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新论文 · v1arXiv:2611.06627

Interactive World Simulation with Cosmos for Physical AI

NVIDIA, :, Anis Ahmad, Jon Allen, Malik Aqeel Anwar, Jesse Archer, Maciej Bala, Piotr Barejko 等 90 位作者

We present a shared framework that adapts Cosmos world foundation models for real-time interactive world simulation in Physical AI. By streaming visual observations in response to actions and scene controls, the framework enables users and embodied agents to interact with evolving virtual environments. It supports both predicting the visual consequences of actions and generating observations from physical state maintained by an external simulator. We demonstrate this approach across camera navigation and robot manipulation, controllable video transfer, and multi-view autonomous vehicle (AV) simulation. These examples provide a shared foundation for developing interactive virtual environments for Physical AI training and evaluation. Our code and model checkpoints are available at https://github.com/nvidia/cosmos and https://huggingface.co/collections/nvidia/cosmos3-examples. The project website is available at https://research.nvidia.com/labs/cosmos-lab/cosmos-simulation.

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cs.AI · cs.CV · cs.LG · cs.RO
arXiv ↗PDF ↗
版本更新 · v2arXiv:2611.00180

Learning to Live: A Step Toward Lifelong Embodied Intelligence

Lirong Che, Peidong Wang, Yimeng Su, Jiong Wang, Yang Chen, Wenbo Fu, Zhenyu Huang, Tiancheng Xu 等 14 位作者

Embodied agents are usually organized around individual tasks, yet the physical world keeps changing between tasks and during execution. We introduce LIFE (Lifelong Intelligence from Experience), a framework in which a robot observes continuously, remembers selectively, and turns experience into new capabilities. RoboBeats, a family of lightweight streaming gates, tracks conditions set by the agent and discovers new events, deciding when an observation warrants a response or a memory write. Selected observations enter Plastic Memory, a flat store of images and structured records that keeps the source evidence, so new fields and indexes can be added when later questions need them. When existing tools fall short, Explore-Distill-Mount (EDM) turns solutions found during problem solving into validated, reusable tools and skills. Under matched protocols, RoboBeats substantially improves condition tracking over its base models and, at the same writing budget, retains more useful evidence for memory question answering than uniform sampling. A case study of limited scale, replaying 24 hours of continuous video recorded by a real robot, illustrates how the integrated system builds memory from a day of experience and uses it to answer everyday questions. LIFE takes a step toward robots that become more familiar with their surroundings and more capable through experience: learning not only to complete tasks, but to live in the world.

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cs.RO · cs.CV
arXiv ↗PDF ↗
版本更新 · v2arXiv:2608.14207

MMUSV-Sim: A Maritime Simulation Platform for Multi-USV Cooperative Perception

Ziao Li, Jianxiong Ye, Biao Tang, Leping Zhang, Kun Zuo, Siyu Huang, Mengtang Li, Deyu Meng 等 9 位作者

Perception from a single unmanned surface vehicle (USV) is limited by sensing range, field of view, and occlusions caused by islands, port infrastructure, and nearby vessels. Multi-USV cooperative perception can alleviate these limitations by integrating complementary observations from distributed viewpoints. However, progress is constrained by the high cost of coordinated sea trials, the scarcity of multi-USV datasets, and the lack of integrated maritime simulation and evaluation tools. We present MMUSV-Sim, a perception-oriented maritime simulation and data-generation platform built on Unreal Engine 5 and Project AirSim. It supports configurable maritime scenarios, synchronized multimodal acquisition across multiple USVs, and consistent 3D annotations in a shared world frame. Using MMUSV-Sim, we construct MarU2U-200m, a synchronized multi-USV RGB--LiDAR dataset with 341 sequences and 14,385 scene frames. We establish a cooperative bird's-eye-view (BEV) vessel detection benchmark with LiDAR and RGB--LiDAR inputs. Experimental results show that Early Fusion improves LiDAR detection AP@0.5 from 64.26 to 81.46 compared with the single-USV baseline. RGB features further improve intermediate fusion, increasing AP@0.5 by up to 4.55 percentage points. LiDAR and RGB transfer experiments also show the value of the generated data as a pretraining source for real maritime detection. The project are available at https://github.com/lizaowo/MMUSV-Sim

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cs.RO · cs.CV
arXiv ↗PDF ↗
新论文 · v1arXiv:2611.05893

Chronos: Sequential Identity-Preserving Video Generation by Temporal Anchoring

Mengqi Huang, Wenchuan Wang, Zhendong Mao, Yijing Tu, Zhike Liu, Luoni Wang, Ning Tong, Xiaoxiao Sheng 等 11 位作者

Identity-preserving video generation aims to synthesize high-quality and visually realistic videos from textual and visual conditions while faithfully maintaining the subject's identity across diverse motions. Prior methods have extensively introduced reference-guided control signals and identity-aware conditioning to improve facial alignment from reference images. However, improving static identity alignment alone creates a fundamental tension between identity fidelity and temporal controllability, which frequently causes identity drift or motion suppression under large pose variations and multi-segment sequential actions. To address this, we propose Chronos, a framework that unifies single-segment facial identity preservation and multi-segment sequential action generation under a common temporal formulation. Specifically, Chronos integrates Semantic Prompt Anchoring to adaptively refine the user prompt, Visual Frame Anchoring to transform conditions into visually grounded keyframe anchors for visual guidance, and Metric-Guided Candidate Routing to select the highest-quality videos from heterogeneous generators via multi-dimensional evaluation. Extensive evaluations demonstrate the superiority of our approach, which achieved first place in both Track 1 and Track 2 of the ACM MM 2026 Identity-Preserving Video Generation Challenge, demonstrating its effectiveness across both facial identity preservation and sequential action generation settings.

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cs.CV · cs.MM
arXiv ↗PDF ↗
新论文 · v1arXiv:2610.40495

LucidLyra:通过多任务蒸馏的前馈生成式三维场景重建与联合理解

LucidLyra: Feed-Forward Generative 3D Scene Reconstruction and Joint Understanding via Multi-Task Distillation

Oliver Hahn, Rodrigo Marcuzzi, Sangeetha Grama Srinivasan, Alessandro Burzio, Sherwin Bahmani, Jiahui Huang, Stefan Roth, Shengyu Huang 等 10 位作者

AI 速览:LucidLyra 从视频潜变量出发,以前馈方式生成可查询语义与实例的三维高斯场景,无需逐场景优化。

We present LucidLyra, a framework that makes generatively reconstructed 3D scenes directly queryable for semantics and instances in a feed-forward manner from video latents. While generative 3D reconstruction can synthesize virtual environments from a single image, downstream applications in robotics and physical AI require not only visual realism but also access to scene semantics and object identities. Existing 3D understanding approaches, however, require captured multi-view scenes, have limited generalization capabilities, or rely on expensive per-scene processing and optimization. To bridge this gap, our method distills complementary knowledge from a camera-controlled video diffusion model and frozen 2D vision foundation models into a unified model to jointly infer 3D Gaussians encoding geometry, appearance, open-vocabulary semantics, and class-agnostic instance cues. The resulting scenes support novel-view rendering, open-vocabulary segmentation, and object grouping without per-scene optimization, while training requires neither manual 3D annotations nor captured multi-view data. Our method outperforms baselines combining state-of-the-art 3DGS segmentation approaches with generative 3D scene reconstruction on curated synthetic and real-image-conditioned benchmarks, while preserving reconstruction quality. Furthermore, our latent formulation naturally extends to monocular video, reconstructing structured dynamic 3D scenes across time. By turning renderable but unstructured outputs into queryable 3D worlds, LucidLyra enables downstream applications including 3D scene editing, 3D asset mining, and robotic simulation.

cs.CV
arXiv ↗PDF ↗
版本更新 · v3arXiv:2603.09138

Rotation Equivariant Mamba for Vision Tasks

Zhongchen Zhao, Qi Xie, Keyu Huang, Lei Zhang, Deyu Meng, Zongben Xu

Rotation equivariance is an important structural prior for a broad range of vision tasks, particularly in domains such as remote sensing and medical imaging where objects have no canonical orientation, yet it remains notably absent from current Mamba-based vision architectures. Despite the success of Mamba in natural language processing and its growing adoption in computer vision, existing visual Mamba models fail to account for rotational symmetry in their design. This omission renders them sensitive to image rotations, thereby constraining their robustness and cross-task generalization. To address this limitation, we incorporate rotation symmetry, an important geometric prior in many visual domains, into Mamba-based architectures. Specifically, we introduce EQ-VMamba, the first rotation equivariant visual Mamba architecture for vision tasks. The core components of EQ-VMamba include a carefully designed rotation equivariant cross-scan strategy and group Mamba blocks. Moreover, we provide a rigorous theoretical analysis of the intrinsic equivariance error, demonstrating that the proposed architecture enforces end-to-end rotation equivariance under the p4 rotation group. Extensive experiments across multiple benchmarks---including high-level image classification, mid-level semantic segmentation, and low-level image super-resolution---demonstrate that EQ-VMamba consistently improves rotation robustness and achieves superior or competitive performance compared to non-equivariant baselines on most benchmarks, while requiring 40-70% fewer parameters. These results indicate that embedding rotation equivariance not only effectively bolsters the robustness of visual Mamba models against rotation transformations, but also improves accuracy on data exhibiting rotational symmetry, with substantially improved parameter efficiency. Code is available at https://github.com/zhongchenzhao/EQ-VMamba.

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cs.CV
arXiv ↗PDF ↗
首次观测 · 记录 #1ACL Anthology · ACL 2026:acl:2026.acl-long.1263ACL Anthology · ACL 2026

Beyond Single View: A Comprehensive Benchmark for Medical Multimodal Large Language Models on Multi-Image Understanding

Dexuan Xu, Yuan Jiayin, Jianing Wang Peking University, Yanyuan Chen, Hanpin Wang Peking University, Yu Huang Peking University

Recent advancements in Multimodal Large Language Models (MLLMs) have demonstrated impressive capabilities in interpreting single medical images. However, real-world clinical diagnosis is intrinsically a multi-view process, requiring the synthesis of information across volumetric slices, temporal sequences, and comparative modalities. Existing benchmarks fail to capture this complexity, limiting the assessment of models in realistic clinical workflows. To bridge this gap, we introduce MedMultiBench, the first large-scale benchmark specifically designed for medical multi-image understanding. Comprising 11,392 expert-curated samples, MedMultiBench evaluates MLLMs across four distinct dimensions: Joint Reasoning, Comparative Analysis, Comprehensive Perception, and In-Context Learning. We benchmark 13 state-of-the-art MLLMs, revealing that while current models excel in single-view tasks, they struggle significantly with multi-image contexts. Our experiments identify a performance degradation in open-source models when processing increased visual loads, whereas closed-source models demonstrate better scalability. MedMultiBench provides a robust framework to facilitate the development of MLLMs capable of holistic clinical reasoning.

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cs.CL · cs.CV

Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers) · 2026 · 正式发表

ACL Anthology · ACL 2026 ↗PDF ↗