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新论文 · v1arXiv:2611.11110

Statopia: A Prover--Library Ecosystem for Automated Formalization and Proof Discovery in Statistics

Ziyuan Chen, Tong Gan, Wei Zhang, Ruofei Fang, Boyue Tang, Zhenhua Lin, Fang Yao

原文摘要

Theoretical results in statistics and machine learning rest on long, technically delicate proofs, and fluent arguments generated by large language models are not necessarily correct. Automated formalization makes such arguments mechanically checkable, and automated proving goes further by discovering machine-checked proofs for statements whose proofs are incomplete or missing altogether. Both require reconstructing assumptions from source materials, accessing specialized mathematical infrastructure and managing long proof developments. We present Statopia, an ecosystem that jointly develops Statopia Prover, an independent agent specialized for formalizing and proving results in statistics and machine learning, and Statlib, a Lean~4 library built with the prover and organized for automated use. The prover controls its own execution without relying on external coding agents. It is built for formal proof discovery and checking existing proofs. A natural-language proof, when available, guides its search but is not required: from a statement alone, the prover develops the argument itself and constructs a Lean proof. Its workflow integrates source preparation, statement review, library supported planning and proof construction. Dynamic proof dependency graphs and task groups support parallel, resumable proof development. Statlib's shared definitions and theorem interfaces are organized for retrieval and composition by agents, and its coverage of statistics keeps expanding. Verified results and usage feedback from the prover inform reviewed library updates, so that proof development drives this expansion. A cross-platform application provides an interactive workspace for uploading source files and running tasks locally or in the cloud.

stat.CO · cs.AI

版本更新 · v2arXiv:2608.18495

Physics-Unrolled Neural Operator for Accelerating High-Fidelity Wireless Ray Tracing

Rafid Umayer Murshed, Saif Ur Rahman, Mingyue Tang, Elahe Soltanaghai

原文摘要

Site-specific wireless design relies on ray tracing to predict how signal strength varies across a floorplan, but a converged indoor radio map takes tens of seconds to simulate and planning a single building requires thousands of them. A learned surrogate can remove most of that cost, yet training one runs into a second problem: high-fidelity labels are exactly what is too expensive to produce at scale, so the affordable labels come from finite-ray simulations that carry residual Monte Carlo noise. We address this with RayNO, a physics-unrolled neural operator that reconstructs the converged output of a ray tracer from one cheap low-fidelity run and scene priors. Rather than treating a radio map as a generic image, RayNO refines the field through three stages matched to reflection, diffraction, and scattering, each supervised by a label of matching physical complexity. We prove that when the label error is conditionally unbiased the learned operator can end up closer to the high-fidelity reference than the labels it was trained on, and we verify that condition directly in the simulator using repeated independent ray seeds. Across diverse floorplans, RayNO outperforms image-to-image baselines, wireless learning models, monolithic neural operators, and classical multi-fidelity regression on both image-quality and wireless deployment metrics, while reducing the cost of a high-fidelity map from roughly 28 s to 0.11 s.

cs.LG · cs.AI

版本更新 · v5arXiv:2607.25875

EvoST: Adapting Traffic Forecasters to Evolving Sensor Graphs

Du Yin, Xiachong Lin, Yue Tan, Ruiyi Yang, Jinliang Deng, Estrid He, Hao Xue, Flora D. Salim

原文摘要

Web-based navigation and traffic information services depend on accurate forecasts as sensor networks evolve. On checkpoints reused years later, updating only shared weights or adding a low-rank node prompt leaves substantial degradation, whereas, in the evaluated architectures, refreshing node identities recovers most of it while the shared spatio-temporal weights are reused. We propose EvoST, a framework that maintains traffic forecasters by refreshing node identities while keeping shared weights fixed. EvoST updates existing identities using recently released labels and initializes new sensors with identities borrowed from behaviorally similar established sensors. Once enough delayed labels arrive, it jointly refits all identities, and a per-sensor recursive least-squares calibrator corrects forecasts as labels become available. Across twelve PeMS region-year settings, identity refresh reduces the relative one-hour MAE gap between five-year-old STAEFormer checkpoints and target-year models from 17.7% to 2.5%, with all forecasters calibrated, and its MAE is 0.7% above that of full-parameter fine-tuning on the same data. In Graph WaveNet, identity refresh recovers 88% of the five-year MAE gap to calibrated target-year models. Similar recovery holds for STAEFormer checkpoints up to fifteen years old, while refreshing STID recovers 67% of its five-year gap. On an annual benchmark covering nine EvoXXLTraffic districts and Transport for NSW, EvoST has the lowest average MAE, RMSE, and MAPE among the reported non-foundation methods on all ten networks, and calibration accounts for most of its Avg-MAE reduction from the matched frozen checkpoints. Code and the extended version: https://github.com/lixus7/EvoST

cs.LG · cs.AI

新论文 · v1arXiv:2611.06627

Interactive World Simulation with Cosmos for Physical AI

NVIDIA, :, Anis Ahmad, Jon Allen, Malik Aqeel Anwar, Jesse Archer, Maciej Bala, Piotr Barejko 等 90 位作者

原文摘要

We present a shared framework that adapts Cosmos world foundation models for real-time interactive world simulation in Physical AI. By streaming visual observations in response to actions and scene controls, the framework enables users and embodied agents to interact with evolving virtual environments. It supports both predicting the visual consequences of actions and generating observations from physical state maintained by an external simulator. We demonstrate this approach across camera navigation and robot manipulation, controllable video transfer, and multi-view autonomous vehicle (AV) simulation. These examples provide a shared foundation for developing interactive virtual environments for Physical AI training and evaluation. Our code and model checkpoints are available at https://github.com/nvidia/cosmos and https://huggingface.co/collections/nvidia/cosmos3-examples. The project website is available at https://research.nvidia.com/labs/cosmos-lab/cosmos-simulation.

cs.AI · cs.CV · cs.LG · cs.RO

版本更新 · v5arXiv:2504.15669

UINO-FSS: Unifying Representation Learning and Few-shot Segmentation via Hierarchical Distillation and Mamba-HyperCorrelation

Wei Zhuo, Zhiyue Tang, Wufeng Xue, Hao Ding, Junkai Ji, Linlin Shen

原文摘要

Few-shot semantic segmentation has attracted growing interest for its ability to generalize to novel object categories using only a few annotated samples. To address data scarcity, recent methods incorporate multiple foundation models to improve feature transferability and segmentation performance. However, they often rely on dual-branch architectures that combine pre-trained encoders to leverage complementary strengths, a design that limits flexibility and efficiency. This raises a fundamental question: can we build a unified model that integrates knowledge from different foundation architectures? Achieving this is, however, challenging due to the misalignment between class-agnostic segmentation capabilities and fine-grained discriminative representations. To this end, we present UINO-FSS, a novel framework built on the key observation that early-stage DINOv2 features exhibit distribution consistency with SAM's output embeddings. This consistency enables the integration of both models' knowledge into a single-encoder architecture via coarse-to-fine multimodal distillation. In particular, our segmenter consists of three core components: a bottleneck adapter for embedding alignment, a meta-visual prompt generator that leverages dense similarity volumes and semantic embeddings, and a mask decoder. Using hierarchical cross-model distillation, we effectively transfer SAM's knowledge into the segmenter, further enhanced by Mamba-based 4D correlation mining on support-query pairs. Extensive experiments on PASCAL-5$^i$ and COCO-20$^i$ show that UINO-FSS achieves new state-of-the-art results under the 1-shot setting, with mIoU of 80.6 (+3.8%) on PASCAL-5$^i$ and 64.5 (+4.1%) on COCO-20$^i$, demonstrating the effectiveness of our unified approach.

cs.CV

版本更新 · v3arXiv:2604.01569

VideoZeroBench: Probing the Limits of Video MLLMs with Spatio-Temporal Evidence Verification

Jiahao Meng, Yue Tan, Qi Xu, Haochen Wang, Zhongwei Ren, Weisong Liu, Yuhao Wang, Ray Zhang 等 12 位作者

原文摘要

Video multimodal large language models achieve strong results on existing benchmarks, but answer accuracy alone does not establish whether they can locate the evidence needed to answer a question. We introduce VideoZeroBench, a challenging long-video benchmark with manually annotated question-answer pairs spanning 13 video domains. Questions target fine-grained cues, fleeting events, and evidence distributed across multiple segments. Temporal intervals and key-frame boxes are annotated where applicable. All questions undergo two rounds of cross-verification for answer validity and evidence quality. Our five-level diagnostic protocol compares answering with and without evidence hints, then combines answer correctness with independently evaluated temporal and spatial grounding. Across 19 evaluated models, the best standard QA accuracy is 24.8% (Level-3), achieved by Gemini-3.7-Flash. No model exceeds 1.8% when correct answers and accurate spatio-temporal localization are jointly required (Level-5). Analyses of atomic abilities, evidence spans, input modalities, and thinking-with-videos inference further characterize where the evaluated systems struggle. These findings motivate more precise evidence search and localization for long-video question answering. Our code and data are publicly released.

cs.CV · cs.MM

首次观测 · 记录 #1ACL Anthology · ACL 2026:acl:2026.acl-long.1819ACL Anthology · ACL 2026

BlindGuard: Safeguarding LLM-based Multi-Agent Systems under Unknown Attacks

Rui Miao, Yixin Liu Griffith University, Yili Wang, Xu Shen, Yue Tan Griffith University, Yiwei Dai, Shirui Pan Griffith University, Xin Wang

原文摘要

The security of LLM-based multi-agent systems (MAS) is critically threatened by propagation vulnerability, where malicious agents can distort collective decision-making through inter-agent interactions. While existing supervised defense methods demonstrate promising performance, they may be impractical in real-world scenarios due to their heavy reliance on labeled malicious agents to train a supervised malicious detection model. To enable practical and generalizable MAS defenses, in this paper, we propose BlindGuard, an unsupervised defense method that learns without requiring any attack-specific labels or prior knowledge of malicious behaviors. To this end, we establish a hierarchical agent encoder to capture individual, neighborhood, and global interaction patterns of each agent, providing a comprehensive understanding for malicious agent detection. Meanwhile, we design a corruption-guided detector that consists of directional noise injection and contrastive learning, allowing effective detection model training solely on normal agent behaviors. Extensive experiments show that BlindGuard effectively detects diverse attack types across MAS with various communication patterns while maintaining superior generalizability compared to supervised baselines.

cs.CL · cs.MA

Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers) · 2026 · 正式发表