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首次观测 · 记录 #1CVF · CVPR 2026:cvf:07fe83d3f6e46b74d35f597826c8441eCVF · CVPR 2026

EVA: Efficient Reinforcement Learning for End-to-End Video Agent

Zhang, Yaolun, Wang, Ruohui, Wang, Jiahao, Tang, Yepeng, Zheng, Xuanyu, Duan, Haonan, Lu, Hao, Deng, Hanming 等 9 位作者

原文摘要

Video understanding with multimodal large language models (MLLMs) remains challenging due to the long token sequences of videos, which contain extensive temporal dependencies and redundant frames.Existing approaches typically treat MLLMs as passive recognizers, processing entire videos or uniformly sampled frames without adaptive reasoning.Recent agent-based methods introduce external tools, yet still depend on manually designed workflows and perception-first strategies, resulting in inefficiency on long videos. We present EVA, an Efficient Reinforcement Learning framework for End-to-End Video Agent, which enables planning-before-perception through iterative summary-plan-action-reflection reasoning.EVA autonomously decides what to watch, when to watch, and how to watch, achieving query-driven and efficient video understanding.To train such agents, we design a simple yet effective three-stage learning pipeline--comprising supervised fine-tuning (SFT), Kahneman-Tversky Optimization (KTO), and Group Relative Policy Optimization (GRPO)--that bridges supervised imitation and reinforcement learning.We further construct high-quality datasets for each stage, supporting stable and reproducible training.We evaluate EVA on six video understanding benchmarks, demonstrating its comprehensive capabilities. Compared with existing baselines, EVA achieves a substantial improvement of 6--12% over general MLLM baselines and a further 1--3% gain over prior adaptive agent methods.

cs.CV · cs.CL

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:0e6854b7c0cf65590cdd739578a4d830CVF · CVPR 2026

OmniGen2: Towards Instruction-Aligned Multimodal Generation

Wu, Chenyuan, Wang, Jiahao, Zheng, Pengfei, Yan, Ruiran, Xiao, Shitao, Luo, Xin, Wang, Yueze, Li, Wanli 等 24 位作者

原文摘要

Multimodal generative models can process instructions in various modalities and demonstrate outstanding performance across a wide range of image generation tasks. However, their robustness in complex real-world scenarios remains limited due to insufficient generalized instruction alignment. We introduce OmniGen2, a unified multimodal generator designed to follow complex, fine-grained instructions. Our core contribution is a two-stage design that first builds a strong, world-knowledge-grounded foundation model and then aligns it using a progressive, multi-task instruction tuning strategy. The foundation model features a streamlined architecture with decoupled decoding for versatile multimodal generation and a novel positional encoding scheme to improve learning efficiency. We ground this model in real-world knowledge using large-scale data construction pipelines. Building on this foundation, we propose a progressive, reinforcement-based alignment process. This phase carefully schedules training tasks and reward signals to foster cross-task knowledge transfer, significantly improving the model's instruction-following capabilities. Our models demonstrate competitive performance on standard benchmarks and our dedicated in-context generation benchmark, OmniContext. We have released our models, code, benchmark, and training datasets at https://github.com/VectorSpaceLab/OmniGen2.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:13ec645d3214d12910541a8e3c6b6ea4CVF · CVPR 2026

AnyID: Ultra-Fidelity Universal Identity-Preserving Video Generation from Any Visual References

Wang, Jiahao, Sheng, Hualian, Cai, Sijia, Yang, Yuxiao, Zhang, Weizhan, Yan, Caixia, Deng, Bing, Ye, Jieping

原文摘要

Identity-preserving video generation offers powerful tools for creative expression, allowing users to customize videos featuring their beloved characters. However, prevailing methods are typically designed and optimized for a single identity reference. This underlying assumption restricts creative flexibility by inadequately accommodating diverse real-world input formats. Relying on a single source also constitutes an ill-posed scenario, causing an inherently ambiguous setting that makes it difficult for the model to faithfully reproduce an identity across novel contexts. To address these issues, we present AnyID, an ultra-fidelity identity-preservation video generation framework that features two core contributions. First, we introduce a scalable omni-referenced architecture that effectively unifies heterogeneous identity inputs (e.g., faces, portraits, and videos) into a cohesive representation. Second, we propose a primary-referenced generation paradigm, which designates one reference as a canonical anchor and uses a novel differential prompt to enable precise, attribute-level controllability. We conduct training on a large-scale, meticulously curated dataset to ensure robustness and high fidelity, and then perform a final fine-tuning stage using reinforcement learning. This process leverages a preference dataset constructed from human evaluations, where annotators performed pairwise comparisons of videos based on two key criteria: identity fidelity and prompt controllability. Extensive evaluations validate that AnyID achieves ultra-high identity fidelity as well as superior attribute-level controllability across different task settings. Project page: https://johnneywang.github.io/AnyID-webpage.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:5e2111e04716621a224ddf3703f5734eCVF · CVPR 2026

ELV-Halluc: Benchmarking Semantic Aggregation Hallucinations in Video Understanding

Lu, Hao, Wang, Jiahao, Zhang, Yaolun, Wang, Ruohui, Zheng, Xuanyu, Tang, Yepeng, Lin, Dahua, Lu, Lewei

原文摘要

We revisit video hallucination in multimodal large language models (Video-MLLMs) from a semantic aggregation perspective. While prior work attributes hallucinations to language priors, missing frames, or visual encoder biases, these explanations overlook errors arising during the aggregation of correct frame-level semantics into event-level interpretations. We term this phenomenon Semantic Aggregation Hallucination (SAH), which becomes increasingly prevalent in complex, multi-event video understanding tasks with rich temporal dependencies. To systematically study SAH, we introduce ELV-Halluc, the first benchmark designed for fine-grained evaluation of semantic aggregation errors. Our experiments reveal that SAH correlates with both semantic complexity and rapid semantic transitions. We further propose mitigation strategies: improved positional encoding preserves temporal structure, and reinforcement learning such as DPO enhances the model's ability to distinguish semantics within and across events. Using a curated 8K adversarial video-text pair dataset, our approach achieves consistent gains across benchmarks, including a 27.7% reduction in SAH rate on ELV-Halluc and Video-MME. Data and code are available at https://github.com/hlsv02/ELV-Halluc.

cs.CV · cs.CL

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:794a815c34e66697bb145d5f45fb7966CVF · CVPR 2026

Sensor2Sensor: Cross-Embodiment Sensor Conversion for Autonomous Driving

Wang, Jiahao, Sun, Bo, Bai, Yijing, Casser, Vincent, Peng, Songyou, Zhu, Zehao, Shih, Meng-Li, Masotto, Xander 等 15 位作者

原文摘要

Robust training and validation of Autonomous Driving Systems (ADS) require massive, diverse datasets. Proprietary data collected by Autonomous Vehicle (AV) fleets, while high-fidelity, are limited in scale, diversity of sensor configurations, as well as geographic and long-tail-behavioral coverage. In contrast, in-the-wild data from sources like dashcams offers immense scale and diversity, capturing critical long-tail scenarios and novel environments. However, this unstructured, in-the-wild video data is incompatible with ADS expecting structured, multi-modal sensor inputs for validation and training. To bridge this data gap, we propose Sensor2Sensor, a novel generative modeling paradigm that translates in-the-wild monocular dashcam videos into a high-fidelity, multi-modal sensor suite (AV logs) comprising multi-view camera images and LiDAR point clouds. A core challenge is the lack of paired training data. We address this by converting real AV logs into dashcam-style videos via 4D Gaussian Splatting (4DGS) reconstruction and novel-view rendering. Sensor2Sensor then utilizes a diffusion architecture to perform the generative conversion. We perform comprehensive quantitative evaluations on the fidelity and realism of the generated sensor data. We demonstrate Sensor2Sensor's practical utility by converting challenging in-the-wild internet and dashcam footage into realistic, multi-modal data formats, further unlocking vast external data sources for AV development.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:7a2c2a6c8e5c87b4e271dc743e6c3d03CVF · CVPR 2026

Beyond Multiple Choice: Verifiable OpenQA for Robust Vision-Language RFT

Liu, Yesheng, Li, Hao, Xu, Haiyu, Pei, Baoqi, Wang, Jiahao, Zhao, Mingxuan, Zheng, Jing-Shu, He, Zheqi 等 12 位作者

原文摘要

Multiple-choice question answering (MCQA) has been a popular format for evaluating and reinforcement fine-tuning (RFT) of modern multimodal language models. Its constrained output format allows for simplified, deterministic automatic verification.However, we find that the options may leak exploitable signals, which makes the accuracy metrics unreliable for indicating real capabilities and encourages explicit or implicit answer guessing behaviors during RFT. We propose ReVeL (Rewrite and Verify by LLM), a framework that rewrites multiple-choice questions into open-form questions while keeping answers verifiable whenever possible. The framework categorizes questions according to different answer types, apply different rewriting and verification schemes, respectively. When applied for RFT, we converted 20k MCQA examples and use GRPO to finetune Qwen2.5-VL models. Models trained on ReVeL-OpenQA match MCQA accuracy on multiple-choice benchmarks and improve OpenQA accuracy by about six percentage points, indicating better data efficiency and more robust reward signals than MCQA-based training. When used for evaluation, ReVeL also reveals up to 20 percentage points of score inflation in MCQA benchmarks (relative to OpenQA), improves judging accuracy, and reduces both cost and latency. We will release code and data publicly.

cs.CV · cs.CL

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:aebb27817af951013424bb5764098943CVF · CVPR 2026

VDFE: Difference-Aware 3D Scene Editing with Non-Intrusive Video Diffusion Priors for Multi-View Consistency and Efficiency

Zhang, Chao, Liu, Fang, Li, Shuo, Liu, Yang, Wang, Jiahao, Huang, Xinyan, Li, Lingling, Chen, Puhua 等 11 位作者

原文摘要

Text-driven 3D editing, enabled by advancements in 3D reconstruction techniques such as NeRF and 3D Gaussian Splatting, aims to provide intuitive scene customization. However, existing methods frequently exhibit limitations in controllability and consistency. To address these shortcomings, we propose VDFE, a difference-aware 3D scene editing method based on non-intrusive utilization of pre-trained video diffusion priors, which integrates Optimal Control Guided Flow Editing (FlowOCE), Decoupled Flow Difference (DFD), and Difference-Aware Gaussians Editing (DAGE) modules. Specifically, FlowOCE treats the editing process as an optimal control problem, optimizing a noise-free editing trajectory to minimize unintended modifications in non-target regions and generating results with multi-view consistency and smooth transitions; DFD innovatively achieves more precise localization of editing regions compared to cross-attention mechanisms by analyzing flow differences, which supplies priors for the subsequent optimization process; and DAGE leverages precise localization to selectively update 3D Gaussians for efficient and precise refinement. Extensive experiments demonstrate that our method significantly outperforms existing methods in both qualitative and quantitative evaluations, achieving state-of-the-art (SOTA) performance.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:d56fb668f6a7f33a7d96c0e383465ca5CVF · CVPR 2026

Captain Safari: A World Engine with Pose-Aligned 3D Memory

Chou, Yu-Cheng, Wang, Xingrui, Li, Yitong, Wang, Jiahao, Liu, Hanting, Xie, Cihang, Yuille, Alan, Xiao, Junfei

原文摘要

World engines aim to synthesize long, 3D-consistent videos that support interactive exploration of a scene under user-controlled camera motion. However, existing systems struggle under aggressive 6-DoF trajectories and complex outdoor layouts: they lose long-range geometric coherence, deviate from the target path, or collapse into overly conservative motion. To this end, we introduce Captain Safari, a pose-conditioned world engine that generates videos by retrieving from a persistent world memory. Given a camera path, our method maintains a dynamic local memory and uses a retriever to fetch pose-aligned world tokens, which then condition video generation along the trajectory. This design enables the model to maintain stable 3D structure while accurately executing challenging camera maneuvers. To evaluate this setting, we curate OpenSafari, a new in-the-wild FPV dataset containing high-dynamic drone videos with verified camera trajectories, constructed through a multi-stage geometric and kinematic validation pipeline. Across video quality, 3D consistency, and trajectory following, Captain Safari substantially outperforms state-of-the-art camera-controlled generators. It reduces MEt3R from 0.3703 to 0.3690, improves AUC@30 from 0.181 to 0.200, and yields substantially lower FVD than all camera-controlled baselines. More importantly, in a 50-participant, 5-way human study where annotators select the best result among five anonymized models, 67.6% of preferences favor our method across all axes. Our results demonstrate that pose-conditioned world memory is a powerful mechanism for long-horizon, controllable video generation and provide OpenSafari as a challenging new benchmark for future world-engine research.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:d81f367d618b04b84238319819767c41CVF · CVPR 2026

SpatialVID: A Large-Scale Video Dataset with Spatial Annotations

Wang, Jiahao, Yuan, Yufeng, Zheng, Rujie, Lin, Youtian, Gao, Jian, Chen, Lin-Zhuo, Bao, Yajie, Zeng, Chang 等 14 位作者

原文摘要

Significant progress has been made in spatial intelligence, spanning both spatial reconstruction and world exploration. However, the scalability and real-world fidelity of current models remain severely constrained by the scarcity of large-scale, high-quality training data. While several datasets provide camera pose information, they are typically limited in scale, diversity, and annotation richness, particularly for real-world dynamic scenes with ground-truth camera motion.To this end, we collect **SpatialVID**, a dataset consisting of a large corpus of in-the-wild videos with diverse scenes, camera movements and dense 3D annotations such as per-frame camera poses, depth, and motion instructions.Specifically, we collect more than 21,000 hours of raw video, and process them into 2.7 million clips through a hierarchical filtering pipeline, totaling 7,089 hours of dynamic content. A subsequent annotation pipeline enriches these clips with detailed spatial and semantic information, including camera poses, depth maps, dynamic masks, structured captions, and serialized motion instructions.Analysis of SpatialVID's data statistics reveals a richness and diversity that directly foster improved model generalization and performance, establishing it as a key asset for the video and 3D vision research community.Through extensive validation experiments, we demonstrate SpatialVID's effectiveness across tasks such as controllable video generation, world simulation and geometric reconstruction, providing a strong foundation for spatial intelligence research.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:eb919a1b8135c87153cc692ac8d905a3CVF · CVPR 2026

Long-SCOPE: Fully Sparse Long-Range Cooperative 3D Perception

Wang, Jiahao, Xu, Zikun, Zhang, Yuner, Jiang, Zhongwei, Lu, Chenyang, Yang, Shuocheng, Wang, Yuxuan, Zhong, Jiaru 等 11 位作者

原文摘要

Cooperative 3D perception via Vehicle-to-Everything communication is a promising paradigm for enhancing autonomous driving, offering extended sensing horizons and occlusion resolution. However, the practical deployment of existing methods is hindered at long distances by two critical bottlenecks: the quadratic computational scaling of dense BEV representations and the fragility of feature association mechanisms under significant observation and alignment errors. To overcome these limitations, we introduce Long-SCOPE, a fully sparse framework designed for robust long-distance cooperative 3D perception. Our method features two novel components: a Geometry-guided Query Generation module to accurately detect small, distant objects, and a learnable Context-Aware Association module that robustly matches cooperative queries despite severe positional noise. Experiments on the V2X-Seq and Griffin datasets validate that Long-SCOPE achieves state-of-the-art performance, particularly in challenging 100-150m long-range settings, while maintaining highly competitive computation and communication costs.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表