We introduce SM4RT, a multi-task cascade feed-forward model for dynamic scene reconstruction from RGB videos. While existing feed-forward approaches typically address geometry reconstruction and motion estimation separately--and often predict motions in a single coordinate frame that must account for camera movement--SM4RT solves these tasks sequentially by first reconstructing 3D geometry and then bootstrapping motion estimation from the predicted structure. By expressing each pixel's 3D motion in its corresponding camera frame, SM4RT reduces ambiguity arising from camera motion. To address the sparsity of real-world motion labels, SM4RT further incorporates a weakly supervised loss that regularizes unlabeled point motions using labeled point positions at the other time step. We evaluate motion estimation on three dynamic-scene datasets--Kubric, Waymo, and Point Odyssey--and SM4RT achieves the best performance on most metrics compared with prior baselines. We additionally benchmark geometry reconstruction on five dynamic scene datasets and show that SM4RT achieves competitive performance with state-of-the-art methods. Overall, our unified framework demonstrates that combining geometry reconstruction and motion estimation in a cascade not only avoids performance trade-offs but also enhances motion estimation through improved geometric reasoning.
Po-Yi Wu, Djengo Cyun-Jyun Fang, Dian Cheng, Tsung-Wei Ke
原文摘要
Reinforcement learning (RL) is promising for adapting robot policies to unstructured real-world environments. However, standard RL pipelines rely on episodic training with frequent scene resets, which is impractical for real-world deployment due to the need for substantial human intervention. While prior work has studied non-episodic RL in relatively small policies trained from scratch, its behavior when fine-tuning modern large-scale pre-trained vision-language-action (VLA) models remains underexplored. In this work, we introduce CRONOS, a simulation benchmark for RL fine-tuning of VLAs under non-episodic scene resets. CRONOS leverages high-fidelity physics simulators and adopts shared-scene multi-task settings. Using CRONOS, we show that naively fine-tuning pre-trained policies fails in non-episodic settings due to shifts in object configurations and end-effector poses; however, these challenges can be mitigated through targeted reset allocation and by addressing biases in pre-trained models. Moreover, we find that non-episodic training enhances long-horizon manipulation and improves generalization to previously unseen object configurations and task sequences. Project page: https://embodiedai-ntu.github.io/cronos/