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arXiv 最近完成扫描:2026-11-15 18:02 · 全站最近入库:2026-11-14 15:09各信源进度 →

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版本更新 · v2arXiv:2605.08354

Auto-Rubric as Reward: From Implicit Preferences to Explicit Multimodal Generative Criteria

Juanxi Tian, Fengyuan Liu, Jiaming Han, Yilei Jiang, Yongliang Wu, Yesheng Liu, Haodong Li, Furong Xu 等 9 位作者

原文摘要

Aligning multimodal generative models with human preferences demands reward signals that respect the compositional, multi-dimensional structure of human judgment. Prevailing RLHF approaches reduce this structure to scalar or pairwise labels, collapsing nuanced preferences into opaque parametric proxies and exposing vulnerabilities to reward hacking. While recent Rubrics-as-Reward (RaR) methods attempt to recover this structure through explicit criteria, generating rubrics that are simultaneously reliable, scalable, and data-efficient remains an open problem. We introduce Auto-Rubric as Reward (ARR), a framework that reframes reward modeling from implicit weight optimization to explicit, criteria-based decomposition. Before any pairwise comparison, ARR externalizes a VLM's internalized preference knowledge as prompt-specific rubrics, translating holistic intent into independently verifiable quality dimensions. This conversion of implicit preference structure into inspectable, interpretable constraints substantially suppresses evaluation biases including positional bias, enabling both zero-shot deployment and few-shot conditioning on minimal supervision. To extend these gains into generative training, we propose Rubric Policy Optimization (RPO), which distills ARR's structured multi-dimensional evaluation into a robust binary reward, replacing opaque scalar regression with rubric-conditioned preference decisions that stabilize policy gradients. On text-to-image generation and image editing benchmarks, ARR-RPO outperforms pairwise reward models and VLM judges, demonstrating that explicitly externalizing implicit preference knowledge into structured rubrics achieves more reliable, data-efficient multimodal alignment, revealing that the bottleneck is the absence of a factorized interface, not a deficit of knowledge.

cs.AI

新论文 · v1arXiv:2611.10771

WorldFoundry: Towards Unified Infrastructure for World Intelligence

Juanxi Tian, Jiadong Hou, Baiang Li, Xin Lin, Zhengbo Jiao, Weijia Zhang, Yeying Jin, Truong Nguyen 等 16 位作者

原文摘要

Visual generative models increasingly blur the line between synthesizing observations and simulating environments. Yet visual plausibility alone does not constitute successful world modeling: compelling outputs may lack persistent state, physical dynamics, or causally consistent responses to interactions. We define a generative world model as a predictive dynamical system that maintains a persistent, history-conditioned representation of an environment, updates that representation in response to actions or interventions, and generates temporally coherent trajectories that reflect outcomes under observed and counterfactual interventions. From this definition, we derive an intelligence-oriented framework spanning perceptual grounding, persistent state modeling, controllable transformation, dynamics-aware prediction, and closed-loop interaction. We present WorldFoundry, open-source infrastructure for reproducible inference and evaluation across video, 3D and 4D, embodied action, and interactive world systems. WorldFoundry unifies model and benchmark discovery, runtime and asset preparation, execution orchestration, artifact management, and interactive visualization, while modality-specific adapters preserve native inputs, execution semantics, output representations, and evaluation protocols. Explicit manifests, durable artifact contracts, and evidence-aware scorecards separate execution readiness from evaluative claims, making each claim traceable to its supporting artifacts. The catalog contains 270 model entries, 74 benchmarks, and 62 registered metric entries, with readiness and execution evidence recorded separately. WorldFoundry enables reproducible comparison of persistent, controllable dynamics across heterogeneous systems, advancing the field from perceptual synthesis toward measurable world intelligence.

cs.CV · cs.AI

版本更新 · v2arXiv:2611.02540

PixelBench: Can LLMs Understand and Generate Images Pixel by Pixel?

Haoquan Zhang, Feiyang Liu, Juanxi Tian, Wanhua Li, Haodong Duan, Weiyang Liu

原文摘要

Large language models (LLMs) can generate visual assets through text-based formats such as SVG and CAD, but these symbolic representations describe images using high-level primitives rather than explicit raster values. We ask whether LLMs can instead generate pixel images directly through their existing vocabulary, without a learned image tokenizer or decoder. We introduce PixelBench, a benchmark for text-to-pixel (T2P) and image-to-pixel (I2P) generation across multiple resolutions, together with a complementary pixel-understanding evaluation. Models generate an RGB color palette followed by a grid of indices specifying the palette color of each output pixel. In T2P, the strongest models produce recognizable images directly from text. In I2P, the strongest models outperform palette-matched downsampling and specialized pixelization algorithms at low resolutions. Pixel-understanding performance correlates strongly with generation performance. A resolution-scaling study shows that pixel-generation performance often improves initially before declining at high resolutions. Finally, we introduce Pixel Reconstruction Tuning (PRT), which augments visual instruction tuning with caption-palette-grid trajectories. We post-train Molmo2-4B from its pretraining checkpoint by mixing general instruction data with our curated PRT data, improving performance across 16 visual-centric benchmarks, indicating that explicit pixel reconstruction can provide useful auxiliary supervision.

cs.CV · cs.CL · cs.LG