Jeffrey Qin, Zhuangfei Gao, Wasu Top Piriyakulkij, Mia Radovanovic, Jessica Sommerville, Kevin Ellis, Marta Kryven
Children expertly construct mental models under uncertainty despite limited world knowledge. Which computational principles make this possible? We study this question in an interactive physical Box Task in which participants infer a latent cause through interaction with a stochastic and partially observed environment. The Box Task was originally designed to study children's puzzle-solving qualitatively. We contribute a computational analysis of behavior that formalizes the cognitive process by which children generate new hypotheses and respond to environmental uncertainty as inference unfolds. Our modeling framework is based on Bayesian particle-based inference, which maintains a small set of working hypotheses and continually generates new ones. We give two complementary implementations of hypothesis representations within this framework: (1) as constraints on evidence, and (2) as executable programs evaluated against evidence. Using the constraint-based formulation, we show that the model needs to account both for subjective reliability of evidence and online hypothesis generation to explain key signatures of children's behavior. Using the programmatic formulation, we show that hypotheses may take the form of partial compositional rules to guide information gathering when evidence interpretation is hard. The programmatic hypotheses are implemented using LLM-based program synthesis, evaluated across three prompt variants and several LLM backends, demonstrating robustness of our approach. Together, these results extend current models of children's inference to account for subjective reliability of evidence and open-ended hypothesis spaces, and provide a computational analysis of the form generated hypotheses may take in practice.
Xiaoyi Chen, Yifei Gao, Yang Xu, Zhenlong Wang, Jian Yan, Jiming An, Xingxing Song, Liqun Deng 等 12 位作者
Exploratory GUI testing is a particularly demanding setting for MLLM agents: without predefined test scripts, an agent must autonomously navigate an application and discover defects through its own interaction. However, current evaluation falls short on two fronts. First, existing benchmarks focus almost exclusively on interaction defects, leaving display defects outside the evaluation frame. Second, evaluation protocols are bound to predefined defect annotations, collapsing the testing process into a single end-state judgment that conflates qualitatively distinct failure modes. To address these challenges, we present GUITestScape, an interactive benchmark covering 61 real-world Android applications and 508 preset defects spanning interaction and display types, and introduce GUIJudge, an open-set evaluator that decomposes an agent's testing trajectory into independently diagnosable capabilities. Experimental results demonstrate that GUIJudge achieves reliable process-aware evaluation beyond predefined annotations, substantially outperforming all baselines. Benchmarking on GUITestScape further reveals that detection remains the critical bottleneck for existing models across both defect types, and that integrating GUIJudge's verifiers into existing agents significantly boosts their detection performance without retraining.
Yingyuan Yang, Tian Lan, Yifei Gao, Yimeng Lu, Xuming An, Wenjun He, Meng Wang, Chenghao Liu 等 9 位作者
Time-series anomaly detection (TSAD) requires identifying both immediate Point Anomalies and long-range Context Anomalies. However, existing foundation models face a fundamental trade-off: 1D temporal models provide fine-grained pointwise localization but lack a global contextual perspective, while 2D vision-based models capture global patterns but suffer from information bottlenecks due to a lack of temporal alignment and coarse-grained pointwise detection. To resolve this dilemma, we propose VETime, the first TSAD framework that unifies temporal and visual modalities through fine-grained visual-temporal alignment and dynamic fusion. VETime introduces a Reversible Image Conversion and a Patch-Level Temporal Alignment module to establish a shared visual-temporal timeline, preserving discriminative details while maintaining temporal sensitivity. Furthermore, we design an Anomaly Window Contrastive Learning mechanism and a Task-Adaptive Multi-Modal Fusion to adaptively integrate the complementary perceptual strengths of both modalities. Extensive experiments demonstrate that VETime significantly outperforms state-of-the-art models in zero-shot scenarios, achieving superior localization precision with lower computational overhead than current vision-based approaches. Code available at: https://github.com/yyyangcoder/VETime .
Weichang Wang, Liyu Chen, Shuyue Guan, Jie Hu, Fei Gao, Wei Li, Nannan Wang
Image quality assessment (IQA) aims to evaluate the perceptual visual quality of images. Recently, the rapid development of Multi-modal Large Language Models (MLLMs) has significantly advanced the IQA field. By integrating chain-of-thought (CoT) reasoning and reinforcement learning (RL), these models can generate more accurate and interpretable results while relying on less training data. However, existing MLLM-based methods are predominantly constrained to holistic, image-level evaluations and lack the capability to produce fine-grained, localized assessments, which substantially limits their practical applicability. To address this limitation, we propose VGIQA, a novel IQA model endowed with both local and global quality assessment capabilities. VGIQA is trained via a two-stage paradigm comprising a cold-start phase followed by reinforcement learning. Driven by carefully designed local quality assessment reward functions, our model exhibits exceptional image quality understanding on VGSR-2K, a new dataset we propose specifically for local quality evaluation, significantly outperforming existing open-source MLLMs such as Qwen2.5-VL-72B-Instruct and Qwen3-VL-32B-Instruct. Furthermore, the local quality evaluation task can effectively enhance the model's performance on the degradation perception task.
Scaling coding agents requires a continuing supply of executable data for training, benchmarking, and continuous evaluation. Each task must couple a realistic software state with a specification, development tools, and reliable verification. To expand this supply, we present Change2Task, a system grounded in repository history that converts merged pull requests (PRs) into verified tasks on healthy modern revisions of the same repository. It aligns historical evidence with evolved code, reconstructs task states through Patch Reversal, Code Mapping, or Agent Reconstruction, and validates the lifecycle from a healthy base to a task state and a restored state. By deriving multiple tasks grounded in developer evidence from maintained environments, Change2Task provides executable data for coding agent training and evaluation while reducing repeated environment setup, storage, and task construction effort. We evaluate five coding agent task families: Bug Fix, Feature Addition, Test Generation, Application Programming Interface (API) Migration, and Security Repair. Starting from 1,130 source changes eligible for construction, Change2Task achieves 79.6% verified task construction success across these task families. On a matched candidate set, it recovers 29.2% more verified tasks than a construction baseline based on PRs. Historical and reconstructed cases achieve 89.7% aggregate matched outcome agreement under agent evaluation, while reuse of modern bases reduces measured expenditure across the complete pipeline by 10.8%. Four matched studies examine construction stages, semantic review, branch consistency, and resource trade-offs. An industrial deployment further constructs 1,000 tasks from private PR histories and evaluates four models on a fixed 500-task cohort.
Yifei Gao, Junhong Ye Beijing Jiaotong University, Yifan Yang, Jiaqi Wang, Yi Zhang Ant Group, Zhang Ruichen, Jitao Sang Beijing Jiaotong University
Recent advances in large language models (LLMs) have enabled increasingly capable web agents, yet training such agents still relies on high-quality interaction trajectories that are difficult to obtain at scale. We identify two key challenges: (1) Infrastructure Overhead, where network instability and website access restrictions limit data collection scalability; and (2) Constrained Exploration, where irreversible state transitions preclude tree-based search and thus limit trajectory diversity. To address these challenges, we introduce WebSynthesis, a framework for scalable trajectory synthesis. WebSynthesis employs an LLM-based World Model to simulate state transitions without network dependencies, and integrates Monte Carlo Tree Search to enable reversible exploration over the simulated state space. Experiments on WebArena, WebVoyager, and Mind2Web-Online demonstrate that agents trained exclusively on synthesized trajectories outperform those trained on real-world data, providing a viable alternative to costly real-world data collection.
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cs.CL
Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers) · 2026 · 正式发表
Recent progress in large language models (LLMs) is largely driven by scaling training compute through either pre-training with next-token prediction (NTP) or post-training with reinforcement learning (RL). The former contributes to learning broad knowledge and skills from general data, while struggling with data inefficiency and catastrophic forgetting in continual learning settings. The latter incentivizes reasoning capabilities with strong generalization, but is constrained by limited data availability due to its reliance on human annotation. To alleviate these issues, we propose Reinforcement Learning on Pre-Training data (RLPT), which combines the advantages of learning from general data and RL. In particular, RLPT derives reward signals directly from general text data through a next-segment reasoning objective, rewarding the policy for correctly predicting next text segments conditioned on the prefix text. Experiments across multiple benchmarks and models demonstrate the effectiveness of . For example, RLPT yields substantial improvements in continual pre-training (+4.6\%) and provides a strong foundation for post-training (+3.4\%) on Qwen3-8B-Base.
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cs.CL
Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers) · 2026 · 正式发表
Yuhua Jiang, Shuang Cheng, Yihao Liu, Ermo Hua Tsinghua University, Tsinghua University, Che Jiang, Weigao Sun Shanghai Artificial Intelligence Laboratory, Yu Cheng Skywork AI and The Chinese University of Hong Kong, Feifei Gao 等 10 位作者
Large Language Models (LLMs) excel at general language tasks but struggle in specialized domains. Specialized Generalist Models (SGMs) address this by preserving broad capabilities while adapting to target domains. However, existing architectures provide limited support for task-guided specialized memory mechanisms. In this work, we introduce Nirvana, an SGM featuring specialized memory, linear-time complexity, and test-time task information extraction. Central to Nirvana are: (1) Task-Aware Memory Trigger (\textit{Trigger}), which treats each input as a self-supervised fine-tuning task and adjusts task-related parameters on the fly; and (2) Specialized Memory Updater (\textit{Updater}), which dynamically consolidates task-relevant context. Nirvana matches or surpasses LLM baselines on general benchmarks and achieves the lowest perplexity across specialized domains including biomedicine, finance, and law. On the challenging task of Magnetic Resonance Imaging (MRI), we attach lightweight codecs to the frozen Nirvana backbone and fine-tune them on paired k-space signals and images. Nirvana achieves higher-fidelity reconstructions than conventional LLM-based models, with Trigger providing effective domain-specific adaptation. Ablation studies confirm that removing Trigger leads to substantial degradation across all tasks, underscoring its essential role in task-aware specialization. Models are available at https://huggingface.co/collections/YuhuaJiang/nirvana. Code is available at https://github.com/YuhuaJiang2002/Nirvana.
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cs.CL
Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers) · 2026 · 正式发表