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新论文 · v1arXiv:2611.06518

EmoReward: Self-Evolving Reward Calibration for Emotional Video Generation RL

Mingzhe Zheng, Yue Wu, Jing Tan, Chang Zou, Dengyang Jiang, Zeyue Tian, Xuanhua He, Ryan Xu 等 22 位作者

Group Relative Policy Optimization (GRPO) has advanced generative model post-training in verifiable domains such as code and mathematics, but evaluating video quality, especially emotional expression, often depends on subjective aesthetics and has no uniquely correct target. Existing approaches typically rely on fixed rewards for visual quality, motion quality, and text alignment that poorly capture emotional intent and can invite reward hacking, while RLHF is difficult to scale and subject to individual aesthetic differences that complicate the calibration of facial, body motion, and chromatic cues across narrative contexts. We introduce EmoReward, a new self-evolving training mechanism that distills evidence reliability from reward traces collected during an actual training run to adaptively guide multi-reward weight allocation in subsequent training by determining which emotional evidence to trust and how much to weight it. EmoReward first plans specific grounding cues from the emotional prompt to guide evaluation, then uses heterogeneous signal primitives to score the generated video during the act stage. Reflective Reward Gating calibrates their contributions through instance-level gates for phase, face confidence, conflict, and subtlety, then renormalizes weights over the active set to produce the sample's fused reward. RewardMemory then estimates each primitive's reliability from rollout scores and outcomes within each emotional regime in the finished training run, then fixes bounded multipliers that calibrate fusion weights in the next training run without updating reward models. Experiments on HunyuanVideo 1.5 show improvements across multiple RL algorithms and compare EmoReward with other agentic reward methods under SAGE-GRPO. Ablations and transfer experiments on SD 3.5 and FLUX further support adaptive reward calibration for visual generation.

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cs.CV · cs.AI
arXiv ↗PDF ↗
新论文 · v1arXiv:2611.06976

On the Opportunities and Challenges of Prefill-to-Autoregressive Cross-Model Transfer

Zhenyi Shen, Junru Lu, Wei Liu, Jiangnan Ye, Jiazheng Li, Di Yin, Xing Sun, Tameem Adel 等 11 位作者

Prefill-to-Autoregressive Cross-model Transfer (PACT), a form of latent communication between language models, combines a larger model's prompt representations with a smaller model's efficient generation, offering a promising way to balance capability and inference cost. However, existing systems provide limited support for independently evaluating large-small model collaboration, and improved task performance alone does not establish whether the receiver benefits from the sender's information. We introduce PLatour, an open-source PACT framework that connects frozen models through lightweight, zero-initialized linear bridges trained directly with task rewards and supports hybrid-attention architectures. PLatour significantly outperforms open-source baselines on generation tasks and surpasses Mostik's reported results on shared mathematics and coding benchmarks using a substantially smaller sender. However, controlled experiments show that the gains on some tasks can be reproduced by uninformative sender signals, self-communication, or receiver-only training. We find that trainable bridges can act as parameter-efficient adaptation mechanisms without exploiting useful sender information. We therefore propose PACT-Check to quantify how much of a trained PACT system's gain genuinely comes from communication. Finally, we discuss the opportunities and challenges of PACT systems. Code is available at https://github.com/zhenyi4/platour.

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cs.CL
arXiv ↗PDF ↗
版本更新 · v2arXiv:2604.23239

AdaMamba: Adaptive Frequency-Gated Mamba for Long-Term Time Series Forecasting

Xudong Jiang, Mingshan Loo, Wengen Li, Mingrui Zhang, Jihong Guan, Shuigeng Zhou

Time-series forecasting is foundational to a wide spectrum of web-scale services, spanning personalized recommendations, energy scheduling, and infrastructure capacity planning. Accurate long-term time series forecasting (LTSF) requires models to capture long-range temporal dependencies while adapting to periodic patterns that vary across variables. Although frequency-aware methods offer a global view of temporal dynamics, they typically rely on inflexible heuristic designs, such as predefined period lengths, manually selected or randomly sampled top-k frequency components, and separate spectral transformations. Consequently, they fail to account for time-frequency heterogeneity, where variables that appear synchronized in the time domain can differ substantially in the frequency domain. Meanwhile, Mamba-based forecasters, despite their efficiency in long-range modeling, introduce frequency information only as auxiliary signals, leaving spectral evidence disconnected from state transitions. In this work, we propose AdaMamba, a novel approach that explicitly internalizes input-dependent frequency information into the modeling of temporal dependencies. AdaMamba comprises an interaction learning module and an adaptive frequency-gated state space module: the former captures cross-variable dependencies and multi-scale temporal context, while the latter generates context-dependent frequency bases and unifies temporal forgetting into a single time-frequency gate that directly modulates state evolution. Extensive experiments on seven public LTSF benchmarks and four domain-specific datasets demonstrate that AdaMamba consistently outperforms state-of-the-art baselines while maintaining competitive computational efficiency.

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cs.AI
arXiv ↗PDF ↗
新论文 · v1arXiv:2611.06444

EvoGuard: Mitigating Degradation in Online Skill Evolution

Yanli Wang, Zichen Bai, Tianyue Jiang, Kunming Shao, Junhao Shi, Xueqin Liu, Jinguo Sun, Muye Li 等 15 位作者

Skills let language agents reuse experience across tasks as natural-language documents. Recent work evolves skills from interaction, but existing methods have limitations when skills evolve online. Prior methods update a skill offline from a batch of trajectories collected over many tasks. Some then adopt the new skill without any check, which can degrade the skill over time. Others keep it only if it improves performance on a held-out validation set, which is too slow and costly to run after every update. We introduce EvoGuard, a pairwise skill selector that mitigates skill degradation at low latency and cost. We first run the agent iteratively to build pools of skills and score each skill on a private test set to obtain utility labels. We pair the skills and use rejection sampling to keep only pairs with a clear utility gap. The selector is trained on the logits of two label tokens to pick the better skill. At deployment it decides in a single forward pass, which is significantly faster than evaluation on the private test set. Compared with adopting every new skill, EvoGuard improves success by 11.0% on ALFWorld, 5.9% on ScienceWorld, and 2.7% on LiveCodeBench.

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cs.CL
arXiv ↗PDF ↗
版本更新 · v2arXiv:2605.10779

LITMUS: Benchmarking Behavioral Jailbreaks of LLM Agents in Real OS Environments

Chiyu Zhang, Lu Zhou, Xiaogang Xu, Huiqin Yang, Bendong Jiang, Xiaolei Zhang, Yiran Zhao, Ruyi Chen 等 11 位作者

The rapid proliferation of LLM-based autonomous agents in real operating system environments introduces a new category of safety risk beyond content safety: behavior jailbreak, where an adversary induces an agent to execute dangerous OS-level operations with irreversible consequences. Existing benchmarks either evaluate safety at the semantic layer alone, missing physical-layer harms, or fail to isolate test cases, letting earlier runs contaminate later ones. We present LITMUS (LLM-agents In-OS Testing for Measuring Unsafe Subversion), a benchmark addressing both gaps via a semantic-physical dual verification mechanism and OS-level state rollback. LITMUS comprises 819 high-risk test cases organized into one harmful seed subset and six attack-extended subsets covering three adversarial paradigms (jailbreak speaking, skill injection, and entity wrapping), plus a fully automated multi-agent evaluation framework judging behavior at both conversational and OS-level physical layers. Evaluation across frontier agents reveals three findings: (1) current agents lack effective safety awareness, with strong models (e.g., Claude Sonnet 4.6) still executing 40.64% of high-risk operations; (2) agents exhibit pervasive Execution Hallucination (EH), verbally refusing a request while the dangerous operation has already completed at the system level, invisible to every prior semantic-only framework; and (3) skill injection and entity wrapping attacks achieve high success rates, exposing pronounced agent vulnerabilities. LITMUS provides the first standardized platform for reproducible, physically grounded behavioral safety evaluation of LLM agents in real OS environments.

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cs.CR · cs.CL
arXiv ↗PDF ↗
新论文 · v1arXiv:2611.06967

Call-Level Revision Contracts for LLM-Authored Workflows

Chenyang Jiang, Benyang Pan, Puqu Wu

Durable execution engines replay a recorded history and do not compare activity payloads. When a model repairs a workflow that failed partway through, it must either pay again for calls that succeeded or accept a recorded result whose payload changed. We define a revision contract for workflows whose orchestration code is written by a model. Each capability call carries a structural identity built from its callsite, its fanout position, and its occurrence count, and the identity stays stable under rewrites that leave the call in place, so committed identities form a frozen prefix. The frozen unit is the call expression, and the surrounding code stays writable. A static gate rejects a rewrite that would change a committed call before a container starts. A runtime digest stops a changed payload at a committed identity, and an occurrence ledger names a repeated paid payload. Under three assumptions, a candidate the gate accepts replays every committed call it invokes, executes only new work, and reports the identities it skips. No local identity is both relocation-invariant and free of wrong reuse, so callsite identity turns a relocation into a pre-spend stop. On media workflows, 22 gate-passed repairs replay 258 committed identities with no duplicate, and a live six-way fanout makes seven paid calls instead of twelve. A 12-task customer-support study applies the same identity, replay, and boundary checks on two models.

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cs.SE
arXiv ↗PDF ↗
版本更新 · v4arXiv:2607.07779

From Solvers to Research: Large Language Model-Driven Formal Mathematics at the Research Frontier

Eric Jiang, Xiao Liang, Junyi Zhang, Justin Baker, Zhi Zhang, Yingjia Wan, Yubei Li, Jinxi Yu 等 41 位作者

Large language models have made rapid progress in generating machine-checked proofs for well-defined mathematical problems. Extending this progress to research mathematics requires more than solving isolated theorems. Research involves choosing questions, developing definitions and conjectures, connecting results, and combining formal proofs with expert judgment. This survey examines how LLM-driven systems can support these broader activities. We review formal-mathematics tasks, datasets, and autoformalization, and organize proof-generation methods into three overlapping areas: training strategies, inference-time search and adaptation, and agentic workflows. We then examine benchmark results, selected research projects, and platforms for collaborative mathematical work. A central distinction runs throughout the survey: checking a formal proof does not by itself establish that it captures the intended problem or makes a new mathematical contribution. We therefore distinguish theorem benchmarks, repository tasks, formalization projects, and research claims, and discuss the evidence needed to assess each. Finally, we identify five priorities for progress: better data and evaluation, representations of mathematical relationships, conjecture and concept generation, reliable tool integration, and human--AI collaboration. Together, these perspectives connect advances in proof generation to the practical demands of mathematical research.

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cs.CL · cs.AI
arXiv ↗PDF ↗
新论文 · v1arXiv:2611.06353

Traffic-VL: Reinforced Vision-Language Models for Generalizable End-to-End Traffic Signal Control

Xingchen Zou, Maonan Wang, Kemou Jiang, Jie Li, Yiqi Chen, Xi Chen, Hai Yang, Yuxuan Liang

Existing traffic signal control methods typically rely on structured traffic states produced by dedicated perception pipelines. Emerging visual approaches often use idealized simulator images and convert them into intermediate representations before control, limiting their ability to directly exploit roadside visual observations. To bridge both the visual-domain and perception-to-decision gaps, we introduce SynTra-V and Traffic-VL. SynTra-V converts physics-based traffic simulations into photorealistic multi-view surveillance imagery across diverse road topologies and sensing conditions, and automatic semantic auditing checks that control-critical geometry, vehicle movements, and lane semantics match the simulator state. Traffic-VL is an eight-billion-parameter vision-language model that directly maps synchronized multi-view images and natural-language phase descriptions to signal decisions without intermediate structured states. Building on Traffic-R1's two-stage reinforced reasoning framework, Traffic-VL adapts its vision encoder via offline reinforcement learning on SynTra-V and freezes it during online visual stepwise trajectory policy optimization in closed-loop simulation. Experiments show that Traffic-VL matches structured-state Traffic-R1 while outperforming image-based controllers and general-purpose vision-language models, including Gemini 3 Pro. Evaluations on unseen topologies, degraded sensing conditions, real surveillance footage, and a three-week deployment across ten intersections further demonstrate robust visual generalization and effective constrained online control.

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cs.CV · cs.AI
arXiv ↗PDF ↗
新论文 · v1arXiv:2611.06308

Scale Anchoring via Implicit Semantics and Sequence-Consistent Loop Closure for VGGT-Based SLAM

Ziyi Jin, Kangjin Yu, Beichen Wang, Can Jiang, Zhongpu Xia, Jie Xu

Feed-forward geometric foundation models enable dense monocular reconstruction without requiring camera calibration, but independently reconstructed submaps can accumulate scale drift, and even a valid revisit can yield an inconsistent cross-submap measurement. We extend VGGT-SLAM 2.0 with fixed-root scale anchoring and short-sequence-assisted direct loop connections. SALAD selects an image pair between the initial submap and each eligible new submap; joint VGGT inference then uses learned implicit semantic-geometric cues to supply a scale-only anchor while preserving the original overlap chain. For loop closure, neighboring image pairs support a consistency check and translation-scale alignment. Each accepted candidate contributes one robust Sim(3) factor between existing center-frame nodes, without an auxiliary loop submap. A 17-sequence comparison lowers mean Sim(3) ATE on nine TUM sequences from 0.1018 to 0.0451 m relative to the VGGT-SLAM 2.0 baseline. Anchoring improves all seven no-loop module ablations. On three Clio scenes, a fixed-loop comparison favors the direct connection pipeline over the tested auxiliary-submap pipeline. A separate candidate audit exposes additional rejections of visually overlapping pairs by the short-sequence check. These comparisons distinguish the gains from long-range scale anchoring and loop connection choices from the limitations of candidate verification.

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cs.RO
arXiv ↗PDF ↗
版本更新 · v3arXiv:2609.34249

Evolving Support Priorities in Empathetic Reinforcement Learning

Pengyu Huang, Zhiyuan Han, Wenwen Tong, Hewei Guo, Jiangnan Chen, Sirui Chen, Lewei Lu, Beier Zhu 等 9 位作者

We identify a fundamental mismatch in empathetic reinforcement learning: support priorities evolve with the dialogue state, yet existing methods typically optimize predefined reward specifications that remain fixed across turns. To model these evolving support priorities, we organize empathetic support along cognitive, affective, and proactive empathy, and propose Context-Adaptive Rubric Evolution (CARE). At each turn, CARE generates a context-adaptive rubric by adjusting both the weights of these three empathy dimensions and their fine-grained evaluation criteria. The rubric generator is trained with turn-level rubric supervision and human preference data through supervised fine-tuning followed by preference-based reinforcement learning, and then serves as an adaptive reward interface for online empathetic RL. Integrated with both RLVER and MICA, CARE achieves state-of-the-art performance across SentientBench, EQBench3, and EMPA under three independent LLM judges. Notably, on EMPA, CARE improves EPM-Idx over the strongest baseline by at least 13 points under all three judges, including an increase from 28.11 to 83.54 under Gemini-2.5-Pro. Further analyses show that learned rubric priorities systematically vary across dialogue stages and user emotions, demonstrating that CARE adapts what is rewarded as support needs evolve. Code is available at https://asa13opp.github.io/CARE-project-page.

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cs.AI
arXiv ↗PDF ↗
版本更新 · v2arXiv:2608.15008

Harness the Memory: A Holistic Evaluation of Memory Substrates in Memory Agents

Wei-Chieh Huang, Weizhi Zhang, Yuchen Wu, Yankai Chen, Eric Hanchen Jiang, Wooseong Yang, Yiwei Yang, Henry Peng Zou 等 15 位作者

Memory is becoming core infrastructure for long-horizon LLM agents, yet existing evaluations offer limited guidance on which memory substrate, namely the underlying medium in which memory is represented and stored, should be used under different operating regimes. We introduce a unified suite of 26 performance and efficiency metrics, including auxiliary-LLM costs attributed to the write, read, and management stages, and apply it identically to 11 memory methods in a controlled harness that varies only the memory substrate. The methods cover dense and sparse indices, text records, structural stores, hierarchical stores, refinement-based memories, parametric updates, and activation-compatible context mechanisms, and we evaluate them with three backbone models on four benchmark suites spanning user-centric question answering and agent-centric decision-making. Our results show that no single substrate consistently dominates: broad retrieval benefits long-context factual QA, while excessive retrieval can harm sequential decision-making by shifting attention away from action-critical context. Scalability introduces a further routing axis, as substrates that perform well at moderate history lengths can become costly or brittle at longer horizons. These regime-dependent reversals make substrate selection a design axis. Choosing a substrate per observable operating regime improves over the best fixed substrate on our benchmarks, while query-level routing leaves most of the oracle headroom open. The findings provide empirical guidance for designing efficient, reliable, and regime-aware long-term memory for LLM agents.

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cs.CL
arXiv ↗PDF ↗
版本更新 · v3arXiv:2509.10127

Population-Aligned Persona Generation for LLM-based Social Simulation

Zhengyu Hu, Jianxun Lian, Zheyuan Xiao, Max Xiong, Tianfu Wang, Teng Xiao, Yuxuan Lei, Fengqing Jiang 等 13 位作者

Recent advances in large language models (LLMs) have enabled large-scale, high-fidelity social simulations, creating new opportunities for computational social science. However, constructing persona sets that faithfully reflect real-world population diversity remains a key challenge. Existing studies often emphasize agentic frameworks and simulation environments, while paying less attention to persona generation and the biases introduced by unrepresentative persona sets. In this paper, we propose a systematic framework for synthesizing high-quality, population-aligned persona sets for LLM-driven social simulation. Our approach begins by leveraging LLMs to generate narrative personas from long-term social media data, followed by rigorous quality assessment to filter out low-fidelity profiles. We then apply importance sampling to achieve global alignment with reference psychometric distributions, such as the Big Five personality traits. To address the needs of specific simulation contexts, we further introduce a task-specific module that adapts the globally aligned persona set to targeted subpopulations. Extensive experiments demonstrate that our method significantly reduces population-level bias and enables accurate, flexible social simulation for a wide range of research and policy applications.

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cs.CL · cs.AI · cs.LG
arXiv ↗PDF ↗
新论文 · v1arXiv:2611.06204

CoSafe: Cooperative Runtime Safety Assurance for Mixed-Traffic Autonomous Driving

Dingji Wang, You Lu, Haowen Jiang, Yanggang Chen, Yuyang Bi, Bihuan Chen, Shenglin Bao, Xin Peng

With the rapid development of autonomous driving systems (ADSes), real-world roads are evolving into mixed-traffic environments where autonomous vehicles (AVs) and other traffic participants (e.g., human-driven vehicles (HDVs), cyclists, and pedestrians) coexist and interact with each other. However, current ADSes still incur various safety violations in mixed traffic scenarios, raising a strong demand for runtime safety assurance frameworks that can continuously monitor hazards and prevent potential violations. Existing ego-centric assurance approaches are insufficient for mixed traffic, where violations often arise from locally reasonable yet jointly incompatible decisions among multiple vehicles and cannot be reliably resolved through independent takeover. To bridge this gap, we propose CoSafe, a modular and ADS-agnostic cooperative runtime safety assurance framework for mixed-traffic autonomous driving to extend runtime safety assurance from ego-centric takeover to scene-level cooperative intervention. CoSafe leverages vehicle-to-everything (V2X) communication to enable roadside units (RSUs) to monitor scene-level hazards and jointly mitigate hazards involving multiple vehicles. We integrate CoSafe with seven state-of-the-art ADSes, and our evaluation on the InterDrive benchmark demonstrates that CoSafe improves the driving score of AVs by 70.03% on average, reduces safety violations by 87.80%, and accurately identifies unsafe AVs with an F3 score of 0.930, while satisfying real-time constraints.

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cs.SE · cs.AI · cs.RO
arXiv ↗PDF ↗
新论文 · v1arXiv:2611.06151

CARM: Conformal Adaptive Risk Masking for Reliable Scientific Super-Resolution

Guangtao Zhang, Haonan Wu, Junxuan Gao, Zhengyang Liu, Zhaoxi Zeng, Zhihao Li, Jianguo Huang, Zhiqiang Liu

Deep learning-based super-resolution (SR) can reconstruct fine-scale Earth-observation fields from coarse observations, but reconstruction accuracy alone does not provide a calibrated rule for identifying reliable spatial regions. Conformal Mask Calibration (CMC), built on conformal risk control, converts a spatial uncertainty score into a trust mask and controls the expected worst-case local distortion under exchangeability. However, its fixed threshold can become miscalibrated in Earth-observation streams affected by seasonality and episodic events. We propose $\textit{CARM}$ (Conformal Adaptive Risk Masking), a statistical framework for adaptive spatial risk control under temporal distribution shift. CARM maintains experts with heterogeneous update rates and aggregates their threshold proposals online using an asymmetric surrogate loss, balancing rapid adaptation to distribution changes against stability during relatively stationary periods. All updates are causal and use only mature feedback available after a fixed delay, allowing CARM to operate with any SR model that provides a spatial uncertainty score. We prove that the time-averaged mask-conditioned risk converges to at most $α$ at an $O(1/T)$ rate, without distributional assumptions and for any choice of aggregation weights across experts. On a daily South China Sea chlorophyll-$\textit{a}$ SR stream, CARM reduces the empirical violation rate from $43.49\%$ to $9.38\%$ and the moving-average exceedance frequency from $47.29\%$ to $1.22\%$ at $α=0.10$, while retaining a non-trivial trusted region. Experiments on ERA5 wind and OSTIA sea-surface temperature further show consistent relative improvements across multiple SR backbones.

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cs.AI · cs.LG · math.PR
arXiv ↗PDF ↗
新论文 · v1arXiv:2611.06143

PTQ4SAM3: Semantics-Preserving Post-Training Quantization for Segment Anything Model 3

Xi Xiao, Yunbei Zhang, Lin Zhao, Janet Wang, Xinru Jiang, Yanshu Li, Chenrui Ma, Pan Wang 等 10 位作者

Segment Anything Model 3 (SAM 3) can segment objects from text prompts and track them across video, but its memory and computation costs make deployment difficult. Post-training quantization (PTQ) reduces these costs by using fewer bits. However, a quantized model can select the wrong object or lose track of its target across frames. We call this prompt-alignment drift. Controlled tests show that perturbing low-variance feature directions strongly affects target selection. We propose Semantics-Preserving Quantization (SPQ), which gives more calibration weight to concept-sensitive parameters, preserves residual features, and corrects the mean error in video memory. Fixed text concepts guide calibration without task annotations. All three components operate offline and add no inference operators. With a W4A8 image encoder, SPQ improves RefCOCO Pr@0.5 from 42.1 to 72.5 over PTQ4SAM while retaining 54.8 COCO mask AP. Experiments on LVIS, RefCOCO variants, and SA-V show consistent gains. A CLIP study also shows improved image-text retrieval.

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cs.CV
arXiv ↗PDF ↗
新论文 · v1arXiv:2611.06122

Ab Initio Accuracy Beyond the Cutoff: Distributed Message-Passing Equivariant Attention at Tens-of-Millions-of-Atom Scale

Allex Kan, Ji Zhang, Hao Yin, Hao Li, Owen Fu, Xunxing Chen, Lin Huang, Zion Wang 等 13 位作者

Molecular dynamics predicts molecular motion from atomic forces and trajectory integration. Density functional theory (DFT) provides first-principles forces, but its $O(N^3)$ cost limits simulations to thousands of atoms; empirical force fields scale to millions but miss bond breaking and charge transfer. Equivariant message-passing Transformers learn the ab initio potential at linear cost. Stacked layers propagate information beyond a single cutoff, giving four layers a receptive field up to 23Å. At this frontier, scale is limited by communication: layers exchange boundary features across devices, force backpropagation repeats the exchange, and moving atoms change neighbor graphs and tensor shapes. We present Tessera, a distributed runtime that fixes workload shapes between rebuilds. It sorts atoms along a space-filling curve into equal-count shards, ensuring identical atom counts and tensor shapes per rank. Peer sets scale as $K^{0.5}$, not $K$. A conservative neighbor skin preserves topology across updates, enabling each rebuild interval to replay as one CUDA Graph. Fused kernels, three-level neighbor search, and overlapped All-to-All complete it. On 512 GPUs, Tessera sustains 30.7M atoms at 89.7% weak-scaling efficiency (77--90% across three per-GPU loads); per-step time rises 1.11--1.29x as machine and problem grow 16x. Graph reuse cuts full-step time $1.87\times$. Across an $8\times$ device increase, neighbor-search cost grows $1.7\times$, versus $3.0\times$ for Morton order. In a live $10.24$M-atom salt solution, NVE energy drift is $0.42\,μ$eV/atom/ps over $10$ ps, and structure matches a serial reference. A 10.06M-atom Norovirus capsid sustains 100 ps of NVT at $\approx 8$ ps/day on 256 A100 GPUs. Over 200,000 steps, it has no broken bonds or anomalously close pairs and uses three compiled variants, with no graph breaks or eager fallbacks.

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cs.DC · cs.AI · physics.bio-ph
arXiv ↗PDF ↗
版本更新 · v2arXiv:2610.23975

FrameScout: Scouting Query-Relevant Frames for Long Video Understanding

Haonan Hu, Shuhao Chen, Weisen Jiang, Lizhao Gao, James Kwok, Yu Zhang

Long video understanding requires VideoLLMs to answer queries about videos spanning tens of minutes to hours, but such long videos produce far more visual tokens than current VideoLLMs can process. To address this issue, keyframe selectors are proposed to select the most query-relevant frames by computing the similarity between frame and query embeddings. Existing selectors either encode frames independently without temporal context or process chunks in isolation with ranking objectives that are difficult to optimize. To alleviate those limitations, we propose FrameScout with two core designs: (i) a streaming selector architecture that leverages a sliding-window KV cache and successor aggregation to produce temporally-contextualized frame embeddings; (ii) a frame-query contrastive objective that aligns frame and query embeddings in a shared space, directly training the selector to distinguish relevant frames from irrelevant ones. Extensive experiments on three long-video benchmarks and six base VideoLLMs demonstrate that FrameScout consistently achieves state-of-the-art performance. Code is available at https://github.com/Hubert-1102/FrameScout.

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cs.CV · cs.LG
arXiv ↗PDF ↗
版本更新 · v2arXiv:2608.16745

VicEdit: Learning to Edit Videos from Visual In-Context Examples

Yuji Wang, Teng Hu, Yuheng Chen, Ran Yi, Han Feng, Weijian Cao, Chengjie Wang, Lizhuang Ma 等 9 位作者

Despite remarkable progress in instruction-based video editing, textual descriptions remain limited in expressing fine-grained appearance, spatial transformations, and temporal dynamics. We introduce Visual In-context Editing, a new paradigm that shifts video editing from text-only instructions to visual demonstrations, where users specify desired edits through heterogeneous visual references including single images, image pairs, and video pairs. To establish this paradigm, we curate VicEdit-400K, the first large-scale dataset for visual in-context video editing, containing 400K high-quality samples across ten editing tasks with comprehensive semantic and visual consistency filtering. Building upon this foundation, we propose VicEdit, a unified framework that enables effective reasoning over diverse visual contexts and textual instructions. Specifically, we introduce Modality-Adaptive Semantic Distillation to extract modality-aware visual editing semantics and Dual-Context Injection to align visual contexts with textual editing intents. Extensive experiments on VicEdit-Bench demonstrate that VicEdit achieves state-of-the-art performance on both conventional instruction-based editing and visual in-context editing. Further controlled studies and human evaluations verify that VicEdit effectively leverages heterogeneous visual references, establishing visual in-context editing as a promising paradigm for controllable video editing.

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cs.CV
arXiv ↗PDF ↗
版本更新 · v3arXiv:2602.01493

OpInf-LLM: Parametric PDE Solving with LLMs via Operator Inference

Zhuoyuan Wang, Hanjiang Hu, Xiyu Deng, Saviz Mowlavi, Yorie Nakahira

Solving diverse partial differential equations (PDEs) is fundamental in science and engineering. Large language models (LLMs) have demonstrated strong capabilities in code generation, symbolic reasoning, and tool use, but reliably solving PDEs across heterogeneous settings remains challenging. Prior work on LLM-based code generation and transformer-based foundation models for PDE learning has shown promising advances. However, a persistent trade-off between execution success rate and numerical accuracy arises, particularly when generalization to unseen parameters and boundary conditions is required. In this work, we propose OpInf-LLM, an LLM parametric PDE solving framework via operator inference. The proposed framework leverages small amounts of solution data to enable accurate prediction of diverse PDE instances, including unseen parameters and configurations, and provides seamless integration with LLMs for natural language task specification and physics-based reasoning of proper feature parameterization. Its low computational demands and unified solution pipeline further enable a high execution success rate across heterogeneous settings, opening new possibilities for generalizable reduced-order modeling in LLM-based PDE solving.

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cs.LG · cs.AI
arXiv ↗PDF ↗
新论文 · v1arXiv:2611.06061

TouchéWorld tech report : Towards Online Unified Camera--Hand Exploration in Generative Worlds

Jiaao Yu, Yanjian Zhang, Haoyang Jiang, Guillaume Wisniewski, Nadi Tomeh, Shijie Jia

Recent video world models allow users to explore generated environments through camera navigation. Continuous hand motion provides a fine-grained action channel for interacting with the people and objects encountered during exploration. We present TouchéWorld, a framework that integrates gesture-driven interaction into a camera-controlled video world model. Given an initial image and a scene-description prompt, the model generates video conditioned on temporally aligned camera and hand controls. We construct joint camera--hand training data from heterogeneous egocentric videos through annotation completion, consistency-based filtering, and temporal alignment. Building on a pretrained camera-controlled world model, we combine spatial hand-skeleton conditioning with numerical hand-motion features through parameter-efficient adaptation. Causal adaptation and few-step distillation support chunk-level online generation, allowing users to update their controls based on generated visual feedback. We further introduce TouchéBench to evaluate hand-motion following, camera--hand coordination, online interaction, and object response. Together, these components establish a framework for studying continuous exploration and hand-driven interaction within generative worlds.

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cs.CV · cs.AI
arXiv ↗PDF ↗
新论文 · v1arXiv:2611.06040

USI-Brain: Enhancing Underwater Spatial Intelligence via Spatial Data-Driven Vision-Language Modeling

Zhiliang Zhu, Zhiqiang Zhao, Xie'an Jiang, Yingxin Lai, Kangye Zheng, Dawei Zhao

Underwater spatial reasoning depends on object boundaries and geometric cues that are obscured by scattering, color distortion, and low visibility. Existing underwater resources capture these cues through images, annotations, and depth maps, but provide fragmented supervision for vision-language models. We present a spatial data engine that connects visual appearance with object-level geometry through enhancement, 2D and geometry-assisted question generation, and expert filtering. It produces 4.27M QA pairs across five capability groups. We use this corpus to train USI-Brain and introduce an Underwater Prior-guided Rectifier (UPR) that applies gated corrections to visual features. USI-Bench evaluates the resulting capabilities with 6,525 held-out QA pairs. On its 15 task metrics, USI-Brain and USI-Brain + UPR improve over Qwen3-VL-8B-Instruct by 5.76 and 7.63 points on average, respectively, using signed differences on 100-point scales. Ablations show that geometry-assisted supervision improves depth and ordering by 4.8 and 6.1 points with UPR disabled, while UPR adds 18.0 points in scene description under matched training data. Both variants use raw images at evaluation. Across NautData, UWBench, and MarineEval, USI-Brain achieves the best or joint-best score on 28 of 32 metrics. Model weights and USI-Bench will be released at https://github.com/SKY-Zhu-91/USI-Brain.

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cs.CV
arXiv ↗PDF ↗
版本更新 · v2arXiv:2605.16392

Bridging the Modality Bottleneck in Pathology MIL through Molecularly Guided Feature Adaptation

Yucheng Xing, Pei Liu, Jingying Ma, Ruping Hong, Jiangdong Qiu, Tianyu Liu, Kai He, Ling Huang 等 9 位作者

Multiple instance learning (MIL) is the dominant framework for whole-slide image analysis in computational pathology, typically combining a frozen patch encoder, a projection layer, and a slide-level aggregator. While encoders and aggregators have been extensively studied, the projection layer remains a largely morphology-only bottleneck. This limits endpoints such as biomarker status and survival, which are governed by a molecular state that is not fully captured by H&E morphology. We introduce Molecularly Informed Staining Transform (MIST), a plug-in replacement for the MIL projection layer that uses paired spatial transcriptomics only during training to construct virtual molecular stains. MIST clusters gene expression profiles into cross-modal prototypes, anchors them in the frozen foundation model feature space, and uses them to reorganize H&E patch features along molecularly guided axes. It requires no transcriptomics at inference and can be inserted before standard MIL aggregators. We evaluate MIST across 23 downstream tasks and 8 MIL aggregators. MIST improves 240 of 256 configurations over the standard projection layer, with an average gain of +3.5%, observed consistently across endpoint types: +5.2% on survival prediction, +3.3% on tissue subtyping, and +2.6% on biomarker prediction. Ablations confirm that gene-derived prototypes are the primary source of the gains, while spatial, biological, and pathological analyses show that cross-modal prototype affinities capture spatially coherent molecular programs from H&E alone.

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q-bio.QM · cs.CV · cs.LG
arXiv ↗PDF ↗
新论文 · v1arXiv:2611.06019

Phantom: Temporal Caching for Diffusion Models

Yuzhe Fu, Cong Guo, Zishan Shao, Bowen Duan, Chiyue Wei, Haoxuan Shan, Ting Jiang, Hancheng Ye 等 12 位作者

Diffusion models have become the dominant paradigm for high-quality image generation, but their iterative inference across tens of timesteps incurs substantial computational overhead. Prior accelerators exploit temporal similarity in diffusion models via differential quantization or output sparsity, yet suffer from increased memory footprint, design complexity, and image degradation. In this work, we present Phantom, an algorithm-architecture co-designed accelerator built on temporal caching. We view temporal similarity as differential sparsity: between adjacent timesteps, only a small fraction of tokens (outliers) change significantly. Phantom recomputes only these outlier tokens and reuses the rest from a temporal cache. Phantom runs on standard systolic arrays with lightweight additions: a Phantom Engine at the global buffer that detects outliers and updates the cache as activations stream through, and a condensed pipeline that maps the resulting sparse updates onto dense systolic computation for FC, convolution, and attention layers. Evaluations on modern diffusion models show that Phantom achieves an average 4.0x speedup and 5.5x energy saving over GPUs and prior accelerators while preserving generation quality.

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cs.AR
arXiv ↗PDF ↗
版本更新 · v3arXiv:2610.37381HF 社区推荐

PDRVLA: A Vision-Language-Action Model with Physical Dynamics Representations

Hanqing Wang, Zhaotian Cai, Ruichuan An, Bohan Zeng, Tao Zhang, Yilin Chen, Xu Jiang, Kaiquan Chen 等 16 位作者

Vision--Language--Action (VLA) models generate robot actions from visual observations and language instructions, but their understanding of physical dynamics remains limited. Video world models can capture scene dynamics, yet generating future videos introduces high latency into the control loop. We introduce PDRVLA, whose lightweight Physical Dynamics Module extracts physical tokens from vision--language features to condition action generation without online video generation. The module learns through direct prediction of future RGB, depth, and optical-flow features, with auxiliary supervision through a frozen pretrained video world model. Training relies entirely on publicly available data, expanded through human-to-robot synthesis, subtask annotation, and embodied chain-of-thought (ECoT) annotation. Across four simulation benchmarks, PDRVLA achieves success rates of 99.3% on LIBERO, 89.9% on LIBERO-Plus, 93.6% on RoboTwin~2.0, and 81.5% on SimplerEnv. Ablations show improved future prediction with world-model supervision and evaluate how subtask conditioning, future object-pose supervision, and ECoT training affect action success.

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cs.RO · cs.CV · cs.LG
arXiv ↗PDF ↗
版本更新 · v3arXiv:2611.02102

NorthCUA Technical Report: Turbocharging Computer-Use Agents through Experience at Scale

Chaoyun Zhang, Bingxuan Li, Pinxue Guo, Yangfan Gao, Zikun Cai, Tianci Xie, Hui Li, Yuqi Huang 等 30 位作者

Scaling computer-use agents from individual actions to complex software work requires experience that connects decisions to complete outcomes. We present NorthCUA, an integrated system for turbocharging computer-use agents through experience at scale. Its Experience Flywheel supplies diverse executable tasks to the NorthCUA Harness, which sustains long interactions, records decisions, and checks task outcomes. The Flywheel uses these records to curate verified trajectories. For unsolved tasks, recursive self-improvement evolves reusable skills and preserves verified milestones so later attempts build on earlier progress. Staged Learning combines this experience with grounding data from the Flywheel to develop GUI competence through mid-training and long-horizon supervised fine-tuning. The policy then learns from fresh attempts in the same Harness through joint desktop-web reinforcement learning, closing the loop between experience production and policy improvement. The resulting Nano, Mini, and Pro family achieves state-of-the-art results among open-source models across GUI grounding, desktop execution, and Web interaction under the reported evaluation settings. For more responsive Web workflows, NorthCUA-Ultrafast pairs direct action selection with open-ended generation on pre-RL Nano, offering a measured quality-latency tradeoff. Together, these advances establish NorthCUA as a high-performing model family and a reusable foundation for agents that carry complex software work from intent to completion.

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cs.LG
arXiv ↗PDF ↗
新论文 · v1arXiv:2611.05997

From Waste to Discovery: Recycling High-Scored Unexposed Candidates in Taobao Feed Recommendation

Ge Fan, Kai Meng, Huiping Chu, Yuning Jiang, Han Zhu, Bo Zheng

Helping users discover new interests is vital to the long-term health of industrial recommender systems, yet the usual remedy, boosting exposure of under-explored (discovery) content, often backfires in production. We report URED (Unexposed Recycling for Efficient Discovery), a training-free recall-stage system serving Taobao feed recommendation at Alibaba for over six months to tens of millions of daily active users. It rests on a production-validated insight: naive boosting fails because it injects cold, information-poor candidates that rankers systematically over-estimate, buying no discovery gain while risking engagement. Items scored highly but never exposed (signals industrial pipelines routinely discard) form a pool that is both relevant and reliably predictable. Over a 30-day horizon URED aggregates them and re-injects at recall time through a lightweight pipeline spanning offline storage, distributed aggregation, and low-latency online serving, adding under 1% latency via a single O(1) lookup per request with no model retraining. Online A/B tests show +3.47% discovered categories and +8.47% content richness with engagement preserved: completion video views rise significantly (+2.62%) and total views move positive (+0.36%, not significant). Ablations confirm both design pillars are necessary: a one-day window collapses the discovery gain to +0.55% (not significant), and random injection without score filtering yields no gain while trending negative on engagement (-0.17%). Across production recall channels, URED reaches 13.9x the platform-average discovery rate (6.3x the strongest nearline baseline) at engagement quality on par with the platform average. We share deployment details and lessons for practitioners facing the exploration-exploitation dilemma under tight resource constraints.

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cs.AI · cs.IR
arXiv ↗PDF ↗
版本更新 · v3arXiv:2610.14594

SpikCTU: A Compact Spiking Network with Adaptive Recurrent Computation for Speech Command Recognition

Jin Li, Wenbin Jiang, Tao Chen, Fei Wen

Spiking Neural Networks offer event-driven, energy-efficient computation for speech command recognition, yet most existing methods follow fixed computation paths, allocating redundant computation to easy samples while providing limited insight into how evidence evolves during inference. To address these challenges, we introduce SpikCTU, a compact spiking network with adaptive recurrent computation for speech command recognition. Specifically, a hybrid spiking embedding module preserves continuous input information alongside spike features to construct a fixed temporal memory. A shared Continuous Thinking Unit (CTU) repeatedly reads this memory using keys derived from spikes and continuous values, and updates a binary recurrent state with lightweight stage adapters. Furthermore, combining a fixed base prediction with accumulated corrections at each step enables learned aggregation over all steps or confidence-based early exit using only the predictions available so far. Experiments on three speech command recognition benchmarks show that SpikCTU achieves competitive accuracy with only 0.16--0.17M parameters, and the early exit strategy can substantially further reduce computational cost without compromising accuracy. In addition, trajectory and attention analyses reveal that recurrent steps enable error correction and progressively refine predictions. Code is available at https://github.com/Rivflyyy/spikctu.

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cs.SD
arXiv ↗PDF ↗
新论文 · v1arXiv:2611.05988

LiveFoley: Dynamic Real-Time Video-to-Audio Generation for Immersive Interactive Worlds

Yusheng Dai, Vladimir Iashin, Kangdi Wang, Yuxuan Jiang, Ilpo Viertola, Weiqiang Wang, Qiuhong Ke, Min Zhao 等 9 位作者

Streaming video-to-audio (V2A) generation is essential for immersive interactive applications. However, real-time constraints leave existing streaming V2A methods far behind offline models: (1) visual frontends shrink their receptive fields to cut look-ahead latency, severely degrading audio-visual alignment; (2) causal autoregressive diffusion backends denoise each audio patch in isolation, impairing audio quality. To this end, we present LiveFoley, a streaming causal autoregressive diffusion architecture that addresses both bottlenecks with imperceptible latency. For the visual frontend, we introduce a Trailing Sliding Window that converts non-causal segment-level encoders into streaming modules without retraining. By simply realigning the window, it preserves precise audio-visual alignment, while a configurable hop size reduces the frontend look-ahead well below the human perceptual threshold. Building on this tunable hop size, we propose the Unified Varhop Framework to accommodate scenarios with diverse latency and computation budgets. For the audio backend, we explore widening the denoising window of the local diffusion transformer (LocDiT) head in two temporal directions. History LocDiT adds past context to improve quality at no latency cost and serves as our default. Alternatively, Future-Warmup LocDiT breaks the autoregressive deadlock with an approximate future condition, further improving generation quality at the cost of an acceptable backend look-ahead. Extensive experiments demonstrate that LiveFoley matches offline models in temporal alignment and leads streaming systems in generation quality. Project page: https://dalision.github.io/livefoley-page/

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cs.SD · cs.MM
arXiv ↗PDF ↗
版本更新 · v4arXiv:2603.03415

Farther the Shift, Sparser the Representation: Analyzing OOD Mechanisms in LLMs

Mingyu Jin, Yutong Yin, Jingcheng Niu, Qingcheng Zeng, Wujiang Xu, Mengnan Du, Wei Cheng, Zhaoran Wang 等 10 位作者

In this work, we investigate how the internal representations of Large Language Models (LLMs) change with inputs of increasing difficulty. Although sparsity changes may not be obvious for individual samples, dataset-level results reveal a consistent statistical trend: as task difficulty increases (e.g., harder questions, longer contexts, or more answer choices), the last hidden states of LLMs become systematically sparser. In short, \textbf{the harder the task, the sparser the representation}. This sparsity--difficulty relation is observable across diverse models and domains, suggesting that harder inputs drive more concentrated activation patterns in the last hidden state. Through a series of controlled analyses and learning-dynamics experiments, we show that representational density is a learned property of data familiarity: models develop rich, distributed representations for mastered patterns, while unfamiliar inputs default to sparser activations. Our finding is also actionable. We illustrate this with Sparsity-Guided Curriculum In-Context Learning (SG-ICL), which uses sparsity to select few-shot demonstrations matched to the query's difficulty, outperforming standard CoT and Auto-CoT baselines on MATH-500. Our study provides new insights into how LLM representations reflect task difficulty and how this signal can be leveraged for inference. The source code is available at the URL: https://github.com/MingyuJ666/sparsityLLM.

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cs.CL · cs.AI
arXiv ↗PDF ↗
新论文 · v1arXiv:2611.05968

InterSim: Innovative Intersection Digital Twins for Human-in-the-Loop Driving Simulation

Luyang Jiang, Chuheng Wei, Yaguang Li, Shaoqi Wang, Yupeng Zhou, Hyunsoo Yun, Xishun Liao, Brandon Pitts 等 9 位作者

Innovative intersection designs can improve roadway safety and operational efficiency, but their uncommon geometries may create challenges for driver comprehension during early deployment. Evaluating these designs through full-scale field implementation can also be costly. This paper presents InterSim, a Unity game engine-based human-in-the-loop (HITL) driving simulator that constructs digital twins of site-specific innovative intersections in a virtual environment. InterSim links the real world and the simulation world through two closed cycles: a digital twin cycle that builds each intersection twin from agency design and traffic data and returns evidence from simulation to the agency, and an HITL cycle in which human drivers or automated driving algorithms operate the ego vehicle under identical scenario conditions. The research capabilities of InterSim are demonstrated through two case studies: a surrogate safety study compares post-encroachment time distributions between a Reduced Conflict Intersection and a standard intersection under different traffic volumes; an eco-driving study compares human drivers with a rule-based agent using vehicle-to-infrastructure information and reveals differences in emission and driving behavior. These studies demonstrate that InterSim provides a reusable digital twin platform for investigating innovative intersection designs from diverse perspectives. Demo video and open-source code can be accessed at https://purduedigitaltwin.github.io/InterSim/

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cs.CE · cs.CY · cs.ET
arXiv ↗PDF ↗