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新论文 · v1arXiv:2611.06627

Interactive World Simulation with Cosmos for Physical AI

NVIDIA, :, Anis Ahmad, Jon Allen, Malik Aqeel Anwar, Jesse Archer, Maciej Bala, Piotr Barejko 等 90 位作者

原文摘要

We present a shared framework that adapts Cosmos world foundation models for real-time interactive world simulation in Physical AI. By streaming visual observations in response to actions and scene controls, the framework enables users and embodied agents to interact with evolving virtual environments. It supports both predicting the visual consequences of actions and generating observations from physical state maintained by an external simulator. We demonstrate this approach across camera navigation and robot manipulation, controllable video transfer, and multi-view autonomous vehicle (AV) simulation. These examples provide a shared foundation for developing interactive virtual environments for Physical AI training and evaluation. Our code and model checkpoints are available at https://github.com/nvidia/cosmos and https://huggingface.co/collections/nvidia/cosmos3-examples. The project website is available at https://research.nvidia.com/labs/cosmos-lab/cosmos-simulation.

cs.AI · cs.CV · cs.LG · cs.RO

新论文 · v1arXiv:2611.05279

Möbius:统一理解与生成的运动-语言模型

Möbius: A Unified Motion-Language Model Bridging Understanding and Generation

Jiazhi Shu, Chengfeng Zhao, Jinyi Wang, Yubo Zhao, Zhiyang Dou, Ronghui Li, Yu Lu, Xinwei Jiang 等 10 位作者

AI 速读 基于摘要

Möbius 将扩散生成过程直接放入与运动理解共享的多模态表示空间,在连续帧级原始运动上统一实现运动描述、文本生成运动、时序补全与指令引导编辑。

cs.CV

查看原文摘要

We aim to build a truly unified motion model that can understand, generate, and edit human motion within a single framework. Existing motion UMMs remain only partially unified: motion understanding is handled by a language model, while generation is often delegated to a separate diffusion module operating over learned motion latents. We introduce Möbius, which brings the entire diffusion process into the same multimodal representation space used for motion understanding. Clean motion, noisy motion, and text jointly participate in shared attention, while role-specific parameters process understanding and generation streams. Importantly, Möbius operates directly on continuous frame-level raw motion, requiring neither discrete tokenization nor a pretrained motion VAE. This simple formulation naturally supports motion captioning, text-to-motion generation, temporal completion, and instruction-guided editing within a single model. On HumanML3D, Möbius achieves state-of-the-art performance among unified motion models. Scaling to 1.7B parameters and 1,700 hours of motion data further demonstrates that our framework is both effective and scalable.

首次观测 · 记录 #1ACL Anthology · ACL 2026:acl:2026.acl-long.1713ACL Anthology · ACL 2026

IGenBench: Benchmarking the Reliability of Text-to-Infographic Generation

Yinghao Tang State key laboratory of CAD&CG, Zhejiang University, Xueding Liu University of Electronic Science and Technology of China, Boyuan Zhang, Tingfeng Lan, Yupeng Xie, Jiale Lao, Yiyao Wang, Haoxuan Li Zhejiang University 等 16 位作者

原文摘要

Infographics are composite visual artifacts that combine data visualizations with textual and illustrative elements to communicate information. While recent text-to-image (T2I) models can generate aesthetically appealing images, their reliability in generating infographics remains unclear. Generated infographics may appear correct at first glance but contain easily overlooked issues, such as distorted data encoding or incorrect textual content. We present IGenBench, the first benchmark for evaluating the reliability of text-to-infographic generation, comprising 600 curated test cases spanning 30 infographic types. We design an automated evaluation framework that decomposes reliability verification into atomic yes/no questions based on a taxonomy of 10 question types. We employ multimodal large language models (MLLMs) to verify each question, yielding question-level accuracy (Q-ACC) and infographic-level accuracy (I-ACC). We comprehensively evaluate 10 state-of-the-art T2I models on IGenBench. Our systematic analysis reveals key insights for future model development: (i) a three-tier performance hierarchy with the top model achieving Q-ACC of 0.90 but I-ACC of only 0.49; (ii) data-related dimensions emerging as universal bottlenecks (e.g., Data Completeness: 0.21); and (iii) the challenge of achieving end-to-end correctness across all models.

cs.CL · cs.CV

Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers) · 2026 · 正式发表

首次观测 · 记录 #1ACL Anthology · ACL 2026:acl:2026.acl-long.2090ACL Anthology · ACL 2026

OMIBench: Benchmarking Olympiad-Level Multi-Image Reasoning in Large Vision-Language Models

Qiguang Chen, Chengyu Luan, Jiajun Wu, Qiming Yu, Yi Yang, Yizhuo Li, Jingqi Tong, Xiachong Feng University of Hong Kong 等 10 位作者

原文摘要

Large vision-language models (LVLMs) have made substantial advances in reasoning tasks at the Olympiad level. Nevertheless, current Olympiad-level multimodal reasoning benchmarks for these models often emphasize single-image analysis and fail to exploit contextual information across multiple images. We present OMIBench, a benchmark designed to evaluate Olympiad-level reasoning when the required evidence is distributed over multiple images. It contains problems from biology, chemistry, mathematics, and physics Olympiads, together with manually annotated rationales and evaluation protocols for both exact and semantic answer matching. Across extensive experiments on OMIBench, we observe meaningful performance gaps in existing models. Even the strongest LVLMs, such as Gemini-3-Pro, attain only about 50% on the benchmark. These results position OMIBench as a focused resources for studying and improving multi-image reasoning in LVLMs.

cs.CL · cs.CV

Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers) · 2026 · 正式发表

首次观测 · 记录 #1ACL Anthology · ACL 2026:acl:2026.acl-long.369ACL Anthology · ACL 2026

Flattery in Motion: Benchmarking and Analyzing Sycophancy in Video-LLMs

Wenrui Zhou, Mohamed Hendy, Shu Yang, Qingsong Yang, Zikun Guo, Yuyu Luo The Hong Kong University of Science and Technology (Guangzhou) and Hong Kong University of Science and Technology, Lijie Hu MBZUAI, Di Wang KAUST

原文摘要

As video large language models (Video-LLMs) become increasingly integrated into real-world applications that demand grounded multimodal reasoning, ensuring their factual consistency and reliability is of critical importance. However, sycophancy, the tendency of these models to align with user input even when it contradicts the visual evidence, undermines their trustworthiness in such contexts. Current sycophancy research has largely overlooked its specific manifestations in the video-language domain, resulting in a notable absence of systematic benchmarks and targeted evaluations to understand how Video-LLMs respond under misleading user input. To fill this gap, we propose ViSE (Video-LLM Sycophancy Benchmarking and Evaluation), the first benchmark designed to evaluate sycophantic behavior in state-of-the-art Video-LLMs across diverse question formats, prompt biases, and visual reasoning tasks. Specifically, ViSE pioneeringly brings linguistic perspectives on sycophancy into the video domain, enabling fine-grained analysis across multiple sycophancy types and interaction patterns. Furthermore, we propose two potential training-free mitigation strategies revealing potential paths for reducing sycophantic bias: (i) enhancing visual grounding through interpretable key-frame selection and (ii) steering model behavior away from sycophancy via targeted, inference-time intervention on its internal neural representations. Our code is available at https://github.com/William030422/Video-Sycophancy.

cs.CL · cs.CV

Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers) · 2026 · 正式发表

首次观测 · 记录 #1ACL Anthology · ACL 2026:acl:2026.acl-long.623ACL Anthology · ACL 2026

Current Agents Fail to Leverage World Model as Tool for Foresight

Cheng Qian University of Illinois at Urbana-Champaign, Emre Can Acikgoz, Bingxuan Li, Xiusi Chen University of Illinois at Urbana-Champaign, Yuji Zhang University of Illinois at Urbana-Champaign, Bingxiang He, Qinyu Luo Johns Hopkins University and Tsinghua University, Tsinghua University, Gokhan Tur 等 11 位作者

原文摘要

Agents built on vision-language models increasingly face tasks that demand anticipating future states rather than relying on short-horizon reasoning. Generative world models offer a promising remedy: agents could use them as external simulators to foresee outcomes before acting. This paper empirically examines whether current agents can leverage such world models as tools to enhance their cognition. Across diverse agentic and visual question answering tasks, we observe that some agents rarely invoke simulation (fewer than 1%), frequently misuse predicted rollouts (approximately 15%), and often exhibit inconsistent or even degraded performance (up to 5%) when simulation is available or enforced. Attribution analysis further indicates that the primary bottleneck lies in the agents’ capacity to decide when to simulate, how to interpret predicted outcomes, and how to integrate foresight into downstream reasoning. These findings underscore the need for mechanisms that foster calibrated, strategic interaction with world models, paving the way toward more reliable anticipatory cognition in future agent systems.

cs.CL · cs.AI · cs.CV

Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers) · 2026 · 正式发表