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新论文 · v1arXiv:2611.16417

VBot Exo2Ego Policy: Lightweight Data Collection and Exocentric-to-Egocentric Video Generation

Tong Rao, Zhihao Zhang, Yuntian Wang, Siyu Zhou, Hailong Qin, Yinan Yu

原文摘要

We present VBot Exo2Ego Policy, a video generation model that turns third-person videos into first-person observations of a selected actor, offering a practical way to expand first-person operation data from abundant real-world footage. To support this goal, we introduce a lightweight data collection pipeline and mobile app that support first-person recording, third-person recording, and synchronized capture of both views. This setup combines accessible single-view collection with paired RGB and camera geometry for learning cross-view correspondence. Building on a pretrained video diffusion transformer, our model incorporates geometric guidance and auxiliary supervision from semantic masks and hand keypoints to facilitate optimization and improve the fidelity of hand-object interactions. Camera geometry is injected stochastically during training and gradually removed, allowing inference without target-camera calibration. To accommodate the diversity of Internet videos, we combine source-video perception and reasoning, optional actor references, and multi-shot adaptation to identify the intended actor and follow an operation across camera cuts. The collection system and generation model provide a foundation for expanding first-person operation data across tasks, scenes, and participants.

cs.CV

新论文 · v1arXiv:2611.15328

Vision-Grounded Semantic Learning and Alignment for Scalable Multilingual Text-Based Person Retrieval

Xinyu Zhou, Fan Li, Shasha Chen, Min Cao, Ahtamjan Ahmat, Qiaoming Zhu, Mang Ye

原文摘要

Multilingual Text-Based Person Retrieval (TBPR) aims to retrieve individuals with texts in multiple languages. Despite its practical importance, it has been overlooked by existing research, which mainly focuses on English-only retrieval. The only prior attempt at multilingual TBPR suffers from (1) the absence of a large-scale, multilingual pretraining dataset and (2) a suboptimal model architecture for multilingual text encoding and cross-modal alignment, which employs a shared encoder that overlooks linguistic heterogeneity and relies on English as a pivot for cross-modal alignment, introducing English-centric bias. For this, we contribute MultiPedes, the first large-scale, pedestrian-centric multilingual pretraining dataset. It contains 10 million image-text pairs across four languages, constructed by a multilingual quality-aware data construction pipeline. We also propose ViSeLA (Vision-grounded Semantic Learning and Alignment), a novel framework featuring: (1) a semantic-aware multilingual learning module that extends the mixture-of-experts architecture by routing language-invariant semantics to specialized experts for improved multilingual feature learning; and (2) a vision-grounded cross-modal alignment module that employs a semantic probe to capture fine-grained semantics across modalities, enabling direct cross-modal alignment without relying on a pivot language. Extensive experiments on both multilingual and English-only TBPR datasets demonstrate the effectiveness of ViSeLA. The dataset and code are available at https://github.com/Flame-Chasers/ViSeLA

cs.CV · cs.CL · cs.IR

版本更新 · v2arXiv:2611.12870

SWAM: Scaling World Action Models with Cross-Modal Alignment

Yu Zhou, Xinyuan Xia, Xuankun Yang, Yinghao Yang, Wendi Chen, Bowen Liu, Jianhan Ma, Weicheng Duan 等 11 位作者

原文摘要

World action models jointly predict video and actions conditioned on language. Existing studies focus primarily on architectures and training mechanisms, typically treating language-video alignment acquired through video pretraining as an established foundation. However, introducing action learning may impair this alignment. Principled guidance on data and supervision design for maintaining language-video alignment during action learning remains limited. To investigate this, we curate a pool of approximately 47,000 hours of general videos, egocentric videos, UMI demonstrations, and robot demonstrations. Building on this, we systematically study how language-video supervision, language-video-action supervision, and the joint use of these two forms affect WAM performance. In particular, we examine how language annotation quality affects pretrained language-video capabilities, and how action supervision from UMI and robot demonstrations extends these capabilities to language-video-action modeling. To better scale the model, we further conduct detailed studies on joint training recipe and model architecture. Under a fixed training budget, mixing egocentric videos and UMI demonstrations improves control generalization. Model architecture affects how effectively these experiences are used, while scaling pretraining under the selected configuration brings further gains. The resulting recipe, post-trained on RoboTwin Clean demonstrations only, achieves success rates of 88.10% and 61.56% under Easy (Clean-to-Clean) and Hard (Clean-to-Random) conditions, respectively. Our model achieves 40.00% SR across three real-world tasks, compared with 23.33% for the strongest baseline, indicating better generalization under unseen conditions. We release the curated data, training code, and model weights.

cs.CV · cs.RO

版本更新 · v5arXiv:2605.12374

Fill the GAP: A Granular Alignment Paradigm for Visual Reasoning in Multimodal Large Language Models

Yanting Miao, Yutao Sun, Dexin Wang, Mengyu Zhou, Pascal Poupart, Lei Lv, Qi Zhao, Li Wang 等 11 位作者

原文摘要

Visual latent reasoning lets a multimodal large language model (MLLM) create intermediate visual evidence as continuous tokens, avoiding external tools or image generators. However, existing methods usually follow an output-as-input latent paradigm and yield unstable gains. We identify a feature-space mismatch behind this instability: dominant visual-latent models build on pre-norm MLLMs and reuse decoder hidden states as predicted latent inputs, even though these states occupy a substantially different norm regime from the input embeddings the model was trained to consume. This mismatch makes direct latent feedback unreliable. Motivated by this diagnosis, we propose GAP, a Granular Alignment Paradigm for visual latent modeling. GAP aligns visual latent reasoning at three levels: data-level alignment grounds latent targets with inspectable auxiliary visual supervision; feature-level alignment maps decoder outputs into input-compatible visual latents through a lightweight PCA-aligned latent head; and model-level alignment assigns latent supervision selectively to examples where the base MLLM struggles. On Qwen2.5-VL 7B, GAP achieves the best aggregate perception and reasoning scores among all compared methods and is the only evaluated latent method that improves both over the base model. Inference-time interventions further show that generated latents carry task-relevant visual signal rather than merely adding token slots. Code is available at https://github.com/Qwen-Applications/GAP.

cs.CV · cs.AI · cs.LG

版本更新 · v3arXiv:2603.00763

Analyzing and Improving Training-Free Fast Sampling of Text-to-Image Diffusion Models

Zhenyu Zhou, Defang Chen, Siwei Lyu, Chun Chen, Can Wang

原文摘要

Text-to-image diffusion models have achieved unprecedented success but still struggle to produce high-quality results under limited sampling budgets. Existing training-free sampling acceleration methods are typically developed independently, leaving the overall performance and compatibility among these methods unexplored. In this paper, we bridge this gap by systematically elucidating the design space, and our comprehensive experiments identify the sampling time schedule as the most pivotal factor. Inspired by the geometric properties of diffusion models revealed through the Frenet-Serret formulas, we propose constant total rotation schedule (TORS), a scheduling strategy that ensures uniform geometric variation along the sampling trajectory. TORS outperforms previous training-free acceleration methods and produces high-quality images with 10 sampling steps on Flux.1-Dev and Stable Diffusion 3.5. Extensive experiments underscore the adaptability of our method to unseen models, hyperparameters, and downstream applications. Code is available at https://github.com/zju-pi/TORS.

cs.CV

版本更新 · v2arXiv:2602.02212

3A-VLA: Abstraction-Aligned Action Learning for Vision-Language Agents in 3D Game Worlds

Zheyuan Zhou, Liang Du, Zixun Sun, Xiaoyu Zhou, Ruimin Ye, Qihao Chen, Yinda Chen, Lemiao Qiu

原文摘要

Despite advances in vision-language-action (VLA) models, they remain limited in highly dynamic game settings such as 3D open worlds and competitive player versus player (PvP) settings, where agents must efficiently extract sparse, actionable signals from dense visual input while integrating multimodal cues to track off-screen high-value targets in real time. To address this, we introduce 3A-VLA (Abstraction-Aligned Action VLA), a framework that grounds action learning in explicit intention and environment abstractions rather than superficial pattern matching. We introduce dual task-agnostic abstractions: the intention abstraction (IA), which condenses verbose instructions and reasoning into explicit semantic primitives, and the environment semantics abstraction (ESA), which structures dense visual streams into a spatial-functional affordance representation to guide grounded actions. We further propose an abstraction alignment reweighting (AAR) module that adaptively reweights the action imitation loss. A continuous intention-environment alignment signal is used to emphasize reliable action supervision when abstractions agree and reduce the influence of ambiguous demonstrations when they diverge, thereby learning a policy that balances fine-grained control and high-level reasoning without the need for manual rules. Extensive experiments show that 3A-VLA performs competitively among the evaluated baselines in both open-world (Minecraft) and competitive PvP (Game for Peace) settings. It also demonstrates zero-shot combat transfer from Game for Peace to high-fidelity games, including Valorant, CS2, GTA V, Elden Ring, and Mount & Blade.

cs.CV

新论文 · v1arXiv:2611.10353

DAPointRWKV: Domain Adaptive Vision RWKV for Point Cloud Completion

Yinghui Li, Qianyu Zhou, Hao Yang, Richard Dazeley, Ye Zhu, Xuequan Lu

原文摘要

Domain adaptive point cloud completion (DA PCC) aims to bridge the geometric discrepancy between labeled source domains and unlabeled target domains for accurate 3D shape completion. Existing methods based on CNNs, Transformers, and Mamba-like sequence models still face challenges from limited receptive fields, high computational complexity, insufficient geometric bias, and serialization sensitivity. Recently, Receptance Weighted Key Value (RWKV) provides a linear-complexity alternative for long-range sequence modeling. However, adapting RWKV to DA PCC remains challenging due to the lack of explicit geometric priors, the mismatch between recurrent modeling and coarse-to-fine generation, and unstable target-domain adaptation. To address these challenges, we propose DAPointRWKV, a novel RWKV-based framework for DA PCC. DAPointRWKV consists of three components: Geometry-Aware RWKV (GA-RWKV) Backbone, RWKV-Oriented Progressive Decoder (RWKV-PD), and Dual Structural Regularization (DSR). Specifically, GA-RWKV introduces geometry-aware recurrent representation learning, RWKV-PD bridges RWKV token representations with coarse-to-fine reconstruction through local token-guided refinement, and DSR stabilizes target-domain transfer through visible-structure anchoring and complete-shape hypothesis stabilization. Extensive experiments on synthetic and real-world benchmarks demonstrate that DAPointRWKV consistently outperforms state-of-the-art methods.

cs.CV

新论文 · v1arXiv:2611.10338

On the universal structure in deterministic generative diffusion

Defang Chen, Zhenyu Zhou, Can Wang, Zeyu Zheng, Siwei Lyu

原文摘要

Diffusion-based generative modeling has emerged as a general computational framework for simulating high-dimensional, structured data across various domains. Understanding its generative mechanisms is paramount for advancing model training and inference in a principled way. Here, we demonstrate that deterministic sampling trajectories share a universal geometric structure invariant to data modalities and diffusion model implementations. This structure can be largely explained by an exactly solvable model based on the optimal linear denoiser.

cs.LG · cond-mat.stat-mech · cs.CV · stat.ML

版本更新 · v2arXiv:2611.06046

DeepfakeGenome: Toward Next-Generation Deepfake Attribution

Shunli Wang, Xinyu Zhou, Yandan Zhao, Wenbin Liang, Taiping Yao, Ke-Yue Zhang, Zhiyuan Yan, Shouhong Ding 等 9 位作者

原文摘要

In recent years, AIGC technologies are capable of generating hyper-realistic forged facial images, posing severe threats to facial security safety. To tackle these challenges, early Deepfake research primarily centered on real-fake classification. Recently, growing efforts have been devoted to the Deepfake Attribution (DFA) of generated content. Nevertheless, existing research on Deepfake detection and attribution faces saturated performance in binary classification, limited diversity in datasets and algorithms, and imperfect evaluation protocols, which severely impede practical application. To address these limitations, we propose a comprehensive deepfake detection and attribution benchmark named DeepfakeGenome (DFG). It contains 100 facial forgery algorithms and 2M images in total, achieving 4x to 100x larger than prior DFA benchmarks. We further design 4 protocols for practical evaluation, including a novel retrieval-based attribution paradigm. Unlike previous open-set evaluation metrics, the proposed retrieval metrics are more aligned with the real-world active defense situation of blacklist registration mechanisms. Based on these elaborate designs, we investigate the performance ceiling of deepfake attribution task. Over 2k experimental evaluations are conducted, and 10 insightful findings are derived. We believe this work can provide new insights into the DFA research field. The Code and Benchmark of DFG are avaliable on https://huggingface.co/spaces/DeepfakeGenome/DFG_Page.

cs.CV

版本更新 · v2arXiv:2611.02671

TME-ContextNet: Class-Conditioned Spatial Supervision and Grouped Decoding for Joint Nuclei Instance Segmentation and Classification

Rukang Ma, Bingxue Wang, Liwen Zou, Yingying Cao, Zhenghua Cai, Yu Li, Dong Wang, Huiyu Zhou 等 9 位作者

原文摘要

Joint nuclei instance segmentation and classification requires precise boundaries and neighborhood information that helps distinguish morphologically similar cell types. We present TME-ContextNet, a multi-task framework that learns class-conditioned spatial context from existing nuclear annotations and organizes decoding into geometry-related and semantic task groups. Class-conditioned spatial supervision extends nuclear labels into a dense target using Euclidean distance transforms, requiring no additional tissue-region annotation. We derive its nearest-region interpretation and characterize its stability to small annotation perturbations. A local--global context module combines dilated convolution and self-attention, while a grouped task decoder reduces redundant computation. The spatial head supplies training supervision and is omitted during inference. Experiments on PanMix, CoNSeP, and PanNuke yield Dice scores of 80.23%, 65.32%, and 79.13%, and mean multi-class panoptic quality (mPQ+) scores of 58.67%, 35.50%, and 43.74%, respectively. PanNuke results are averaged across three test folds. Target and decoder controls support the combination of distance-based supervision and grouped decoding while identifying their dependence on task configuration. The framework uses 36.40 million parameters, compared with 54.74 million for HoVer-Net. These findings support a compact, context-aware formulation for joint nuclei analysis in computational pathology.

cs.CV

新论文 · v1arXiv:2610.39727

Cross-Encoder Anchor Refinement for Zero-Shot Anomaly Detection

Kaisong Ji, Ziyang Xu, Chang Bian, Yu Zhou, Wenyu Liu, Xinggang Wang

原文摘要

Zero-shot anomaly detection aims to transfer anomaly discrimination from auxiliary training domains to unseen categories while localizing subtle defects. A key challenge is to construct discriminative references that combine contextual representations with complementary local evidence. We present Cross-Encoder Anchor Refinement (CEAR), which connects two visual encoding paths for the same image at the anchor stage, before normal and anomalous prototypes are constructed. An independent convolutional encoder pretrained for industrial product recognition builds an image-specific memory shared across selected vision transformer (ViT) layers. Spatial anchors read from ViT patch features query this memory through cross-attention and undergo residual refinement. Image-conditioned normal and anomalous queries then gate anchor aggregation to construct prototypes for anomaly scoring. Across 13 industrial and medical datasets, CEAR achieves the best performance in 57 of 68 evaluations spanning image-level detection and pixel-level localization. Notably, CEAR surpasses all other state-of-the-art methods in 41 of 44 pixel-level comparisons. Across 11 localization datasets, mean gains in pixel-level maximum F1 score and average precision are 4.45 and 3.79 percentage points, respectively. This study shows how cross-encoder interaction at the anchor stage can integrate complementary visual representations for fine-grained anomaly localization across domains.

cs.CV

版本更新 · v3arXiv:2511.17384

IndustryNav: Evaluating Spatial Reasoning and Safety of Embodied Agents in Dynamic Industrial Navigation

Yifan Li, Lichi Li, Anh Dao, Xinyu Zhou, Wenjun Huang, Tianyi Ma, Yicheng Qiao, Zheda Mai 等 18 位作者

原文摘要

Visual large language models (VLLMs) are increasingly used as embodied agents, yet industrial warehouses demand more than reaching a goal: agents must navigate safely around moving workers and vehicles. To evaluate embodied agents' goal reaching and safety, we introduce IndustryNav, a simulation environment with 24 warehouse scenes for closed-loop navigation to specified destinations. Alongside task success and efficiency, we introduce safety-aware metrics that capture collisions and near-collision warnings along each trajectory. Experiments with eleven leading open- and closed-source VLLMs and three navigation baselines show that agents can reach their goals yet collide with moving obstacles, exposing a gap between success and safe navigation. This gap matters in safety-critical settings, where a single collision can end the task. IndustryNav also supports policy learning through automated oracle trajectories and simulator interaction, with held-out scenes for generalization tests. These experiments show that policies can succeed on new routes in familiar warehouses yet fail to transfer to held-out layouts, making cross-scene generalization an open challenge.

cs.RO · cs.CV