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版本更新 · v2arXiv:2610.09074

TAP: Efficient Long-Horizon Agent Pruning via Trajectory-Anchored Recovery

Yuanzhe Li, Pengxin Wang, Yuxin Ren, Jianing Deng, Jingtong Hu, Song Wang, Jingdi Chen, Huanrui Yang

原文摘要

Emerging long-horizon agentic tasks require repeated model calls, worsening the inference cost of already-costly language models. While narrow agentic tasks suggest potential for aggressive model pruning without performance drop, empirical results show existing methods proposed for question answering tasks severely degrade task performance when applied to agentic models. We trace this failure to two decisions: what to prune and how to recover. For pruning, one-shot importance estimates fail to track how the pruned model adapts. For recovery, offline distillation covers only teacher prefixes, while full-trajectory on-policy distillation causes student errors to compound across turns. In this work, we propose Trajectory-Anchored Pruning (TAP), the first structural pruning framework for reinforcement learning (RL)-trained agents. TAP couples structural pruning with efficient on-policy recovery, anchoring interactions to teacher trajectories while allowing the student to generate each reasoning-action response. A frozen dense teacher supervises the student's response prefixes, addressing within-response training-inference mismatch while preventing student-induced deviations from propagating across training turns. Instead of one-shot pruning, TAP re-scores channels using gradients of the recovery objective on the recovered student, connecting iterative channel selection to the evolving policy. With 60% of FFN channels removed, TAP retains 99.2% and 88.0% of the dense 7B agents' task success rates on ALFWorld and WebShop, respectively, while reducing GPU time per successful task by approximately 22% and 17%. These results demonstrate effective structural compression of long-horizon agents under a limited recovery budget.

cs.LG

版本更新 · v2arXiv:2609.34064

Learning Perturbation Robust Policies for LLM Agents with Stable Optimization

Pengxin Wang, Yuanzhe LI, Yuxin Ren, Huanrui Yang, Jingdi Chen

原文摘要

Reinforcement learning (RL) has become an effective post-training paradigm for long-horizon large language model (LLM) agents. However, we find that the resulting policies can be sensitive to various policy perturbations, such as hidden-state noise, pruning, and quantization. In this work, we study how to improve perturbation robustness during policy optimization. We first introduce the notion of a perturbation robust policy and analyze conditions under which perturbed policy updates preserve stable monotonic improvement. Based on this analysis, we introduce Stable Perturbation-Robust Policy Optimization (SPrPO), which applies adaptive and sensitivity-aware perturbations during RL training. We evaluate SPrPO on ALFWorld and WebShop and conduct systematic experiments across multiple perturbation types and scales, showing improved perturbation robustness while maintaining stable policy optimization.

cs.LG · cs.AI

版本更新 · v4arXiv:2602.02711

Dynamic Mixed-Precision Routing for Efficient Multi-step LLM Interaction

Yuanzhe Li, Jianing Deng, Jingtong Hu, Tianlong Chen, Song Wang, Huanrui Yang

原文摘要

Large language models (LLMs) achieve strong performance in long-horizon agentic tasks through multi-step interaction and reasoning at test time. However, repeatedly invoking these models incurs substantial inference cost over an episode. Post-training quantization (PTQ) reduces this cost, but using a fixed low precision throughout an episode can sharply lower task success. We observe that interaction steps differ sharply in their sensitivity to quantization: given the same context, decoding a step at low precision turns a success into a failure at only about 1% of the steps, which we call critical steps. Based on this observation, we propose Dynamic Mixed-Precision Routing (DMR), a framework that adaptively selects between high-precision and low-precision versions of the same LLM at each decision step. Leveraging an entire-space factorization to jointly predict a step's divergence and its effect on the outcome, DMR learns to recognize these critical steps by training only a lightweight router on the model's hidden state. By reusing a shared high-precision KV cache and the hidden states, DMR avoids redundant context prefill and a separate text encoder, enabling precision switching with less than 1 ms of overhead per step and adding less than 0.11% to step latency for routing. This mixed-precision design also enables nested quantization, reducing the memory footprint by 39% on average compared with FP16. Across three long-horizon agentic benchmarks with nested quantization, DMR achieves an average 2.44x decode speedup over FP16 at comparable task success rates, without fine-tuning the underlying model. On ALFWorld with GPTQ, DMR achieves a 1.71x decode speedup with 86.9% success, compared with 87.2% for FP16.

cs.AI

版本更新 · v3arXiv:2610.23002

Robotic Spatiotemporal Editing: A Unified Interface for Controllable Action Generation via Masked Action Reconstruction

Yanbang Li, Bu He, Yi Tian, Yu-Chiao Huang, Chenyu Zhang, Ruoqu Chen, Yuanzhe Liu, Yuxiang Gao 等 9 位作者

原文摘要

Generative policies can synthesize robot behaviors, yet controlling and editing them through diverse spatiotemporal references remains challenging. In the real world, human intent requires robot behaviors that satisfy constraints on where, when, and how actions are executed. Our key insight is that spatiotemporal control references, such as keypoints, flows, orientations, and keyposes, can be viewed as partial specifications of the same temporal Cartesian action space. We introduce the MAP (Masked Action Space) interface to unify these action references and formulate controllable manipulation as an action inpainting problem. Our Inpainting Policy (IP) reconstructs missing action dimensions of the end-effector, combining progress-guided alignment with multi-mask training supporting unseen action-constraint combinations. We further adopt a training-free RePaint variant that iteratively inpaints the action during denoising to reduce control error. On ManiSkill and LIBERO-10, our policy achieves average task success rates of 92.67% and 64.67%, respectively.Real-world experiments demonstrate spatiotemporal control with average positional and rotational errors of 44.3 mm and 7°, respectively, showing that our policy can use diverse references to guide executable robot behaviors.

cs.RO

新论文 · v1arXiv:2611.04327

Anchor: Augmented Cross-Layer Recurrent State for Long-Context Retrieval in Test-Time Training

Vimal William, Yuanzhe Li, Danella Zhao, Huanrui Yang

原文摘要

Parameter-efficient linearization turns a pretrained autoregressive Transformer into an efficient model by hybridizing sliding-window attention (SWA) with a constant-size recurrent memory. But does every layer's recurrent state contribute to long-context retrieval? Investigating an SWA and Test-Time Training (TTT) hybrid, we find that retrieval is sparse across depth, concentrated in a few anchor layers, and that the remaining states hold similar information expressed through layer-specific transformations. We exploit both observations in Anchor: TTT memory placed only at the anchor layers, and a cross-layer recurrent state written once and read by many layers, each through its own learned read map that realizes a layer-specific stretch and rotation, along with demonstrated generalization to other hybrid attentions. On Llama-3.1-8B and Mistral-7B, Anchor delivers 2.3-3.1x higher recall and 6.7-8.9 points higher MMLU accuracy than LoLCATs with a 10x smaller recurrent state, retains 91-95% of the teacher's MMLU accuracy, and cuts end-to-end latency by up to 4.3x relative to softmax attention.

cs.LG · cs.AI