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新论文 · v1arXiv:2611.09189

RoleWalk: training-free structural embeddings for directed graphs that transfer across graphs

Maixent Chenebaux

原文摘要

Structural role embeddings describe a node by its position in a graph - hub, bridge, periphery, member of a dense core - rather than by who its neighbours are. Existing methods either learn coordinates specific to one graph (struc2vec, Role2Vec, RESD) or read scales and normalisations from the whole graph (GraphWave, Digraphwave), so the same neighbourhood can receive different coordinates in two graphs; few read edge directions. We present RoleWalk, a training-free embedding that follows a short lazy random walk from each node and records, at each step, two distributions: that of the transition probabilities, through its characteristic function at a fixed grid of frequencies, and that of the walker's distance to its starting node. On directed graphs, walks that go forward then backward add who shares a node's targets or sources. The embedding depends only on a node's neighbourhood within a fixed radius, so its coordinates mean the same thing in every graph. We show that, without curvature, it is the kernel mean embedding of the walk's footprint, that it separates graphs that the Weisfeiler-Leman test cannot, and that pruning small probabilities comes with a per-node error certificate. Empirically, RoleWalk is competitive with the best role embeddings on five classification benchmarks at a fraction of their cost, has the highest scores on real directed roles in Wikipedia adminship, exceeds the published accuracy of Digraphwave at every noise level of its own Enron network-alignment benchmark, transfers centrality predictors to graphs four times larger better than existing inductive embeddings, hand-made features and a trained GIN, and embeds a million nodes in 20 s to 3 min on one CPU core. The code is open source (BSD license): https://github.com/kerighan/rolewalk

cs.LG · cs.SI

新论文 · v1arXiv:2611.09183

On derandomizing the line-point low-degree test

Prahladh Harsha, Swastik Kopparty, Mrinal Kumar, Ramprasad Saptharishi, Madhu Sudan

原文摘要

We investigate the derandomized version of the classical line-point low-degree test in the high-error regime in the bivariate setting and reveal some unexpected behavior. The classical line-point low-degree test takes an $m$-variate function $f$ over a finite field $\mathbb{F}_q$, queries it along a random line and accepts if the restriction of the function to this line is a low-degree polynomial. The high-error version of (the analysis of) this test asserts that if $f$ has at least $ε$ expected local agreement with a degree-$k$ univariate polynomial on a random line, then in fact $f$ is non-trivially close to some degree-$k$ $m$-variate polynomial even as $ε$ approaches $0$ (provided $q$ is sufficiently large compared to $k$ and $1/ε$). The derandomized version of the problem asks if the same holds when the line is not chosen uniformly over all possible lines but rather from a small set.In this paper we explore the bivariate case ($m=2$). We show, somewhat surprisingly, that there exists a function $f\colon \mathbb{F}_q^2 \to \mathbb{F}_q$ and a set of lines $\mathcal{L}$ in $\mathbb{F}_q^2$ of size nearly $q^{3/2}$ such that on every line in $\mathcal{L}$, $f$ has agreement $\approx 1/2$ on average with some univariate polynomial of degree $k=\sqrt{q}/2$ and yet $f$ is $1 - O(q^{-1/2})$ far from every polynomial of degree $O(k)$. On the positive side, we show that once the field size $q$ is at least $k^2/(ε)^{O(1)}$ such examples disappear and we can get sets of lines of size $O(q/ε^{O(1)})$ on which the low-degree test has a high-error analysis. On the way to our positive result, we show a new high-degree version of the classical two-direction Polishchuk--Spielman divisibility lemma.

cs.CC · cs.IT

版本更新 · v3arXiv:2605.06505

PACZero: PAC-Private Fine-Tuning of Language Models via Sign Quantization

Murat Bilgehan Ertan, Xiaochen Zhu, Phuong Ha Nguyen, Marten van Dijk, Srinivas Devadas

原文摘要

Differentially private (DP) zeroth-order (ZO) fine-tuning of large language models (LLMs) inherits DP's harsh utility-privacy trade-off. PAC Privacy, an instance-based notion, offers an alternative. It bounds the mutual information (MI) between the secret input and the output, and calibrates the noise to the stability of the output under the input distribution. We introduce PACZero, a family of ZO fine-tuning mechanisms under PAC Privacy. For stability, PACZero quantizes each update to a single bit, the sign of the ZO update aggregated over the secret subset of the training data. On many steps all candidate subsets agree on this sign, so the bit can be released at no cost in MI. On the remaining steps the bit passes through a noisy channel calibrated to a per-step MI budget. We study two channels, the standard additive Gaussian channel of PAC Privacy (PACZero-AGC) and a binary asymmetric channel with optimal bit flipping (PACZero-BAC), along with their zero-budget versions at $\mathrm{MI} \to 0$, PACZero-AGC$_0$ and PACZero-BAC$_0$. At zero MI, nothing released during training, including the fine-tuned model, carries any information about which secret subset was sampled, so no adversary inferring that subset can do better than its prior. In particular, the success rate of any membership inference attack (MIA) is bounded by 50% under a balanced prior. To our knowledge, this is the first such guarantee for LLM fine-tuning, and DP matches the MIA bound only at $\varepsilon = δ= 0$ and infinite noise. We evaluate on SST-2 and SQuAD with models from 1.3B to 8B parameters, under LoRA and full fine-tuning. Both channels retain high utility under tight MI budgets, and even PACZero-BAC$_0$, which guarantees zero MI, stays within 2 points of non-private ZO fine-tuning with the same number of steps. To our knowledge no DP method achieves usable utility matching this MIA-resistance level.

cs.LG · cs.AI · cs.CR

新论文 · v1arXiv:2611.09177

Analyzing Code Provenance in LLMs for Programming Education

Subhankar Maity, Faiza Belbachir, Omar Boucelma, Guilherme Medeiros Machado

原文摘要

Large language models (LLMs) play an increasing role in programming education, challenging traditional assessment methods as they can generate fully functional code instantly. This disrupts the reliability of student submissions as indicators of learning and effort. To address this issue, code provenance is essential for tracing the origins of code and distinguishing student-authored, AI-generated, and externally sourced components. We extend the Min-K% probability approach by incorporating synthetic non-member code generation and apply it to Python code for membership inference and provenance tracking. Evaluations cover free LLMs such as GPT-2, DistilGPT-2, and DialoGPT, as well as state-of-the-art commercial models including GPT-5, Gemini 2.5, Mistral, DeepSeek, and LLaMA 3.3. Before evaluating our approach on higher-education student assignments, we validate its feasibility using Stack Overflow data. The results show that free models enable more sensitive code memorization detection than commercial models. By systematically comparing these LLMs, we assess trade-offs between detection accuracy and privacy protection, taking an initial step toward effective assessment of AI-assisted programming education through combined provenance detection and process visibility.

cs.AI · cs.SE

版本更新 · v2arXiv:2611.02984

Classification Aggregation with Multiple Memberships

Federico Fioravanti, Leo Kurata, Vasilis Stamatis

原文摘要

People face the problem of classifying objects into categories while aggregating their opinions. We axiomatically study such a classification aggregation problem with multiple memberships, meaning that each individual assigns one category to every object, whereas the resulting classification may assign more than one category. Under the natural settings and axioms (i.e., Independence and Supportiveness), each of our new axioms -- Responsibility, Split Stability and Rejection Stability -- characterises what we call the junta rules. The rules assign a category to an object exactly when some member of a fixed coalition does so. The coalitions that can secure an assignment form a grill, a topological structure implied by an ultrafilter. Hence, the study parallels the literature on Arrow's theorem characterised by the decisive coalition structures. An infinite population setting is also investigated to clarify the differences among the axioms.

econ.TH · cs.GT · cs.MA

版本更新 · v2arXiv:2605.07847

Measuring and Mitigating the Distributional Gap Between Real and Simulated User Behaviors

Shuhaib Mehri, Philippe Laban, Sumuk Shashidhar, Marwa Abdulhai, Sergey Levine, Michel Galley, Dilek Hakkani-Tür

原文摘要

As user simulators are increasingly used for interactive training and evaluation of AI assistants, it is essential that they represent the diverse behaviors of real users. While existing works train user simulators to generate human-like responses, whether they capture the broad and heterogeneous distribution of real user behaviors remains an open question. In this work, we introduce a method to measure the distributional gap between real and simulated user behaviors, validated through a human study and ablations. Given a dataset of real and simulated conversations, our method extracts representations of user behavior from each conversation, quantizes them into discrete distributions via clustering, then computes divergence metrics. We provide the first systematic evaluation of 24 LLM-based user simulators on coding and writing tasks, and reveal a large distributional gap from real users that varies across model families, scales, and behavioral facets. Pairwise comparisons show that most simulators behave similarly, while a few stand apart. Combining behaviorally complementary simulators brings the resulting distribution closer to real users compared to either simulator on its own. Finally, a TF-IDF analysis of the clusters surfaces interpretable patterns of behaviors that simulators capture, miss, and hallucinate.

cs.CL

新论文 · v1arXiv:2611.09170

FIND: Frequency Invariance Disentanglement for Test-Time Adaptation in LiDAR 3D Detection

Dongxiao Li, Zixuan Hu, Ling-Yu Duan

原文摘要

LiDAR-based 3D Object Detection (L3OD) is a fundamental 3D perception task, yet its performance is often compromised by domain shifts arising from diverse sensor configurations and environmental conditions. Existing Test-Time Adaptation (TTA) methods primarily leverage self-supervision in the spatial domain, yet they frequently confound semantic content with domain style due to the sparse, non-Euclidean nature of point clouds. To overcome this limitation, we propose FIND (Frequency INvariance Disentanglement), a novel TTA framework that precisely disentangles domain-invariant content from domain-specific interference within the frequency domain. Our methodology utilizes B-Spline fitting to construct locally adaptive filters integrated into a dual-stream architecture: an Invariant Stream extracts robust features to guide pseudo-labeling, while a Specific Stream enforces consistency against domain perturbations. By combining invariance-driven alignment with stability-guided regularization, our approach dynamically extracts robust domain-invariant features while suppressing domain-specific interference. Extensive experiments on cross-dataset adaptation and robust corruption benchmarks demonstrate that FIND significantly outperforms state-of-the-art methods. The source code is publicly available at https://github.com/llldx03/FIND.

cs.CV · cs.AI

版本更新 · v2arXiv:2607.15873

A Physically-Realisable Quantum Programming Language with Quantum-Controlled Quantum Channels

Kengo Hirata, Takeshi Tsukada

原文摘要

In contrast to a classical bit, which can only take the value $0$ or $1$, its quantum counterpart---a qubit---can exist in a superposition of $0$ and $1$. This is a superposition of data values, and it is then tempting to superpose programs as well. Indeed, a particular superposition of programs, known as the quantum SWITCH, has attracted considerable attention. A natural way to superpose programs is conditional branching on quantum data, and several studies have pursued this idea. However, there is a well-known semantic difficulty with this approach, and the fundamental question of whether the languages proposed in prior work can be physically realised remains open. This paper proposes a physically realisable quantum programming language with quantum branching over quantum channels. We first analyse the semantic difficulty from an implementation perspective and show that the difficulty is caused by arbitrariness in the implementation. We then design a language that is free from this arbitrariness. As expected from its implementation-oriented design, our language is physically realisable. We argue for this from two directions: first, we give a method for compiling programs into quantum circuits; and second, we show that our programs stay within the physically admissible range, namely, that they neither yield probabilities greater than one nor violate causal inequalities. The absence of such violations is established through the inclusion of our language in QC-QC, a notion of realisability studied in physics.

cs.PL · cs.LO · quant-ph

新论文 · v1arXiv:2611.09157

Word Subtraction Games

Yusuke Inoue, Hiroki Inazu

原文摘要

This note is a self-contained text on word subtraction games, combinatorial games in which players alternately remove a nonempty suffix belonging to a prescribed subtraction set from the current word. It collects and develops basic results on these games from the viewpoints of combinatorial game theory and formal language theory. We focus on the relationship between subtraction sets and the resulting languages of winning and losing positions. The topics include finite, regular, and context-free subtraction sets, as well as several variants and further developments.

cs.FL

版本更新 · v3arXiv:2610.32955

Measure Before You Train: Typed Decision Models vs. a Classical Baseline vs. a Generative LLM for Routing a Personal Multilingual Inbox

Federico Lucca

原文摘要

Personal email agents decide, for every message, its type and urgency and whether to draft a reply, create a task or ignore it. In production these decisions are delegated to a generative LLM or to rules, and their error rate is rarely measured: the stored labels were written by the system itself. We describe Foyer, a self-hosted personal inbox agent, and a measurement protocol -- stratified sampling, frozen snapshots, thread-grouped splits, secret redaction, human labels in the review loop -- that produces ground truth before any training. On 231 emails in Italian and English we compare eleven systems: the production rules, a TF-IDF + logistic-regression baseline, local and hosted typed decision models (Tev1, Nimble, Jeva, Jev) and generative LLMs (Qwen2.5, Gemma 4). Four results. The production rules for message type score 28% against a 57% majority class. With about two hundred labels a logistic regression has the highest accuracy on every field (type 0.79, urgency 0.74, needs-reply 0.83, is-noise 0.90) at a latency three orders of magnitude lower, though it never predicts the two rarest types; the best zero-shot system reaches 0.74 on type. The sender's relationship to the owner is recovered from other emails of the same contact with 98.6% accuracy on the 63% of emails whose sender was seen before: it belongs in the contact graph, not in the prompt. Per-email accuracy is not the product metric: composed into actions, the baseline ignores 18% of the emails that needed a reply or a task, against 4% for the best generative model; a cost-chosen threshold cuts that to 6% and makes the classifier the cheapest system at every price. An adversarial third round (722 emails) with eleven pre-registered hypotheses confirms seven and refutes four. Two blind annotators agree with the reference at kappa 0.81 and 0.86 on type. We release the protocol and the harness; the emails stay private.

cs.CL · cs.HC · cs.LG

版本更新 · v4arXiv:2609.24997

VideoGen-Agent: Reinforcing Video Generation Agents

Binxu Li, Haoyi Duan, Yuhui Zhang, Yaohui Zhang, Zihao Lin, Kaituo Feng, Hui Yuan, Suozhi Huang 等 13 位作者

原文摘要

Recent advances in video generative models have enabled high-fidelity, temporally coherent video generation. However, these models often struggle to satisfy prompts requiring specialized knowledge, specific identities, physical consistency, or ordered events. In this paper, we present VideoGen-Agent, a multimodal agent trained through multitask agentic reinforcement learning to use external tools for video generation. The agent coordinates augmentation, generation, and verification tools through multi-turn interactions, using the prompt and intermediate observations to guide its decisions. We train a shared policy on a category-balanced dataset spanning six tasks. Supervised fine-tuning on teacher-generated trajectories establishes tool-use behavior, which is then refined through reinforcement learning. A category-aware hybrid reward evaluates tool-call validity, task-appropriate tool use, and generated video quality. We further introduce VABench, a held-out benchmark of 600 prompts covering procedural knowledge, single- and multi-entity identity preservation, physical consistency, scene composition, and multi-shot temporal structure. On VABench, VideoGen-Agent improves over its base text-to-video generator by 19.1 points, from 56.5 to 75.6. Upgrading the generation tools further raises the score to 86.1 without additional agent training. Human raters prefer the upgraded configuration over the strongest standalone baseline in 84.3% of comparisons. These results support learning tool use across video-generation tasks and show that the trained agent can benefit from subsequent advances in generation tools. Project page: https://andyca111.github.io/VideoGen_Agent/

cs.CV

新论文 · v1arXiv:2611.09124

Toward the Era of Agentic Embodied Intelligence

Chao Liang, Ke Chen, Fengxiaoxiao Li, Shibo Huang, Yufeng Sun, Zhaokai Yin, Jianhuan Lai, Haozhe Feng 等 10 位作者

原文摘要

Foundation models increasingly guide robot actions, yet sustained autonomy requires efficient control and failure recovery. We introduce A2-MEAS, an embodied multi-agent framework built around code as a scaling interface. Learned correction codes combine corrective language, spatial evidence, execution history, and action proposals. MetaBrain provides training supervision and runtime guidance. A correction encoder and adapter absorb this knowledge into policy weights during training, while fresh codes adapt behavior with frozen weights at deployment. The action model, A2-WLA, adds motion-aware history and a latent world model to a vision-language-action policy. Surprisingly, this simple design with action pretraining and task specialization reaches 0.5755 Q-score on the 50-task BEHAVIOR 2026 public subset before online correction, 2.21x the 2025 winner's reported 0.2605 across different benchmark editions and training configurations. On all 100 BEHAVIOR 2026 public tasks, A2-MEAS achieves 0.6411 Q-score and 45.40% task success. On RoboTwin 2.0, A2-WLA achieves 93.98% average success, rising to 95.05% with the complete system. Across 12 real-robot tasks in five household settings, A2-WLA achieves 57.92% average success versus 26.67% for pi0.5. In long-horizon pour-over coffee preparation, a history-conditioned adapter raises post-failure completion at two filter-handling steps from 14% to 94% and from 8% to 82%, compared with A2-WLA retries. Our training infrastructure delivers 427.1 samples per second, 4.03x the throughput of a pi0.5 reference implementation on matched hardware. We will release the system, models, training scripts, and infrastructure to support efficient embodied learning.

cs.RO

新论文 · v1arXiv:2611.09121

CoMET: Tracking the Shared Pose Error of Roadside Messages for Asynchronous Vehicle-Infrastructure Cooperative 3D Detection

Shuwei Sun, Jian Huang, Hui Cao

原文摘要

A roadside sensor can detect vehicles hidden from the ego vehicle, but a pose error shifts every detection in the same message. We study asynchronous vehicle-infrastructure cooperative 3D detection on V2X-Seq using only information available at decision time, without ground truth, future frames, or per-pair calibration offsets at inference. Objects seen by both sensors reveal the shared translation, but even at zero added delay, 38% of validation messages have no matched pair. We propose CoMET (Common-Mode Error Tracking), which estimates this translation over time. At each message arrival, CoMET matches vehicle and roadside detections, estimates the offset from mutually nearest pairs, and updates a Kalman filter for that sender. When no pair matches, the filter carries its estimate forward. The correction applies to all roadside boxes, including those unseen by the ego vehicle. The estimator has no learned parameters; a separate frozen head ranks the merged detections. Across four delays from 0 to 400 ms on 21 validation sequences, CoMET averages 66.63 bird's-eye-view AP at IoU 0.7, compared with 63.18 for the same late fusion using uncorrected online poses and 62.96 for the best intermediate-fusion baseline. Across five detectors from three architectures, CoMET gains 2.2 to 3.5 AP points over online poses and 0.3 to 0.6 over estimating the offset from the current message alone. We find that the benchmark uses a zero offset as a placeholder in 28% of validation messages and that its offset search reaches the boundary in 45% of the rest. These offsets affect the labels for objects seen only from the roadside. Under two alternative label references, CoMET improves on uncorrected online poses in every evaluated population. Retraining intermediate fusion with CoMET poses and corrected labels improves detection on all three architectures tested, with statistically significant gains on two.

cs.CV

版本更新 · v2arXiv:2610.41912

Decentralized Dynamic Stable Matching

Jing Chen, Mengtong Gao, Zhenhe Zhang

原文摘要

We study decentralized computing of the player-optimal stable matching under unannounced player arrivals and departures. Without a common clock, arrival/departure events information, or direct communication, players can only make individual proposals to arms and observe individual accept/reject outcomes. We measure mismatch cost --- the number of rounds in which the realized matching differs from that round's POSM, as the time horizon $T$ grows. For known preferences, we develop a deterministic polynomial-time self-calibrating protocol with mismatch cost $O(t_*+K^2\log T)$, greatly improving the existing upper-bound $O(T^{1-1/K}(\log T)^{2/K})$. $K$ is the number of arms and $t_*$ the last event time in the problem instance. Each player runs the protocol using their own local time and proposal-outcome history, without knowing~$t_*$ or $T$. More generally, configuring our protocol with a non-decreasing polynomial-time-computable function $g(t)=Ω(t)$ yields mismatch cost $O(g(t_*) + K^2 N_g(T))$, where $N_g(T)$ counts iterations of $t\mapsto t+g(t)$ below $T$. $g(t)$ reflects the protocol's convergence speed. The relationship between $g(t)$ and~$N_g(T)$ reflects the tradeoff between convergence speed and asymptotic mismatch cost. We show that any randomized protocol with convergence speed $g(t)\geq 1$ has worst-case expected cost $Ω(t_* + N_g(T))$. Thus, up to a $K^2$ factor, our protocol with $g(t)=t$ is optimal among protocols with convergence speed $O(t_*)$. For unknown preferences on both sides, each player and arm observe their own sampled utilities after being matched. We develop a decentralized learning protocol with expected mismatch cost $O(t_*+K^4Δ_{\mathrm{min}}^{-2}\log T)$, where $Δ_{\min}$ measures the preference gaps. A complementary static-setting lower-bound adapted from the literature shows that dependencies on $T$ and $Δ_{\min}$ are tight.

cs.DC

版本更新 · v2arXiv:2610.30320

Self-Distilling Future Video Representations for World Action Models

Huiwon Jang, Suhyeok Jang, Hyeonmo Kang, Seungku Kim, Jinwoo Shin, Sihyun Yu

原文摘要

World Action Models (WAMs) have emerged as a promising approach to learning generalist robot policies using rich spatiotemporal priors from pre-trained video diffusion models. A recent line of WAMs improves inference efficiency by conditioning a separate action decoder on intermediate future video representations extracted from a single denoising step, avoiding costly iterative denoising required for video generation. This design makes action prediction depend directly on the quality of these future representations. In this paper, we introduce Future REpresentation learning via self-Distillation with temporal context (FRED), a framework that trains WAMs to improve the quality of future video representations from noise in a single denoising step. Specifically, FRED uses self-distillation to predict future representations from noise, using representations extracted from ground-truth future observations as targets. We further condition the video model on historical observations, providing temporal context for predicting future representations better. Across diverse real-world manipulation scenarios, FRED consistently outperforms competing WAMs. It achieves particularly large gains on long-horizon and out-of-domain tasks under zero-shot environment generalization, and substantially improves human-to-robot skill transfer, reaching 50.0% task success on tasks absent from robot training data and demonstrated only in human videos, compared with 19.4% for the best competing WAM.

cs.RO · cs.CV

版本更新 · v2arXiv:2611.00107

Dynamic Merging Mutually-Distilled Multi-View Networks for RGB-Event-based Representation Learning

Futian Wang, Fan Zhang, Xiao Wang, Yuhe Ding, Shiao Wang, Jingxi Huang, Jin Tang

原文摘要

Multi-modal fusion algorithms combining conventional frame-based cameras and event cameras have recently attracted substantial research attention. Typically, existing approaches convert event streams into frames, voxels, or tensors, and then learn the required spatiotemporal information from these transformed event representations for fusion with conventional frame-camera data. Obviously, such paradigms only exploit the limited representational capacity of event data. Moreover, standard training pipelines fail to fully leverage diverse model parameters obtained throughout the learning process. In this paper, we propose a novel mutual distillation method leveraging multi-view teacher network weights to better integrate multiple event representations and achieve model-parameter level fusion. Specifically, we employ multiple encoders to extract different types of event representations and perform mutual knowledge distillation at both the feature-level and logit-level in this process. Afterwards, we perform a dynamic hierarchical model merge strategy on the model parameters from the first stage to yield a unified multi-modal RGB-Event representation model. Experimental results across multiple event-based datasets demonstrate that our proposed framework achieves significant performance improvements.

cs.CV · cs.LG

新论文 · v1arXiv:2611.09091

TUGB: A Two-stage Uncertainty-aware Generative Auto-Bidding Framework

Luzhan Yuan, Chao Mi, Xiahao Shi, Yi Mao, Shengsheng Niu, Xin Zhu, Jie He, Zhangang Lin 等 9 位作者

原文摘要

Generative modeling, particularly Decision Transformers, shows promise in auto-bidding strategies. However, it struggles with limited exploration in static offline datasets, vulnerability to dynamic environmental shifts, and a reliance on heuristic return-to-go (RTG) specifications that may yield suboptimal performance on unseen traffic. To address these challenges, we propose the Two-stage Uncertainty-aware Generative Auto-Bidding (TUGB) framework. TUGB integrates generative sequence modeling with Reinforcement Learning (RL). It employs a two-stage pipeline where a pre-trained Generative Bidding Model is fine-tuned via an ensemble-based Uncertainty-aware Environment Model. This approach quantifies epistemic uncertainty to penalize high-risk trajectories and evolves the policy from RTG-conditioning to direct bidding optimization. Extensive experiments demonstrate that TUGB significantly outperforms SOTA baselines. Notably, full-scale deployment on JD Search Ad achieved a 2.32\% increase in cost and 3.57\% in target cost, validating its industrial efficacy, while its successful adaptation to subsequent mechanism upgrades and JD Food Delivery Ad further validates TUGB's superior generalization capability.

cs.LG

新论文 · v1arXiv:2611.09090

MARS: Training Multilingual Search Agents for Retriever-Free Evidence Acquisition

Rui Qi, Yunlong Liang, Yufeng Chen, Jinan Xu, Fandong Meng, Kaiyu Huang

原文摘要

Existing multilingual retrieval-augmented generation relies heavily on learned retrievers and similarity-based ranking from multilingual collections, which are vulnerable to cross-lingual retrieval errors and indexing overhead. In this paper, we explore retriever-free multilingual search, where the model directly interacts with raw corpora through executable shell commands. This paradigm shifts the bottleneck to multilingual search action generation, where exact search is sensitive to entity surface forms and outcome-only supervision provides limited guidance for multi-turn search. To address these challenges, we propose MARS, a multilingual search agent in direct corpus interaction (DCI) with reinforcement learning (RL). MARS introduces corpus-native entity grounding to recover reliable lexical anchors from corpus evidence, mitigating failure to retrieve evidence. Meanwhile, we present a redundancy-aware search reward to encourage concise and effective search trajectories, addressing training collapse in RL of multilingual scenarios. Experiments show that \ours~consistently outperforms strong retrieval-based and DCI baselines, while demonstrating robust cross-lingual generalization and substantially reducing redundant corpus interactions.

cs.CL

新论文 · v1arXiv:2611.09089

EventHOI: Event-Driven Resource-Efficient Hand-Object Interaction Logging on Smartglasses

Le Zhang, Kailai Cui, Hao Chen, Vlad Roznyatovskiy, Jianzhong Zhang, Anhong Guo, Kang G. Shin, Ke Sun

原文摘要

Hand-object interactions (HOIs) can be captured by smartglasses to learn how people manipulate objects in daily life. Automatic logging of these interactions from an egocentric perspective provides time-stamped evidence of daily actions for applications like memory assistance. However, continuous RGB capture and wireless transmission exceed the energy and bandwidth budgets of smartglasses. We present EventHOI, an event-driven sensing and compression system that couples selective RGB capture with HOI-aware encoding to enable egocentric logging over Bluetooth Low Energy (BLE) while preserving downstream HOI logging performance. Our key insight is to use low-power event sensing both to determine when RGB capture is needed and to identify where visual detail must be preserved. A lightweight IMU-based egomotion cancellation pipeline suppresses egomotion-induced events so that residual HOI motion can guide RGB triggering and spatial compression. We build a smartglasses prototype and conduct an end-to-end evaluation of EventHOI on a 50-hour egocentric benchmark with 97 subjects and a 20-hour real-world dataset we collect from 10 participants, together covering a broad range of daily-life scenarios and environments. Compared to RGB-only baselines, EventHOI reduces always-on backend power consumption by 5.8-10.4x and uplink bandwidth by 2.9x, with minimal HOI recognition accuracy loss. The resulting RGB uplink of less than 130 kbps fits within commodity BLE bandwidth budgets, making stable BLE video streaming feasible for egocentric HOI logging. Demo video and project website: https://eventhoi.github.io

cs.DC · cs.CV · cs.HC

新论文 · v1arXiv:2611.09088

When Routine Operations Break Architectural Pattern Relationships in LLM Agent Harnesses

Boming Xia, Qinghua Lu, Dino Sejdinovic, Liming Zhu

原文摘要

LLM agent harnesses distribute tool mediation, state management and safety guardrails across native services, independently written plugins and configuration. Routine operations can change the runtime order or retained state that architectural pattern relationships require, without any code change. We study five relationships associated with the Guardrail Enforcement Point, Autonomy Controller and Blackboard patterns across five released harnesses, analysing a main sample of fourteen independently written plugins. Using PatternOps, our assessment procedure, we trace requirements from pattern descriptions, provider documentation and deployment profiles to the providers that realise them and the records that decide them. We then compare alternative allocations under supported operations. Such operations broke relationships silently: after a plugin was reapplied or an allow rule saved, policy stopped evaluating edits while every plugin stayed active, and a prohibited edit executed. Which alternatives qualified depended on the requirement. Allocations that kept the required order, or kept or rebuilt the needed state, held on their tested paths and operation sequences, while others prevented prohibited effects but missed edits rejected elsewhere. In these harnesses, a pattern relationship is a property of the running system and its history, so architects should evaluate it against the decision paths, state lifetimes and operation sequences their deployments use.

cs.SE · cs.AI

版本更新 · v2arXiv:2611.02903

Maswao: An automatically collected, prepared, and benchmarked dataset for South African Sign Language

Thapelo Sindane, Unarine Netshifhefhe, Vukosi Marivate, Abiodun Modupe, Herkulaas Combrink, Ketro Sithole

原文摘要

Recent advancements in sign language processing can be attributed to developments in both large-scale dataset collection and algorithmic complexity in areas such as pose estimation techniques, signal processing through Transformer models, and model optimization. However, only a handful of sign languages, such as the American, British, and German, from over 200 globally recognized sign languages, reap the benefits of such advancements, while the rest lag behind. In this study, we aim to address this technological disparity by proposing a framework for the automatic collection and preparation of sign language datasets, with very minimal human-labour intervention, using the South African Sign Language (SASL) as a testbed. Specifically, we automatically collect SASL video content using public resources such as news broadcasts. Additionally, we convert their accompanying audio streams into text using available Automatic Speech Recognition (ASR) tools. Furthermore, we crop the sign language area in the videos and use gradient descent to locate valleys of non-motion to determine end-of-sentence points within long videos to create our weakly sentence-aligned parallel corpora -- the Maswao (Signs) dataset. Finally, we benchmark the weakly aligned dataset on the task of Sign-to-text Translation using Recurrent Neural Networks and Transformer models to compare their individual intricacies. Our results show that Transformer models proposed in the literature outperform recurrent baselines, with the best-performing Transformer achieving BLEU-1 to BLEU-4 scores of 13.78, 5.21, 2.52, and 1.54, respectively, as well as ChrF = 18.09 and ROUGE-L = 10.51. These results indicate that the task remains promising and warrants further investigations.

cs.CL · cs.AI

新论文 · v1arXiv:2611.09084

Training-Free Active Test-Time Adaptation for Vision-Language Models

Jihwan Bang, Sumyeong Ahn, Hwanjun Song, Jae-Gil Lee

原文摘要

Test-time adaptation (TTA) for vision-language models (VLMs) is usually studied in a fully unsupervised regime, where adaptation relies on pseudo-labels, confidence scores, or entropy computed by the model itself. This is a severe restriction on hard shifted samples: the model is asked to repair its own uncertain predictions without any external evidence. At the other extreme, supervised online adaptation assumes labels can directly train or correct the model. We study the intermediate deployment regime between these two extremes. In Active Test-time Adaptation for VLMs (Active VLM-TTA), a pretrained VLM may spend an explicit labeling budget on selected test samples, but the prediction for the current sample must be emitted before its label can be used; queried labels are therefore costed, delayed evidence for future samples rather than free correction for the present one. Under this future-only constraint, the central question is how to reuse sparse labels conservatively. We instantiate this setting with ACTive VLM-TTA for Online Retrieval (ACTOR), a training-free plug-in module that routes uncertain samples among base prediction, label query, and memory-based correction using a consistency-and-reliability check over previously queried labels. Across ten cross-domain benchmarks and a domain-transfer benchmark based on ImageNet, ACTOR consistently improves strong VLM-TTA baselines on ResNet and ViT backbones with negligible inference overhead. Our implementation is publicly available at https://github.com/kaist-dmlab/ACTOR.

cs.CV · cs.AI

版本更新 · v2arXiv:2611.06166

FaCoDiff: Factor-Correlated Diffusion for Multivariate Probabilistic Forecasting

Jiaxuan Li, Yao Liu, Tingting Dai, Yuewei Xue, Shijie Dong, Zixiang Jin, Xiaoyu Guo, Qiao Liu

原文摘要

Multivariate probabilistic forecasting requires modeling cross-variable dependence alongside marginal uncertainty. The challenge is to learn this dependence while controlling marginal noise scales and avoiding dense covariance costs. We propose Factor-Correlated Diffusion (FaCoDiff), which couples a compact conditional statistical estimator with structured denoising. History-conditioned factor loadings use distinct coefficients for forecast-center correction, scale adjustment and noise dependence. Diagonal compensation preserves the estimated marginal noise variances, while low-rank operators enable residual Gaussian likelihood evaluation and noise transport without dense covariance storage or factorization. Factor-derived feature modulation explicitly conditions the denoiser, and a geometry-aware objective accounts for errors after noise transport. The same conditional geometry governs forward perturbations and reverse sampling. Across nine datasets, FaCoDiff achieves the lowest mean variogram score on eight datasets and ranks among the top two on 43 of 54 dataset-metric combinations in the reported comparisons. Matched ablations on Solar and Weather show that factor covariance improves mean Energy and Variogram scores under all four combinations of center and scale correction. Disrupting cross-variable sample pairings while preserving marginal trajectories worsens joint and aggregate scores on both datasets, demonstrating the predictive value of generated cross-variable dependence.

cs.LG

新论文 · v1arXiv:2611.09077

GlobalPuzzle: Globally Informed Genetic Search for Eroded Jigsaw Puzzle Reassembly

Lunyan Wang, Chuanzhi Xu, Ziyuan Tao, Weidong Cai

原文摘要

Jigsaw puzzle reassembly remains a highly challenging task, particularly when piece boundaries are irregularly eroded to simulate damage to cultural artifacts. On the GAP benchmark, existing methods achieve a perfect assembly accuracy of only 0.3% on $5 \times 5$ puzzles, whereas humans can solve jigsaw puzzles with remarkably high accuracy. Humans typically approach puzzle solving by identifying potentially adjacent pieces, evaluating the current assembly, and iteratively performing complex operations such as adding pieces, replacing incorrectly placed pieces, and moving entire connected groups of pieces. However, existing methods face a fundamental limitation: approaches that leverage global visual information typically predict piece arrangements directly, making it difficult to explicitly perform such complex iterative operations, while search based methods can rearrange pieces but primarily rely on pairwise boundary compatibility, lacking global visual information to evaluate and guide the search process. To bridge this gap, we propose GlobalPuzzle, a jigsaw puzzle reassembly framework that integrates global canvas level evaluation, action guidance, and genetic search. By incorporating global visual information into the evaluation and optimization of candidate assemblies, GlobalPuzzle aims to resolve ambiguous adjacency relationships that are difficult to determine from irregularly eroded piece boundaries alone, enabling flexible, globally informed reconstruction.

cs.CV · cs.AI

新论文 · v1arXiv:2611.09074

Emo-LiveSync: Real-Time Universal Lip Synchronization with Explicit Emotion Control

Sangjoon Yu, Seungeun Lee, JoonHeyok Shin, Ji-Su Kang

原文摘要

Lip synchronization, the task of generating realistic lip movements synchronized with audio signals, is fundamental to applications such as film dubbing, virtual avatars, and digital content creation. Recent GAN-based methods offer computational efficiency but often lack visual fidelity, while diffusion-based approaches achieve high-quality results at the cost of substantial computational overhead. Moreover, most existing methods are limited to photo-realistic human faces, restricting their applicability to stylized characters and non-human entities. In this paper, we propose an efficient universal lip-sync video generation framework that achieves high-quality results without compromising computational efficiency. We build on LivePortrait, a warp-based portrait animation model, and introduce a training strategy that aligns audio signals to an implicit motion space by distilling knowledge from a pre-trained video-to-motion model. This enables real-time inference while maintaining high visual fidelity, and naturally generalizes to diverse stylistic characters beyond photo-realistic humans. Furthermore, we introduce an expressive control gate that enables explicit manipulation of emotional expressions for content enrichment. Extensive experiments demonstrate that our method achieves state-of-the-art performance in both visual quality and lip-sync accuracy while ensuring real-time inference.

cs.CV

版本更新 · v2arXiv:2606.16190

Embedded Arena: Iterative Optimization via Hardware Feedback

Zhihan Zhang, Alexander Le Metzger, Jiuyang Lyu, Chun-Cheng Chang, Jiayi Shao, Yujia Liu, Emmanuel Azuh Mensah, Edward Wang 等 13 位作者

原文摘要

As AI moves into the physical world, from robots to environmental sensors to medical wearables, it increasingly relies on local inference to meet latency, communication, or privacy constraints. Optimizing models for heterogeneous edge hardware such as microcontrollers (MCUs) requires simultaneously satisfying hard physical constraints on memory, power, and temperature while preserving accuracy, a multidimensional optimization that is today performed manually by experts. We ask whether an LLM agent can autonomously navigate this complex, multi-turn pipeline guided by real hardware feedback, and introduce a hardware-in-the-loop agent arena in which the agent iteratively refines both model and firmware by compiling, flashing, and measuring on real hardware, enabling closed-loop optimization. Frontier models, including Claude Opus 4.7 and Gemini 3.1 Pro, fail entirely without hardware feedback (0% deployment success), whereas our hardware-in-the-loop formulation achieves the first successful deployment within three iterations and can surpass human expert results within seven. This agentic co-optimization achieves 250x compression for vision models with <3.3% accuracy loss and 400x for audio with <6% Feature Error Rate loss, enabling battery-free operation on a commercial MCU via solar harvesting. We demonstrate practical impact in two real-world systems: an elk-detection camera trap (96.7% accuracy) and a phonetic-transcription wearable (8.37% FER) for child development research.

cs.AR · cs.AI

版本更新 · v2arXiv:2603.23975

HyDRA: Hybrid Domain-Aware Robust Architecture for Heterogeneous Collaborative Perception

Minwoo Song, Minhee Kang, Heejin Ahn

原文摘要

Collaborative perception assumes that participating agents share compatible feature representations, yet this assumption often fails in practice. Beyond explicit differences in backbone architecture or sensor modality, independently trained models can exhibit latent domain shifts and cause naive feature fusion to contaminate rather than complement each agent's representation. To address this, we propose HyDRA (Hybrid Domain-Aware Robust Architecture), a training-free framework that uses a lightweight domain classifier to identify whether each agent shares a compatible feature domain, and adaptively select the fusion strategy. Homogeneous agents are combined through intermediate fusion to maximize information gain, whereas heterogeneous agents are routed to late fusion to avoid contamination. To further mitigate localization errors inherent in late fusion, HyDRA incorporates anchor-guided pose graph optimization. Extensive experiments show that HyDRA matches state-of-the-art methods under architecture heterogeneity, and improves overall AP@0.7 over late fusion by nearly 25% under latent domain heterogeneity.

cs.CV

新论文 · v1arXiv:2611.09067

WearableBridge: Task-Guided Latent Transport for Free-Living Activity Recognition

Jingjing Zou, Yixin Wang

原文摘要

Wrist-worn accelerometers make activity monitoring feasible at scale, but incidental arm motion, device orientation, and shifting context blur the signal that separates activities. Calibration studies supply higher-quality references such as concurrent thigh recordings or supervised laboratory wrist sessions, but they are expensive, cover few participants, and are rarely available at deployment. How can limited reference data improve recognition for participants who wear only a wrist device? We propose WearableBridge, which holds the reference encoder and classifier fixed and learns a task-guided transport map, the bridge, that carries each wrist feature into the region the classifier associates with its activity. Reference features or the classifier's predictions indicate the destination, and a classification loss penalizes wrist features that land in the region of another activity. We instantiate WearableBridge with three bridges: Mapper regresses onto reference features, Distillation matches the classifier's class probabilities, and MeanFlow learns a one-step flow from wrist toward reference features. On 40 held-out free-living PAAWS participants, all three bridges improve macro-F1 in every training run, and the strongest, MeanFlow, raises mean macro-F1 from 35.1% to 56.0% with concurrent thigh references (Thigh2Wrist), and from 54.0% to 63.5% with group-matched laboratory wrist references (Lab2Freeliving). Fitted only on PAAWS, MeanFlow also raises macro-F1 on the CAPTURE-24 cohort from 42.8% to 54.7%. The gains replicate on selfBACK, hold across four reference encoders, and grow with temporal context. A study can therefore collect reference recordings for a calibration subset and improve wrist-only recognition for every other participant, training only a bridge of 0.13 to 2.44 million parameters while the reference encoder and classifier stay unchanged.

cs.LG

版本更新 · v2arXiv:2609.08490

Multi-bounce Drum Roll with Optimized Active Tricks to Leverage Soft Embodiment

Naoto Yamanaka, Takanori Jin, Taisuke Kobayashi

原文摘要

This paper presents a soft robotic drummer for accurate and efficient drum rolls. High-frequency drum rolls require the "multi-bounce technique," where a drumstick bounces multiple times with a single stroke. In robotic reproduction of this technique, the body's elasticity is key, while the fine motion during the stroke is also crucial for maximizing the potential of that elasticity. Therefore, we design two tricks: i) Tap-Pull (TP) trick to increase the number of rebounds by adding a pulling motion after impact; and ii) Micro-Pulse (MP) trick to keep the drumming volume by injecting small oscillations during the stroke. Due to the nonlinear complexity of soft embodiment, both tricks are efficiently tuned using Bayesian optimization in a data-driven manner for accomplishing the respective objectives quantified. We evaluated the optimized behaviors with soft and rigid end-effectors. As a result, the soft TP achieved the highest bounce count (12.25 per stroke) with uniform intervals. The soft MP suppressed the volume decay, yielding 6.8-times higher acoustic efficiency compared to the rigid MP. These results indicate that the proposed tricks with the combination of elasticity and optimization can make robots play excellent drum rolls.

cs.RO

版本更新 · v2arXiv:2510.12082

Enhancing Neural Code Representation with Additional Context

Huy Nguyen, Christoph Treude, Patanamon Thongtanunam

原文摘要

Automated program comprehension underpins many software engineering tasks, from code summarisation to clone detection. While recent deep learning models have achieved strong results, they typically rely on source code alone, overlooking contextual signals such as version history or structural relationships. We conduct an empirical study of how enriching code representations with such signals affects model performance on four tasks: code clone detection, code classification, code summarisation, and vulnerability detection, using three datasets (SeSaMe, CodeSearchNet-Java, Vul4J). We evaluate five foundational code models (CodeBERT, GraphCodeBERT, CodeT5, PLBART, ASTNN) and seven code-specialised LLMs (CodeLlama, Qwen2.5-Coder, DeepSeek-Coder), comparing prompt-based context injection against fine-tuned use of context. Context improves classification for all five foundational models and, after fine-tuning, for most LLMs. For summarisation, the effect depends on the model family: version history improves all four foundational models on every metric, whereas prompt-level context helps two of the seven LLMs and hurts the other five. Combining context types reaches up to +21.48% macro-F1 in code classification and +15.04% F1 in clone detection. A human evaluation of CodeT5 summaries on 100 Java snippets ranks context-augmented summaries significantly higher for Accuracy and Content Adequacy. An exploratory vulnerability detection evaluation provides initial evidence of transfer to security-oriented tasks.

cs.SE · cs.AI