Hong Lin, Zhongle Xie, Lidan Shou, Ke Chen, Gang Chen
Customizing Pretrained Models (PMs) for downstream tasks demands task-specific data, which burgeoning Web3 applications provide abundantly. Blockchain-powered federated learning (BCFL) offers a secure and privacy-preserving paradigm to customize PMs among self-interested and untrusted Web3 participants. Yet, existing BCFL algorithms face severe efficiency and scalability challenges when applied to large PMs, due to their substantial computational and memory requirements and the hardware constraints of many participants. This paper introduces DICE, a novel BCFL algorithm that addresses the efficiency and scalability challenges of customizing large PMs in Web3 via two sets of synergistic techniques: (i) a dynamic progressive learning scheme and a model slice verification scheme to enable a wider range of honest participants, including those unable to deploy the full model, to engage in customizing PMs, while preserving model utility; (ii) a tree-structured committee consensus protocol and an efficiency-driven incentive scheme to address the dominant bottleneck that hinders existing BCFL algorithms from scaling to a larger number of data holders for customizing data-hungry large PMs, while maintaining security. Theoretical analysis and extensive experimental results on customizing vision and language PMs demonstrate DICE's efficiency, effectiveness, and security.
Zhuoming Liu, Jinhong Lin, Kwan Man Cheng, Lin Zhang, Shayok Bagchi, Yin Li
Many modern vision-language models (VLMs) build on autoregressive decoding of discrete tokens. While text-based output interfaces enable scalable pretraining and strong zero-shot generalization across diverse tasks, they are poorly suited for problems that require precise continuous outputs, such as localizing temporal boundaries of events or generating robotic control actions. To address this challenge, we propose DRIFT, a general framework for adapting pretrained VLMs to continuous decoding tasks. DRIFT combines a base predictor, which provides a coarse estimate of the target output, with a generative refinement module based on flow matching that iteratively improves the prediction. This residual formulation transforms the generative modeling problem from learning a global output distribution to modeling a localized residual distribution around a strong prior, substantially simplifying optimization. We evaluate DRIFT on both perception and planning tasks, including visual grounding and robotic control. Across multiple tasks and architectures spanning MLLMs, VLAs, and WAMs, DRIFT consistently outperforms a strong set of regression- and generative-based solutions.
Individual-level genotype data underpin genetic discovery, disease-risk modeling, and therapeutic development, yet many critical settings remain data-limited, including underrepresented ancestries, rare or imbalanced disease cohorts, and restricted-access biobanks. Conditional synthetic genome generation would support privacy-aware benchmarking, simulation, and data augmentation, but requires learning an ultra-high-dimensional discrete distribution over hundreds of thousands to tens of millions of correlated single-nucleotide polymorphisms (SNPs), or sites of DNA variation. We introduce HELICS: High-fidelity gEneration via Latent Interpolant Conditional Synthesis, a phasing-free latent flow matching framework for genome-wide SNP-level generation from biobank-scale genotype data. HELICS tokenizes chromosomes with convolutional autoencoders, reducing >600K SNPs to 4,096 continuous latent tokens, and trains a transformer parameterized conditional flow matching model over the concatenated multi-chromosome latent representation. Trained on over 417K genomes in the UK Biobank, HELICS generates genome-wide common-variant synthetic cohorts without haplotype phasing and achieves stronger fidelity to real genotypes than existing haplotype-based simulators, including high allele-frequency agreement in external evaluation and superior preservation of local and long-range SNP correlation structure. Conditioning on ancestry and genetic liability summaries enables targeted generation across genetic risk profiles; in perturbation analyses, by increasing the conditioned disease trait liability, HELICS induces SNP-level dosage changes in generated genomes that are highly correlated with published association weights. HELICS provides a scalable generative modeling framework for SNP-level genome data and a path toward conditional synthetic cohorts for data-limited genetic studies.
Yijun Zhou, Minghao Shao, Ke Zhang, Renkai Yuan, Hongbo Yuan, Bin Hu, Bozhao Qian, Hongxia Shen 等 23 位作者
Game development stresses coding agents in ways general software engineering does not: correctness depends on how engine APIs, serialized scene state, and runtime behavior interact, not on source code alone. Existing benchmarks mainly target platforms such as Godot and heavily rely on LLM judges or coarse task-level outcomes. We present UnityBench-Mini3D, a benchmark of 77 project-level Unity tasks organized around seven expert-defined skill categories rather than tutorials or genres, with three difficulty tiers. Each task pairs a complete Unity project with natural-language requirements and is evaluated using 1,178 held-out, human-authored milestone tests covering scene structure, component configuration, and runtime behavior. This in-engine evaluation provides deterministic partial credit, localizes failures, and distinguishes partial implementations from complete solutions without relying on subjective judges. Across 21 models and 9 coding harnesses, the average pass rate reaches 80.9% on easy tasks but falls to 35.2% on hard tasks, with just 57.7% overall. UnityBench-Mini3D provides a reproducible, diagnostic testbed distinguishing systems across difficulty levels.
Boyuan Meng, Peihua Bao, Hong Liu, Xiaowei Zhu, Chao Wang, Gen Li, Zhenxuan Pan
Agentic reinforcement learning (RL) generates irregular rollout trees, but trajectory-by-trajectory training recomputes their shared interaction histories. Existing training-time prefix-reuse systems do not jointly address state recovery, dense execution, and distributed training for hybrid-attention models. We present HARTS (Hybrid-Attention RL over Tree Structures), to our knowledge the first system to demonstrate training acceleration from arbitrary rollout-tree prefix sharing on real hybrid-attention models. A two-level planner constructs compression-oriented microbatches, then jointly refines their membership, cross-microbatch sharing, placement, and execution order. Within each sharing window, gradients from dependent microbatches accumulate before one backward pass through the shared prefix computation. Differentiable boundary-state handoff and bounded replay preserve the per-trajectory chunkwise numerical path, while a linear-time planner attains the global minimum number of sequential linear-attention calls under our packed chunkwise-call model. The runtime uses a common compact layout across attention and dense or mixture-of-experts (MoE) layers, with support for distributed parallelism and activation recomputation. Recovering log-probabilities for each original trajectory position preserves RL objectives; for deterministic top-k routing without token dropping, occurrence counts restore MoE objective weights and expert-load statistics. On SWE-bench, HARTS delivers 4.77-10.45x the update throughput of trajectory-expanded training across two sampling schemes on 7.9B- and 124B-parameter hybrid-attention MoE models using 8-64 GPUs. On the 7.9B model, full-model logit differences are comparable to baseline self-rerun variation. The 124B model shows stable online learning trends through step 150 on SWE-bench and $τ^3$-Bench.