跳到正文
研踪PaperTrail

论文库

检索计算机领域论文,按研究方向、作者或关键词筛选。

部分采集异常
正在读取账号与研究记录…

全站更新概况

+0新增论文
+0其中 AI 相关
+0已有论文修订
+93新增 AI 导读

arXiv 最近完成扫描:2026-11-16 01:34 · 全站最近入库:2026-11-14 15:09各信源进度 →

统计口径与数据新鲜度

统计 2026-11-15 02:03 — 2026-11-16 02:03(北京时间) · 点击数字查看对应简报;AI 相关包含在新增论文内。

最近完成检查:2026-11-16 01:34最近发现新增版本:2026-11-14 15:09库内论文最新更新时间:2026-11-13 02:59

每分钟刷新已保存的数据。空检查不代表采集异常;新收录可能包含历史论文。AI 导读按新增版本计数。

23,348 已收录论文19,580 AI 相关6,729 有修订112 HF 社区发现

浏览论文库

时间范围跟随排序:版本更新、本站收录或首次发表。最新收录可能包含历史论文。部分信源异常,查看状态 →

找到 3 篇论文 · 按版本更新时间排序上轮扫描起点 2026-11-16 01:33(北京时间)
新论文 · v1arXiv:2611.07461

The Last Mile to the Real World: Agent-Native Primitives as Reusable Building Blocks for Solving Real-World Tasks

Haibo Jin, Peng Kuang, Xiaopeng Yuan, Lucheng Fu, Jerry Wang, Xucheng Yu, Yaoning Yu, Dehao Wu 等 14 位作者

原文摘要

How can an agent handle a real-world task end to end? Frontier models with their own harnesses still fall short on real-world benchmarks: on Terminal-Bench 4.0, GPT-5.6 Sol with Codex resolves 37.3% of the tasks and Claude Opus 5 with Claude Code 51.8%. These tasks fail at the step from reaching a resource to applying it, which we call the last mile to the real world. Existing approaches put the resource within reach but leave the competence to apply it with the caller, so each harness rebuilds that competence. We introduce agent-native primitives, reusable units that equip a resource with a resident LLM that applies it in context and communicates with other primitives, and HEELO (Harness Engineering around Evolving Agent-Native Primitives for the Last Mile to Real-WOrld Tasks), a harness engineering framework that builds each task's harness from a library of such primitives. HEELO composes the primitives a task needs into a task-specific graph, verifies the result against evidence from the environment, revises the primitives a failure implicates, and admits new or improved primitives after validation. We instantiate HEELO with eight primitive families, each built for one kind of task, and evaluate them on more than twenty benchmarks. Dev-Primitives raise Terminal-Bench 4.0 resolution from 37.3% under Codex to 55.5% on the same backbone, Harness Primitives composed per task raise Terminal-Bench 2.0 Pass@1 from 60.0% for the seed harness to 72.2%, Tool Primitives raise ToolBench pass rate from 55.8% to 75.1%, and Navigation Primitives raise GAIA-Text-103 accuracy from 45.6% to 58.3%. On the 46 real-world tasks of our heelo.dev platform, Claude Opus 5.5 with Claude Code and GPT-6.1 Sol with Codex complete 9 each on their own and 39 and 35 when connected to HEELO through our MCP server, with 1.9$\times$ and 2.3$\times$ less time and 1.55$\times$ lower cost per completed task.

cs.CL · cs.AI · cs.LG · cs.MA · cs.SE

新论文 · v1arXiv:2611.01669

How Much Does Random Rotation Help GPTQ? Sharp Worst-Case Rate Gaps in the High-Rate Regime

Runguo Li

原文摘要

GPTQ is Babai's nearest-plane algorithm on the lattice of the Cholesky factor of the layer's input second moment $Σ$. In the high-rate, entropy-coded regime it needs $\tfrac12\log_2(\AM/\GM)$ of its Cholesky pivots more bits than WaterSIC, which is within $0.255$ bit of the rate-distortion limit for every $Σ$; random rotations close most of this gap in practice, and Ordentlich and Polyanskiy asked for the worst-case gap between rotated GPTQ and WaterSIC. We show that after a Haar rotation the $k$-th pivot converges almost surely, uniformly in $k\geδn$ and over spectra $ν$ of bounded condition number, to $1/S_ν(-k/n)$, a classical formula from the theory of Lyapunov exponents, and use it to answer the question. Over spectra with condition number $κ$ the worst rotated gap is $\tfrac12\log_2κ-\log_2\lnκ+\tfrac12-\tfrac1{\ln2}+o(1)$ bits, attained only by two-point spectra, just $\tfrac12\log_2\lnκ+O(1)$ bits below the worst case without rotation, so rotation cannot replace waterfilling in general. It nearly can on real layers: rotation cuts the cost of an $η$-fraction of outlier eigenvalues of size $μ$ from about $ημ$ to $η^2μ/2$ to leading order, but cannot remove spectral spread on a logarithmic scale; for non-Gaussian weights it also adds a weight-side rate cost, which we characterize exactly under a standard high-rate assumption. On $96$ Hessians of Qwen3 and Llama-3.1 the rotated gap has median $0.04$ bit and maximum $0.36$ bit, against $2$--$5$ bits in the worst case for the same condition numbers, and the limit matches it to within $0.009$ bit.

cs.IT · cs.LG

新论文 · v1arXiv:2610.34427

ScaleRLT: Exact Log-Probabilities and Fast Deferred Rollouts for Reinforcement Learning on Looped Transformers

Dezhen Lu, Zixiang Ni, Runguo Li

原文摘要

Looped language models such as Ouro reuse one block of layers several times per token. A rollout engine can batch the deeper loops of several response positions and run them only when a deep readout is due. This deferred schedule is fast, but the learner of an on-policy RL algorithm recomputes the sampled tokens' log-probabilities with a dense pass, and the two computations differ in floating point: in FP32 at 4096 tokens about 18% of the sampled tokens miss a $10^{-5}$ same-weight gate, and with bf16 weights nearly every token does. We use a hybrid learner log-probability, $\ell=\ell_{\mathrm{dense}}+\mathrm{sg}(\ell_{\mathrm{sched}}-\ell_{\mathrm{dense}})$, where $\mathrm{sg}$ denotes stop-gradient. Its value is a no-grad replay through the rollout's own schedule, and its gradient is the dense learner's. The replay reproduces the rollout bit for bit in all 167 FP32 and 28 bf16 real-weight cells we ran on three platforms, including rollouts whose batch shrinks at stop tokens, and the gradient has the same FP32 error as other dense implementations in all 102 pre-registered comparisons from 96 to 4096 tokens; the full GRPO loss of a training step matches a float64 reference to $3.1\times10^{-4}$. On one GPU, deferral raises rollout throughput by $1.47$ to $1.56\times$, and by $1.18$ to $1.54\times$ once every step runs from CUDA graphs, bit for bit. In a two-node GRPO loop, one-wave KV admission and CUDA graphs shorten an update by $2.71\times$ with the gate bitwise at every update, and four nodes keep the update time within 2% at the same per-GPU load. In 100-update runs held-out GSM8K accuracy rose from 23% to 82% with the mixed-depth readout that deferral relies on and from 34% to 90% with the native readout, which reached a higher accuracy in less time. For looped models beyond one node we analyse a ring mapping of layers to GPUs and measure its communication paths.

cs.LG · cs.DC