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arXiv 最近完成扫描:2026-11-15 10:52 · 全站最近入库:2026-11-14 15:09各信源进度 →

统计口径与数据新鲜度

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新论文 · v1arXiv:2611.08436

SM4RT:用于4D重建的级联前馈模型

SM4RT: Cascaded Feed-forward Model for 4D Reconstruction

Pang-Chi Lo, Jhao-Syun Lai, Tsung-Wei Ke

AI 速读 基于摘要

SM4RT 是一个多任务级联前馈模型,先从 RGB 视频重建三维几何,再基于预测结构估计逐像素三维运动,从而完成动态场景的4D重建。

cs.CV

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We introduce SM4RT, a multi-task cascade feed-forward model for dynamic scene reconstruction from RGB videos. While existing feed-forward approaches typically address geometry reconstruction and motion estimation separately--and often predict motions in a single coordinate frame that must account for camera movement--SM4RT solves these tasks sequentially by first reconstructing 3D geometry and then bootstrapping motion estimation from the predicted structure. By expressing each pixel's 3D motion in its corresponding camera frame, SM4RT reduces ambiguity arising from camera motion. To address the sparsity of real-world motion labels, SM4RT further incorporates a weakly supervised loss that regularizes unlabeled point motions using labeled point positions at the other time step. We evaluate motion estimation on three dynamic-scene datasets--Kubric, Waymo, and Point Odyssey--and SM4RT achieves the best performance on most metrics compared with prior baselines. We additionally benchmark geometry reconstruction on five dynamic scene datasets and show that SM4RT achieves competitive performance with state-of-the-art methods. Overall, our unified framework demonstrates that combining geometry reconstruction and motion estimation in a cascade not only avoids performance trade-offs but also enhances motion estimation through improved geometric reasoning.

新论文 · v1arXiv:2611.05080

CRONOS: Benchmarking Non-Episodic Reinforcement Learning for Robotic Manipulation

Po-Yi Wu, Djengo Cyun-Jyun Fang, Dian Cheng, Tsung-Wei Ke

原文摘要

Reinforcement learning (RL) is promising for adapting robot policies to unstructured real-world environments. However, standard RL pipelines rely on episodic training with frequent scene resets, which is impractical for real-world deployment due to the need for substantial human intervention. While prior work has studied non-episodic RL in relatively small policies trained from scratch, its behavior when fine-tuning modern large-scale pre-trained vision-language-action (VLA) models remains underexplored. In this work, we introduce CRONOS, a simulation benchmark for RL fine-tuning of VLAs under non-episodic scene resets. CRONOS leverages high-fidelity physics simulators and adopts shared-scene multi-task settings. Using CRONOS, we show that naively fine-tuning pre-trained policies fails in non-episodic settings due to shifts in object configurations and end-effector poses; however, these challenges can be mitigated through targeted reset allocation and by addressing biases in pre-trained models. Moreover, we find that non-episodic training enhances long-horizon manipulation and improves generalization to previously unseen object configurations and task sequences. Project page: https://embodiedai-ntu.github.io/cronos/

cs.RO · cs.LG