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arXiv 最近完成扫描:2026-11-12 01:48 · 全站最近入库:2026-11-11 22:47各信源进度 →

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新论文 · v1arXiv:2611.14424

DnNP:神经过程中的输入不确定性去噪

DnNP: Denoising Input Uncertainty in Neural Processes

Fatemeh Tohidian, Chengzhi Shi, Soomi Lee, Matthew Elia, Amy Mueller, Stratis Ioannidis, Jennifer Dy

AI 速读 基于摘要

提出DnNP,在神经过程框架中显式建模输入噪声,通过变分推断联合去噪与元学习,以提升含噪输入下的预测与不确定性量化。

cs.LG

查看原文摘要

Neural Processes (NPs) are flexible meta-learning models capable of uncertainty quantification across diverse applications. However, the standard NP framework assumes access to noise-free inputs. This is unrealistic in many practical settings, where sensor noise or measurement errors are unavoidable. This discrepancy between model assumptions and real-world data can significantly degrade prediction quality and uncertainty estimates. We introduce Denoising Neural Processes (DnNPs), a principled extension of the NP framework that explicitly models input uncertainty. We train DnNPs via variational inference. DnNPs jointly learn to denoise corrupted inputs and perform meta-learning, making them robust to noisy training data. We demonstrate DnNPs' effectiveness on both synthetic and real-world datasets, showing consistent improvements in prediction and uncertainty quantification compared to standard NPs. On PM2.5 spatial interpolation from real-world air quality sensors, DnNP reduces RMSE by up to 30% and NLL by up to 73% relative to standard NPs. We also provide theoretical grounding: we show that the Bayes-optimal predictor under noisy inputs belongs to the DnNP model class, and that plug-in models with fixed observation variance incur an irreducible KL divergence gap that DnNP provably avoids.

版本更新 · v2arXiv:2606.12635

CD-RCM:面向反射共聚焦显微镜的可泛化连续深度新视角合成

CD-RCM: Generalizable Continuous-Depth Novel View Synthesis for Reflectance Confocal Microscopy

Tooba Imtiaz, Milind Rajadhyaksha, Kivanc Kose, Jennifer Dy

AI 速读 基于摘要

提出首个针对反射共聚焦显微镜(RCM)的前馈式新视角合成模型 CD-RCM,从稀疏深度采样的 RCM 层叠图像预测中间深度切面,实现连续深度、各向同性的三维可视化。

cs.CV

查看原文摘要

Reflectance confocal microscopy (RCM) provides noninvasive, cellular-resolution "optical biopsies" of human skin in vivo by acquiring en-face images at successive depths, forming a sparse z-stack. Due to optical limitations, these stacks are anisotropic 3D volumes with lateral resolution (0.5 $μ$m) $\sim$6 times higher compared to axial resolution, which is defined by the optical sectioning (3 $μ$m), limiting the interpretation of tissue. Our goal is to provide continuous-depth visualization by interpolating intermediate sections and making the 3D volume isotropic. Such a representation permits arbitrary-direction sectioning, including histopathology-like cross-sectional examination, without requiring per-patient optimization. To that end, we introduce the first RCM-specific novel-view synthesis (NVS) approach, CD-RCM, a feedforward model that predicts realistic, unseen depths from sparsely sampled RCM stacks. Classical neural rendering methods focus on reconstruction from surface-level multi-view observations. In contrast to surface-level camera views, RCM can acquire optically sectioned en-face images of tissue beyond the surface up to 200 $μ$m. However, during visualization of the RCM stacks, observations of the shallower sections (towards the surface) obscure the deeper ones. This unique axial imaging geometry and layer-dependent anatomical organization motivated our development of a tailored architectural and training framework that explicitly accounts for RCM's depth-resolved, occlusive imaging physics. Experiments demonstrate that CD-RCM achieves high-fidelity novel-view synthesis with sub-second inference time.

版本更新 · v4arXiv:2605.24011

ActQuant: Sub-4-bit Action-Guided Backbone Weight-Only Quantization for Vision-Language-Action Models

Arash Akbari, Arman Akbari, Masih Eskandar, Qitao Tan, Yixiao Chen, Jingwu Luo, Bertha Pangaribuan, Liyun Zhang 等 14 位作者

原文摘要

Vision-Language-Action (VLA) models exhibit remarkable action generation for embodied intelligence, but their heavy compute make deployment on edge platforms impractical. Aggressive, sub-4-bit weight quantization is the natural solution, yet existing post-training quantization (PTQ) methods suffer severe performance degradation in this regime. To address this, we introduce ActQuant, an action-guided mixed-precision PTQ framework that operates in two stages: (1) an inter-tensor bit allocator that assigns each weight matrix a single bit-width based on how much it contributes to predicting the agent's actions; (2) an intra-tensor scale optimizer tunes per-block quantization scales using action-aware curvature, so that dynamic range is concentrated on the weights most influential for control. To deliver the on-device benefits of our aggressive quantization, we further introduce OmniModel.cpp, an agentic conversion pipeline that ports architectures into a native C/C++ runtime with efficient low-bit kernels. We evaluate ActQuant both in simulation and on a real-world 6-DoF UR3 arm, with all models deployed through OmniModel.cpp. On the LIBERO benchmark, ActQuant is the only method that operates at or below 3 bits-per-weight, retaining 95.0% on OpenVLA-OFT and 94.8% on $π_{0.5}$. Pushed further, ActQuant reaches 2.5 bpw at 90.1% on OpenVLA-OFT, compressing the backbone from 14.3 GB to 2.7 GB (5.3$\times$). On the physical UR3 arm, $π_{0.5}$ quantized with ActQuant retains the baseline's success rate while reducing the memory footprint by 2.5$\times$.

cs.CV · cs.AI

版本更新 · v2arXiv:2605.15391

PanoWorld: Geometry-Consistent Panoramic Video World Modeling

Le Jiang, Xiangyu Bai, Bishoy Galoaa, Shayda Moezzi, Caleb James Lee, Tooba Imtiaz, Edmund Yeh, Jennifer Dy 等 10 位作者

原文摘要

We present PanoWorld, a panoramic video world model that generates geometry-consistent 360$\degree$ video from a single image and a caption. Existing panoramic video methods optimize primarily for visual realism and do not explicitly constrain the underlying 3D scene state, producing outputs that appear plausible yet exhibit inconsistent depth, broken correspondences, and implausible motion across the spherical surface. We address this gap by framing panoramic video generation as a geometry- and dynamics-consistent latent state modeling problem rather than pure visual synthesis. Building on a pre-trained perspective video world model, we introduce two lightweight regularizers: a depth consistency loss against pseudo ground-truth panoramic depth, and a trajectory consistency loss that supervises the 3D world-frame positions of tracked points across time. We further apply spherical-geometry-aware adaptation to the conditioning and positional encoding. We additionally introduce PanoGeo, a unified geometry-aware panoramic video dataset with consistent depth, trajectory, and prompt annotations across diverse real and synthetic sources, used for both training and stratified evaluation. Experiments show that PanoWorld improves geometric consistency over prior panoramic generation methods while maintaining competitive visual realism, establishing that panoramic video generation must be treated as a geometric modeling problem to support the holistic spatial understanding requirements of embodied AI applications. Code is available at https://github.com/ostadabbas/PanoWorld.

cs.CV · cs.AI