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版本更新 · v3arXiv:2511.16660

推理的认知基础及其在大语言模型中的表现

Cognitive Foundations for Reasoning and Their Manifestation in LLMs

Shuyue Stella Li, Priyanka Kargupta, Haocheng Wang, Jinu Lee, Dean Light, Shan Chen, Orevaoghene Ahia, Thomas L. Griffiths 等 12 位作者

AI 速读 基于摘要

该研究将认知科学整合为28个认知要素的分类体系,并据此细粒度比较18个模型与人类在推理过程中的认知要素使用差异。

cs.AI

查看原文摘要

Large language models (LLMs) solve complex problems yet fail on simpler variants, suggesting they achieve correct outputs through mechanisms fundamentally different from human reasoning. To understand this gap, we synthesize cognitive science research into a taxonomy of 28 cognitive elements spanning reasoning invariants, meta-cognitive controls, representations for organizing reasoning and knowledge, and transformation operations. We introduce a fine-grained evaluation framework and apply it to 192K traces from 18 models across text, vision, and audio, alongside 1,346 human think-aloud traces on a new, domain-agnostic dataset for human-model comparison. We find that models are able to deploy cognitive elements seen in human reasoning but differ in how they use them. Leveraging these patterns, we develop test-time reasoning guidance that automatically scaffolds successful reasoning topologies, improving the accuracy of the strongest models by 9.7 percentage points on ill-structured problems. Meta-analysis of 1.6K LLM reasoning papers reveals the research community concentrates on easily quantifiable elements but rarely targets self-awareness, whose use differs between human and model reasoning. By establishing a shared vocabulary between cognitive science and LLM research, our framework enables diagnosis of reasoning failures and principled development of models that reason through robust cognitive mechanisms rather than spurious shortcuts, while providing tools to test theories of human cognition at scale.

版本更新 · v2arXiv:2606.17985

Gaussian Light Field Splatting: A Physical Prior-Driven Vision Transformer for Low-Light Image Enhancement

Yuhan Chen, Wenxuan Yu, Guofa Li, Fuchen Li, Kunyang Huang, Yicui Shi, Ying Fang, Wenbo Chu 等 9 位作者

原文摘要

Existing low-light image enhancement methods often suffer from local exposure imbalance and color distortion under complex, non-uniform illumination, while mainstream Vision Transformers lack explicit modeling of physics-based priors for illumination degradation. To address these limitations, we propose GLFS, a Gaussian Light Field Splatting-based Vision Transformer that incorporates continuous light-field priors from 2D Gaussian Splatting (2DGS) as an explicit physical bias into the Transformer self-attention mechanism to guide spatial gain estimation under complex non-uniform illumination. Specifically, GLFS represents scene illumination as a superposition of anisotropic Gaussian basis functions and introduces a physics-informed bias into the self-attention mechanism to adaptively infer a spatial gain field, enabling accurate and spatially uniform restoration under complex illumination conditions. To mitigate color shifts and structural degradation during enhancement, we further introduce a color vector angular loss and a luminance edge loss, with the former enforcing hue consistency and the latter improving the structural fidelity of local details. Extensive ablation studies and quantitative evaluations demonstrate that GLFS achieves competitive overall performance in illumination correction, structure preservation, and perceptual quality, validating the effectiveness of the continuous Gaussian light field prior for low-light image enhancement.

cs.CV

新论文 · v1arXiv:2611.07959

CoRD: Coupled Rollouts Fill the Blind Spot of On-Policy Distillation

Guhan Chen, Bohan Li, Jun Rao, Hejin Wang, Songtao Tian, Yexin Xie, Xiaojun Meng, Peng Yuan 等 11 位作者

原文摘要

On-policy distillation trains a student on its own rollouts, so states the teacher would reach but the student does not are seldom supervised. We introduce CoRD (coupled-rollout distillation), which keeps the on-policy loss and moves only the distribution of training states toward the teacher, drawing rollouts from a geometric interpolation of student and teacher through the maximal coupling of speculative decoding. The coupling keeps the student's token wherever the two distributions agree and otherwise substitutes a token from the part of the target the student underweights, so interventions are as rare as any exact sampler allows and recede as the student learns. Across six base students from two model families (Qwen3 and Qwen3.5, 0.6B to 4B), CoRD raises average pass@1 over on-policy distillation by 0.9 to 2.0 points and pass@8 by 1.2 to 3.4 points on five public math benchmarks at equal steps and data. On frozen teacher-reached states, a 4B student trained with CoRD reaches in 16 steps a gap closure that on-policy distillation does not reach in 80, and substitution rules intervening at least as often in other directions fall short of CoRD.

cs.LG · cs.CL

版本更新 · v2arXiv:2603.16482

Cue-guided dual-path reconstruction with adaptive multi-scale response refinement for low-light image enhancement

Yicui Shi, Yuhan Chen, Xiangfei Huang, Zhenguo Wang, Wenxuan Yu, Ying Fang, Jie Li, Guofa Li

原文摘要

Low-light image enhancement (LLIE) supports optical sensing and scene observation when limited photon capture and sensor noise degrade image quality. However, existing methods can introduce colour deviations or blur local details in the enhanced images. To address this challenge, we propose CueDR-Net, a dual-path network that combines brightness adjustment with local content reconstruction through bidirectional cue interaction and adaptive multi-scale refinement. Specifically, a fixed extractor derives luminance variation, colour, and texture cue maps from the input image. These maps are encoded in a cue stream that exchanges features with the image stream through bidirectional attention. The exchanged features support two paths for brightness adjustment and local content reconstruction. The brightness adjustment path predicts pixel wise adjustment maps that control iterative intensity changes in the input image. In parallel, the residual path uses the exchanged features to predict an additive correction for local content reconstruction. To capture weak structures across scales, Adaptive Multi-Scale Response Refinement Convolution (AMRRConv) refines the features used for both predictions. It fuses learnable local transition responses with multi-scale features from factorized three-plane filtering using pixel wise weights. The adjusted image is added to the correction before being mapped to the enhanced image. Evaluations on LOLv1, LSRW-HUAWEI, and LSRW-NIKON demonstrate competitive enhancement performance, supported by ablation studies. AMRRConv also achieves competitive low-light detection performance with a small neck parameter count when integrated into YOLOv11.

cs.CV · cs.AI

新论文 · v1arXiv:2611.06728

Turns Matter: Advancing Streaming Video RL via Turn-Level Credit

Shuai Dong, Kanghui Tian, Linghan Chen, Wenqi Shao, Hongrui Wu, Haowen Hou, Yongfu Zhu, Xuehui Wang 等 23 位作者

原文摘要

Streaming video understanding requires models to repeatedly decide whether to respond or continue observing. Recently, Group Relative Policy Optimization (GRPO) has been applied to this setting, with existing approaches emphasizing reward design while retaining a single trajectory-level advantage across turns. Such shared credit can reinforce redundant replies after earlier successes and discourage useful follow-ups after earlier failures. We propose TurnWise, a turn-level GRPO framework that aligns learning with individual streaming decisions. TurnWise addresses the mismatch between trajectory-level feedback and turn-level interaction, promoting informative responses and reducing redundancy. Specifically, turn-level credit assignment uses silence-completed prefix scoring to construct group-relative advantages from each decision's remaining return, separating its learning signal from earlier rewards. Turn-mean policy optimization averages token losses within each turn and then across turns, giving response and waiting decisions equal weight regardless of output length. These complementary designs improve streaming policy learning without a learned critic or additional rollouts. Extensive experiments show our method outperforms prior RL approaches for streaming video understanding.

cs.CV · cs.CL · cs.LG

新论文 · v1arXiv:2611.06355

FlashRelight: Portrait Video Relighting with Dynamic Lighting

Jiahui Sheng, Le Li, Limin Lin, Jiahao Li, Wansen Feng, Hong Gu, Shuhan Chen, Xiaorun Li 等 9 位作者

原文摘要

Portrait video relighting aims to modify the illumination of a portrait video while preserving photorealism and temporal stability. The task becomes particularly challenging under dynamic lighting, where illumination direction, intensity, and color vary over time. To tackle this problem, we introduce FlashRelight, a novel two-stage framework for dynamic portrait video relighting. FlashRelight first suppresses the source illumination through delighting, and then synthesizes the target dynamic lighting on an illumination-neutral portrait video. FlashRelight supports three complementary control modalities: envmap sequences for explicit frame-level lighting control, dynamic lighting text for semantic illumination editing, and lighting reference videos for visual lighting transfer. Training follows a low-cost hybrid strategy that combines static one-light-at-a-time (OLAT) data with generated dynamic-lighting portrait videos, covering both controlled illumination variation and realistic portrait motion. Extensive experiments show that FlashRelight achieves temporally coherent and photorealistic dynamic relighting while enabling flexible cross-video lighting transfer. Code is available at https://github.com/vivoCameraResearch/FlashRelight

cs.CV

新论文 · v1arXiv:2611.05605

Transport along Local Annealing Paths: Wasserstein Geometry and Multimodal Sampling

Han Chen, Sifan Liu

原文摘要

Variational approaches to learning transport maps for multimodal sampling can suffer from mode collapse. One way to mitigate this problem is to learn transport along a prescribed path of intermediate distributions defined by geometric annealing. We show that annealing can take a substantial detour in Wasserstein space: when mass moves between modes, the path can be much longer than the distance between its endpoints. We further link path geometry to transport learning, showing that long annealing paths can slow population optimization, while sufficiently regular paths permit rapid convergence. Motivated by these findings, we propose componentwise annealed transport (CAT) to reduce the need for mass transfer between modes. Starting from a mode-informed mixture reference, CAT constructs an exact mixture decomposition of the target and learns separate transport maps along componentwise annealing paths. We estimate the component weights separately and show that these estimates remain consistent even when the learned flows are inexact. We also develop adaptive annealing schedules guided by transport effort. Experiments on multimodal synthetic distributions and Bayesian inference problems demonstrate improvements in transport learning and sampling efficiency.

cs.LG · stat.CO · stat.ML

版本更新 · v2arXiv:2611.03412

DeliverBench: Benchmarking AI Agents on Delivering Realistic Multi-Stage Professional Projects

Yumou Liu, Mingju Chen, Zhoufutu Wen, Qianyu Yang, Zijie Wang, Sihan Chen, Yeqian Liu, Chenghao Yang 等 24 位作者

原文摘要

LLM agents are judged by what they deliver, and in professional work what gets delivered is a project, not a task. A project pays off only if the whole package holds, and one weak part can limit the value of the rest. Yet existing benchmarks mostly test agents on one task at a time, leaving a gap between the capability we measure and the outcome that makes agents useful. To address this gap, we introduce DeliverBench, which tests whether agents can carry a project from brief to final delivery. Its 11 projects, spanning financial due diligence, legal contract drafting, and drug safety reporting, are reconstructed with 13 domain experts from real materials and chain 150 subtasks through 2-15 rounds of new materials and client feedback. Because no reference outputs are injected, agents inherit their own errors from one task to the next. Expert rubrics then score every checkpoint as well as the final package. Across seven model-harness systems, even the best system scores only 65.0 out of 100 on final delivery and passes 50.0% of subtasks at a 90-point threshold. The failures are often failures of carrying work forward: in one audit project, all seven systems addressed the review findings, but only one preserved traceability. Together, these results suggest that task-level capability does not simply compose into delivery, which also depends on keeping the work coherent as it evolves.

cs.AI

新论文 · v1arXiv:2611.04809

RAHC: Rule-Augmented Hyper-Relational Knowledge Graph Completion for Materials Synthesis

Jiawei Sun, Sijia Xu, Zihan Chen, Zhengyi Yang

原文摘要

Scientific discovery depends on reusing experimental knowledge, yet records scattered across papers and repositories are often incomplete. In materials synthesis, recovering missing conditions requires reasoning about the target material and the observed context of a specific experiment. Hyper-relational knowledge graphs (HKGs) represent this context through qualifiers, but existing completion methods leave domain knowledge and experimental regularities implicit. We propose RAHC, a rule-augmented HKG framework for single-slot and joint multi-slot synthesis-condition completion. RAHC builds a traceable rule catalog from training records and retrieved literature, retrieves rules for each query-candidate pair, and separately encodes graph structure and rule evidence. Hard rules constrain candidate validity, while soft rules guide ranking. RAHC-G aggregates rules using global reliability; RAHC-Q additionally learns query-specific relevance. Gated fusion combines structural and rule representations, while tuple-conclusion rules provide cross-condition evidence for joint completion. Experiments on five materials-synthesis datasets show improvements in single-slot and joint completion under Semi-inductive and Open-Answer Inductive settings, with Semi-inductive MRR gains of up to 15.6% over MAYPL. RAHC also improves performance on the entity-disjoint ILPC'22 Small benchmark, supporting transfer to fully inductive KG completion. These results support experimental condition selection, synthesis planning, and the reuse of scientific knowledge.

cs.AI

版本更新 · v3arXiv:2507.16271

Beyond Isolated Dots: Benchmarking Structured Table Construction as Deep Knowledge Extraction

Tianyun Zhong, Guozhao Mo, Yanjiang Liu, Yihan Chen, Lingdi Kong, Xuanang Chen, Yaojie Lu, Hongyu Lin 等 12 位作者

原文摘要

Large language models (LLMs) are increasingly expected to extract and synthesize structured information from complex real-world documents, yet they typically produce unstructured, hard-to-verify paragraph-style outputs. We introduce AOE (Arranged and Organized Extraction), a bilingual benchmark that evaluates LLMs' ability to distill long-form, multi-document inputs (64k to 1.8M tokens) into structured tables. AOE comprises 12 tasks across four domains (academic, financial, legal, and medical), each grounded in genuine analytical needs, with schema guidance provided to isolate extraction quality from formatting variance. We evaluate 12 frontier LLMs (both open-weight and proprietary) under four generation settings of increasing autonomy: direct full-document input, RAG-based retrieval, offline document-browsing agent, and online web-search agent. Even the best-performing model achieves only 42.7% Cell F1, and retrieval-augmented approaches often degrade rather than improve performance, revealing that structured extraction from long contexts remains a fundamental challenge - an "Area of Effect" (AOE) that impacts all tested systems.

cs.CL

版本更新 · v2arXiv:2608.22847

GSAR: Goal-State-Anchor Rewards for Mobile GUI Agents with Self-Evolving Data Synthesis

Long Zhang, Yuhan Chen, Chaoran Zhang, Wanxia Cao, Kun Huang, Pengzhi Gao, Wei Liu, Jian Luan 等 10 位作者

原文摘要

Vision-Language Models (VLMs) based GUI agents stand to benefit significantly from online reinforcement learning (RL). However, their training is bottlenecked by two fundamental issues: current data synthesis methods for GUI Agents rely on specific environments and struggle to generate diverse data, while existing evaluators either suffer from limited scalability or provide inaccurate and unreliable reward signals. To overcome these challenges, we introduce GSAR (Goal-State-Anchor Reward), a RL reward framework that supports scalable task generation and delivers reliable reward signals for stable and efficient policy optimization. Our approach features self-evolving data synthesis, which produces multiple environments through task execution and generates diverse tasks and goal states. Complementing this, a state-anchor mechanism automatically annotates task-relevant UI elements in successful goal states as reference anchors. During RL training, these reference anchors provide accurate, scalable reward signals that substantially enhance efficiency. Extensive evaluations demonstrate that our framework achieves over 90% accuracy on offline trajectory verification and performs closest to rule-based methods. Furthermore, agents trained using our reward framework exhibit strong performance on both AndroidWorld and our constructed benchmark, establishing a scalable approach for GUI agent training.

cs.AI

版本更新 · v2arXiv:2607.18539

AniGS: Bridging Rendering and Diffusion Prior for 3D Scene Animation

Yen-Chi Cheng, Chen Gao, Chuhan Chen, Tuotuo Li, Rajvi Shah, Ayush Saraf, Changil Kim, Liangyan Gui 等 11 位作者

原文摘要

Novel view rendering of large and complex reconstructed scenes is becoming increasingly photorealistic. However, most reconstructions remain static and lack the ambient motion that makes environments immersive. We present AniGS, a method for scene-level animation of 3D Gaussian Splatting (3DGS) reconstructions that adds subtle, distributed dynamics, e.g., vegetation motion, while preserving rigid structures. Unlike existing 3D animation techniques which are limited to object-centric subjects or small regions, AniGS is designed for large, cluttered, navigable scenes. AniGS represents the scene with a canonical 3DGS and models motion using a time-conditioned deformation field. To animate the entire scene, we leverage a pretrained video diffusion model and introduce an iterative dataset--model update strategy that progressively expands viewpoint coverage and repeatedly updates camera-fixed training videos using a render-and-refine scheme. To prevent artifacts from unintended motion in static areas, we further introduce a composed video-to-video refinement scheme that restricts motion to desired regions. Experiments on five real-world, large-scale outdoor scenes demonstrate that AniGS produces natural ambient dynamics and high-quality novel view videos, enabling more immersive viewing experiences of reconstructed environments.

cs.CV

新论文 · v1arXiv:2611.02526

INTERACT: Learning Interaction-Aware World Dynamics from Driving Videos for Autonomous Driving

Zhan Chen, Songyan Zhang, Wenhui Huang, Zirui Li, Zhidong Wang, Qihang Huang, Shiyu Fang, Chen Lv

原文摘要

Safe autonomous driving requires more than recognizing the current scene: the ego vehicle must anticipate how surrounding traffic participants will evolve under its own motion. However, existing end-to-end driving models typically encode scenes into dense visual or BEV features, leaving object-level interactions implicit. We propose (INTERACT INTERaction-aware Action-Conditioned Trajectory learning), a three-stage framework that learns a slot-based object-centric world model from unlabeled driving videos and transfers it to trajectory planning. INTERACT first learns recurrent slots that group dense visual features into temporally structured scene-entity representations without object annotations. It then infers latent ego actions from slot context and video transitions, and uses them to condition future slot prediction, capturing how ego motion and surrounding entities co-evolve. Finally, the learned slots, latent actions, and future slot predictions are distilled into a trajectory planner to guide trajectory generation and selection. Extensive experiments on NAVSIM and nuScenes validate the effectiveness of INTERACT. In particular, it achieves state-of-the-art performance on NAVSIM, with improvements in safety-critical collision metrics.

cs.CV

新论文 · v1arXiv:2611.02244

Can AI Reviewers See Your Efforts to Improve Your Paper? A Large-Scale Study of Paper Revision Trajectories

Yaochen Wang, Chenguang Wang, Ming Li, Haomin Zhuang, Xinyue Zeng, Han Chen, Kwesi Adu Cobbina, Dang Nguyen 等 11 位作者

原文摘要

AI reviewers are increasingly used to assess scientific manuscripts, yet it remains unclear whether their judgments reflect the improvements authors make through revision. We investigate this question using PaperTrajectory-2026, the 2026 release of PaperTrajectory, a dataset of 6,959 paper trajectories across five AI conferences, with automatic annotations of changes along 14 dimensions and separate judgments of overall quality. The annotations show that major improvements emphasize empirical evidence and framing, while later revisions tend toward incremental improvement. Using independent assessments of manuscript versions from eight AI reviewers, we examine whether annotated major improvements receive higher scores, which revision dimensions are associated with score changes, and whether user opinions can outweigh observed revision gains. Every reviewer leaves scores unchanged on most major improvements, and agreement on the direction of score changes is weak. Revision dimensions show some reviewer-specific associations with score increases, but provide limited predictive discrimination and no consistent guide across reviewers. Even when a revision earns a higher neutral score, a brief negative user opinion can erase or reverse that advantage, with substantial variation across reviewers. These findings show that substantive revisions are not consistently reflected in review scores and that observed scoring gains can be vulnerable to user framing, motivating assessments that connect manuscript evidence to overall judgments and remain stable when no scientific evidence changes.

cs.CL

新论文 · v1arXiv:2610.40031

AI Cosmos: An Agentic Infra for Situated Learning

AI Cosmos Team, Jinfeng Zhou, Yuxuan Chen, Fangming Chang, Mingyu Su, Yifan Zhu, Yuan Wang, Bo Zhang 等 35 位作者

原文摘要

Large language models (LLMs) can improve task performance during learning, yet these gains do not necessarily reflect learners' ability to thereafter apply the knowledge and skills independently. We present AI Cosmos, an agentic infrastructure for situated learning that organizes learning around two complementary principles: scenario-based participation and cumulative assets of practice. AI Cosmos organizes learners and role-specialized agents within learning scenarios that integrate task-relevant knowledge and, when needed, executable workbenches. An asset-memory loop preserves the processes and outcomes of practice as reusable assets with explicit provenance and dependencies. We evaluate scenario-based interaction through two preregistered randomized controlled studies examining the acquisition of legal reasoning and programming competence, holding the same underlying LLM across conditions. AI Cosmos achieves greater learning gains than a conventional LLM in legal reasoning and higher mastery of unseen programming problems than an LLM-as-Teacher baseline.

cs.CL

版本更新 · v4arXiv:2608.27906

Design the Feedback, Not Just the Reward: Environments for Open-Ended Reinforcement Learning

Rui Jin, Jikai Chen, Chengyue Yu, Yihan Chen, Hao Zhou, Demin Zhu, Kaichen Yang, Dong Wang 等 10 位作者

原文摘要

Reinforcement learning has advanced large language models on tasks with reliable verifiers, where checking an outcome provides a clear basis for reward. Extending this approach to open-ended tasks requires environments that can both evaluate complex, partially successful outputs and turn these judgments into effective learning guidance. We propose a reinforcement learning framework built around a training environment that integrates human domain knowledge with model reasoning. Human domain knowledge, encoded in rubrics, anchors evaluation to task intent, while model reasoning combined with hierarchical rewards distinguishes complex open-ended outputs and links diagnosed failures to likely responsible output regions. Furthermore, these diagnostic attributions guide token-level weights in the GRPO objective, thereby translating the ambiguous notion of success in open-ended tasks into concrete guidance for policy optimization. We instantiate this framework in interactive web application generation, a representative open-ended generation task. The resulting model achieves an average pass rate of 41.25\% on MiniAppBench and 76.19\% on ArtifactsBench. Ablation studies show the contributions of individual components, while additional out-of-distribution evaluations support transferable gains without degrading performance on other evaluated tasks.

cs.AI

新论文 · v1arXiv:2610.39049

Reinforcement Learning for the Game of Balatro: A Fast Simulator and Two-Policy Training Approach

Ajay Vikram Periasami, Anjaneya Gupta, Ethan Cheng, Ivan Rosales

原文摘要

Balatro, a 2024 roguelike deckbuilder, presents three difficulties that have historically derailed reinforcement learning methods: a 3,000-action state-dependent action space, horizons of several hundred decisions with sparse rewards, and pervasive stochasticity in both card draws and shop generation. Published RL results on the game remain scarce. We introduce an end-to-end pipeline comprising (i) a high-throughput Rust simulator that is automatically state-diffed against the live game client via BalatroBot, (ii) a condensed observation-action interface with dynamic per-step masking of legal moves, and (iii) a multi-agent PPO architecture that decomposes play into a tactical blind policy and a strategic shop policy that share the full game state but act in disjoint phases. Long-horizon credit assignment is partially addressed by per-agent reward routing with explicit cross-agent credit. On the main joint run, training metrics show a sharp phase transition in which the first-blind clear rate converges above 99% and mean episode return increases by roughly an order of magnitude, plateauing at a mean maximum ante of 3 out of 8; single-agent baselines under identical rewards oscillated between greedy and hoarding failure modes and did not stably clear the first blind. These results establish the two-policy decomposition as a strong reactive baseline for Balatro and localise the remaining gap to long-horizon strategic planning rather than tactical blind play.

cs.LG · cs.AI

版本更新 · v2arXiv:2603.22677

MuQ-Eval: An Open-Source Per-Sample Quality Metric for AI Music Generation Evaluation

Di Zhu, Zihan Chen, Zixuan Li

原文摘要

Distributional metrics such as Fréchet Audio Distance cannot score individual music clips and correlate poorly with human judgments, while the only per-sample learned metric achieving high human correlation is closed-source. We introduce MUQ-EVAL, an open-source per-sample quality metric for AIgenerated music built by training lightweight prediction heads on frozen MuQ-310M features using MusicEval, a dataset of generated clips from 31 text-to-music systems with expert quality ratings. Our simplest model, frozen features with attention pooling and a two-layer MLP, achieves system-level SRCC = 0.957 and utterance-level SRCC = 0.838 with human mean opinion scores. A systematic ablation over training objectives and adaptation strategies shows that no addition meaningfully improves the frozen baseline, indicating that frozen MuQ representations already capture quality-relevant information. Encoder choice is the dominant design factor, outweighing all architectural and training decisions. LoRA-adapted models trained on as few as 150 clips already achieve usable correlation, enabling personalized quality evaluators from individual listener annotations. A controlled degradation analysis reveals selective sensitivity to signal-level artifacts but insensitivity to musical-structural distortions. Our metric, MUQ-EVAL, is fully open-source, outperforms existing open per-sample metrics, and runs in real time on a single consumer GPU. Code, model weights, and evaluation scripts are available at https://github.com/dgtql/MuQ-Eval.

cs.AI · cs.SD

新论文 · v1arXiv:2610.38113

Beauty Is Human: When People Love AI-Generated Art, They Think a Human Made It

Zihan Chen, Di Zhu, Lei Nico Zheng

原文摘要

Generative AI now produces images and poems that people cannot reliably distinguish from human-made work, so people often judge for themselves who made a work. We examine how these perceived-authorship judgments relate to aesthetic preference. In a public online AI Art Turing Test, 11,123 people judged whether each of 50 pictures (26 AI-generated) was made by a human and were asked for their favourite. Among the 9,152 respondents who judged their favourite, a picture was 22.1 percentage points more likely to be judged human-made when it was the respondent's favourite, holding respondent and picture fixed. The association was similar for AI-generated and human-made favourites, was positive for all 50 pictures, and appeared under every reported detection strategy. Respondents most negative about AI art chose fewer AI-generated favourites (47% against 60% among the most positive) but more often believed them human-made, partly because others also judged those pictures human. As a result, in every opinion group a third to two fifths of respondents named an AI-generated favourite they believed human-made. A reanalysis of a published experiment on AI-generated poetry, in which 230 people rated each poem before judging its authorship, found the same pattern, although the AI poems were rated higher. When provenance is hidden, liking and perceived human authorship travel together, consistent with aesthetic response serving as evidence of a human maker and with beliefs about the maker shaping enjoyment. The findings qualify research on bias against AI art, which typically uses explicit labels, and inform AI disclosure policy.

cs.HC · cs.AI · cs.CY

新论文 · v1arXiv:2610.36267

Preserving rare-item recall under a storage budget: quantization, distillation, and the limits of teacher fidelity

Han Chen, Yingrui Li

原文摘要

Under a fixed embedding-storage budget, recommenders can use a small full-precision model, a distilled student, or a higher-rank low-precision model. We asked which choice preserves rare-item recall and whether teacher fidelity reflects it in seven dataset-backbone cells: matrix factorization on Gowalla, Last.fm, Amazon Video Games, Steam, Goodbooks-10k and MovieLens-20M, and LightGCN on Amazon Video Games. Seven candidates fit in 168 bytes per user or item row: 40-dimensional Bayesian personalized ranking (BPR), two 40-dimensional unbiased knowledge distillation (UnKD) students, and factorizations of a 300-dimensional teacher's scores at ranks 40, 80, 155 and 300, stored in 32, 16, 8 and 4 bits. Each test set was evaluated once after fixing candidates and confirmatory analyses. The rank-300 4-bit factorization used 13% of teacher storage and retained 95-103% of its tail recall@20 and 93-97% of its NDCG@20 in every cell. The rank-40 factorization had the lowest tail recall in every cell; the 4-bit factorization had 1.2-12.7 times its tail recall and 0.99-1.46 times its NDCG. UnKD students retained 56-102% of teacher tail recall. In all ten prespecified comparisons across five prospective-expansion cells, the 4-bit factorization had higher tail recall, with simultaneous 95% intervals excluding zero. Teacher-hit retention, the share of the teacher's relevant tail hits also found by a model, ordered 23 of 147 candidate pairs differently from tail recall and identified the wrong tail-recall leader in 3 of 7 cells: models can find relevant tail items the teacher misses. In these cells, spending bytes on rank rather than precision preserved rare-item recall at 7.5 times the arithmetic per score. Compressed recommenders should be judged by total tail recall, not teacher fidelity alone.

cs.IR

新论文 · v1arXiv:2610.35515

HiFiPix: Bringing High-Fidelity Real-World Super-Resolution Back to Pixel Space

Wenjie Li, Du Chen, Hui Wang, Linlong Fan, Youwei Lv, Zeyi Chen, Zehan Chen, Jinwei Chen 等 11 位作者

原文摘要

Diffusion-based real-world image super-resolution suffers from limited reconstruction fidelity due to information loss in VAE-based latent representations. Recently, pixel-space diffusion models offer a promising high-faithfulness alternative by avoiding latent compression, but adapting them to Real-ISR remains challenging due to inherent patch boundary artifacts and degraded generative capability. To address the issues and maximize the potential of pretrained pixel-space diffusion models, we propose HiFiPix, a pixel-space Real-ISR framework capable of ultra high-fidelity reconstruction and fine-grained visual generation effects. To suppress patch boundary artifacts, we penalize unrealistic high-frequency periodic components with a Cross-Scale Wavelet Discriminator (CWSD) for image-level supervision, and Mixup Contrastive Self-Distillation (MixCSD) for intermediate representation regularization. Furthermore, we uncover a heterogeneous generation-fidelity trade-off across low-rank adapters (LoRA) and propose Selective LoRA Pruning (LoRA-SP) to adaptively prune LoRA layers, enhancing generative capability with minimal deterioration of reconstruction fidelity. Extensive experiments demonstrate that HiFiPix consistently outperforms existing state-of-the-art latent space methods in terms of both restoration accuracy and perceptual quality by a large margin. Code and models will be released.

cs.CV

版本更新 · v2arXiv:2608.12290

Beyond Trial-and-Error: Agentic Optimization for Image-to-Video Adherence

Aman Tyagi, Hemanth Boinpally, Jonathan Chen, Douglas Gebert, Steven Hickson

原文摘要

Modern black-box Image-to-Video (I2V) models offer powerful capabilities in automated content creation, yet their lack of fine-grained control and reliability presents significant challenges in professional workflows. Their inherent stochasticity causes minor variations in textual prompts or hyperparameters to yield drastically different outputs often necessitating inefficient, brute-force trial-and-error processes. To address these limitations, we introduce the ``Agentic Self-Improvement" framework, which reframes video synthesis into a closed-loop, goal-directed optimization. Our framework systematically navigates the generation parameter space using a novel two-stage approach. In the first stage, an iterative prompt optimization loop uses a multimodal Large Language Model (mLLM) to refine the input prompt. This refinement implements two automated evaluations: Davidsonian Scene Graph (DSG) queries ensure semantic adherence, and Common Mistake Questions (CMQ) for artifact detection. At the second stage, we use Bayesian optimization to efficiently co-optimize stochastic seeds and CFG scales. This search is guided by a suite of quality metrics, including the novel Video-Text Adherence (VTA) score derived from the DSG and CMQ evaluations. Our framework significantly outperforms unguided search methods: in human preference studies, videos generated via our agentic approach were strongly preferred over baseline outputs, achieving win rates up to 69\%. This work provides a practical and extensible methodology for enhancing the predictability and control of state-of-the-art video generation models, moving the field beyond speculative curiosities toward reliable, production-ready tools.

cs.CV · cs.AI · cs.MM

新论文 · v1arXiv:2610.34500

CaliMem: Search-Efficient Data Agent via Calibrated Memory

Hanze Li, Athan Z. Li, Feiyang Kang, Jiachen T. Wang, Yuhan Chen, Ruishan Liu, Ruoxi Jia

原文摘要

Data curation is a first-order design choice in machine learning, yet tailoring training data to a downstream model and task remains costly in labor, expertise, and compute. Datasets are therefore often processed through fixed pipelines and reused across applications. We show that this assumption is fragile: across 55 dataset--model tasks spanning biological domains, the same curation recipe can help one model while hurting another. Effective curation must adapt to the downstream setting, motivating automated search over data recipes. We first build an agentic system that searches for curation policies at deployment, improving data utility via \textit{test-time curation (TTC)}. Although achieving performance gains, its search is driven largely by recent feedback and remains local. Adding persistent memory helps the agent retain evidence across iterations and reveals a deeper problem: it forms claims that extend beyond the conditions in which they were observed, sometimes abandoning an entire strategy after a single unsuccessful trial. To address this problem, we introduce CaliMem, a calibrated-memory agentic loop that requires the agent to predict the outcome of each proposed policy before executing it. Comparing this prediction with the observed result gives the agent a \textit{reality check} on the claims behind its proposal. It uses the prediction error to retain supported claims, revise mistaken ones, and specify the conditions under which a conclusion holds. This makes the agent's beliefs testable, reduces overgeneralization, and supports more effective long-horizon exploration. Across biological and LLM post-training tasks, CaliMem consistently outperforms fixed curation baselines and published methods, and exceeds full-data training by up to 19.4\%. Code is open-sourced.

cs.AI

首次观测 · 记录 #1ACL Anthology · ACL 2026:acl:2026.acl-industry.34ACL Anthology · ACL 2026

Teaching LLM to be Persuasive: Reward-Enhanced Policy Optimization for Alignment from Heterogeneous Rewards

Xia Zeng, Yihan Chen, Luhui Liu, Chao Luo, Ye Chen, Zhuangzhuoran

原文摘要

We deploy large language models (LLMs) as business development (BD) agents for persuasive price negotiation in online travel agencies (OTAs). The agent must follow a multi-stage Standard Operating Procedure (SOP) and strict guardrails (no over-promising and no hallucinations), while remaining human-like and effective over long, multi-turn dialogues.We propose Reward-Enhanced Policy Optimization (REPO), a reinforcement learning post-training method that combines heterogeneous rewards: a preference-trained reward model (RM), an LLM-as-a-judge (RJ) for nuanced behaviors (e.g., emotional value and SOP compliance), and rule-based reward functions (RF) (mainly regex-based) for deterministic checks on numerics, formatting, and guardrails. In expert consensus evaluation (three human experts; 30 online conversations and 45 curated bad cases), REPO improves average dialogue rating to 4.63 (+0.33 over GRPO) and raises the share of conversations with at least one excellent response to 66.67% (+23.34 pp over GRPO), while achieving a 93.33% bad-case fix rate with 75.56% clean fixes.In a production A/B test on 9,653 real customer conversations (vs. an intent-driven dialogue system), REPO improves response rate by +12.14 pp and task success rate by +5.94 pp (p<0.001).

cs.CL

Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 6: Industry Track) · 2026 · 正式发表

首次观测 · 记录 #1ACL Anthology · ACL 2026:acl:2026.acl-long.1115ACL Anthology · ACL 2026

Looking Beyond the One: Operationalizing and Eliciting Visual Ambiguity in VLLMs

Yuchong Chen, Bowei Zou A*STAR, Yuhan Chen Soochow University, Yifan Fan, Xinyu Li, Shujun Cao, Yu Hong Suzhou University

原文摘要

Visual questions are often ambiguous: the same image–question pair may admit multiple valid answers depending on which region is referenced. However, current Visual Question Answering (VQA) systems typically collapse this ambiguity, committing to a single interpretation during decoding and evaluation. In this work, we study visual question ambiguity from a grounded, region-centric perspective. We operationalize ambiguity as the existence of multiple distinct answer-supporting regions in an image, each independently yielding a valid answer. This formulation makes ambiguity observable without requiring exhaustive multi-answer annotations. Based on this definition, we conduct a systematic empirical study of state-of-the-art Visual Large Language Models (VLLMs). We find that, under default decoding, VLLMs consistently under-report ambiguity—even when multiple valid visual groundings are present. Importantly, probing model hidden states reveals that ambiguity-related signals are already encoded in their internal representations, despite not being reliably expressed in outputs. Finally, we show that selectively activating multi-focus answering based on these signals can recover additional valid answers while avoiding excessive hallucination. Together, our results suggest that ambiguity in VQA is not merely an annotation artifact or capability limitation, but a property that VLLMs internally recognize yet often fail to surface under standard decoding assumptions.

cs.CL

Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers) · 2026 · 正式发表

首次观测 · 记录 #1ACL Anthology · ACL 2026:acl:2026.acl-long.1138ACL Anthology · ACL 2026

Unlocking Multilingual Reasoning Capability of LLMs and LVLMs through Representation Engineering

Qiming Li, Xiaocheng Feng, Yixuan Ma Harbin Institute of Technology, Ruihan Chen, Zihe Tong Harbin Institute of Technology, Zekai Ye Harbin Institute of Technology, Xiachong Feng University of Hong Kong, Libo Qin Central South University 等 13 位作者

原文摘要

Large Language Models (LLMs) and Large Vision-Language Models (LVLMs) demonstrate strong reasoning capabilities, yet their performance in English significantly outperforms that in low-resource languages, raising fairness concerns in multilingual applications. Existing approaches either rely on costly multilingual training or employ prompting with external translation tools, both of which are resource-intensive and sensitive to translation quality. To address these limitations, we propose a training-free inference-time method to enhance Multilingual Reasoning capabilities via Representation Engineering (MRRE) without using any additional training data or tools. MRRE sequentially injects two precomputed vectors at specific layers during inference processing: cross-lingual reasoning enhancement vectors, which steer non-English reasoning representations toward English space to unlock multilingual reasoning, and target-language output anchoring vectors, which restore the distribution of the target language to preserve input–output language consistency. Comprehensive experiments across six advanced LLMs and LVLMs on four reasoning benchmarks demonstrate that MRRE consistently enhances non-English reasoning by an average gain of 5.48% and up to 7.54% in low-resource languages (e.g., Thai and Swahili), while improving input-output language consistency by 3.78%.

cs.CL · cs.CV

Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers) · 2026 · 正式发表

首次观测 · 记录 #1ACL Anthology · ACL 2026:acl:2026.acl-long.1240ACL Anthology · ACL 2026

CoCoNUTS: Concentrating on Content while Neglecting Uninformative Textual Styles for AI-Generated Peer Review Detection

Yihan Chen University of the Chinese Academy of Sciences, Jiawei Chen Institute of Software, Chinese Academy of Sciences, Guozhao Mo, Xuanang Chen, Ben He, Xianpei Han Institute of Software, CAS, Le Sun Institute of Software, Chinese Academy of Sciences

原文摘要

The growing use of large language models (LLMs) in peer review threatens scholarly integrity. Recent conference policies allow AI tools for language polishing but prohibit their use for generating substantive content. However, existing detectors mainly rely on stylistic cues, making it difficult to distinguish between surface-level language refinement and genuine content generation. To address this, we advocate a content-based detection paradigm and introduce CoCoNUTS, a comprehensive benchmark containing 315,535 reviews covering leading AI conferences and six human-AI collaboration modes. Our evaluation shows that current detectors struggle to handle these nuanced settings. Consequently, we propose CoCoDet, an AI review detector designed to identify substantive AI-generation. Experiments demonstrate that CoCoDet achieves a macro F1-score of 98.24%. Crucially, on permissible machine-polished reviews, it maintains a low false positive rate of 3.89%, substantially outperforming the strongest baseline (7.84%). Examination on real-world reviews using CoCoDet reveals an escalating trend of substantive AI generation. Our work exposes the inadequacy of current detectors, underscoring the importance of domain-specific solutions.

cs.CL

Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers) · 2026 · 正式发表

首次观测 · 记录 #1ACL Anthology · ACL 2026:acl:2026.acl-long.1375ACL Anthology · ACL 2026

MPR-GUI: Benchmarking and Enhancing Multilingual Perception and Reasoning in GUI Agents

Ruihan Chen, Qiming Li, Xiaocheng Feng, Weihong Zhong Harbin Institute of Technology, Xiaoliang Yang Harbin Institute of Technology, Yuxuan Gu Harbin Institute of Technology, Zekun Zhou Harbin Institute of Technology, Yunfei Lu Huawei Technologies Ltd. 等 12 位作者

原文摘要

Large Vision–Language Models (LVLMs) have shown strong potential as multilingual Graphical User Interface (GUI) agents, as evidenced by existing GUI benchmarks. However, these benchmarks exhibit two primary limitations: (1) although Perception and Reasoning (P R) capabilities are fundamental for GUI agents, current benchmarks lack fine-grained diagnostics to identify which specific capabilities lead to task failures, hindering targeted improvements; (2) existing benchmarks fail to provide a strictly aligned cross-lingual evaluation environment, introducing confounding factors that prevent isolating the language impact on GUI agent performance. To address these issues, we propose the Multilingual P R GUI Benchmark (MPR-GUI-Bench), featuring strictly aligned environments across six languages and eight fine-grained P R tasks. Our benchmark reveals consistent P R gaps between English and non-English settings, particularly on reasoning-intensive tasks. To leverage the superior English P R capabilities for bridging cross-lingual gaps, we identify layers sensitive to language and propose GUI-XLI, a GUI Cross-Lingual Intervention method that aligns non-English hidden states with their English counterparts at these layers during inference. Experiments show that GUI-XLI effectively reduces the cross-lingual gaps, with an average gain of 6.5% in non-English settings.

cs.CL · cs.CV

Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers) · 2026 · 正式发表

首次观测 · 记录 #1ACL Anthology · ACL 2026:acl:2026.acl-long.1528ACL Anthology · ACL 2026

Rethinking Expert Trajectory Utilization in LLM Post-training for Mathematical Reasoning

Bowen Ding, Yuhan Chen, Jiayang Lyu, Jiyao Yuan, Qi Zhu Huawei Technologies Ltd., Shuangshuang Tian, Dantong Zhu Central South University, Futing Wang Westlake University 等 12 位作者

原文摘要

Supervised Fine-Tuning (SFT) and Reinforcement Learning (RL) dominate the post-training landscape for mathematical reasoning, yet differ fundamentally in their reliance on expert trajectories. To understand the optimal way to harness these trajectories for maximizing performance, we propose the Plasticity-Ceiling Framework. This framework empirically grounds the post-training landscape by decomposing the final performance ceiling into the foundational SFT performance and the subsequent RL plasticity (i.e., the maximum improvement via RL). Through extensive benchmarking, we establish the Sequential SFT-then-RL pipeline as the superior standard, overcoming the stability and premature convergence deficits inherent in synchronized approaches. Furthermore, we derive precise scaling guidelines: (1) Transitioning to RL at the Stable or Mild Overfitting Regime of SFT maximizes the final ceiling by securing a robust SFT foundation with substantial RL plasticity; (2) Refuting the “Less is More” hypothesis in SFT-then-RL scaling, we demonstrate that Data Scale determines the primary post-training potential, while Trajectory Difficulty acts as a performance multiplier; and (3) The Minimum Validation Loss of SFT serves as a reliable indicator for selecting the expert trajectories that maximize the ultimate performance ceiling. Our findings provide actionable guidelines for extracting maximum value from expert trajectories.

cs.CL

Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers) · 2026 · 正式发表

首次观测 · 记录 #1ACL Anthology · ACL 2026:acl:2026.acl-long.1851ACL Anthology · ACL 2026

Global Adaptive Momentum Meets Local Personalized Perturbation: Efficient Federated LLM Fine-Tuning with Zeroth-Order Gradients

Zihan Chen Singapore University of Technology and Design, Howard Hao Yang Zhejiang University, Tony Quek Singapore University of Technology and Design, Kai Fong Ernest Chong Singapore University of Technology and Design

原文摘要

Federated fine-tuning of large language models (LLMs) provides a privacy-preserving approach to deploying pervasive generative AI services, yet the substantial memory overhead of first-order (FO) gradient computation presents significant practical challenges. While zeroth-order (ZO) optimization methods offer memory-efficient alternatives, they remain susceptible to performance degradation brought by data heterogeneity. Specifically, direct ZO-for-FO substitution is incompatible with existing strategies tailored for cross-client discrepancies. In response, we propose a new federated LLM fine-tuning framework, with a holistic revamped design of the entire ZO gradient processing pipeline. Crucially, with our proposed global adaptive optimization and local personalized perturbation, we present a unified solution for incorporating ZO gradients in federated learning, from local personalized perturbation sampling and ZO gradient transmission, to global ZO gradient reconstruction and aggregation with adaptive momentum, thereby directly addressing the challenges of inefficiencies and cross-client discrepancies. Our convergence analysis and experiment results demonstrate the superiority of our proposed framework over diverse heterogeneous data settings, both in terms of generalization and efficiency.

cs.CL

Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers) · 2026 · 正式发表