跳到正文
研踪PaperTrail

论文库

检索计算机领域论文,按研究方向、作者或关键词筛选。

部分采集异常
正在读取账号与研究记录…

全站更新概况

+0新增论文
+0其中 AI 相关
+2已有论文修订
+100新增 AI 导读

arXiv 最近完成扫描:2026-11-15 04:40 · 全站最近入库:2026-11-14 15:09各信源进度 →

统计口径与数据新鲜度

统计 2026-11-14 05:20 — 2026-11-15 05:20(北京时间) · 点击数字查看对应简报;AI 相关包含在新增论文内。

最近完成检查:2026-11-15 04:40最近发现新增版本:2026-11-14 15:09库内论文最新更新时间:2026-11-13 02:59

每分钟刷新已保存的数据。空检查不代表采集异常;新收录可能包含历史论文。AI 导读按新增版本计数。

23,348 已收录论文19,580 AI 相关6,729 有修订112 HF 社区发现

浏览论文库

时间范围跟随排序:版本更新、本站收录或首次发表。最新收录可能包含历史论文。部分信源异常,查看状态 →

找到 8 篇论文 · 按版本更新时间排序上轮扫描起点 2026-11-15 04:38(北京时间)
首次观测 · 记录 #1CVF · CVPR 2026:cvf:0be273db6f5893e6d301383f3d0c7ae0CVF · CVPR 2026

UZ3DVG: Unaided Zero-Shot 3D Visual Grounding with Generated Language Conditions

Tan, Wenbin, Lin, Jiawen, Xie, Yuan, Zhang, Yachao, Qu, Yanyun

原文摘要

Zero-Shot 3D Visual Grounding (Zero-Shot 3DVG) aims to localize target objects in 3D scenes from natural language descriptions without relying on instance-wise description annotations. Existing methods rely on extra 2D images during inference and/or require multi-turn interactions with large language models (LLMs) or vision-language models (VLMs), which increase latency, computational cost, and deployment complexity. To overcome these limitations, we propose Unaided Zero-shot 3D Visual Grounding with generated language conditions (UZ3DVG), which is fed with 3D point clouds and textual descriptions only during inference and does not depend on external models. This is a new training paradigm: a VLM is employed solely to produce object-wise descriptions (pseudo labels) and reasoning chains for training a lightweight 3DVG model with robust spatial reasoning. Specifically, the introduced Open-Vocabulary Multi-Source Spatial Annotation and Reasoning Chain Generator processes RGB-D images or 3D-projected 2D images from open-world scenes to generate spatial pseudo-labels and reasoning chains for training. Then, we propose Reasoning Chain Distillation, which transfers reasoning knowledge extracted by a large teacher network to a lightweight student network. To represent both global and local geometric relationships, the Geometry-Aware Spatial Modeling (GeoSM) module is introduced to align textual reasoning with 3D spatial structures. Experiments show that UZ3DVG achieves SOTA zero-shot performance on ScanRefer and NR3D, with inference speeds up to 7.69 \mathrm FPS , approximately 38 times faster than SOTA methods. The code is available at https://github.com/tanwb/UZ3DVG.

cs.CV · cs.CL

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:3efe17033a1bfcbb49650b737a0bfe69CVF · CVPR 2026

UniLDiff: Unlocking the Power of Diffusion Priors for All-in-One Image Restoration

Cheng, Zihan, Zhou, Liangtai, Chen, Dian, Tang, Ni, Luo, Xiaotong, Xie, Yuan, Qu, Yanyun

原文摘要

All-in-One Image Restoration (AiOIR) has emerged as a promising yet challenging research direction. To address the core challenges of diverse degradation modeling and detail preservation, we propose UniLDiff, a unified framework enhanced with degradation- and detail-aware mechanisms, unlocking the power of diffusion priors for robust image restoration. Specifically, we introduce a Degradation-Aware Feature Fusion (DAFF) to dynamically inject low-quality features into each denoising step via decoupled fusion and adaptive modulation, enabling implicit modeling of diverse and compound degradations. Furthermore, we design a Detail-Aware Expert Module (DAEM) in the decoder to enhance texture and fine-structure recovery through expert routing. Extensive experiments across multi-task and mixed degradation settings demonstrate that our method consistently achieves state-of-the-art performance, highlighting the practical potential of diffusion priors for unified image restoration.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:4bb4867d3062574cc717b43dccf7fec5CVF · CVPR 2026

Direct Segmentation without Logits Optimization for Training-Free Open-Vocabulary Semantic Segmentation

Li, Jiahao, Lu, Yang, Zhang, Yachao, Wang, Fangyong, Xie, Yuan, Qu, Yanyun

原文摘要

Open-vocabulary semantic segmentation (OVSS) aims to segment arbitrary category regions in images using open-vocabulary prompts, necessitating that existing methods possess pixel-level vision-language alignment capability. Typically, this capability involves computing the cosine similarity, ie, logits, between visual and linguistic features, and minimizing the distribution discrepancy between the logits and the ground truth (GT) to generate optimal logits that are subsequently used to construct segmentation maps, yet it depends on time-consuming iterative training or model-specific attention modulation. In this work, we propose a more direct approach that eschews the logits-optimization process by directly deriving an analytic solution for the segmentation map. We posit a key hypothesis: the distribution discrepancy encodes semantic information; specifically, this discrepancy exhibits consistency across patches belonging to the same category but inconsistency across different categories. Based on this hypothesis, we directly utilize the analytic solution of this distribution discrepancy as the semantic maps. In other words, we reformulate the optimization of the distribution discrepancy as deriving its analytic solution, thereby eliminating time-consuming iterative training, freeing us from model-specific attention modulation, and achieving state-of-the-art performance on eight benchmark datasets.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:69d8f4e5b9c4c357d42a4d11613748d0CVF · CVPR 2026

CompBench: Benchmarking Complex Instruction-guided Image Editing

Jia, Bohan, Huang, Wenxuan, Tang, Yuntian, Qiao, Junbo, Liao, Jincheng, Cao, Shaosheng, Zhao, Fei, Feng, Zhaopeng 等 17 位作者

原文摘要

While real-world applications increasingly demand intricate scene manipulation, existing instruction-guided image editing benchmarks often oversimplify task complexity and lack comprehensive, fine-grained instructions. To bridge this gap, we introduce CompBench, a large-scale benchmark specifically designed for complex instruction-guided image editing. CompBench features challenging editing scenarios that incorporate fine-grained instruction following, spatial and contextual reasoning, thereby enabling comprehensive evaluation of image editing models' precise manipulation capabilities. To construct CompBench, we propose an MLLM-human collaborative framework with tailored task pipelines. Furthermore, we propose an instruction decoupling strategy that disentangles editing intents into four key dimensions: location, appearance, dynamics, and objects, ensuring closer alignment between instructions and complex editing requirements. Extensive evaluations reveal that CompBench exposes fundamental limitations of current image editing models and provides critical insights for the development of next-generation instruction-guided image editing systems. Our project page is available at https://comp-bench.github.io/.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:a6ce8828910f4bfba7bb4378573feb49CVF · CVPR 2026

S2D: Sparse to Dense Lifting for 3D Reconstruction with Minimal Inputs

Ji, Yuzhou, Tian, Qijian, Zhu, He, Jiang, Xiaoqi, Cao, Guangzhi, Ma, Lizhuang, Xie, Yuan, Tan, Xin

原文摘要

Explicit 3D representations have already become an essential medium for 3D simulation and understanding. However, the most commonly used point cloud and 3D Gaussian Splatting (3DGS) each suffer from non-photorealistic rendering and significant degradation under sparse inputs. In this paper, we introduce Sparse to Dense lifting (S2D), a novel pipeline that bridges the two representations and achieves high-quality 3DGS reconstruction with minimal inputs. Specifically, the S2D lifting is two-fold. We first present an efficient one-step diffusion model that lifts sparse point cloud for high-fidelity image artifact fixing. Meanwhile, to reconstruct 3D consistent scenes, we also design a corresponding reconstruction strategy with random sample drop and weighted gradient for robust model fitting from sparse input views to dense novel views. Extensive experiments show that S2D achieves the best consistency in generating novel view guidance and first-tier sparse view reconstruction quality under different input sparsity. By reconstructing stable scenes with the least possible captures among existing methods, S2D enables minimal input requirements for 3DGS applications.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:b5d6d9de651177d9a2dd5949dc57c454CVF · CVPR 2026

Degradation-Consistent Test-Time Adaptation for All-in-One Image Restoration

Tang, Ni, Nie, Shenghao, Luo, Xiaotong, Xie, Yuan, Qu, Yanyun

原文摘要

All-in-one image restoration (AiOIR) methods have made remarkable progress in handling diverse degradations. However, their performance often deteriorates when the test distribution deviates from the training distribution. Exploring test-time adaptation for AiOIR is therefore crucial. To adapt a pre-trained AiOIR model to unseen degradation distributions without access to source data or retraining, two key challenges must be addressed: designing reliable pseudo-supervision and stabilizing adaptation. Observing that multiple degraded versions of the same scene should map to a consistent clean image, we propose Degradation-Consistent Test-Time Adaptation (DCTTA). DCTTA comprises three core components: (1) test-time redegradation generation, which leverages a diffusion-based generator to construct pseudo degraded-clean pairs for distribution alignment; (2) degradation-guided image restoration, which enforces domain adaptation via self-supervised consistency loss; and (3) test-time important parameter selection, which selectively updates degradation-sensitive parameters to ensure stable adaptation while preserving pre-trained knowledge. Extensive experiments across multiple tasks and challenging domain shifts demonstrate that DCTTA consistently outperforms state-of-the-art AiOIR baselines, achieving up to +4.57 dB PSNR improvement on the Rain100H dataset.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:da3aa9ae973d0395d1b5232415e562feCVF · CVPR 2026

SAIDO: Generalizable Detection of AI-Generated Images via Scene-Aware and Importance-Guided Dynamic Optimization in Continual Learning

Hu, Yongkang, Cheng, Yu, Zhang, Yushuo, Xie, Yuan, Yin, Zhaoxia

原文摘要

The widespread misuse of image generation technologies has raised security concerns, driving the development of AI-generated image detection methods. However, generalization has become a key challenge and open problem: existing approaches struggle to adapt to emerging generative methods and content types in real-world scenarios. To address this issue, we propose a Scene-Aware and Importance-Guided Dynamic Optimization detection framework with continual learning (SAIDO). Specifically, we design Scene-Awareness-Based Expert Module (SAEM) that dynamically identifies and incorporates new scenes using VLLMs. For each scene, independent expert modules are dynamically allocated, enabling the framework to capture scene-specific forgery features better and enhance cross-scene generalization. To achieve an effective balance between model plasticity and stability when learning from multiple image generative methods, we introduce Importance-Guided Dynamic Optimization Mechanism (IDOM), which optimizes each neuron through an importance-guided gradient projection strategy, thereby achieving an effective balance between model plasticity and stability. Extensive experiments on continual learning tasks demonstrate that our method outperforms the current SOTA method in both stability and plasticity, achieving 44.22% and 40.57% relative reductions in average detection error rate and forgetting rate, respectively. On open-world datasets, it improves the average detection accuracy by 9.47% compared to the current SOTA method.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:f1f624e1ca4a7b9bbd825c2e605d1e81CVF · CVPR 2026

Explore with Long-term Memory: A Benchmark and Multimodal LLM-based Reinforcement Learning Framework for Embodied Exploration

Wang, Sen, Liu, Bangwei, Gao, Zhenkun, Ma, Lizhuang, Wang, Xuhong, Xie, Yuan, Tan, Xin

原文摘要

An ideal embodied agent should possess lifelong learning capabilities to handle long-horizon and complex tasks, enabling continuous operation in general environments. This not only requires the agent to accurately accomplish given tasks but also to leverage long-term episodic memory to optimize decision-making. However, existing mainstream one-shot embodied tasks primarily focus on task completion results, neglecting the crucial process of exploration and memory utilization. To address this, we propose Long-term Memory Embodied Exploration (LMEE), which aims to unify the agent's exploratory cognition and decision-making behaviors to promote lifelong learning. We further construct a corresponding dataset and benchmark, LMEE-Bench, incorporating multi-goal navigation and memory-based question answering to comprehensively evaluate both the process and outcome of embodied exploration. To enhance the agent's memory recall and proactive exploration capabilities, we propose MemoryExplorer, a novel method that fine-tunes a multimodal large language model through reinforcement learning to encourage active memory querying. By incorporating a multi-task reward function that includes action prediction, frontier selection, and question answering, our model achieves proactive exploration. Extensive experiments against state-of-the-art embodied exploration models demonstrate that our approach achieves significant advantages in long-horizon embodied tasks. Our dataset and code will be released at https://wangsen99.github.io/papers/lmee/

cs.CV · cs.CL

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表