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arXiv 最近完成扫描:2026-11-14 23:29 · 全站最近入库:2026-11-14 15:09各信源进度 →

统计口径与数据新鲜度

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新论文 · v1arXiv:2611.09266

SUGARv2: Learning Diverse Visual Humanoid Loco-Manipulation Skills from Synthesized Interaction References

Tianshu Wu, Tianxiang Gui, Yue Chen, Tingxu Liu, Ziye Peng, Guangjie Yang, Xiangqi Kong, Ye Shi 等 10 位作者

原文摘要

Scaling up visual humanoid loco-manipulation skill acquisition requires reducing the human effort needed as tasks and spatial configurations expand, particularly in demonstration collection and task-specific training design. We present SUGARv2, a unified framework for learning diverse visual humanoid loco-manipulation skills through interaction reference synthesis and a shared training pipeline. To obtain diverse references at low cost, we adapt reusable task templates to different spatial configurations, synthesizing coordinated robot and object motions. To reduce task-specific reward design and training effort, we use reference-based imitation as a common learning objective across tasks. We first train privileged teachers to execute these references, then train visual policies through teacher distillation and reinforcement learning with the same reference-based mimic rewards, using diverse object instances and visual domain randomization to support visual generalization and sim-to-real transfer. Across five humanoid loco-manipulation tasks, SUGARv2 achieves a mean success rate of 91.0% in simulation. Deployment on a real humanoid robot further demonstrates successful sim-to-real transfer for whole-body manipulation. These results demonstrate the framework's potential for learning diverse visual humanoid loco-manipulation skills.

cs.RO

版本更新 · v4arXiv:2609.38905

EmbodiRSI: Recursive Self-Improvement for Data-Efficient Robot Adaptation

Haoran Lang, Haotao Lu, Shiyu Sang, Haoyang Luo, Guo Chen, Qun Li, Jingyi Yu, Ye Shi 等 9 位作者

原文摘要

Adapting robot manipulation policies to new tasks and environments remains highly data-intensive, while the data needed for further improvement depends on the policy's current capabilities and failure modes. We introduce EmbodiRSI, an agentic system for recursive self-improvement (RSI) in a real-to-sim-to-real setting, where task-specific simulations are constructed from target deployment scenarios and used as low-cost environments for iterative policy improvement before transfer back to the physical world. EmbodiRSI uses policy execution feedback to guide subsequent experience acquisition and policy updates. Two complementary mechanisms close this loop: Collaborative Error Correction generates agent-assisted corrective trajectories from policy-reached states, while Adaptive Data Collection directs expert demonstration generation toward the current policy's weaknesses. The task-specific simulation serves as a reusable workspace for policy warm-up, repeatable evaluation, failure diagnosis, and targeted data generation across successive RSI rounds. Across three tabletop environments and 14 subtasks, EmbodiRSI increases scene-balanced autonomous simulation success from 50.4% to 83.5% over two RSI updates. With 400 adaptive simulated trajectories and only ten real-world refinement trajectories per subtask, EmbodiRSI achieves 83.1% scene-balanced autonomous real-world success, compared with 75.0% for adaptation using 200 real-world demonstrations per subtask. These results demonstrate that feedback-driven recursive improvement in deployment-specific simulations can enable data-efficient adaptation of embodied policies to physical environments.

cs.RO