Identifying the effects of causes and causes of effects is vital in virtually every scientific field. Often, however, the needed probabilities may not be fully identifiable from the available data sources. This paper shows how approximate identifiability is still possible for several probabilities of causation. We term this epsilon-identifiability and demonstrate its usefulness in cases where the behavior of certain subpopulations can be restricted within sufficiently narrow bounds. In particular, we show how unidentifiable causal effects and counterfactual probabilities can be epsilon-identified when such allowances are made. Often, these allowances are easily measured and reasonably assumed. Finally, epsilon-identifiability is applied to the unit selection problem.
As agents collaborate on longer tasks, responsibility may pass between models before the work is complete. The receiving model must build on prior decisions, observations, and actions while addressing the remaining requirements. Evaluating this transition requires connecting the information preserved at handoff to how the receiver continues the work, a relationship that task-success and memory-retention scores alone do not capture. We introduce the Handoff State Continuity Benchmark (HSC-Bench), comprising 1,039 tasks that evaluate two complementary aspects of task takeover: recovering relevant repository evidence and continuing from established conversational, tool, and file-work state. Comparisons across six receiving models show that structured handoff state improves repository evidence recovery for every model and continuation performance for most models. The strongest receivers differ between the two tracks, showing that evidence-recovery rankings alone do not characterize performance when continuing from inherited state. By combining these comparisons with checks of subsequent responses and actions, HSC-Bench evaluates both access to prior evidence and adherence to established commitments and completed work. This provides a basis for selecting receiving models and assessing handoff representations according to the work that must be carried forward.
Zhuoqian Feng, Weixing Chen, Ziliang Chen, Yang Liu, Liang Lin
原文摘要
Feed-forward models regress dense 3D point trajectories directly from monocular video, yet the residual after global alignment is substantial and lacks a structural explanation. Measured on dynamic query points across models and datasets, the error concentrates along the view direction, while the scale correction each motion group requires differs. The predicted displacement direction nevertheless supports reliable grouping, with a median angle far below the 90° random baseline. The systematic part of the residual is therefore a family of radial degrees of freedom per motion group, along directions 2D observations cannot constrain. We call it group-wise view inconsistency. We present GAUGE (Group-wise Adaptive Unsupervised Gauge Estimation), a training-free and model-agnostic post-hoc module. It recovers motion groups from direction consistency and spatial connectivity, then estimates a per-frame radial scale and group-level translation from 1% to 5% metric anchors, four degrees of freedom per group and frame. On dynamic query points of eight trackers, including D4RT, 4RC and SM4RT, our correction lowers endpoint error by 15.1% to 62.6% over the uncorrected predictions, while spending the same anchors on gradient fine-tuning improves the same models by only -1.1% to 15.2%. Code is publicly available at https://github.com/HCPLab-SYSU/GAUGE.
Humanoid behavior foundation models (BFMs) provide reusable whole-body motion priors: given a kinematic reference, they generate coordinated joint commands for motion replay, teleoperation, and VLA control. However, trained primarily on flat-ground motion, BFMs lack an explicit mechanism to adapt foot placement, swing clearance, and contact timing to local terrain. Many terrain-aware BFM approaches address this limitation by retraining or fine-tuning the tracker together with perception, incurring substantial data and computation costs while coupling ordinary tracking to the perception pathway. To bridge this gap, we propose GRAFT, a geometry-aware residual adaptation framework for frozen behavior trackers. GRAFT preserves the BFM parameters and motion-reference interface, while a lightweight adapter adds terrain-conditioned corrections only to lower-body execution targets. The adapter is trained with task and foot-geometry rewards, regularized to suppress unnecessary corrections on flat ground, and distilled from privileged terrain observations to onboard depth. Because the frozen BFM already provides whole-body reference tracking and nominal locomotion, GRAFT reduces terrain learning to a focused execution-adaptation problem. We instantiate the framework on four frozen trackers and evaluate stairs, gaps, and platforms in simulation. We further validate it through real-world deployment on a Unitree G1, where the adapted SONIC tracker traverses terrain with onboard depth and unmodified references.
Ying Zhang, Ruoqi Guo, Yi Liu, Gelei Deng, Yuekang Li, Yepang Liu, Leo Zhang
原文摘要
Large language model (LLM) services process massive volumes of user requests, resulting in substantial inference costs. To reduce both cost and latency, providers have introduced prompt caching. However, correctly integrating prompt caching is non-trivial due to heterogeneous provider-specific APIs and continuously evolving caching semantics. To understand prompt-caching mis-integration in downstream applications, we conduct the first empirical study of 120 prompt-caching-related pull requests from 10 popular open-source agent systems. Our findings show that prompt-caching mis-integrations arise in both request-side misconfiguration and read-side usage miscount. More importantly, most mis-integrations fail silently without causing observable runtime failures. Motivated by these findings, we design CACHELINT, which models a prompt-caching mis-integration as an invocation site together with the preconditions required for correct cache integration. CACHELINT locates caching invocation sites with CodeQL and discharges each precondition either against a dated provider capability oracle or with an LLM guard check. CACHELINT achieves 0.71 precision and 0.78 recall in identifying the 120 labeled mis-integrations across the 10 studied agent systems. Our evaluation further demonstrates the effectiveness of CACHELINT in real-world settings, identifying 32 mis-integrations across 571 agent projects with 0.86 precision. These findings have received 21 developer confirmations and led to 18 upstream fixes, including one in Anthropic's official SDK.
Junjie Zhang, Deteng Zhang, Zhisong Xu, Bo Sun, Liuyang Li, Yihong Tian, Jie Yin
原文摘要
Robot demonstration learning requires accurate and temporally complete end-effector localization during close-range manipulation and camera occlusion. Existing SLAM benchmarks emphasize navigation motions, whereas manipulation datasets prioritize policy learning over localization evaluation. We introduce MILD, a Manipulation-Interface Localization Dataset with real-world and simulation sequences. The real-world subset provides 86 sensor sequences from Insta360 X5 and Insight9 across 15 repeated tabletop tasks, calibration assets, and a per-execution robot end-effector reference trajectory. The simulation subset, MILD-Sim, extends task coverage in Isaac Sim for controlled manipulation-replay studies. Benchmarking visual-inertial and fiducial-aided systems on instrumented real-world recordings reveals large differences in both TCP-relative trajectory error and temporal coverage, even under the same nominal task. To support marker-augmented teaching workspaces without a pre-surveyed fiducial map, we present AprilVINS, which combines fisheye visual-inertial estimation with sequence-local AprilTag geometry and separates prior admission from guarded export of the jointly optimized state. On Insta360 AprilTag4 recordings, AprilVINS(full) under a unified protocol with sequence-specific profiles reaches millimeter-level SE(3)-aligned TCP-relative APE RMSE with high time completion and lower reported error than the tested routes under their respective protocols, whereas fisheye VIO without tag factors remains at centimeter scale. Ablations separate accuracy from exportability, and a MILD-Sim replay study provides task-specific tolerance references for interpreting those error magnitudes. Together, MILD and AprilVINS provide a diagnostic benchmarking framework for UMI-style demonstration collection. Code, datasets, and evaluation manifests will be released upon acceptance.
In this paper, we propose a foreground-aware dataset distillation method that performs content-adaptive dual-path patch selection. With the rising computational cost of training large-scale deep models, dataset distillation has emerged as a promising approach for constructing compact synthetic datasets that retain knowledge from large original datasets. Although optimization-based methods can achieve strong performance, they often incur considerable computational and memory costs and may produce synthetic images that generalize poorly across architectures. Recent non-optimization-based methods alleviate these limitations by constructing distilled images from real-image patches. However, their inflexible patch-construction strategies may either retain redundant background content or discard important foreground structures. To address this issue, we propose a foreground-aware dataset distillation framework with content-adaptive dual-path patch selection. We first use Grounded SAM2 to estimate the foreground occupancy of each image and derive category-specific routing thresholds from the corresponding class-wise distributions. Each image is routed to one of two complementary paths: the candidate-crop selection path for images with relatively sparse foregrounds, or the direct transformation path for images with relatively dominant foregrounds. This dual-path mechanism balances foreground concentration and preservation, reducing redundant background content while retaining the structural integrity of foreground objects at the dataset level. Experiments on CIFAR-10, CIFAR-100, ImageNette, and ImageWoof with two network architectures and three distillation budgets demonstrate that the proposed method outperforms the baseline method RDED in nearly all evaluated settings.
My Chiffon Nguyen, Tianyi Hu, Vinod Anbalagan, Henry Gagnier, Pouya Sadeghi, Farah Abdou, Tidor-Vlad Pricope, Diego MMS Oliveira 等 164 位作者
原文摘要
As LLMs expand their language coverage, evaluating how well they understand and represent diverse cultures becomes increasingly important. However, many benchmarks remain English-centric, with limited cultural coverage and a focus on factual knowledge over its application in real-world cultural contexts. We propose CulturalRiddles, a benchmark of original, culturally grounded riddles created entirely by humans through a participatory community effort, spanning 62 cultures (45 countries, 51 languages). These riddles are deeply rooted in their respective cultures and require abductive and compositional reasoning, alongside detailed factual and social knowledge, language skills, and an understanding of culturally specific associations. We benchmark 28 LLM configurations using both automatic and large-scale human evaluation. Even frontier models achieve at most 22% accuracy in some communities. We publicly release all artifacts alongside an open contribution process to expand the benchmark's linguistic and cultural coverage.
Shicheng Yin, Kaixuan Yin, Yang Liu, Weixing Chen, Liang Lin
原文摘要
The content-agnostic, fixed-grid tokenizers used by standard large-scale vision models like Vision Transformer (ViT) and Vision Mamba (Vim) represent a fundamental performance bottleneck, creating a trade-off between capturing fine-grained detail and suffering from redundant computation. To resolve this dilemma, we introduce DART, a fully differentiable Dynamic Adaptive Region Tokenizer. DART employs learnable region scores and quantile-based partitioning to create content-aware patches of varying sizes, intelligently allocating a higher token density to information-rich regions. The impact of this approach is profound: it unlocks a more intelligent scaling paradigm, where a DART-equipped DeiT-Small (22M parameters) matches the performance of a DeiT-Base (86M) with nearly double the inference speed by efficiently capturing high-resolution details in key regions. Furthermore, the principle of adaptive tokenization proves its generality with clear benefits in dense prediction and spatiotemporal video tasks. We argue that by resolving the tokenizer bottleneck at its source, adaptive tokenization is a key component for building the next generation of more efficient and capable foundation models for multimodal AI, robotics, and content generation. Code is available at https://github.com/HCPLab-SYSU/DART.
Web-based applications increasingly rely on understanding long multimodal documents, where answering questions often requires combining information across pages, tables, and figures. Agentic retrieval-augmented generation addresses these tasks through iterative retrieval and reasoning. However, Agentic execution is not always necessary, introducing additional computation and potentially incorrect answers. Our empirical analysis reveals that Agentic execution provides query-dependent benefits, while additional operations may improve, preserve, or degrade answer accuracy. These findings motivate controlling both Agent invocation and subsequent execution. To address these challenges, we propose RouteDRAG, a learning-based framework comprising four components. Unified Document Index organizes multimodal content into a graph-backed index and derives query representations from initial retrieval. Adaptive Path Routing preserves exact answering and predicts the relative benefit of Agent over shorter execution paths. Dynamic Agent Execution maintains an evolving workspace and refines Planner proposals to control tool use and termination. Sequential Policy Learning first trains operation control from observed outcomes and then trains path routing using the resulting Agent's performance. Across two benchmarks, RouteDRAG achieves an average accuracy improvement of 3.47 percentage points over shorter-path-only execution while assigning only 79.3% of queries to Agent. Notably, it also surpasses uniform Agent execution on both benchmarks while requiring fewer answering calls. Our code is now available at https://github.com/Ereshkigal1/RouteDRAG.
Qingyun Liu, Bo Yan, Yang Liu, Yuji Roh, Ekansh Sharma, Likang Yin, Emma Olowo, Yuxuan Li 等 19 位作者
原文摘要
User modeling in industrial recommender systems typically produces dense embeddings, which suffer from representational constraints due to fixed-dimensional vectors. As an emerging alternative for discrete user representation, LLM-generated natural-language user profiles often capture language semantics rather than sequential patterns in user behaviors. Meanwhile, Semantic ID (SID) is effective for item representation, yet existing discrete user representations remain largely confined to quantizing already-pooled user vectors, clustering historical watches, or predicting coarse topic clusters solely for candidate retrieval. We propose TokenMinds, an industrial system that extends the PLUM framework from SID-based item retrieval to generative sequential user modeling. Built on an encoder-decoder architecture adapted from pretrained LLMs, TokenMinds introduces a dual-output design: the encoder outputs a dense user embedding capturing a holistic user state, while the decoder generates discrete SID-based user tokens representing multi-faceted future interests. Grounded in item semantics, these tokens preserve distinct interests that a single pooled vector would average away. Additionally, a shared SID vocabulary across long- and short-form videos unifies cross-scenario behaviors into a single model, cutting upstream training and serving compute by 50% and 31%. Furthermore, leveraging the text vocabulary inherited from the pretrained LLM, TokenMinds interleaves textual search queries directly with watch histories to capture explicit user intent. We validate TokenMinds through offline evaluations and live A/B experiments across YouTube's primary ranking surfaces, serving billions of users asynchronously: SID-based user tokens are effective on their own, yield additive gains alongside dense embeddings, and together outperform the previous-generation, non-LLM user model in production.
Knowledge distillation generally assumes a strong-to-weak relationship where stronger teachers yield better students. In this work, we examine this assumption about distillation in large language model pretraining. By varying architecture sizes and training token budgets, we create strong-to-weak, same-level, and weak-to-strong teacher-student relationships, and study distillation's effectiveness under each. We find that the teacher need not be strong: with proper mixing of the language modeling and knowledge distillation losses, even small and undertrained teachers improve larger students. At the same time, a stronger teacher is not always better: pushing the teacher further, through more parameters or more training tokens, can saturate or even reverse the distillation gains. We further observe that distillation improves generalization (out-of-distribution and downstream performance) more readily than in-domain fitting. Together, these results challenge the common belief that distillation pretraining always requires a strong teacher.
Zipeng Ling, Shuliang Liu, Seonil Son, Shenghong Fu, Yuehao Tang, Yao Wan, Xuming Hu
原文摘要
Large language models (LLMs) have become increasingly used for various tasks, often coupled with Chain-of-Thought (CoT) prompting to boost accuracy. Recent work has shown that high label-prediction accuracy does not guarantee correct intermediate reasoning, and the causes of *reasoning flaws* vary from sample to sample, yet existing remedies either focus on a single domain or assume that one flaw type applies uniformly across samples. A simple mitigation method is to provide the model with the correct answer, but we show that this yields no consistent improvement in reasoning quality. This indicates that the problem cannot be fixed by LLMs' awareness of answers, and must instead be addressed through the *structure* of reasoning. Motivated by this, we propose CRAFT (Consensus Reasoning knowledge graph Aggregation for Flaw-aware Trace synthesis), which aggregates the consensus components shared across multiple candidate reasoning traces to synthesize improved ones. CRAFT consistently improves label-prediction accuracy on both logical and mathematical reasoning benchmarks, outperforming most baselines, while its post-processed traces achieve higher quality under fine-grained benchmark evaluation.
Large Language Models (LLMs) are increasingly trained to abstain from answering questions they are unsure about. However, this ability is often misapplied: in real-world applications, user prompts sometimes contain elements of uncertainty, which lead LLMs to abstain even on problems they are capable of solving. We argue that LLM abstention is not only an expression of genuine uncertainty; it can also be an artifact largely shaped by prompts. We name this phenomenon *Abstention Inflation*. We add "Unknown" as an extra option for LLMs to choose from; experiments show serious accuracy drops on True/False Questions (TFQs). Replacing "Unknown" with an unrelated random word produces a similar effect. We argue that LLMs are trained to imitate the surface pattern of abstention, rather than to express genuine uncertainty. Based on ten experimental settings, we support four claims that form a progressive argument: **(C1)** *Abstention Inflation* can be triggered by the presence of an extra option, not by genuine uncertainty; **(C2)** it makes the models deny they can answer, even when they can; **(C3)** it is a later-layer output override, as the reasoning traces and mid-layer representations preserve correct answers; **(C4)** it is not stochastic noise: it results from various factors, emerges through instruction tuning, is boosted by problems' higher difficulty, and can be mitigated at larger model sizes.
Philip Huang, Fabio Ramos, Jiaoyang Li, Caelan Garrett, Lars Johannsmeier
原文摘要
Multi-arm manipulation has the potential to dramatically improve the throughput, efficiency, and dexterity of many manipulation tasks. Recent work coordinates multiple robot arms in a shared workcell by allocating and scheduling tasks for greater parallelism, jointly planning multi-arm motions, or directly learning multi-arm policies. So far, these approaches are either too slow, rely on domain-specific assumptions, or scale poorly with the number of robots and task horizon. Thus, we introduce cuArms, a conflict-based planner co-designed with GPU parallelism that efficiently decomposes the search space using reusable multi-modal roadmaps for individual robots and resolves conflicts and deadlocks through a lazy search. To jointly optimize task assignment, schedules, motions, and manipulation skills, we integrate a high-level scheduler that proposes candidate skeletons for cuArms to ground into coordinated manipulation plans. Experimental results show that our method establishes a new state of the art, with real-time initial solutions and anytime improvements in both motion quality and scheduling, without days of domain-specific training required by learning approaches. Videos of both simulated and real-world industrial tasks are available on https://cuarms.github.io/.
Yang Liu, Yunjiang Jiang, Ayush Agarwal, Yihan Wu, Haoran Liu, Bi Xue
原文摘要
Scaling large recommendation systems requires advancing three major frontiers: processing longer user histories, expanding candidate sets, and increasing model capacity. While promising, transformers' computational cost scales quadratically with the user sequence length and linearly with the number of candidates. This trade-off makes it prohibitively expensive to expand candidate sets or increase sequence length at inference, despite the significant performance improvements. We introduce \textbf{LIME}, a novel architecture that resolves this trade-off. Through two key innovations, LIME fundamentally reduces computational complexity. First, low-rank ``link embeddings" enable pre-computation of attention weights by decoupling user and candidate interactions, making the inference cost nearly independent of candidate set size. Second, a linear attention mechanism, \textbf{LIME-XOR}, reduces the complexity with respect to user sequence length from quadratic ($O(N^2)$) to linear ($O(N)$). Experiments on public and industrial datasets show LIME achieves near-parity with state-of-the-art transformers but with a 10$\times$ inference speedup on large candidate sets or long sequence lengths. When tested on a major recommendation platform, LIME improved user engagement while maintaining minimal inference costs with respect to candidate set size and user history length, establishing a new paradigm for efficient and expressive recommendation systems.
Recently, rectified flow has emerged as a fundamental framework for large-scale image generation, powering state-of-the-art systems such as FLUX.1 and Stable Diffusion 3. Despite its remarkable empirical success, the computational and statistical guarantees of iterative rectified flow have remained largely unexplored. We address this problem by studying c-rectified flow, a cost-aware class of rectified flow that projects velocity fields onto a gradient class while preserving endpoint marginals. The ordinary rectified flow can fail to recover the optimal transport coupling: in a Gaussian case study, the iteration converges to the optimal coupling if and only if the source and target covariance matrices commute. More generally, for a Gaussian to log-concave coupling, the ordinary rectified flow can reach a fixed point after one step from independent initialization. In contrast, under suitable regularity and uniform-integrability assumptions, iterative c-rectified flow always converges to the optimal transport coupling. We further establish quantitative one-step contraction and exponential convergence guarantees under projection-stability assumptions for both quadratic and strongly convex displacement costs. Finally, under a Hölder ball assumption, we develop new minimax-optimal score estimation rates and show that, when combined with iterative c-rectified flow, they yield a rate-optimal estimator of the optimal transport for the dimension \(d \ge 3\) and a nearly parametric rate for \(d=1,2\).
Mingkang Liu, Zhanghao Zhouyin, Guanghui Wang, Daye Zheng, Lei Shen, Qiangqiang Gu
原文摘要
Density functional theory (DFT) gives the electronic structure of materials, but its cost limits large-supercell calculations and materials screening. Machine-learned Hamiltonians bypass the self-consistent cycle but are usually system-specific; universal ones could cover new compositions and disordered solids. Such models must generalize across chemistry and keep downstream properties physical, while staying inexpensive for large cells. Here we introduce UniTB, a universal E(3) equivariant Hamiltonian representation framework that integrates physical priors rooted in density-functional tight-binding theory with deep learning. UniTB's network, which corrects a prior Hamiltonian, generalizes across chemistry through a mixture of experts routed by that prior and a charge-equilibration head as in self-consistent-charge tight binding. A projection bounds band shifts from the prior, suppressing spurious states and keeping downstream properties physical. We provide the fastest SO(2) tensor-product GPU kernels for the network. The variant UniTB-Flash assembles its prior from two-center tables at $O(N)$ cost for $N$ atoms, against $O(N\log N)$ on a grid. Trained on 29,242 crystals, UniTB reaches a 0.48 meV matrix-element error on nonmagnetic test crystals spanning 68 elements. Without amorphous training data, both models agree with DFT optics and conductivity of amorphous Ge-Sb-Te. UniTB-Flash ranks candidates with no significant difference from UniTB, whose property values are more accurate; together they screen 16,195 crystals for five application domains of industrial relevance.
Search agents can use cross-document graphs to discover sources through multi-hop connections and choose subsequent actions based on candidate rankings and relationships within a limited observation window. However, documents may rank highly because their numerous connections make them easier to reach, without necessarily providing more valuable evidence. Graph diffusion methods such as Personalized PageRank (PPR) aggregate propagation contributions from multiple sources, allowing highly connected distractor nodes to crowd the observation window. Flat node scores also obscure cross-document evidence trails, limiting continued exploration. We propose Contrastive Evidence Paths (CEP), which scores candidates by their strongest individual paths on a query-conditioned document graph and calibrates these scores against the same graph's background visitation distribution to mitigate structural bias. CEP ranks candidates by the calibrated scores and retains the corresponding source paths. Building on CEP, we develop Structured Corpus Interaction (SCI), which organizes candidates and their connecting paths into a structured Map, enabling agents to verify source documents and pursue missing information through expansion from anchor documents. Experiments on BrowseComp-Plus and TREC-COVID show that SCI achieves state-of-the-art answer accuracy and nDCG@10 with the lowest generation cost. Compared with the strongest baselines by task performance, maximum reductions in tool calls and total generation costs exceed 50% and 40%, respectively. Further analysis confirms that SCI with CEP suppresses ranking inflation induced by structural connections and improves gold recall and exploration efficiency.
Vision-Language-Action (VLA) models remain brittle in long-horizon, contact-rich manipulation because success-only imitation provides little supervision for execution drift, while failed rollouts are often discarded. We introduce RePO-VLA, a recovery-driven policy optimization framework that assigns distinct roles to success, recovery, and failure trajectories. RePO-VLA first applies Recovery-Aware Initialization (RAI), slicing each corrective suffix into a new episode so corrective actions depend on the current adverse state rather than the preceding failure. It then learns a Progress-Aware Semantic Value Function (PAS-VF), aligning spatiotemporal trajectory features with instructions and successful references. The resulting labels salvage useful failure prefixes via reliability decay, while low-value labels mark drift and terminal breakdowns, teaching differences among nominal, failed, and corrective actions. The data engine turns adverse states into planner-generated or human-collected corrective rollouts, teaching recovery to the success manifold. Value-Conditioned Refinement (VCR) trains the policy to prefer high-progress actions. At deployment, a fixed high-value token biases actions toward the learned success manifold without online failure detectors or heuristic retries. We introduce the Failure-Recovery Benchmark (FRBench), with standardized error injection and recovery-focused evaluation. Across simulated and real-world bimanual tasks, RePO-VLA improves robustness, raising adversarial success from 20% to 75% on average and up to 80% in scaled real-world trials. Code and video results are available at https://1018weijia.github.io/RePO-VLA-Web/.
Xiangyu Liu, Zeting Yan, Zhitong Yin, Boyang Li, Xi Zhang
原文摘要
Background and Objective: Predicting regional blood-oxygen-level-dependent (BOLD) activity from EEG provides a computational approach to studying electrophysiological-hemodynamic associations. However, changes in input representation, readout architecture, and ensembling can obscure the source of a prediction gain. We investigate the contribution of target-relative spectral estimation under matched readout conditions. Methods: MEL converts each preceding 16-second EEG history into calibrated lag-channel-frequency measurements. Four equal-dimensional representations are compared using matched Ridge and multilayer perceptron (MLP) readouts. The retrospective analysis includes 29 resting-state scans from 22 participants, participant-paired uncertainty estimates, aggregation and correspondence controls, leave-one-participant-out regression, and refitted models on an external Oddball cohort. Results: Morlet-Ridge achieved a mean scan-wise correlation of 0.508 across six regional targets and the global signal, compared with 0.432 for canonical Fourier features. The participant-paired mean difference was 0.069 (95% bootstrap confidence interval, 0.037-0.101), with improvements in 19 of 22 participants. The Morlet MLP prediction ensemble reached 0.491. Shared coordinate permutations preserved prediction after refitting, whereas sample-wise permutations degraded it. Canonical Fourier regression reached 0.377 under participant exclusion; external unseen-participant correlation was 0.026. Conclusions: Spectral estimation materially affected regional BOLD prediction without requiring additional nonlinear readout capacity. MEL provides an explicit measurement interface for controlled comparisons, but weak external results constrain its generalizability. Confirmation requires untouched participant-separated data and split-aware preprocessing.
Jiayi Luo, Yang Zhang, Liliang Chen, Nan Wang, Chen Gao, Boxiang Qiu, Zhuoxuan Li, Baorui Peng 等 16 位作者
原文摘要
Action-conditioned world models offer a scalable alternative to costly real-world interaction for improving robot policies. However, existing world-model-based methods largely treat world models as forward-only surrogates of the physical environment, leaving untapped a capability no physical environment affords: rewinding to past decision points to explore counterfactual futures. We introduce Rollback, a policy improvement paradigm that turns world models from passive simulators into counterfactual engines: it rolls back to critical decision points, branches into alternative actions, and contrasts their outcomes to attribute success to individual decisions. This concentrates imagination where it matters most and distills counterfactual outcomes into fine-grained, action-level supervision without a separately learned value model. We build a scalable training system that unifies distributed world-model search with asynchronous real-robot execution, forming a self-reinforcing cycle: real-world experience continually sharpens the world model, and a sharper world model in turn drives further policy improvement. We term the world-model side of this cycle test-time physics grounding, a capability that hand-built physics simulators lack: while the world model serves as the training environment, real transitions from the policy it trains correct its dynamics through a lightweight LoRA pipeline. Experiments on three challenging real-world tasks show that Rollback improves success rates over the strongest baseline by an absolute 10.67%, 11.11%, and 11.85% on block extraction, ball tossing, and tabletop curling, respectively, while achieving more stable improvement throughout training. Although initialized from teleoperated demonstrations far below human level, Rollback surpasses the average success rate of human players on both ball tossing and tabletop curling within 8 hours of training.
Many everyday tasks require controlling contact force as well as motion. On a humanoid, this force must often be coordinated across both hands and the whole body, and cannot be specified by kinematic trajectories alone. Therefore, we present FLORE, a framework for learning force-reactive humanoid loco-manipulation. We collect robot-free demonstrations using two force-sensing UMI-style handheld grippers for hand motion and contact wrenches, and wearable trackers for body motion. A force-reactive diffusion policy takes vision, proprioception, and measured wrenches as input, then predicts actions and per-hand force commands. A hybrid compliance whole-body controller with force tracking executes these commands while maintaining balance: an integral of the force error measured by real force/torque (F/T) sensors lets each hand track force accurately along the commanded direction and remain compliant along the others. In simulation, the controller tracks per-hand force commands of varied magnitude and direction, with little loss in whole-body motion accuracy. Across three contact-rich tasks on the robot, the force-reactive policy succeeds in 80% of rollouts, compared with 26.7% for a position-only policy trained on the same demonstrations and executed by the same controller. For more details, please visit our website: https://louis-leee.github.io/FLoRe/.
Christian Moya, Purav Matlia, Elliott Thornley, Guang Lin
原文摘要
Preference optimization can learn spurious correlations, and augmenting the preference data with ties (equally preferred responses) can reduce spurious reliance. However, ties differ in their corrective effect, making their selection for augmentation important. For log-linear policies, we derive each tie's influence on spurious reliance and show that taking the largest predicted reductions is first-order optimal among subsets of equal size. Computing these influences requires knowledge of the spurious features and the curvature of the training objective, which is often unavailable or expensive to estimate. To this end, we explore using the magnitude of a tie's implicit reward margin and characterize the conditions under which it is a useful proxy for predicted influence. To test the theory and its qualitative transfer to neural models, we estimate influence with a counterfactual proxy for spurious reliance and use a generalized Gauss--Newton approximation to curvature for language models. Across log-linear policies, neural models, and large language models, our selection rules consistently achieve comparable reductions in spurious reliance with fewer ties than uniform selection.
Zhuohang Li, Yiding Ma, Yu Shang, Lei Jin, Shengyuan Wang, Jianjie Fang, Zhaolu Wang, Xvyuan Liu 等 29 位作者
原文摘要
World models have emerged as a central paradigm for embodied intelligence, enabling agents to predict action-conditioned future and reason about environmental dynamics. However, existing embodied world model benchmarks are still largely confined to vision-only prediction, offline embodied applications, and simulator-based evaluation, making them insufficient for assessing increasingly comprehensive world models. In this work, we introduce WorldArena 2.0, an expanded benchmark that systematically broadens embodied world model evaluation along three dimensions: modality, functionality, and platform. Along the modality dimension, WorldArena 2.0 extends evaluation from vision-only to visuotactile modalities, enabling assessment of multimodal perception and prediction. Along the functionality dimension, it extends beyond policy evaluation and planning to assess world models as interactive RL environments for policy optimization. Along the platform dimension, it moves beyond simulator-only evaluation to a diverse suite of simulated and real-world robotic settings across multiple embodiments. Under a standardized protocol, WorldArena 2.0 comprehensively evaluates perceptual quality, interactive utility, and cross-platform performance, providing a comprehensive testbed for tracking progress toward embodied world models. The project page including codes and demos is available at: https://world-arena.ai/.
General-purpose embodied intelligence requires robots to coordinate diverse skills over long horizons, track task progress, and recover from failures. Specialist policies alone do not ensure task-level reliability, while powerful multimodal agents rely on costly reasoning and external experience that compact models struggle to reproduce. We introduce OmniBrain-0, a lightweight unified embodied agent that coordinates manipulation and navigation through a shared high-level decision model, integrating task understanding, planning, progress tracking, and feedback-driven recovery. Our progressive training framework combines embodied pretraining, domain-specialized agent distillation, and multi-teacher on-policy distillation (MOPD). It distills powerful teachers' interaction experience into manipulation and navigation experts, then consolidates their decision capabilities into OmniBrain-0. Unification therefore occurs within the learned decision model rather than only at the tool interface. We further introduce Rubric-Guided Recursive Self-Improvement (RSI), a data flywheel in which a Meta-Agent turns execution evidence into refined rubrics, step-level reminders, and verified trajectories for domain-expert updates before their reconsolidation into OmniBrain-0 through MOPD. We evaluate OmniBrain-0 on LIBERO-Pro, LIBERO-Plus, RoboCasa365, RoboTwin 2.0, and R2R-CE Val-Unseen, as well as multiple real-world manipulation tasks. OmniBrain-0 combines strong cross-domain task performance with substantially lower inference and execution overhead than its closed-source teacher, demonstrating efficient transfer and consolidation of embodied capabilities into a compact unified agent.
Interactive environments offer a practical way to evaluate large language model (LLM) agents, and competitive games extend this evaluation to decisions shaped by competing goals and other agents' choices. Yet existing evaluations confined to individual games or execution frameworks leave unclear which competitive advantages persist across settings. We introduce DECE (Diverse Eurogame Competitive Environments), a unified arena spanning ten Eurogames with shared interfaces and evaluation protocols. These games combine lasting strategic commitments, competition over shared resources, and multiple routes to victory. Our primary study evaluates 12 model-harness configurations, spanning nine models and four execution harnesses, in 480 three-player matches across ten games. The main and supplementary studies comprise 1,032 completed matches in total. These comparisons reveal broad cross-game ranking agreement alongside game-specific strengths. Matched studies show that the same model can perform differently across execution harnesses, adding another source of variation to these profiles. These performance advantages do not consistently translate into better token or cost efficiency, making resource use an additional consideration when comparing configurations. Together, the findings support evaluating complete agent configurations by both their competitive performance across games and the resources needed to achieve it.
X-Era AI Lab Team, :, Jianhao Lai, Zhihao Zhan, Zhiquan Liao, Qichang Li, Shubin Chen, Zhiyuan Liu 等 28 位作者
原文摘要
World-action models (WAMs) offer a promising framework for embodied intelligence, yet mainstream approaches remain centered on video foundation models or vision-language models. Even when geometric features extracted by 3D models such as VGGT are incorporated, they are typically passed into a video model or VLM that serves as the primary backbone, leaving 3D geometry as an auxiliary input or prediction target rather than the native foundation for world modeling. We present E0.5, a geometry-native world-action model built directly on 3D foundation models. E0.5 introduces two key innovations. First, it adopts a 3D foundation model as the primary backbone, making 3D geometry the native representation for both world modeling and action prediction. Second, it explicitly predicts future 3D states together with actions, enabling the model to capture geometric world dynamics beyond action-only modeling or future video prediction. Experiments on RoboTwin 2.0 first demonstrate the effectiveness of E0.5 without embodied-data pretraining, achieving success rates of 89.90\% and 50.09\% under clean and randomized settings, respectively. Building on these results, we further pretrain E0.5 on more than 160k robot trajectories from AgiBotWorld-Beta, jointly learning robot actions and future geometry within the pretrained 3D foundation. This embodied pretraining improves mean real-world manipulation success rates by approximately 15 and 7 percentage points on AgileX Piper and Zerith H1, respectively. Together, these results demonstrate the potential of geometry-native foundations to acquire robot interaction knowledge and transfer it to physical manipulation. E0.5 embodies this geometry-native approach as a member of the VWA family of world-action models.
Deep click-through rate (CTR) prediction has achieved substantial success through increasingly expressive feature interaction architectures. However, predictive performance also depends on how input-side information is configured before interaction modeling. Existing studies have shown that selecting informative samples, features, or embedding units can improve prediction accuracy. Nevertheless, they primarily optimize these selection mechanisms independently along a single input-side dimension, overlooking their shared basic form and the inherent dependencies across input levels, thereby limiting the effectiveness of input-side dimensional configuration. To address this issue, we propose OptIDC, a unified framework for Optimal Input-side Dimensional Configuration in deep CTR prediction. OptIDC jointly learns sample, feature, and embedding-unit level configurations within a unified framework by integrating their corresponding selection mechanisms. To explicitly coordinate selection decisions across different levels, OptIDC further introduces a selection-weighted Optimal Transport mechanism that aligns coarse- and fine-grained selections via transport over finite measures, thereby alleviating cross-level selection conflicts while preserving the semantics of each input level. Moreover, OptIDC is model-agnostic and can be seamlessly integrated into existing CTR models. Extensive experiments on four real-world benchmark datasets demonstrate that OptIDC consistently achieves higher AUC than existing input-side selection methods, validating the effectiveness of unified input-side dimensional configuration.
Jialiang Wang, Xianming Liu, Xiong Zhou, Hui Liu, Haoliang Li
原文摘要
The alignment of large language models with human preferences is commonly achieved through Reinforcement Learning from Human Feedback or Direct Preference Optimization. However, these methods are vulnerable to the significant noise prevalent in real-world preference datasets. To address this critical issue, we present a theoretical framework for unbiased alignment, introducing the Unbiased Reward Model (URM) loss and the Unbiased Direct Preference Optimization (UDPO) loss. By mathematically correcting the distortion induced by preference noise, our novel objectives enable unbiased model training directly from noisy datasets, without requiring clean ground-truth supervision. We provide rigorous theoretical analyses demonstrating that our methods are noise-tolerant, parameter downward compatible, and classification-calibrated. Comprehensive experiments across diverse datasets demonstrate that our approaches outperform state-of-the-art baselines. Code available at: https://github.com/cswjl/unbiased-alignment.