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版本更新 · v4arXiv:2505.23086

Equivariant Spherical Transformer for Efficient Molecular Modeling

Junyi An, Xinyu Lu, Yunfei Shi, Peijia Lin, Licheng Xu, Qianwei Tang, Chao Qu, Fenglei Cao 等 9 位作者

原文摘要

Equivariant Graph Neural Networks (GNNs) have significantly advanced the modeling of 3D molecular structure by leveraging group representations. However, message passing built only from exactly equivariant operations can have restricted practical expressiveness at a fixed representation degree. We introduce the Equivariant Spherical Transformer (EST), a plug-and-play module that applies Transformer attention to spherical spatial representations obtained from group representations. EST explicitly mixes information across sampled orientations, unlike prior orientation-wise spherical operations, while retaining a strong approximate equivariant inductive bias through near-uniform spherical sampling. As demonstrated by our experiments on challenging benchmarks like OC20, MPtrj and QM9, EST-based models achieve state-of-the-art performance. For the complex molecular systems within OC20, small models empowered by EST can outperform some larger models and those using additional data. We characterize the ideal closed-domain condition under which the continuous operation is exactly equivariant and empirically quantify the finite-sampling accuracy--equivariance--memory trade-off used in practice.

cs.LG · cs.AI

新论文 · v1arXiv:2610.40453HF 社区推荐

PhysInsert:基于几何先验与双向物体-场景交互的物理合理物体插入

PhysInsert: Physically Plausible Object Insertion with Geometric Priors and Bidirectional Object-Scene Interactions

Yue Gong, Le Zhang, Rui Chen, Song Chang, Xiaochao Qu, Luoqi Liu, Ting Liu, Yebin Liu

AI 速读 基于摘要

提出 PhysInsert 框架,通过几何引导适配与双向物体-场景空间监督,实现参考图像驱动的物理合理物体插入。

cs.CV

查看原文摘要

We present PhysInsert, a framework for physically plausible reference-based object insertion that jointly adapts objects and their surrounding scenes. Existing methods often rely on masked inputs, generation-based pairs, or training pairs with limited viewpoint variation, leaving pose and illumination adaptation and bidirectional object-scene interactions insufficiently constrained. We construct the Insert World dataset with strictly aligned Blender-rendered counterfactual pairs and object references across viewpoints and lighting conditions. Building on these data, Geometry-Guided Adaptation couples a VGGT geometry stream with image and text streams under target-scene feature supervision to guide spatially consistent insertion. Complementary 2D Object-Scene Spatial Supervision jointly supervises object occupancy and environmental changes while grounding spatial instructions in object regions through image-text attention. We introduce PhysInsert-Bench with dedicated cross-environment and cross-view cases requiring illumination and pose adaptation beyond appearance copying. Experiments on PhysInsert-Bench and DreamBooth demonstrate improved image fidelity; a user study further shows more accurate placement and improved lighting integration, perspective, and pose plausibility.