluation on original tasks measures transfer. Along this capability tree, Explorer progressively evolves reusable capability modules through selective inheritance, forming a Harness tree whose validated updates accumulate across iterations within a fixed topology. The resulting Harnesses specialize in different capabilities, motivating a Capability-Aware Harness Router that uses public task information to select compatible module configurations from the tree. Our evolved Harnesses improve mean performance by 34 points across 28 training benchmarks and 26 points across 18 unseen benchmarks, including two real-world embodied tasks.
Zhuohang Li, Yiding Ma, Yu Shang, Lei Jin, Shengyuan Wang, Jianjie Fang, Zhaolu Wang, Xvyuan Liu 等 29 位作者
World models have emerged as a central paradigm for embodied intelligence, enabling agents to predict action-conditioned future and reason about environmental dynamics. However, existing embodied world model benchmarks are still largely confined to vision-only prediction, offline embodied applications, and simulator-based evaluation, making them insufficient for assessing increasingly comprehensive world models. In this work, we introduce WorldArena 2.0, an expanded benchmark that systematically broadens embodied world model evaluation along three dimensions: modality, functionality, and platform. Along the modality dimension, WorldArena 2.0 extends evaluation from vision-only to visuotactile modalities, enabling assessment of multimodal perception and prediction. Along the functionality dimension, it extends beyond policy evaluation and planning to assess world models as interactive RL environments for policy optimization. Along the platform dimension, it moves beyond simulator-only evaluation to a diverse suite of simulated and real-world robotic settings across multiple embodiments. Under a standardized protocol, WorldArena 2.0 comprehensively evaluates perceptual quality, interactive utility, and cross-platform performance, providing a comprehensive testbed for tracking progress toward embodied world models. The project page including codes and demos is available at: https://world-arena.ai/.
Yilin Zhang, Yingkai Hua, Chunyu Wei Renmin University of China, Xin Wang, Yueguo Chen Renmin University of China
Vision-language model (VLM) based web agents demonstrate impressive autonomous GUI interaction but remain vulnerable to deceptive interface elements. Existing approaches either detect deception without task integration or document attacks without proposing defenses. We formalize deception-aware web agent defense and propose DUDE (Deceptive UI Detector Evaluator), a two-stage framework combining hybrid-reward learning with asymmetric penalties and experience summarization to distill failure patterns into transferable guidance. We introduce RUC (Real UI Clickboxes), a benchmark of 1,407 scenarios spanning four domains and deception categories. Experiments show DUDE reduces deception susceptibility by 53.8% while maintaining task performance, establishing an effective foundation for robust web agent deployment.
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cs.CL · cs.CV
Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers) · 2026 · 正式发表