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新论文 · v1arXiv:2611.07256

TriAttention: Unified Sparse Mixed-Precision Attention for Long-Context LLM Inference

Hanzhi Zhang, Qiao Zhang, Qinglei Cao, Heng Fan, Yan Huang, Kewei Sha, Yunhe Feng

原文摘要

Sparsity and quantization reduce the cost of attention by skipping interactions and lowering the precision of those retained. However, useful interactions differ in their precision requirements: some tolerate low-precision scores while remaining sensitive to removal. We therefore introduce TriAttention, which assigns query-key (QK) tiles to skipping, 4-bit, or 8-bit computation, using 4-bit to retain quantization-tolerant interactions at lower cost. To represent compactly, we encode each head's computation regions with two diagonal-distance boundaries, keeping policy storage independent of context length. Offline calibration then evaluates candidate boundary pairs using normalized projected-output errors and complete-tile execution costs. Using these measurements, a model-wide allocator selects each head's boundaries to minimize calibration error under a shared computation budget. During prefill, the selected boundaries generate precision-grouped traversals for a fused kernel that skips omitted tiles and combines contributions from both QK precisions into one normalized attention output. The quantized keys and values prepared during prefill are then reused in a compressed key-value (KV) cache for decoding, reducing repeated reads of prompt data. Experiments show that TriAttention achieves end-to-end generation speedups of up to 7.88x over the Torch attention and 2.65x over the BF16 baseline. Meanwhile, TriAttention maintains quality comparable to the original models on general-purpose and long-context tasks. These results show how a compact retention-and-precision policy translates local sensitivities into attention computation and repeated KV-cache access. The implementation is https://github.com/HanzhiZhang-Ulrica/TriAttention.

cs.LG · cs.AI

新论文 · v1arXiv:2611.07217

TileQuant: Tile as the Precision-Allocation Unit for LLM Mixed-Precision Post-Training Quantization

Hanzhi Zhang, Qiao Zhang, Qinglei Cao, Heng Fan, Yan Huang, Kewei Sha, Yunhe Feng

原文摘要

Post-training quantization (PTQ) reduces large language model (LLM) deployment costs, but preserving quality requires accounting for uneven weight sensitivity. Uniform PTQ uses one weight bit-width, importance-aware PTQ adjusts scales or reconstructs weights within that width, and column-wise mixed precision retains selected columns at higher precision. However, sensitivity varies within columns, so whole-column retention also protects less sensitive weights, while runtime outlier detection adds decoding overhead. We therefore introduce TileQuant, a training-free framework that assigns precision to hardware-aligned 2D weight tiles. Offline calibration provides input-activation-aware scoring from forward statistics for lower calibration cost and gradient-informed scoring from loss sensitivity for stronger quality preservation. Within each projection's retention budget, the highest-scoring tiles remain at 16-bit and the rest use 8-bit. The resulting map guides reconstruction into compact weight buffers, which the kernel reuses for native integer and 16-bit computation with local accumulation to reduce memory traffic. Experiments show that TileQuant reaches 2.66x the original model's generation throughput. Across language modeling, reasoning, long-context retrieval, and question answering, it preserves quality and surpasses quantized and original models on multiple tasks. These results support selecting precision units that capture local sensitivity while enabling efficient hardware execution. The implementation is: https://github.com/HanzhiZhang-Ulrica/TileQuant

cs.LG · cs.AI

新论文 · v1arXiv:2611.03634

WebHarbor: Docking Real Websites for Evolving GUI Agent Environments

Zhaoyang Wang, Qianhui Wu, Boyu Gou, Demi Wang, Jiacheng Zhang, Peichun Hua, Qize Li, Shi Qiu 等 57 位作者

原文摘要

GUI web agents require realistic and interactive environments that remain stable during both evaluation and training. Live website evaluation suffers from changing content, access restrictions, and limited coverage of authenticated workflows, while existing synthetic environments for training often lack functional depth and visual fidelity. We propose WebHarbor, a suite of 153 executable and dockerized website environments that faithfully reconstruct the visual interfaces, content, and functional workflows of real-world web services under deterministic control. We build WebHarbor through task-driven human-agent collaboration, where environments evolve as new tasks expand their functional scope, coding agents implement the required changes, and human contributors audit visual fidelity, functional correctness, and task validity. The resulting suite comprises 3,518 tasks spanning multi-step and post-authentication workflows, where existing works often fail to cover. Beyond reliable evaluation, WebHarbor provides high-fidelity synthetic web environments for cost-efficient reinforcement learning (RL). We demonstrate that a Qwen 4B-level GUI agent trained with RL in WebHarbor generalizes to unseen tasks and performs competitively with leading open-source GUI web agents across four benchmarks. The code and data are publicly available at https://github.com/aiming-lab/WebHarbor.

cs.AI · cs.CL · cs.LG