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版本更新 · v3arXiv:2603.20508

Measuring Weak-to-Strong Legibility of Reasoning Models

Dani Roytburg, Shreya Sridhar, Daphne Ippolito

原文摘要

Language models are increasingly trained to "reason" before answering users' queries, outputting hundreds of intermediate tokens before a final answer. While reasoning is designed with direct model capabilities in mind, we argue that reasoning language models (RLMs) should also be assessed by interaction effects between their reasoning traces and weaker models. In contexts like safety monitoring and distillation, the performance of weak models increasingly depends on legibility--how thoroughly and precisely a reasoning trace externalizes an RLM's actions. Existing efficiency-based metrics for legibility fail to capture "thoroughness", instead focusing on conciseness. Thus, we introduce transfer utility, a method for measuring trace legibility derived from interactions where weak models finish tasks given incomplete traces. Evaluating 84k traces from 12 RLMs across three tasks, we find that reasoning traces generated by the highest-performing and the most efficient models rank the lowest for transfer utility. We also find evidence that transfer utility predicts the ability of weak monitors to verify procedurally dense traces for math or logical problem-solving, though the effect moderates when verifying fact-driven traces. Finally, we show that open-source reward models decouple from transfer utility signals on correctness. Together, these findings surface status quo trade-offs in weak-to-strong legibility, motivating an interaction-first framework for future applications.

cs.MA · cs.AI · cs.CL

新论文 · v1arXiv:2611.08937

Surrogate Quality Score: A Novel Composite Performance Metric for Model Selection

Maaz Ahmad, Iftekhar A. Karimi

原文摘要

The growing reliance on high-fidelity, state-of-the-art machine learning based models for engineering decision-making necessitates robust and systematic approaches for model selection. While high predictive accuracy at untrained points is a necessary trait in the final model, other attributes such as model complexity, forecastability, explainability, scalability, and physics-awareness may be equally important or relevant criteria depending on application context and user requirements. In this work, we propose a novel composite performance metric, Surrogate Quality Score (SQS) for model selection based on predictive accuracy and model complexity simultaneously. SQS heuristically integrates these two attributes through a weighted product of normalized measures, yielding a unified score to reflect overall model quality. A user-specified parameter in SQS enables explicit control over the accuracy-complexity trade-off, thereby incorporating human judgement and preference in the model selection process. We extensively discuss and justify the formulation of SQS and demonstrate its utility through an illustrative example. By combining predictive accuracy and model complexity, SQS offers a systematic and objective approach for model selection based on both attributes.

cs.LG · cs.CE

版本更新 · v3arXiv:2609.32591

Think Fast, Plan Selectively: Adaptive Deliberation for Efficient Data-Driven MPC

Yi Xian Goh, Sze Jue Yang, Hao Luan

原文摘要

Data-driven model predictive control (MPC) combines learned world models with online trajectory optimization, achieving strong performance in continuous control. However, the per-step cost of sampling and evaluating hundreds of candidate trajectories restricts deployment to control frequencies well below what real-time robotics demands. Motivated by the dual-process theory of human cognition, which distinguishes between fast, intuitive processing (System 1) and slower, deliberative reasoning (System 2), we ask whether every decision requires the same degree of computational deliberation. We propose Fast-TD-MPC, a lightweight framework that adaptively routes between fast policy execution and test-time planning, reserving costly deliberation for states where it is most needed. Fast-TD-MPC delivers competitive task performance across 103 continuous control tasks while achieving up to ~4x faster inference. Under external disturbances, Fast-TD-MPC selectively falls back to planning, maintaining robustness comparable to the original planner.

cs.RO · cs.LG

新论文 · v1arXiv:2611.08877

The Relational Capacity Framework: A Lens for AI-Mediated Relationality

Emily Tseng, Patrick Gage Kelley, Renee Shelby, Ashley M. Walker

原文摘要

A growing literature examines the impact of engaging with AI chatbots on our relationality: our ability to form relationships with others, maintain them through life's changes, and exit when needed. Currently, substantial work focuses on purpose-built AI companions (e.g. Replika, Character.AI), with less work investigating socioemotional uses of the more widely-used general-purpose chatbots. In this paper, we present a 100-person investigation into how people engage general-purpose AI for socioemotional needs. Participants' AI uses varied, from practicing specific social skills to seeking additional bandwidth and information as they navigated their social contexts. To explain this heterogeneity, we provide 8 states that describe how AI expands or contracts relationality for people with different levels of skills, bandwidth, and information. We then present a unified conceptual model for the role of technology in mediating human relationality, the Relational Capacity Framework, and outline future research designing appropriate roles for AI in human connection.

cs.HC · cs.AI · cs.CY

新论文 · v1arXiv:2611.08795

MotionDecipher: LLM-Assisted Clinical Interpretation of Human Motion Signals for Efficient Gait Analysis

Mingrui Ma, Tian Tan, Jinsi Guo, Jessica Rose, Yiwen Dong

原文摘要

Clinical gait and motion analysis is widely used to guide targeted interventions for patients with neurological disorders, the outcome of which is typically a report with descriptions of joint movements and forces. Current practices rely on experts' manual effort, which is labor-intensive and time-consuming. Recent advancements in Large Language Models (LLMs) provide opportunities to address this problem, but translating human motion into clinical gait descriptions remains challenging because the quality of the context directly affects LLMs' reasoning capability over continuous motion signals. To tackle this, we introduce MotionDecipher, a novel framework bridging the semantic gap between motion data and clinical interpretations. Specifically, we made 3 key advancements: 1) a Human Motion Tokenizer that converts motion signals into domain-specific tokens for time- and frequency-informed gait interpretation; 2) a Meta Feature Selector that transforms tokens into Structured Representations; and 3) a Hybrid Context Constructor to determine the optimal demonstration-based prompt for In-Context Learning. We evaluated MotionDecipher on data collected at an accredited gait lab from 122 patients and 46 controls. Results show that MotionDecipher achieves 0.91 BERTScore (13% over GPT-5), while expert evaluation ranks MotionDecipher highest in Correctness, Completeness, and Conciseness compared to baselines, highlighting its promise for efficient gait analysis.

cs.HC · cs.AI

新论文 · v1arXiv:2611.08756

Debate to Deceive: Poisoning LLM's Fact-Checking via Game-Theoretic Multi-Agent Debate

Liting Huang, Huizhi Liang, Yi Lei, Xingjun Ma, Varun Ojha

原文摘要

Knowledge attacks on Large Language Models, such as manipulating fact-checking judgments, pose significant risks to AI reliability. Existing approaches -- adversarial suffix/template injection and single-agent self-reflection -- lack robustness across diverse defenses and are prone to confirmation bias and costly trial-and-error, respectively. We propose Debate-to-Deceive (D2D), a multi-agent debate framework grounded in human debate structure and rhetorical style, enabling agents to generate adversarial passages that are semantically coherent, rhetorically effective, and resistant to early confirmation bias. D2D formalizes the adversarial process as an evolutionary game in which agents adaptively evolve their rhetorical strategies (Logos, Pathos, Ethos) through competition. To manage the intractably large LLM output space, we decouple agent behavior into a strategic layer, which selects a rhetorical action from a compact strategy space via evolutionary-inspired learning dynamics, and a generation layer, where the LLM produces a concrete passage conditioned on that strategy and the debate context. On four fact-checking benchmarks (FEVER, HealthVer, CLIMATE-FEVER, and SciFact), D2D substantially outperforms existing attacks and evades most defenses.

cs.AI

版本更新 · v2arXiv:2608.22154

混合贝叶斯-联结主义模型实现更准确的行为预测

More accurate behavioral predictions with hybrid Bayesian-connectionist models

Brenden M. Lake, Akshay K. Jagadish, Guangyuan Jiang

AI 速读 基于摘要

作者提出贝叶斯蒸馏与行为微调(BBT)方法,将贝叶斯模型的可解释先验与神经网络对复杂行为的拟合能力结合,并在人类概念学习的四个案例中报告了更优的行为预测表现。

cs.LG

查看原文摘要

Researchers must often choose between Bayesian or neural network models of behavior, two paradigms with complementary strengths and weaknesses. An ideal paradigm would facilitate testing many kinds of representations and inductive biases; Bayesian models make this easy, while neural networks do not. Similarly, an ideal paradigm would avoid over-simplifications; neural networks make this easy, while Bayesian models do not. Here, we introduce Bayesian distillation with Behavioral Tuning (BBT) as an approach to getting the best of both traditions. BBT offers a simple recipe for model building: first, a neural network is trained to mimic a Bayesian model through synthetic data, and second, the network is fine-tuned on human behavior to capture additional structure and nuance. Across four case studies in human concept learning, we find that BBT outperforms traditional approaches at predicting human behavior while also revealing psychological insights, resulting in models that can both mimic Bayesian priors and capture heuristics and biases that violate simple modeling assumptions.

新论文 · v1arXiv:2611.07735

Evaluating Token Probabilities as Confidence Estimators in Human Behavior Simulations: A Case Study in Luxembourgish Next Like Prediction

Nils Schwager, Simon Münker, Alistair Plum, Achim Rettinger

原文摘要

As large language models (LLMs) are increasingly used to simulate human behavior, their operational validity is typically assessed through accuracy alone, implicitly treating human behavior as deterministic. We argue that on noisy digital trace data, a model's performance depends not only on predicting the correct outcome but on its calibration. We present a case study testing whether the token probabilities of open-weight LLMs can serve as confidence estimates in a Next Like Prediction task: predicting how a user of the Luxembourgish news platform RTL.lu rates a comment, conditioned on their prior interactions. Evaluating Ministral 3 (3B, 8B), we find that, with in-context learning only, the tested models are overconfident and are outperformed on accuracy and calibration by a simple statistical baseline. Accuracy and calibration do not move together: scaling from 3B to 8B improves accuracy while degrading calibration, and longer behavioral histories raise accuracy while confidence declines. Task-specific supervised fine-tuning acts as an effective calibration intervention, reducing Expected Calibration Error from 0.2 to 0.006 while improving accuracy from 0.536 to 0.758. We conclude that confidence estimation should be evaluated alongside accuracy to improve validity when using LLM-based agents.

cs.CL · cs.AI

版本更新 · v3arXiv:2611.05163

Synthesizing Dexterous Robot Demonstrations from Human Videos via Virtual Try-On

Seungyong Lee, Suhyeok Jang, Minyoung Kim, Jinwoo Shin

原文摘要

Robot foundation models have shown remarkable performance in robot control, yet adapting them to a new task still relies heavily on teleoperated demonstrations. Egocentric human videos offer a scalable substitute, but overlaying rendered robots on human videos or retargeting human poses into robot actions leaves significant visual or action gaps for high-DoF robot embodiments. To address this limitation, we propose RoboTryOn, which treats human-to-robot translation as virtual try-on: try-on keeps the person and swaps the garment, RoboTryOn keeps the demonstrated motion and swaps the human for the robot. Specifically, RoboTryOn converts a human video into a video of the target robot specified by a reference image, while preserving the original task, objects, and background. To maintain visual consistency, we translate selected keyframes autoregressively and use them to guide video synthesis with motion conditioned on the human hand skeleton. Additionally, we use an inverse dynamics model (IDM) that incorporates depth features to infer action labels from synthesized videos for policy learning. Our experiments across multiple humanoid embodiments show that policies trained with our synthetic data improve the average success rate on novel tasks, including challenging bimanual manipulation, from 2% to 60%, without any real robot demonstration of those tasks. Moreover, training with our synthetic data matches the performance of policies trained solely on teleoperated demonstrations at approximately a third of the collection cost, demonstrating the cost efficiency of our approach.

cs.RO · cs.AI

版本更新 · v5arXiv:2401.16754

Human Responses to Algorithmic Correction: Evidence from Centre Court

David Almog, Romain Gauriot, Lionel Page, Daniel Martin

原文摘要

We study how algorithmic review changes error composition using Hawk-Eye records from professional tennis. Within 20 mm of the line, mistaken "in" call rates increase by 8.6 percentage points, while mistaken "out" call rates decrease by 4.1 points. Within matches, calls shift toward avoiding previously overturned errors. We find no evidence that initial accuracy deteriorates within 100 mm of the line, despite concerns that workers may rely on correction as a safety net. We derive an investment framework incorporating human responses alongside correction benefits and remedy costs, showing that holding human decisions fixed can misstate the organizational returns to review.

cs.LG · cs.CY · econ.GN

版本更新 · v6arXiv:2601.22478

Transformation-Augmented GRPO for Enhancing Exploration in Reasoning of Large Language Models

Khiem Le, Phuc Nguyen, Youssef Mroueh, Chi-Heng Lin, Shangqian Gao, Ting Hua, Nitesh V. Chawla

原文摘要

Group Relative Policy Optimization (GRPO) has become the dominant reinforcement learning method for eliciting reasoning capabilities in LLMs using verifiable rewards. Still, it suffers from two critical issues that limit models' exploration: \textbf{Gradient vanishing} and \textbf{Diversity collapse}. When a training question is too easy or too hard, all sampled responses receive identical rewards, yielding no gradient signal. Meanwhile, the model tends to collapse its responses toward a single reasoning pattern rather than exploring diverse strategies. We propose Transformation-Augmented GRPO (TA-GRPO), a simple yet effective method that addresses both issues via question transformation. For each training question, we automatically create multiple problem-equivalent rephrased questions that alter wording, format, and information order while preserving the underlying intent. As these rephrasings shift the model's perceived difficulty, responses across the original question and its rephrasings receive mixed rewards and encode more diverse reasoning strategies within it. TA-GRPO jointly computes advantages over this expanded response group and aligns all importance sampling ratios to the original question, enabling the model to learn from a richer set of attempts. Experiments with four LLMs (Qwen3-1.7B/4B-Base and Llama-3.2-1B/3B-Instruct) show that TA-GRPO consistently improves pass@$k$ on competition-level mathematics benchmarks (AMC, OlympiadBench, AIME24, AIME25) and out-of-distribution benchmarks (Minerva, GPQA-Diamond). Notably, it improves the average pass@32 of Qwen3-1.7B-Base and Qwen3-4B-Base by \textbf{4.97}\% and \textbf{4.35}\%, respectively, and matches the pass@32 of baselines trained with up to 2.5x more data.

cs.LG

版本更新 · v3arXiv:2609.34799

STRIDE: Automated Evaluation of Text-to-Trajectory Alignment across Diverse Contexts

Wanchun Ni, Tao Qi, Leonel Aguilar, Jiugeng Sun, Marlene Wagner, Verena Zimmermann, Mennatallah El-Assady

原文摘要

Language-conditioned trajectory generation is here, but its evaluation has not kept pace. Existing pedestrian trajectory metrics compare trajectories with real-world human data. This does not scale to text-to-trajectory generation across diverse contexts, as collecting human trajectories for every scenario is costly and infeasible. Moreover, pedestrian behavior is heterogeneous and context-dependent, with no single metric as the correct answer, and current evaluation frameworks are not transferable to this domain. These challenges make scalable, reliable evaluation difficult. We introduce STRIDE, the first framework for evaluating context alignment between scenario descriptions and pedestrian trajectories. STRIDE addresses these challenges through three design choices. First, we derive our VRDST evaluation protocol from sociological theories to define a complete evaluation space. Second, it decomposes high-level context into scenario-adaptive behavioral questions. Third, every question is resolved against a deterministic measurement tool library that yields reproducible answers. Together, STRIDE enables verifiable, automated, and scalable evaluation across diverse contexts without requiring human trajectory data. We instantiate STRIDE in the crowd domain as STRIDE-Bench, comprising 1K scenarios, 6K behavioral questions, and 11K measurements with calibrated expected answers across 30 real-world maps. Comprehensive human validations show that STRIDE-Bench is consistent with human behavior and judgment, achieving 80% human agreement. We further evaluate several text-to-trajectory models, finding limited context-alignment capability and persistent challenges in fine-grained context conditioning. We believe that the STRIDE framework provides a first step toward principled evaluation of context-aligned pedestrian trajectory generation.

cs.AI · cs.CY

版本更新 · v2arXiv:2512.15282

A Graph-Based Conceptual Modeling Framework to Design for Human-Robot Coordination

Martijn IJtsma, Salvatore Hargis

原文摘要

Studies of human-robot interaction in dynamic and unstructured environments show that as more advanced robotic capabilities are deployed, the need for cooperative competencies to support collaboration with human problem-holders increases. Designing human-robot systems to meet these demands requires an explicit understanding of the work functions and constraints that shape the feasibility of alternative joint work strategies. Yet existing human-robot interaction frameworks either emphasize computational support for real-time execution or rely on static representations for design, offering limited support for reasoning about coordination dynamics during early-stage conceptual design. To address this gap, this article presents a novel computational framework for analyzing joint work strategies in human-robot systems by integrating techniques from functional modeling with graph-theoretic representations. The framework characterizes collective work in terms of the relationships among system functions and the physical and informational structure of the work environment, while explicitly capturing how coordination demands evolve over time. Its use in conceptual design is demonstrated through a case study in disaster robotics, which shows how the framework can be used to support early trade-space exploration of human-robot coordination strategies and to identify cooperative competencies that support flexible management of coordination overhead. These results show how the framework makes coordination demands and their temporal evolution explicit, supporting design-time reasoning about cooperative competency requirements and work demands prior to implementation.

cs.RO · cs.HC

新论文 · v1arXiv:2611.04839

Coordinating Humanoid Loco-Manipulation through Action-Conditioned Latent Foresight

Ju Dong, Xinyu Xiao, Yiming Zhou, Tianshuo Yang, Xuerong Liu, Lei Zhang, Jian Chen, Haocheng Zhao 等 15 位作者

原文摘要

Humanoid loco-manipulation requires coordinated body motion and hand interaction over time, and a plausible-looking command sequence can still drop a held object or leave an interaction incomplete. We present action-conditioned latent foresight, a latent world-action model (WAM) that evaluates proposed command sequences before execution. An action generator proposes joint motion-hand command sequences from vision, language, and the robot state. An action-conditioned endpoint predictor estimates the visual features each sequence prefix reaches and measures progress toward a demonstration-derived subgoal, while a joint temporal prior scores temporal consistency given the robot state and preceding commands. The robot executes the first commands of the best-scoring sequence and replans from the next observation. During training, action consistency regularization reconstructs the first demonstrated command from observed and predicted feature changes, encouraging the predictor to retain action-relevant information. On ten tasks in the humanoid loco-manipulation simulation benchmark SIMPLE, our method achieves 89.7% average success, compared with 73.7% for Psi-Zero and 82.0% for DiT4DiT. On seven real-robot tasks, it achieves 85.7% under standard conditions and 65.7% under unseen object configurations, while GR00T N1.7 achieves 70.0% and 48.6%, respectively. Project page: https://ju6276.github.io/Action-Grounded-Foresight/

cs.RO

新论文 · v1arXiv:2611.04061

On the Primacy Bias in RLVR Training

Phuc Minh Nguyen, Ngoc-Hieu Nguyen, Parshin Shojaee, Chinh Duc La, Duy Minh Ho Nguyen, Rui Zhang, Khoa D. Doan, Ting Hua 等 9 位作者

原文摘要

Reinforcement Learning with Verifiable Reward (RLVR) has emerged as a promising approach for enhancing the reasoning capabilities of large language models. However, it still remains unclear whether RLVR can extend reasoning capabilities beyond what is already encoded in the base model. In this paper, we study this question through the lens of primacy bias: the tendency of models to over-rely on already-learned representations, disproportionately improving performance on problems they already handle well while underexploring harder ones that require departing from those representations. Through our controlled experiments and large-scale analysis, we show that RLVR training on mixed data tends to further sharpen performance on easier problems while yielding only marginal gains on harder ones. We find that although hard problems lead to modest gains overall, they are actually the ones that help most in expanding the model's reasoning capabilities and pushing the representations. However, prolonged training on these hard problems may also hurt and lead to forgetting on easy problems. These findings help to better understand some of the prior conflicting observations about RLVR, specifically, why on (OOD) domains where the base model performs poorly, improvements on hard problems can expand reasoning; while on well-trained domains, forgetting can reduce performance and mask genuine gains obtained from hard problems.

cs.AI

新论文 · v1arXiv:2611.03548

Mediating Human-Swarm Interactions Through a Robot Helper: A Shepherding-Inspired Approach

Arihant Yadav, Sophie Jörg, Eakta Jain

原文摘要

This work investigates human-swarm interaction (HSI) for steering large collectives through an intermediary robot helper. While prior robot-swarm control and HSI techniques commonly assume swarm members are addressable, these assumptions often fail for ``ungovernable'' swarms such as wildlife flocks and schools of fish. Motivated by pastoral shepherding, we compare low-level teleoperation to a higher-autonomy motion-primitives interface in a virtual reality (VR) shepherding task under varied swarm cohesion dynamics. Results indicate that motion primitives that operate on collective shape (e.g., boundary-based control) improve task performance and reduce perceived workload.

cs.RO · cs.HC

版本更新 · v2arXiv:2111.08222

Impact of Model Interpretability and Outcome Feedback on Trust in AI

Daehwan Ahn, Abdullah Almaatouq, Monisha Gulabani, Kartik Hosanagar

原文摘要

This paper bridges the gap in Human-Computer Interaction (HCI) research by comparatively assessing the effects of interpretability and outcome feedback on user trust and collaborative performance with AI. Through novel pre-registered experiments (N=1,511 total participants) using an interactive prediction task, we analyzed how interpretability and outcome feedback influence users' task performance and trust in AI. The results counter the widespread belief that interpretability drives trust, showing that interpretability led to no robust improvements in trust and that outcome feedback had a significantly greater and more reliable effect. However, both factors had modest effects on participants' task performance. These findings suggest that (1) interpretability may be less effective at increasing trust than factors like outcome feedback, and (2) augmenting human performance via AI systems may not be a simple matter of increasing trust in AI, as increased trust is not always associated with equally sizable performance improvements. Our exploratory analyses further delve into the mechanisms underlying this trust-performance paradox. These findings present an opportunity for research to focus not only on methods for generating interpretations but also on techniques that ensure interpretations impact trust and performance in practice.

cs.AI · cs.HC

新论文 · v1arXiv:2611.03178

CoworkOS:Scaling Agent Coworkers for Real-world Automation

Jiajie Jin, Guanting Dong, Chengjun Pan, Xin Deng, Zhuohui Sheng, Guoqiang Wang, Tao Gui, Yutao Zhu 等 40 位作者

原文摘要

Rapid advances in cowork agents are shifting human-AI collaboration toward real-world automation, delivering software, designs, and other artifacts. However, such productivity work demands both high-quality delivery on complex productivity tasks and continued monitoring and decision-making over long horizons, a combination that remains an open challenge. We introduce CoworkOS, a general-purpose harness for long-horizon work that separates task strategy from execution management: the model decides actions, delegation, and acceptance, while the runtime maintains state and feedback. Its three-layer architecture enables direct execution or delegation to Subagents, synchronously or asynchronously, under stable responsibilities. Through a shared application layer, humans and agents inspect and revise the same evolving documents, presentations, CAD models, and Blender scenes, so human-in-the-loop participation can enter both through conversation and through direct modification of the work itself. To sustain continuity across agents and sessions, CoworkOS further introduces hierarchical workspaces and persistent semantic memory, so working files, key decisions, and long-running Job logs remain shareable, reusable, and resumable after interruption. Across 12 benchmarks and 6 categories of real-world applications, CoworkOS proves highly competitive with frontier agent applications such as Codex and DeepSeek Harness. As a sustained-work case study, CoworkOS uses GLM-5.3 as its backbone to conduct RSI-driven automated post-training on Qwen3.6-35B-A3B. Over five rounds, the model's average score across eight benchmarks rose from 33.19 to 42.95 (+9.76). Looking ahead, we believe CoworkOS opens a meaningful path toward general cowork-agent intelligence.

cs.AI · cs.CL

新论文 · v1arXiv:2611.03140

When Optimization Meets Human Intent: Human-Centered Diffusion Model Optimization

Renye Yan, Jikang Cheng

原文摘要

Diffusion models are evolving from general tools into personalized systems that adapt to user needs through fine-tuning and guidance. However, diffusion optimization mainly targets measurable objectives such as aesthetics, rarely examining whether they align with human intent. Human needs are multidimensional, contextual, and dynamic, whereas existing methods approximate them with fixed metrics. Because these metrics capture human needs only partially and may amplify deviations from true intent during optimization, higher scores need not yield results better matching human expectations. To understand how human needs enter and influence optimization, we systematically analyze how human intent is expressed, translated into optimizable objectives, applied to model behavior or generation, and evaluated through outputs. We further discuss trade-offs affecting human-intent alignment in personalized image generation and gaps between automated metrics and real user judgments. This human-centered synthesis reorganizes diffusion optimization and provides a systematic reference for personalized generation systems designed for human preferences.

cs.CV

新论文 · v1arXiv:2611.03066

Towards a Trustworthy and Governable Internet of Agentics: An Architectural Perspective on Protocols, Systems, and Services

Haoyi Xiong, Yi Liu, Jiang Bian, Peng Diao, Bin Zhu, Tingting Hu, Yi Wang, Sumi Helal

原文摘要

Large language model applications are increasingly being organized as tool-using and multi-agent workflows rather than as isolated chat interfaces. This perspective paper examines the architectural problem that follows from that shift: agents may reason, invoke tools, and delegate work, but dependable deployment still requires interoperability across frameworks, runtimes, data boundaries, and organizational control domains. We study this problem through the lens of the \emph{Internet of Agentics} (IoA), an emerging service-computing view in which heterogeneous agents are treated as governable service participants rather than only as stand-alone model endpoints. The paper organizes the landscape as a three-layer progression: from today's fragmented agent ecosystem, to interoperable agents, and ultimately to trustworthy and governable autonomy. First, it examines the protocol stack centered on the Agentic AI Foundation, including MCP for agent--tool interaction; A2A for agent--agent coordination; AGENTS.md and Skills-style procedural manifests; and discovery, transport, and trust mechanisms such as AGNTCY and SLIM. Second, it reviews the systems abstractions that make agents deployable as service components, including logical agent architectures, orchestration patterns, gateways, registries, runtime control loops, and hardware-aware inference infrastructure. Third, it situates these developments within services computing, arguing that agentic systems reinterpret classical concerns from SOA and microservices---discovery, composition, governance, pricing, and trust---at the level of cognitive capabilities rather than deterministic functions.

cs.AI · cs.DC

新论文 · v1arXiv:2611.02634

Evolving Explanations: Complexity-Adaptive Refinement of Faithful Explanations for Symbolic Regression

Elisabeth Mayrhuber, Ting Hu, Stephan Winkler

原文摘要

Natural-language explanations generated by large language models (LLMs) for machine learning models often seem fluent but are not necessarily faithful to the underlying model. We formalize this mismatch as a faithfulness gap and propose a complexity-adaptive refinement framework for symbolic regression that iteratively generates and validates explanations until numerical agreement with the target expression is achieved. The approach follows a two-stage pipeline: an explainer LLM produces textual descriptions at increasing levels of detail, while an independent validator LLM extracts a symbolic expression that is compared against the original model. This process is framed as a discrete search over explanation space, where complexity is minimized subject to a faithfulness constraint. We evaluate the method on real-world and synthetic datasets, with a total of 250 runs across varying model complexities. The explanation refinement loop achieves an overall pass rate of 84.0%, with most explanations converging at low complexity levels and only a small fraction requiring detailed descriptions. Our results demonstrate that faithful explanations can be obtained with minimal necessary complexity by explicitly closing the explanation loop through symbolic validation.

cs.LG

新论文 · v1arXiv:2611.02503

Towards Multi-Value Alignment via Value Localization in LLMs

Xueqi Ma, Yanbei Jiang, Xingjun Ma, James Bailey, Sarah M. Erfani

原文摘要

Aligning large language models (LLMs) with multiple, potentially conflicting human values remains challenging, as existing multi-objective alignment methods often require costly fine-tuning and provide limited insight into the internal mechanisms underlying value-related behaviors. In this work, we investigate multi-value alignment from a mechanistic interpretability perspective by identifying value-sensitive attention heads (value heads) in LLMs. Using a probing-based value localization framework, we discover sparse sets of attention heads associated with diverse dimensions, spanning both human values (e.g., harmlessness, honesty) and stylistic preferences (e.g., coherence, complexity). Analyses across multiple LLM families reveal functional specialization and structured interactions among value heads, including conflicts between certain values. Targeted head ablations further induce substantial, value-specific behavioral changes, providing causal evidence of their functional importance. Building on these findings, we propose an inference-time activation steering strategy that enables controllable alignment with individual values or combinations of values without updating the underlying model parameters, supported by theoretical analysis. Experiments across multiple value alignment benchmarks demonstrate effective single- and multi-value control while largely preserving non-target model performance. Our findings connect mechanistic interpretability with flexible multi-value alignment, offering a foundation for more interpretable and pluralistic LLM behavior. The code is available at https://github.com/sihuo-design/ValueHeads.

cs.AI

新论文 · v1arXiv:2611.01990

Synthetic Realities: Evaluating Human Ability to Distinguish AIGenerated Videos from Real Footage

Danyal Sarfraz, Raja Mubashar Karim, KwanMyung Kim

原文摘要

Recent advances in generative AI have enabled multiple pathways for high-fidelity video synthesis: text-to-video, image-to-video animation, and video outpainting. Empirical side-by-side evaluations of how untrained viewers perceive and distinguish these outputs from real footage remain scarce. In this study, we systematically compare human detection accuracy across these three AI generation techniques within three thematic contexts: historical footage, film and media content, and natural environments. We constructed a balanced stimulus set comprising equal amounts of real and AI-generated videos (18 each). The AI clips were evenly distributed across the three generation methods using Google's Veo 3, Lightricks LTX Video, and Wan VACE. All videos were produced and standardized within the ComfyUI framework to ensure consistent quality and duration. 87 participants judged every clip in a binary forced-choice task ("real" vs. "AI-generated"). Participants correctly identified videos 60% of the time on average. Image-to-video clips were recognized most accurately (79%), followed by real footage (64%), outpainting (49%), and text-to-video (43%). Accuracy also varied by theme: film and historical scenes yielded higher detection rates than environmental clips, which were frequently mistaken for AI. Logistic regression confirmed significant effects of both technique and theme as well as their interaction (p < 0.001), indicating that detection success depends jointly on how the content was generated and what it depicts. Findings reveal a consistent bias toward assuming synthetic origins and highlight that perceptual realism in AI video is shaped more by context than by model type, underscoring the importance of media-literacy approaches and context-aware evaluation tools for navigating increasingly synthetic visual media.

cs.CV · cs.HC

新论文 · v1arXiv:2611.01974

MUPA${}^2$S: Multimodal Unified Perception with Asymmetric Attention for Stress Assessment

Stefanos Gkikas, Thomas Kassiotis, Yu Fang, Christian Arzate Cruz, Miao Cheng, Zongyi Jiang, Zacharias Kamarianakis, Houshyar Asadi 等 11 位作者

原文摘要

Stress is a leading contributor to long-term physical and mental health decline. The automatic assessment of stress is a promising approach for continuous monitoring and mitigating human biases. However, the development of automated systems remains challenging due to the heterogeneity of physiological and behavioral signals. This paper presents MUPA${}^2$S, a multimodal framework for automatic stress assessment that combines facial video and ECG signals within a unified perception architecture. Both modalities are mapped into a shared token representation without modality-specific components, and processed through asymmetric attention comprising segment-local cross-attention and global self-attention across segment states. Experiments on a newly collected 58-subject stress dataset, evaluated under a stratified subject-level protocol, show that facial video achieves 69.44% test accuracy, while ECG-only performance remains close to chance under the proposed representation. Unified Video-ECG fusion achieves a test accuracy of 69.58% at approximately half the number of parameters of feature-level fusion, with negligible additional computational cost. Feature-level fusion does not exceed the video-only baseline, while unified input-level integration provides a parameter-efficient mechanism for jointly processing the two modalities.

cs.CV · cs.AI

新论文 · v1arXiv:2611.01626

Special and General Computational Aesthetics

Ganqing Luo, Chuan Li, Liaoruxing Zhang, Xin Jin

原文摘要

Computational aesthetics is a field at the intersection of computer science, artificial intelligence, aesthetics, and other disciplines. As AI has developed, the field has formed relations of inclusion, intersection, or support with computational art, AI art, AI aesthetics, AI-generated content (AIGC), computational creativity, affective computing, and neuroaesthetics. Without distinguishing scope, objectives, and methods, it may be narrowed to image aesthetic quality assessment or expanded into an umbrella term for AI's involvement in art. We analyze its internal structure and its relations with neighboring concepts, and propose a two-level scope: special computational aesthetics (SCA) and general computational aesthetics (GCA). SCA centers on aesthetic measurement and aesthetic process modeling. The former primarily corresponds to "Aesthetic Perception": computationally identifying and representing aesthetic attributes and predicting human aesthetic evaluations; the latter primarily to "Aesthetic Understanding": computationally describing, testing, and explaining how human aesthetic perception and judgment are formed. GCA extends this core to include "Aesthetic Generation," namely artistic generation guided by computational aesthetic models. Some computational aesthetic tasks can also use non-AI methods. Research in this scope using AI algorithms and models we define as AI aesthetics, which may involve the special core and the general extension. "Aesthetic Generation" intersects with AIGC, AI art, and computational creativity, but belongs to the general extension defined here only when computational aesthetic models substantively constrain, guide, or optimize artwork generation. We also draw on Feng Peng's discussion of the computability of beauty, aesthetic experience, and art as a theoretical reference for clarifying boundaries between computational aesthetics and related concepts.

cs.CV · cs.AI

版本更新 · v3arXiv:2606.06388

Humans' ALMANAC: A Human Collaboration Dataset of Action-Level Mental Model Annotations for Agent Collaboration

Jiaju Chen, Yuxuan Lu, Jiayi Su, Chaoran Chen, Songlin Xiao, Zheng Zhang, Yun Wang, Yunyao Li 等 13 位作者

原文摘要

Recent advances in LLM agents have enabled complex cognitive capabilities, such as multi-step reasoning, planning, and tool use, that increasingly position these agents as collaborative partners in human workflows. Effective collaboration, however, requires collaborators to continuously maintain and align mental models of their own reasoning, partners' intentions, and shared goals during the collaborative process. Today's agents rarely develop such capabilities since they are primarily optimized for task completion rather than for maintaining the underlying mental models required for collaborative processes. Moreover, the community lacks authentic human collaboration data with action-level mental model annotations that could guide agents toward collaborative competence. To bridge this gap, we present ALMANAC, a dataset of Action-Level Mental model ANnotations for Agent Collaboration built from the Map Task, a classic dyadic routing task from social science. ALMANAC contains 2,987 collaboration actions, each paired with theory-informed mental model annotations that record the participants' self-reasoning, perceived partner intent, and perceived team goal. We benchmark six LLMs on predicting humans' next-turn behavior and mental models. Our results demonstrate ALMANAC's utility in evaluating models' ability to simulate human collaborative behaviors and infer their underlying mental models. The project page is available at https://human-agent-collab.hailab.io/almanac.

cs.AI · cs.CL

版本更新 · v2arXiv:2607.26015

Instruction-Tuned Models Locally Produce More Syntactic Overlap -- But Not More Conditional Reuse -- Than Humans Do

Zandi Eberstadt

原文摘要

Syntactic convergence - the tendency of speakers to adapt in language towards the grammatical profiles of their interlocutors - is a well-documented, largely implicit feature of human dialogue. Whether large language models exhibit analogous syntactic convergence towards human users relative to human baselines (including across a broad range of syntactic constructions) remains an open question. Using substitution-paradigm data from Blevins et al. [2026] in which model generations replace one speaker's turns in pre-existing human dialogues, this study measures turn-adjacent reuse of context-free grammar (CFG) rules across sixteen open-weight Llama and Gemma models (1B-70B, pretrained and instruction-tuned) at 1,901 matched positions per model. Every model showed greater CFG-rule overlap with the preceding human turn than with a sampled unrelated human prime (a context-associated effect that does not isolate syntactic priming from topical continuity), and this actual-versus-random difference was larger for lower-frequency rules. Each instruction-tuned model also showed greater natural-output overlap with the actual prime than the human response it replaced, and all eight matched architecture pairs exhibited greater actual-prime overlap after instruction tuning. However, relative to pretrained variants, instruction-tuned outputs overlapped more with unrelated primes, showed a smaller actual-versus-random increment, and had lower conditional rule-reuse odds once target rule-set size was held constant. In exploratory analyses, each model exhibited greater mean lexical and semantic similarity to the preceding turn than matched human responses did. Instruction-tuned models additionally produced responses with greater mean semantic similarity than their pretrained counterparts in all eight architecture pairs, whereas the lexical similarity results were more heterogeneous.

cs.CL

新论文 · v1arXiv:2611.01354

Wrong Together: Shared Bias in User Simulation

Saber Zerhoudi

原文摘要

User simulators generate responses in place of human participants, allowing researchers to estimate the result of a study. To use these estimates before collecting human responses, researchers need a way to assess their reliability. We test whether disagreement among simulators can identify unreliable estimates of a group's response proportions and of differences between groups. We evaluate this signal using 6 language-model simulators and existing GlobalOpinionQA responses for 60 questions in 12 countries. Disagreement predicts invalidity more accurately for differences between two groups than for a single group's response proportions (AUC 0.87 versus 0.71). Errors shared by the simulators remain invisible to this signal. When such an error affects both groups equally, it cancels in the comparison, helping explain the stronger result for group differences. We test this explanation by estimating the shared bias using one set of groups and subtracting it from predictions for a separate set. This correction reduces prediction error without changing disagreement among the simulators. In a retrospective analysis, we simulate referring the 20% of group comparisons with the greatest disagreement for human assessment. Among the remaining comparisons with a conclusive validity judgment, 54.8% are judged invalid, compared with 63.7% before referral.

cs.CL · cs.IR

新论文 · v1arXiv:2610.40186

Locating and Closing Information Gaps in Multi-Agent Systems

Yaxin Gong, Chongming Gao, Gangyi Zhang, Chenxiao Fan, Leyang Shen, Jiakai Wang, Dong Wang, Yang Liu 等 10 位作者

原文摘要

Multi-step Web tasks often require several LLM agents to gather and combine evidence. The communication graph of a fixed workflow restricts which agents can read each other's outputs: evidence retrieved by one agent may never reach the agent that needs it, leaving an information gap and an incomplete or incorrect answer. Adding a connection can deliver the missing evidence, but can also lead the receiver to adopt an incorrect upstream conclusion that displaces a correct answer; the final output alone does not separate the two. We propose Selective Probing and Link Insertion for Closing information gaps in multi-agent Execution (SPLICE), which locates information gaps per query and decides what to adopt after adding an edge. After the original workflow runs, SPLICE uses the query and node outputs to locate a possible gap, adds one directed edge from a source to a receiver to deliver the relevant evidence, and re-executes the receiver and affected downstream nodes, producing a candidate answer. The adoption decision reads both the final answers of the two runs and the process changes the edit caused inside the workflow: how far the receiver moved, where its new content came from, and whether the change reached the final answer. A selector trained on these process features chooses between adopting the candidate answer and retaining the original. On five benchmarks, SPLICE raises the task score on Web tool use by 8.0% and the mean score on four reasoning and planning benchmarks by 5.7% relative to the static skeleton, at 1.25 to 1.44$\times$ the skeleton's cost, and transfers zero-shot to four unseen backbones.

cs.AI

新论文 · v1arXiv:2610.40006

Human--AI Interactions as First-Class Data: A Formal Interaction Model and Runtime for Explainable AI Collaboration

Michela Taufer, Kin Ng, Ian Lumsden, Aashish Pandey, Rajasi Gore, Angelina Ju, Sukanya Moudgalya, Ewa Deelman 等 9 位作者

原文摘要

AI assistants are increasingly embedded in computational notebooks, scientific workflows, software engineering tools, and learning systems, yet human-AI interactions are often treated as transient prompt-response exchanges rather than durable data products, hindering reproducibility, explainability, replay, behavioral analysis, and adaptive AI support. We argue that these interactions form a new data class requiring formal representation and introduce the Human-AI Interaction Description Language (HAIDL), a formal interaction model with a Backus-Naur Form-inspired concrete syntax. HAIDL encodes each interaction as a structured object capturing computational context, user request, prompt payload, AI response, feedback, problem context, provenance, and model metadata. We integrate this vision into HAIDL-X, a middleware for JupyterLab that instantiates HAIDL by capturing user-bot state, building contextualized prompts, interfacing with AI providers, collecting feedback, and storing interactions in a repository. We add a learning layer over HAIDL that maps interaction objects and notebook execution traces into reproducible measures of user behavior, including engagement, performance, help-seeking, error-oriented use, and learning personas. HAIDL-X provides a foundation for treating human-AI collaboration as structured, queryable, replayable, analyzable data.

cs.AI · cs.HC