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版本更新 · v4arXiv:2502.11371

RAG vs. GraphRAG: A Systematic Evaluation and Key Insights

Haoyu Han, Li Ma, Yu Wang, Harry Shomer, Yongjia Lei, Zhisheng Qi, Kai Guo, Zhigang Hua 等 12 位作者

原文摘要

Retrieval-Augmented Generation (RAG) improves large language models (LLMs) by retrieving relevant information from external sources and has been widely adopted for text-based tasks. For structured data, such as knowledge graphs, Graph Retrieval-Augmented Generation (GraphRAG) retrieves and aggregates information along graph structures. More recently, GraphRAG has been extended to general text settings by organizing unstructured text into graph representations, showing promise for reasoning and grounding. Despite these advances, existing GraphRAG systems for text data are often tailored to specific tasks, datasets, and system designs, resulting in heterogeneous evaluation protocols. Consequently, a systematic understanding of the relative strengths, limitations, and trade-offs between RAG and GraphRAG on widely used text benchmarks remains limited. In this paper, we present a comprehensive benchmark study comparing RAG and GraphRAG on established text-based tasks, including question answering and query-based summarization. We introduce a unified evaluation protocol that standardizes data preprocessing, retrieval configurations, and generation settings, enabling fair and reproducible comparisons. Our results highlight the distinct strengths of RAG and GraphRAG across different tasks and evaluation perspectives. Building on these findings, we explore selection and integration strategies that combine the strengths of both paradigms, leading to consistent performance improvements. We further analyze failure modes, efficiency trade-offs, and evaluation biases, and highlight key considerations for designing and evaluating retrieval-augmented generation systems.

cs.IR

版本更新 · v2arXiv:2608.10187

ConnectionMind: Leveraging Social Networks and Large Language Models for Personalized Recommendation at Meta

Haoyu Han, Yuming Liu, Lei Huang, Lizhu Zhang, Jiliang Tang, Xiangjun Fan

原文摘要

Modern recommendation systems on social media platforms such as Meta must model complex social relationships, including friendships, group memberships, and creator interactions, alongside massive and heterogeneous content such as text and video. Traditional recommendation models, however, often omit these signals or treat them independently, lacking the reasoning capability to integrate multi-relational context for fine-grained personalization. We present ConnectionMind, a production-ready recommendation framework that tightly integrates the social network structure with large language models (LLMs) to enable scalable, interpretable, and reasoning-aware personalization in Meta. ConnectionMind constructs a heterogeneous graph connecting users, items, friends, groups, and creator pages, and formulates recommendation as a graph reasoning problem: discovering personalized paths from users to candidate items. An LLM-based policy is employed to reason over these graph structures and guide recommendation decisions. To train the system at scale, ConnectionMind adopts a two-stage learning strategy. We first perform supervised fine-tuning (SFT) on large-scale user-item interaction trajectories to initialize the reasoning policy, followed by end-to-end reinforcement learning (RL) to refine the model's ability to reason over social graphs for personalized recommendation. Extensive experiments on multiple real-world datasets demonstrate the effectiveness of ConnectionMind compared to representative baselines. More importantly, ConnectionMind has been deployed in Meta's large-scale recommendation pipeline and has been evaluated through online A/B tests, achieving a 0.43% improvement in video watch time. These results demonstrate measurable real-world impact in a production recommendation system.

cs.IR · cs.SI

版本更新 · v2arXiv:2605.07125

An Embarrassingly Simple Graph Heuristic Reveals Shortcut-Solvable Benchmarks for Sequential Recommendation

Haoyu Han, Li Ma, Hanbing Wang, Bingheng Li, Daochen Zha, Chun How Tan, Huiji Gao, Xin Liu 等 12 位作者

原文摘要

Sequential recommendation has increasingly shifted toward generative recommenders that combine sequential patterns with semantic item information. Yet these methods are often evaluated on a small set of widely used benchmarks, raising a key question: do these benchmarks actually require the advanced modeling capabilities that modern generative recommenders claim to provide? We conduct a benchmark audit with an intentionally simple graph heuristic. Starting from only the last one or two interacted items, it retrieves candidates from a few-hop item-transition graph and ranks them by item-feature similarity. Despite using no sequence encoder, generative objective, or training, this heuristic matches or outperforms many modern baselines, with relative NDCG@10 improvements of 38.10% and 44.18% over the best competing baseline on Amazon Review Sports and CDs. We show that this behavior reflects shortcut solvability rather than an artifact of one heuristic. We identify three shortcut structures that can make next-item prediction easier than expected: low-branching local transitions, feature-smooth transitions, and limited dependence on long user histories. These shortcuts need not appear together; even one or two strong signals can make simple local retrieval highly competitive, while weakening them makes the benefits of more sophisticated models clearer. Across 14 datasets, model rankings vary substantially with dataset properties, yet the heuristic remains competitive on 10 of them. Our findings suggest that strong performance on standard benchmarks does not always demonstrate advanced sequential, semantic, or generative modeling ability. We call for more careful dataset selection and dataset-level diagnostic analysis when using benchmarks to support claims about new recommendation models.

cs.IR · cs.AI

新论文 · v1arXiv:2611.07902

XM4D: 4D Reconstruction through Certifiable Geometric Optimization

Haoyu Han, Jack Benarroch Jedlicki, Jiahui Lei, Heng Yang

原文摘要

Accurate 4D reconstruction remains challenging: jointly estimating camera motion, scene geometry, and non-rigid deformation entails highly nonconvex optimization, making global optimality difficult to guarantee. We present XM4D, a framework for accurate and efficient 4D reconstruction built upon certifiably globally optimal geometric optimization. By separating the estimation of camera motion from non-rigid deformation, we formulate both stages as structured quadratically constrained quadratic programs (QCQP) that admit semidefinite programming (SDP) relaxations and verifiable global optimality certificates. For camera motion estimation, we lift static point tracks into 3D using foundational depth prediction models and formulate a scaled bundle adjustment problem that jointly estimates camera poses, depth scales, and static landmarks. By analytically eliminating translations and landmarks, we reduce the problem to a QCQP over scaled rotations. For non-rigid reconstruction, we represent dynamic motion using an embedded deformation graph (EDG) and show that its tracking, rigidity, and temporal regularization objectives similarly reduce to a rotation-only QCQP. Both problems admit SDP relaxations that we solve efficiently with a GPU-accelerated Burer-Monteiro solver based on Riemannian optimization. The recovered geometry further initializes dynamic Gaussian splatting for photometric refinement. Extensive experiments across seven benchmarks demonstrate accurate camera motion estimation on both static and dynamic scenes, efficient optimization that scales to thousands of frames, and state-of-the-art novel-view rendering quality.

cs.CV · cs.RO · math.OC