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新论文 · v1arXiv:2610.37585HF 社区推荐

Timestral

Adrien Petralia, Alexandre Gavaudan, Artjom Joosen, Etienne Goffinet, Richard Kurle, Yassine El Ouahidi, Yassir Bendou, Abdelaziz Bounhar 等 356 位作者

原文摘要

We introduce Timestral, a family of four time series foundation models for probabilistic forecasting, with 5M, 28M, 123M, and 209M parameters. Timestral sets a new state of the art on GIFT-Eval, TIME, and fev-bench, where Timestral-209M and Timestral-123M take the top two places on every metric. We achieve this with three ingredients: Decoupled Horizon Forecasting (DHF), which separates prediction tokens from the causally encoded context, so that longer horizons are trained without masking context and each observed value is both a forecast target and context for later forecasts; a covariate framework that natively supports known-future covariates within a causal architecture; and a two-stage pipeline that pretrains exclusively on a diverse, large-scale synthetic corpus before post-training on a mix of real and synthetic data with extended context. This report describes the model design and its benchmark results. Weights for all four models are available on Hugging Face and inference code on GitHub.

cs.AI

版本更新 · v2arXiv:2610.35864HF 社区推荐

VibeVideoBench: Evaluating Multimodal Agents on Code-Driven Video Generation

Muxi Diao, Wenbin Xu, Lele Yang, Xuyang Ma, Yuzhe Chen, Jiankang Chen, Kaiyu Jiang, Changyi Liu 等 24 位作者

原文摘要

Diffusion video models produce striking clips, but they cannot reliably render an exact formula, a correct chart, a rule-consistent game or narration synchronized to on-screen events. A different route is emerging: multimodal agents that write code to render every frame and synthesize every sound. We introduce VibeVideoBench, a benchmark for evaluating agents on code-driven video generation. Its 239 self-contained tasks in English and Chinese span 12 categories, from data stories and music-driven pieces to classroom lessons and paper explainers; each asks an agent, running in its native harness inside a sandbox with no image or video generation model, to deliver a finished MP4 with sound within one hour. Evaluation is hierarchical and evidence-based: program checks of the delivery spec, about 13k task-specific rubric checks traced to the requirements they enforce, and five quality dimensions anchored per task, scored by three VLM judge panels. Across nine frontier agent systems and 2,151 scored rollouts, GPT-6 Astra and Claude Opus 5.5 rank first and second with both the judges and human annotators, and the strongest system satisfies every core requirement on 76.3% of tasks. Delivery is a second axis: counting missing videos as zero changes the ranking, and three quarters of the lost videos are final renders that started too late, ran too slowly or never started, a failure of how agents plan their hour. Agents build their own rendering pipelines and inspect their own frames, yet how much they look does not predict quality. The judges' ranking of the systems closely matches blind human preferences.

cs.CV

新论文 · v1arXiv:2610.37386HF 社区推荐

Channel Selection for Mixture-of-Experts Decoding Needs No Calibration Data

Geunhyoung Kim, Sung Ju Hwang

原文摘要

Mixture-of-Experts (MoE) models are bottlenecked by loading routed-expert weights from memory during interactive decoding at small batch sizes. Because most intermediate channels in a routed expert contribute little to any single token, channel selectors predict which channels matter and read only their weights, typically keeping channels above a threshold calibrated on offline data. We show that channel selection needs no calibration data. First, a calibrated threshold does not fix how much a selector reads, because the number of channels passing it varies across inputs; Prox with thresholds calibrated for an 18% read budget actually reads only 12.9% on average across our benchmarks. Second, top-k keeps each token's k highest-scoring channels and needs no calibration data. At the calibrated budget, a selector's top-k version matches or beats its threshold version on the same score in 40 of 43 comparisons at 13% and 18% budgets, including all 23 on generation tasks. The top-k versions also avoid the repetition-loop collapse that calibrated thresholds cause on Gemma 4. Calibrating a threshold thus provides neither of the two things selectors use it for: a known read budget and a consistent accuracy gain at that budget. We furthermore introduce a reader built entirely from the model's weights, which screens channels with a ternary sketch and recovers the skipped ones with a low-rank map. Across three post-trained MoE models, our reader retains 98.1% of full-model accuracy at 17.8% of routed-expert reads, with Triton kernels running MoE blocks 1.60 to 1.90x faster than optimized vLLM at batch one and up to 2.69x at larger batches on the same three models.

cs.LG · cs.AI

新论文 · v1arXiv:2610.37364HF 社区推荐

EmbeddingGemma 2: Unified and Efficient Multimodal Representations

Henrique Schechter Vera, Sahil Dua, Jovan Andonov, Sara Smoot, Sebastian Russo, Ivan Llanos, Max Matveev, Jae Hyeon Yoo 等 73 位作者

原文摘要

We present EmbeddingGemma 2, an open multimodal embedding model which natively represents text, images, audio, video, and combinations thereof in a unified space. Our approach introduces improvements such as simplified per-layer embeddings and a multi-stage curriculum with modality and objective progression which ensure strong quality across unimodal, cross-modal, and mixed-modal evaluations. Notably, in comprehensive embedding benchmarks across all modalities, EmbeddingGemma 2 establishes a new Pareto frontier, outperforming both specialist models and models two to twelve times larger. Furthermore, our design offers flexibility for resource-constrained environments, supporting selective modality encoder loading, adjustable vision token budgets, truncatable embedding dimensions, and quantized weights. We present ablations analyzing key decisions and release EmbeddingGemma 2 to promote further research.

cs.LG · cs.CL · cs.CV · cs.SD

新论文 · v1arXiv:2610.37230HF 社区推荐

TAO: Tool-Aware Joint Scheduling for LLM-Based Agentic Serving

Shuhuai Li, Shengdong Ye, Dongdong Ge, Yinyu Ye, Jianghao Lin

原文摘要

Agentic services alternate between model inference on clustered GPUs and external tools on distributed CPUs. In this scenario, existing systems (1) overlook tool-return readiness in service evaluation, wasting limited resources, and (2) use heuristic strategies to decide admission and placement on GPUs, resulting in suboptimal scheduling decisions. To bridge this gap, we present TAO, a tool-aware joint scheduling framework for LLM-based agentic serving. Its value interface combines near-term tool readiness, node-specific cache credit with time-aware decay, and token footprint; a dynamic program jointly selects and places waiting sessions under capacity constraints. Across the 12 reported model-workload-concurrency settings, TAO reduces latency by up to 26.8%, reduces mean time to first token (TTFT) by up to 36.3%, and increases decode throughput by up to 29.5% relative to the best evaluated state-of-the-art baseline for each metric.

cs.DC

新论文 · v1arXiv:2610.37219HF 社区推荐

Vision-Language-Action or World-Action? Just Action Models

Yonghao Yu, Lang Huang, Runyi Li, Toshihiko Yamasaki

原文摘要

The vision-language-action (VLA) and world-action model (WAM) communities debate whether control policies should inherit pretrained knowledge from vision-language models or from visual generators. The debate, however, bundles three separable choices: backbone initialization, the objective applied to future observations, and whether the machinery for that future loss is kept at inference. A gap between a VLA and a WAM therefore cannot simply be attributed to any one of them. We show that decoupling these choices yields a common framework for both families, which we term Just Action Model (JAM): a pretrained visual backbone with an action expert, trained with an action loss and a foresight loss. The foresight loss trains current-observation features to predict frozen encodings of the recorded future through a prediction head discarded after training, so no visual generation is involved in either training or inference, and the backbone can be chosen freely. We first compare objectives within fixed policy architectures, then evaluate the foresight recipe across backbone families. The resulting JAM policies outperform their matched FastWAM and ImageWAM counterparts on LIBERO and LIBERO-Plus, and achieve similar or slightly higher success rates on RoboTwin. Compared with FastWAM, JAM improves the success rates from 97.0%/55.3%/91.2% to 98.2%/64.5%/91.4%, respectively. With cached foresight targets, JAM reduces estimated online training FLOPs per sample per update by 73% relative to FastWAM. Our results show that future supervision improves control without visual generation or additional inference machinery, and strong foresight performance is attainable with either generator-initialized or vision-language backbones. Project Page: https://y0uroy.github.io/JAM

cs.CV · cs.RO

新论文 · v1arXiv:2610.37175HF 社区推荐

MLE-World: Predicting Machine Learning Experiment Outcomes with a Learned World Model

Brian Ko, Han Wang, Hejia Geng, Li Erran Li, Sherry Yang

原文摘要

AI research agents can propose, execute, and improve programs that solve machine learning tasks. However, executing each candidate program requires training and evaluating ML models, limiting how many candidates an agent can explore at each step. We introduce MLE-World, a world model finetuned from Qwen3.5-4B that predicts a program's terminal output (error traces, training logs, and validation scores) from its code and data description without executing it, together with a confidence score estimating the prediction's correctness. Because a prediction costs one inference call rather than a training run, MLE-World makes test time scaling (TTS) affordable for these agents. We build five TTS policies, guided by MLE-World, that compare several candidates per step by their predicted outputs: Sequential revision, Best-of-N, Pairwise judging, Fusion, and a UCB style rule that also adds an exploration bonus from this confidence score. Since predictions can be wrong, we run a candidate for real only when its confidence score is low. On 17 MLE-bench Lite tasks, MLE-World matches the real terminal output on 77.9% of held out programs, versus 41.1% for much larger prompted models. MLE-World guided TTS achieves up to 22.1% higher observed mean performance than the agent without a world model, with less real execution. Project webpage: https://mle-world.github.io/.

cs.LG · cs.AI

新论文 · v1arXiv:2610.37037HF 社区推荐

Zooming without Zooming v2: From Seeing Details to Connecting Evidence for Generalizable Multimodal Perception

Lai Wei, Yatai Li, Liangbo He, Jun Lan, Renjie Gu, Linhan Cao, Junkai Lin, Huijia Zhu 等 13 位作者

原文摘要

Multimodal perception forms the foundation of multimodal intelligence. In particular, spatial perception and multimodal long-context understanding are two pivotal tasks that underpin embodied AI and multimodal agents. However, synthesizing targeted, high-quality training data for these tasks remains difficult and costly. Our key insight is that these tasks share an underlying capability, which we call connecting evidence: identifying relevant visual facts, binding them to the correct entities, recovering their relations, and composing them into an answer. Crucially, targeted training data are far easier to synthesize for this capability than for these tasks themselves. To strengthen this capability, we propose EvidenceConnect, an easy-to-implement data synthesis framework that uses zoomed views of related regions within a single image to generate questions requiring comparison, aggregation, or chaining of visual evidence. To ensure quality, a reference answer is retained only when independent VLMs agree on it, and region-ablation tests discard questions whose answer survives the removal of selected regions. We then train base VLMs on the resulting data with RLVR, obtaining Zooming without Zooming v2 (ZwZ2). Although the synthesized data are not tailored to any downstream benchmark, ZwZ2 improves fine-grained and spatial perception, with further gains on embodied spatial reasoning, multimodal long-context understanding, multimodal agent tasks, and general visual reasoning. These results establish EvidenceConnect as an effective framework for supervising evidence connection and suggest that strengthening this shared capability leads to more generalizable multimodal perception.

cs.CV · cs.AI · cs.CL · cs.LG

新论文 · v1arXiv:2610.36729HF 社区推荐

Hy-Nomas: Towards Free-form Interactive World Generation

Qiaoling Chen, Jiaxiang Cheng, Xueqing Deng, Tiankai Hang, Ji Hou, Jiaqi Li, Yifan Liu, Tao Lu 等 38 位作者

原文摘要

Interactive world generation requires models to follow successive commands while preserving relevant history and action consequences. We present Hy-Nomas, a video world model with an 8B diffusion backbone that supports free-form text instructions and continuous camera control across multiple interaction turns. It generates variable-length segments conditioned on current inputs and cached history. Our central design aligns structured video captions with action-aware causal attention: descriptive context remains accessible across segments, while action instructions are restricted to their intended temporal windows. A vision-language Prompt Enhancer (PE) translates user requests and multimodal interaction histories into structured conditions for the next segment. A multi-stage curriculum progressively introduces causal generation, text interaction, camera control, and training on model-generated histories, followed by diffusion distillation. In human evaluation, Hy-Nomas shows superior performance over existing world models. We release model weights, code and benchmarks, together with a lightweight adaptation workflow, to support reproducible research on interactive world generation.

cs.CV

新论文 · v1arXiv:2610.36466HF 社区推荐

Nemotron-Labs-Diffusion-Uni: Elastic Self-Refining Unified Diffusion LLM with Cross-Paradigm On-Policy Distillation

Shufan Li, Hanrong Ye, Greg Heinrich, Yonggan Fu, Haotian Zhang, Sifei Liu, Aditya Grover, Pavlo Molchanov

原文摘要

We propose Nemotron-Labs-Diffusion-Uni (NLD-Uni), a unified discrete diffusion large language model (DLLM) for visual understanding and generation tasks. Compared with prior unified diffusion models, NLD-Uni introduces two major innovations. First, we propose a unified cross-paradigm on-policy distillation (OPD) framework that successfully transfers the visual understanding ability of autoregressive VLMs and visual generation ability of continuous flow models, to a unified DLLM. Second, NLD-Uni incorporates a novel progressive self-refining diffusion process that gradually corrupts each token across multiple steps during training, as opposed to adopting the conventional masked diffusion formulation that directly corrupts a clean image token to an uninformative mask token. At inference, this design allows NLD-Uni to make intermediate commit to a token, enabling progressive self-refinement for better visual quality. Through extensive experiments, we show that NLD-Uni achieves state-of-the-art performance among unified DLLMs on diverse tasks including visual question-answering, multi-modal reasoning, object grounding, text-to-image generation, and image editing.

cs.CV

新论文 · v1arXiv:2610.36456HF 社区推荐

LociArt: A Unified Paradigm for Free-Style Local Video Stylization

Yuxuan Chen, Feng Xie, Jiagao Hu, Fuhao Li, Zepeng Wang, Fei Wang, Daiguo Zhou

原文摘要

Video stylization typically transforms entire scenes, while local artistic editing requires precise region--style association, spatial control, and temporal consistency. We introduce LociArt, a unified paradigm for free-style local video stylization that explicitly specifies where to stylize and what style to apply while preserving non-target content. At its core, GRNStyle builds on Generative Refinement Networks (GRN) and introduces a polar style-aware mask that embeds style identities as equal-norm directions within selected regions. Complementary representation--geometry conditioning combines encoded mask features with raw-mask spatial support, integrating spatiotemporal context with geometric control. To provide paired supervision, we develop an automated pipeline combining global stylization, video object removal, matting, and compositing, and construct the LociArt-100K Dataset with 100K local stylization pairs. We further establish the LociArt Benchmark, comprising 80 source videos and 84 target masks covering 168 foreground/background stylization cases, with a Style Prototype Similarity (SPS) evaluation scheme for regional style quality and complementary measures of non-target preservation and temporal consistency. Experiments show that GRNStyle outperforms existing methods in regional style quality and spatial control while maintaining strong temporal consistency. Qualitative examples further illustrate joint stylization of multiple regions with the same or different learned styles, despite training only on single-region, single-style pairs. Together, these components provide a unified foundation for learning and evaluating controllable local video stylization. Project page: https://higherhu.github.io/lociart/.

cs.CV · cs.AI · cs.MM

新论文 · v1arXiv:2610.36269HF 社区推荐

Cross-modal Steering Vectors Exist Across Both Image and Text Generation

Donghao Zeng, Nishant Subramani, Tamar Rott Shaham, Benno Krojer

原文摘要

Are concepts and mechanisms unified across modalities in current AI models, or instead implemented separately for each one? We operationalize this broad question of modality unification by studying cross-modal steering: 1) finding vectors that successfully steer generation on tokens of one modality, which then 2) transfer zero-shot to steer generation when added to tokens of another modality. Our study goes beyond simple correlational alignment (e.g. representational similarity) because steering is fundamentally causal. We study cross-modal steering in several unified multimodal models (UMMs), since they possess shared parameters for language and image generation, focusing on these two modalities. Across diverse steered concepts such as emotion and object size, we show that steering vectors transfer zero-shot in both directions (text-to-image & image-to-text). Even for concepts that are highly unique to one modality (e.g. formal vs. colloquial language), steering vectors often induce a consistent, interpretable effect in the other modality, such as formal clothing and design. This transfer has a geometric signature too: despite a clear modality gap separating text and image representations, steering vectors with strong cross-modal transferability tend to point in similar directions for the same concept. Our findings shed light on how vision and language interact inside unified multimodal models and point towards more general, modality-agnostic approaches for controlling their behavior.

cs.CV · cs.CL · cs.LG

新论文 · v1arXiv:2610.36192HF 社区推荐

Beyond the Estimate: Wiener-Informed Decoding for Easier Training of Pixel-Space Flow Models

Ziqiao Wang, Yang You

原文摘要

Learning velocity fields directly in pixel space is difficult and slow. We show that coarse second-order image statistics can ease this task: frozen Wiener estimates improve velocity learning, with gains extending beyond the linear predictions they explicitly provide. Moreover, we observe similar but complementary gains from frozen bases and pixel decoding. These observations motivate Wiener-informed Decoding (WiD), which uses statistical knowledge both for direct prediction and to organize decoder computation without modifying native blocks. WiD combines a trainable Wiener prediction path with coefficient interfaces that inject features into the native decoder and return its predicted coefficient corrections, with these components initialized with data statistics. All introduced parameters, including the spectrum and coordinate transforms, are trained jointly under the original pixel-space velocity objective. Across model scales and decoder architectures, WiD accelerates training and improves generation quality with modest parameter overhead. It also yields smoother gradient trajectories and remains effective with representation alignment. WiD improves class-conditional and text-to-image generation across different resolutions. On ImageNet 256 x 256, PixelDiT-XL with WiD reaches FID 1.53 after 500 epochs, achieving comparable quality to PixelDiT with 37.5% fewer training epochs. Statistical denoisers contribute beyond the estimate: their computational structure can also ease pixel-space training.

cs.CV · cs.AI

新论文 · v1arXiv:2610.36184HF 社区推荐

Lipi-Ghor: A Large-Scale, Diarized, Multi-Domain Bengali Speech Corpus and a Scalable Pipeline for Building It

Sanjid Hasan, A H M Fuad, Risalat Labib, Bayazid Hasan Simon

原文摘要

Bengali, spoken by over 230 million people, remains severely under-resourced in spoken language research. Existing open Bengali ASR corpora are confined to short, read or crowd-sourced speech and lack speaker diarization and long-form audio. We present Lipi-Ghor, a large-scale weakly-supervised Bengali speech corpus comprising 885 hours of audio sourced from 998 YouTube videos across 596 unique channels, spanning 17 diverse domains including audiobooks, drama, religious sermons, news, and regional dialects. Each recording is annotated in SSTT format (Speaker, Speech, Transcription, Timestamp), which combines automated diarization with Bengali YouTube caption tracks. To our knowledge, Lipi-Ghor is the first Bengali speech corpus to pair large-scale coverage with speaker-diarized, long-form audio annotations, both of which are absent from existing open Bengali resources. We also present the construction methodology as a replicable pipeline for any language with a sufficient captioned YouTube presence. Targeted channel curation across a handful of rich domains yields corpus scales that were previously out of reach for low-resource languages. We benchmark four widely-used ASR models under zero-shot and fine-tuned conditions. All four degrade consistently on emotive, dialectal, and long-form content. Because caption targets are noisy, we also release a human-annotated gold evaluation split, verified by 17 volunteer annotators over 30 hours of human-in-the-loop correction and stratified across all 17 domains. We release our original contributions (video-ID lists, diarization output, pipeline code, and the gold annotations) under CC-BY-4.0, and distribute caption-derived transcripts for research use only; no raw audio is redistributed.

cs.CL

新论文 · v1arXiv:2610.36077HF 社区推荐

The Trinity:Capability-Driven Recursive Self-Improvement for Multimodal Agents

Weidong Tang, Ruiheng Wang, Jingxuan Zhang, Hexin Wang, Haoyuan Chen, Zhengfeiyang Zhang, Yixing Ma, Zichen Jiang 等 20 位作者

原文摘要

Multimodal intelligence can be viewed as human-guided co-evolution between worlds and agents through interaction. However, scaling this process faces two bottlenecks: constructing heterogeneous, verifiable environments is costly, and manual Harness iteration cannot keep pace with growing task diversity and complexity. A key insight is that tasks with different modalities and surface forms can share the same underlying capability requirements. We therefore introduce The Trinity, a recursive self-improvement framework coupling world generation with Harness evolution through three roles: Creator, Explorer, and Evolver. Drawing on verified execution trajectories, Evolver shifts the basis of task organization from surface categories to shared requirements, reorganizing the original task tree into a hierarchical capability tree. We introduce Capability-Driven Real2Sim2Real: for heterogeneous tasks at the same node, Creator abstracts their common requirements into simplified, verifiable simulated worlds for capability learning, while evaluation on original tasks measures transfer. Along this capability tree, Explorer progressively evolves reusable capability modules through selective inheritance, forming a Harness tree whose validated updates accumulate across iterations within a fixed topology. The resulting Harnesses specialize in different capabilities, motivating a Capability-Aware Harness Router that uses public task information to select compatible module configurations from the tree. Our evolved Harnesses improve mean performance by 34 points across 28 training benchmarks and 26 points across 18 unseen benchmarks, including two real-world embodied tasks.

cs.AI · cs.CV

新论文 · v1arXiv:2610.36068HF 社区推荐

Rollback: Experience Backtracking in World Models for Policy Improvement

Jiayi Luo, Yang Zhang, Liliang Chen, Nan Wang, Chen Gao, Boxiang Qiu, Zhuoxuan Li, Baorui Peng 等 16 位作者

原文摘要

Action-conditioned world models offer a scalable alternative to costly real-world interaction for improving robot policies. However, existing world-model-based methods largely treat world models as forward-only surrogates of the physical environment, leaving untapped a capability no physical environment affords: rewinding to past decision points to explore counterfactual futures. We introduce Rollback, a policy improvement paradigm that turns world models from passive simulators into counterfactual engines: it rolls back to critical decision points, branches into alternative actions, and contrasts their outcomes to attribute success to individual decisions. This concentrates imagination where it matters most and distills counterfactual outcomes into fine-grained, action-level supervision without a separately learned value model. We build a scalable training system that unifies distributed world-model search with asynchronous real-robot execution, forming a self-reinforcing cycle: real-world experience continually sharpens the world model, and a sharper world model in turn drives further policy improvement. We term the world-model side of this cycle test-time physics grounding, a capability that hand-built physics simulators lack: while the world model serves as the training environment, real transitions from the policy it trains correct its dynamics through a lightweight LoRA pipeline. Experiments on three challenging real-world tasks show that Rollback improves success rates over the strongest baseline by an absolute 10.67%, 11.11%, and 11.85% on block extraction, ball tossing, and tabletop curling, respectively, while achieving more stable improvement throughout training. Although initialized from teleoperated demonstrations far below human level, Rollback surpasses the average success rate of human players on both ball tossing and tabletop curling within 8 hours of training.

cs.RO · cs.AI · cs.LG

新论文 · v1arXiv:2610.36022HF 社区推荐

Learning and Reasoning with Geometry: How Generation Helps Spatial Understanding

Rui Yang, Yanwei Li, Sili Chen, Jingjia Huang, Yi Lin, Hengshuang Zhao

原文摘要

Image and video generators can produce spatially consistent visual content, but how to use this capability to improve spatial understanding remains underexplored. We study this problem from two perspectives: geometric supervision during training and explicit geometric evidence during inference. To this end, we introduce a unified geometric understanding and generation model (GeoUG) that integrates depth and multi-view generation with spatial understanding. First, we design a multi-scale depth codec that enables metric-depth generation using a pretrained visual autoencoder, and show that joint training yields task-dependent gains in spatial understanding. Second, we introduce 3DCueBench to control geometric difficulty while balancing selected 2D cues, and find that generated depth provides larger reasoning gains on questions requiring fine-grained geometric discrimination. Building on this finding, we develop adaptive interleaved reasoning, in which GeoUG first drafts an answer and then decides whether to generate geometric evidence to confirm or revise it. We train this decision through reinforcement learning, balancing accuracy gains over retaining the draft against generation cost. GeoUG achieves circular accuracies of 97.9%, 90.8%, and 94.2% on CV-Bench-3D, 3DCueBench, and DA-2K with fewer generation calls than always generating.

cs.CV

新论文 · v1arXiv:2610.35684HF 社区推荐

OmniShowcase: Omnidirectional Subject-Consistent Video Generation from Multi-View Images

Junyeong Ahn, Geonwoo Kim, Kinam Kim, Gihwi Kim, Hoonjin Jung, Hyojin Jang, Jaegul Choo

原文摘要

Generating videos of a specific subject from a few reference images remains challenging when the camera reveals surfaces that are not visible in the input. Early subject-to-video (S2V) methods condition on a single reference image and must therefore infer the subject's unseen appearance and geometry as the viewpoint changes. To address this limitation, recent methods extend S2V to multiple reference views, providing more information about the subject from different viewpoints. However, they do not explicitly specify the 3D structure that connects these observations. In addition, existing training data do not guarantee that viewpoint changes preserve the same underlying 3D subject. We present OmniShowcase, built on two components: (i) a fully automated data synthesis pipeline that produces training videos along diverse camera trajectories, with viewpoint variation driven by underlying subject geometry, even spanning full 360-degree orbits; and (ii) a geometry-conditioning method that provides the video model with a turntable of surface-normal maps reconstructed from the reference views without requiring temporal alignment with the generated frames. We construct Showcase-4K, a corpus of 3D-asset-based videos covering twelve camera motions across 88 trajectory configurations with reconstruction-derived surface-normal conditioning, and ShowcaseBench, a held-out evaluation set with the source meshes and camera parameters used to render each video. Experiments show state-of-the-art subject identity and 3D consistency while maintaining competitive video quality and motion. Project page: justin4ai.github.io/OmniShowcase

cs.CV · cs.AI

新论文 · v1arXiv:2610.35671HF 社区推荐

Evaluating DeepSeek V4.1 Flash-1017 for loss of control and harmful manipulation risks

Yao Huang, Zhiyuan Zeng, Yu Wang, Zhitong Zhu, Dingcheng Duan, Hao Li, Shangzhi Xu, Yifan Wang 等 17 位作者

原文摘要

As frontier language models grow increasingly capable and autonomous, independent third-party evaluations are critical for characterizing their systemic safety risks. While closed-source releases are routinely accompanied by comprehensive system cards, open-weight models receive less scrutiny regarding frontier risks. To address this gap, we present an independent safety evaluation of DeepSeek V4.1 Flash-1017, the latest version of V4.1 Flash that departs from V4 with a new architecture, scaled-up training, and strong agentic capabilities. Drawing on the EU General-Purpose AI Code of Practice, we evaluate the model across 34 benchmarks, including 5 in-house suites, spanning evaluation integrity, loss of control, and harmful manipulation. Conforming to the AEF-1 standard, we compare V4.1 Flash-1017 against V4.1 Flash, earlier DeepSeek V4 models, and leading closed-source systems (GPT-6 Astra, GPT-5.6 Sol, and Gemini 3.8 Flash). Overall, V4.1 Flash-1017 shows substantial safety improvements over the V4 generation and approaches or matches leading closed-source baselines on several dimensions, while still exhibiting notable behaviors that warrant continued attention. Building on our findings, we highlight three key observations and recommendations. First, because safety can shift and even regress across minor updates, developers should integrate safety evaluation into incremental releases. Second, as final-turn outputs and end-state checks alone cannot reliably detect loss-of-control behaviors, deployments require process-level observability across both reasoning traces and action logs. Third, because public benchmarks elicit strong evaluation awareness and face data contamination risks, developing private benchmarks is essential for trustworthy frontier evaluation.

cs.CL

版本更新 · v2arXiv:2610.22543HF 社区推荐

On the SPOT: Enhancing Speculative Decoding for Diffusion Language Models via Commit-Order Prediction

Eliezer Shlomi, Eliron Rahimi, Avi Mendelson, Chaim Baskin

原文摘要

Diffusion language models (DLMs) promise parallel text generation, but in practice face an unresolved speed-quality trade-off. Exact decoding fills in only one masked position per model pass, while faster multi-token decoding schemes are lossy. Speculative decoding is the standard lossless acceleration for autoregressive models. However, it does not transfer directly to DLMs, which must choose both what to generate and where. We show that this order is the missing piece: the model's own predictions from the previous pass already give the right token at over $90\%$ of positions, but not which position comes next. We introduce Speculating Positions Order Trajectory (SPOT), a 0.62M-parameter model that reads only the target's output distributions, predicts this order and proposes a tree of candidate continuations, which the target verifies in a single pass by state equality. Coupled-noise match, which shares Gumbel noise between drafter and target, keeps this verification exact at any temperature. This approach also inspired us to introduce SPOT-Sets for dynamic threshold decoding, where a pass commits several positions: SPOT-Sets drafts whole commit sets together with their tokens. Our comprehensive experiments show that SPOT cuts target passes by up to $6.8\times$ and reaches up to $3.4\times$ the throughput of standard decoding on SDAR-8B, matching or beating the calibrated and training-free drafting baselines in every task and budget at $T=0$ and $T=1$. In addition, we show that SPOT's learned drafter transfers across models, demonstrating successful transfer across six different DLMs; with a light calibration, the SPOT-Sets drafter transfers as well. On top of dynamic threshold decoding, SPOT-Sets improves the throughput of SDAR-8B by 59% on average over the threshold decoder alone. Project page: https://eliezer318.github.io/SPOT-dLLM/

cs.LG

新论文 · v1arXiv:2610.35439HF 社区推荐

Omni-InteractScope: Benchmarking Proactive and Agentic Interaction in Continuous Omnimodal Streams

Yinsong Yan, Ling Wang, Yuxuan Wang, Yifan Yang, Ruiyang Xu, Junming Lin, Qi Chen, Meng Gao 等 14 位作者

原文摘要

Omnimodal large language models (Omni-LLMs) are increasingly expected to assist users while observing continuous audiovisual streams. However, existing evaluations provide limited insight into how reliably these models connect stream evidence and user needs to timely, sustained interventions. We introduce \textbf{Omni-InteractScope}, a benchmark of 1,479 human-annotated, cross-reviewed interactions with 1,790 temporal targets across eight task groups. It links input modalities, event triggers, intervention types, and user needs, covering event-timed tool invocation and query-free assistance alongside notifications, warnings, state tracking, and continuous responses. Our experimental results on the proposed benchmark reveal three critical limitations of current Omni-LLMs: (1) \textbf{Timely tool invocation remains unreliable}: all 12 evaluated models produce an on-time first response for at most 40\% of tool-invocation targets, and joint timing-and-tool accuracy reaches at most 32.0\%. (2) \textbf{Query-free reminders remain poorly covered}: all evaluated models achieve lower timely reference-target recall on query-free reminders than on explicit questions, measured on their respective target sets. Reminder recall never exceeds 23.0\%. (3) \textbf{End-to-end guidance coverage remains limited}: nine models cover none of the 26 guidance sequences in full, and the remaining three cover only one to three sequences each. Targeted controls further show that tool-invocation scores alone do not establish event grounding and that reminder coverage depends on response history and frequency. These findings motivate developing and evaluating streaming assistants for timely action, initiative under general user needs, and coverage of entire response sequences.

cs.AI · cs.CV · cs.HC

新论文 · v1arXiv:2610.35138HF 社区推荐

Co-Design Bench: Multimodal Collaborative Coding Evaluation for Agentic Models

Xilin Wei, Shengyuan Ding, Xinyu Fang, Tiancheng Gu, Yuchi Wang, Zhixun Li, Ziyu Liu, Yuhang Zang 等 16 位作者

原文摘要

Evaluating human-AI co-design requires testing whether coding agents can translate real users' multimodal requests into working application revisions. We introduce Co-Design Bench, a reference-free benchmark of 273 tasks curated from 37,463 deduplicated queries across 26,314 real user coding sessions. Its two tracks, Multimodal Editing (ME) and Repository Editing (RE), cover localized edits with optional image, audio, video, or document inputs and coordinated repository revisions. Tasks span three capability dimensions: Grounded Understanding, UI Transformation, and Functional Implementation. The tasks pair normalized requests and runnable pre-edit applications with 2,331 hidden expert-authored acceptance criteria. Our judge-then-refute protocol grades criteria using source and browser evidence, challenges positive verdicts with a separate LLM verifier, and audits visual and interaction claims without gold code or target screenshots. Under a shared agentic harness, the strongest of ten model endpoints passes an average of 69.9% of criteria per task but fully satisfies only 26.4% of tasks. All ten endpoints achieve lower criterion completion on repository edits spanning three or four change types than on those spanning one or two. Co-Design Bench provides a testbed for studying the gap between partial requirement satisfaction and complete task success under agentic execution for real-user application revisions.

cs.AI

新论文 · v1arXiv:2610.34921HF 社区推荐

PhysEvolve: Verifier-grounded Self-evolution for Physical Reasoning with Executable Worlds

Jinyuan Hu, Yilei Jiang, Chen Tang, Minghong Cai, Xinran Liu, Xiangyu Yue

原文摘要

Physical reasoning underpins how embodied systems understand and act in the physical world, yet vision-language models (VLMs) remain unreliable on questions about dynamics and physical causality. Progress is critically constrained by the scarcity of grounded counterfactual training data, as observational videos capture only the factual trajectory that occurred. The self-evolving paradigm offers a route beyond fixed datasets by enabling models to construct their own training problems. Extending this paradigm to physics, however, requires an external source of truth that can both validate model-proposed environments and verify alternative physical outcomes under intervention. We introduce \physevolve{}, a verifier-grounded self-evolving framework that trains VLMs for causal physical reasoning from model-proposed executable worlds and simulation-authored tasks. At each round, a shared VLM proposes executable world programs and evidence schemas; a deterministic physics engine freezes each valid world, simulates matched baseline and body-elided counterfactual branches, and synthesizes discrete, answer-bound visual tasks. Exact verifier feedback from task solving updates both the shared policy via GRPO and an adaptive curriculum over physical intents. Starting from Qwen3-VL-8B-Instruct, \physevolve{} achieves targeted gains across PhysBench, CausalPhys, and ContPhy without human intervention data, improving PhysBench Throwing by $8.8$ points and ContPhy Counterfactual Removal and Goal-Pit by $7.4$ and $24.4$ points. These gains concentrate on interaction-sensitive and altered-world questions, demonstrating zero-shot transfer of causal principles to unseen complex dynamics (cloth, fluid, soft bodies) and real-world video.

cs.AI

版本更新 · v2arXiv:2602.10657HF 社区推荐

The Lexical Imprint of Pre-training Data

Jeonghoon Kim, Woojin Chung, Woomin Song, Cheonbok Park, Nako Sung, Jinwoo Shin

原文摘要

How much of zero-shot benchmark accuracy is captured by word-level alignment between a pre-training corpus and the benchmark target? We study this question through word-level unigram cross-entropy (UCE), a tokenizer-agnostic, model-free measure of lexical alignment between a reference corpus and a target benchmark. Likelihood training shapes the model's predictive distribution from the pre-training corpus, and zero-shot scores under likelihood-based evaluation depend in part on the lexical alignment between that corpus and the benchmark target. Cleanly tracing how the lexical imprint of pre-training data scales with corpus--benchmark alignment requires controlled from-scratch pre-training that varies corpus identity while holding the training recipe fixed. Across this controlled sweep, spanning $10$ zero-shot benchmarks, $4$ pre-training corpora, and $3$ model scales, we find that corpus--benchmark lexical alignment, UCE, consistently tracks zero-shot accuracy on every benchmark, with corpora more aligned with the benchmark (lower UCE) achieving higher accuracy. The same signal extends from measurement to control at finer scopes. At the document level, strengthening the imprint by selecting training documents to maximize lexical alignment with the benchmark produces the accuracy gains predicted by the mechanism. At the prompt level, matching the imprint per prompt by routing each prompt to the drafter whose domain corpus is most lexically aligned with it produces measurable throughput gains over a generalist-drafter baseline. Taken together, pre-training corpora leave a measurable lexical imprint on base-model zero-shot behavior, and UCE provides a model-free probe of lexical alignment between reference and target data.

cs.CL

版本更新 · v2arXiv:2610.26185HF 社区推荐

MoveBench: A Rubric-Based Benchmark for Evaluating Large Language Models in Sports and Health Coaching

Yitong Li, Jiang Bian, Jingling Wang, Pan Ding, Chengying Gu

原文摘要

Despite rapid advances in large language models (LLMs), their deployment in the sports and health domain remains high-risk due to the absence of domain-specific evaluation benchmarks. Existing general-purpose benchmarks (e.g., MMLU and HELM) primarily assess broad knowledge and reasoning capabilities, but fail to capture critical domain requirements such as exercise safety, physiological appropriateness, personalization, and actionable coaching quality. This gap is particularly concerning in fitness and health applications, where incorrect or unsafe recommendations can lead to physical harm. To address this limitation, we introduce MoveBench, the first comprehensive benchmarking framework specifically designed for evaluating LLMs in sports and health coaching. The proposed benchmark integrates heterogeneous task formats, including multiple-choice questions (MCQs) and open-ended question answering (OpenQA), grounded in real-world user scenarios and paired with structured rubrics emphasizing safety compliance, scientific validity, and training logic. Through large-scale evaluation of 15 diverse LLMs on 809 questions with 5,012 rubric-level criteria, our results reveal substantial performance variability, particularly in safety awareness, structured program design, and personalization capability, highlighting a critical gap between knowing and doing. Our work establishes a foundational evaluation standard for sports and health LLM applications and provides a reproducible framework for advancing safe, reliable, and context-aware AI-driven coaching systems. Open resources are available at https://github.com/SatoSakula/MoveBench.

cs.AI

新论文 · v1arXiv:2610.34714HF 社区推荐

SearchHorizonBench: A Benchmark for Search Value in AI Agents

Jingjie Ning, Xueqi Li, Yibo Kong

原文摘要

AI agents must decide when another search is worth its cost. Answer-success probabilities capture question difficulty, while this decision requires estimating the additional benefit of search. We introduce SearchHorizonBench, a benchmark for learning and evaluating search value from execution experience. Paired continuations and repeated executions separate expected search gain from generation noise and connect prediction quality to decision utility. The resource contains 45,632 executions across 3,168 questions. On 1,632 held-out questions, historical calibration reduces Brier error by 16.2%, with the improvement concentrated in success-level information. Search gains have a standard deviation of 21.4 percentage points, and tested historical estimators explain less than 2% of this variance in point estimates. Matched-configuration learning curves probe this distinction across training scales. At the reference token price, free selection observations yield a 2.49-point utility opportunity over the best constant action, driven primarily by gain information. Reusable histories, frozen splits, strong baselines and scoring tools provide a common foundation for developing and evaluating value-aware search agents.

cs.AI · cs.LG

新论文 · v1arXiv:2610.34386HF 社区推荐

ParetoRSI-Gym: Can AI Agents Improve Language Models Across Multiple Domains?

Haojin Wang, Yangzhen Wu, Zeyi Chen, Jian Xie, Jiaying Ye, Lili Meng, Shuyun Tang, Shangding Gu 等 9 位作者

原文摘要

Recursive self-improvement (RSI) requires an agentic system to design, train, and evaluate its own successor. Data-driven post-training is a central part of that loop, yet existing evaluations measure it on a single benchmark, where an agent selects from a static pool or distills a stronger model to push one score up in one run. Real post-training is multi-domain, and a gain in one domain has to be weighed against a regression in another. We propose ParetoRSI-Gym, in which an agent searches for data, curates it, trains, reads back per-domain results, and repeats, with everything but the data held fixed: the initial LLM, the five domains (math, code, finance, medicine, science), the toolset, and the SFT pipeline. Generalization benchmarks in each domain separate capability gains from overfitting to the scores the agent optimizes against. Across three agent systems, three base models, five rounds and multiple seeds, the strongest system, Claude Code with Opus-5, raises the generalization scores of its proxy-best checkpoint by 9.2% relative to the starting model (+2.3 absolute points), averaged with equal weight over three base models and five domains, with a single-domain relative gain of up to 63% (medicine on Ministral-3-3B). Further analysis shows that the harness matters as much as the model it drives, and that each agent keeps a unique data selection strategy. We see our work as a step towards evaluation of RSI systems in real-world machine learning engineering.

cs.LG · cs.AI

新论文 · v1arXiv:2610.34298HF 社区推荐

Matched Capabilities, Different Behaviors: A Controlled Study of MCP and CLI Interfaces for Language Agents

Zhenning Shi, Liang Pang, Yongqi Li

原文摘要

Language agents increasingly act through external tools and interactive environments, making the interface between the model and its executable capabilities part of the decision process. Model Context Protocol (MCP) and command-line interfaces (CLI) can expose the same semantic operations through markedly different model-facing representations. We study whether these representational differences change agent behavior when executable capabilities are matched. We introduce Matched Interface Comparison and Analysis (MICA), which renders MCP and CLI from a shared semantic action contract and routes decoded actions through the same runtime. Across six models and three interactive environments, matched interfaces produce substantial differences in task performance and interaction cost. These effects extend beyond surface validity to semantic action selection, failure pathways, and recovery. Matched-state probes localize sensitivity to capability presentation, realization, and feedback. Paired natural trajectories reveal structured divergence in 94.3% of 2,004 episodes and show that early differences propagate through subsequent interaction. This analysis identifies interface realization as a direct intervention boundary. We therefore introduce Decoupled Action Realization and Targeted Repair (DART), which preserves validated semantic commitments while repairing interface-specific realization. DART improves benchmark score in all six evaluated settings by up to 9.0 points and reduces MCP token cost in all three environments by up to 27.1k tokens per task. Together, these results establish interface representation as part of the closed-loop decision environment shaping agent behavior.

cs.AI

新论文 · v1arXiv:2610.34283HF 社区推荐

ChronoReplay: One Answer Interface Is Not Enough for Streaming Spatial Intelligence

Yihao Hu, Yitong Lin, Pan Wang, Zhihao Wen, Hang Wang, Yiwen Zhao, Deyuan Liu, Yutong Li 等 11 位作者

原文摘要

Training a spatial VLM to answer which side an object lies on does not require it to preserve the metric displacement that determines that answer, while supervision for a distance estimate may leave categorical relations largely unconstrained. When post-training emphasizes one readout, improvements can therefore concentrate on that interface while transfer to others remains weak or even degrades; we call this observed specialization interface lock-in. ChronoReplay addresses it by replaying heterogeneous spatial supervision as chronologically ordered episodes, retaining source-native targets, and balancing supervision across families. Under the same observation access, a single ChronoReplay checkpoint improves OVO-S-Bench, OST-Bench, and UCS-Bench together, including a 13.41-point gain on OST-Bench, and achieves the highest three-benchmark mean among the supervision settings compared here. Same-data controls further separate the ingredients of this transfer: answer serialization redistributes gains across OST and UCS, family-balanced learning improves over ordinary joint SFT and natural turn weighting, and chronological replay exceeds a shifted-order control by about 2.41 OST points across two paired seeds. Adaptive frame selection then changes evidence access while keeping the trained model fixed, providing an additional inference-time gain at lower visual cost. Streaming spatial performance depends on what distinctions supervision preserves, how heterogeneous histories are organized during learning, and what causal evidence inference makes available at test time.

cs.CV

新论文 · v1arXiv:2610.35962HF 社区推荐

h1: A Taste of the Bitter Lesson in Automated Theorem Proving

Skander Moalla, Ahmad Rammal, Niket Patel, Remi Munos, Julia Kempe

原文摘要

While progress in informal mathematics has come largely from scaling the chain-of-thought and agentic reasoning of frontier language models, formal theorem proving has increasingly relied on human-designed workflows around these models, such as planning, decomposition, and orchestrating specialized provers. This raises a bitter-lesson question: can a simple agentic loop that scales test-time compute match these workflows? The answer matters as formal verification must scale to keep up with frontier models producing research mathematics, yet new workflows rarely settle it, as their gains are often confounded with stronger models or more compute. We study this question with h1, a simple harness that gives a model an efficient interface to Lean 4 and keeps it working through verifier feedback and self-reflection, without imposing a decomposition or search structure. h1 reaches state-of-the-art results on PutnamBench, FATE-X, and FormalConjectures100-Solved, settles eight open problems in FormalConjectures, and, at matched models, matches or outperforms specialized workflows such as Goedel-Architect and AlphaProof Nexus, surprisingly showing that a single attempt (pass@1) can often scale to solve open problems. Through ablations and matched-model comparisons with Claude Code and AxProverBase, we find that simplicity alone is not enough: an efficient Lean interface largely determines cost and solve rate. We thus recommend that future work evaluate frontier models with efficient execution feedback before prescribing workflows, at the risk of bitter lessons.

cs.LG · cs.LO