Ge Fan, Kai Meng, Huiping Chu, Yuning Jiang, Han Zhu, Bo Zheng
Helping users discover new interests is vital to the long-term health of industrial recommender systems, yet the usual remedy, boosting exposure of under-explored (discovery) content, often backfires in production. We report URED (Unexposed Recycling for Efficient Discovery), a training-free recall-stage system serving Taobao feed recommendation at Alibaba for over six months to tens of millions of daily active users. It rests on a production-validated insight: naive boosting fails because it injects cold, information-poor candidates that rankers systematically over-estimate, buying no discovery gain while risking engagement. Items scored highly but never exposed (signals industrial pipelines routinely discard) form a pool that is both relevant and reliably predictable. Over a 30-day horizon URED aggregates them and re-injects at recall time through a lightweight pipeline spanning offline storage, distributed aggregation, and low-latency online serving, adding under 1% latency via a single O(1) lookup per request with no model retraining. Online A/B tests show +3.47% discovered categories and +8.47% content richness with engagement preserved: completion video views rise significantly (+2.62%) and total views move positive (+0.36%, not significant). Ablations confirm both design pillars are necessary: a one-day window collapses the discovery gain to +0.55% (not significant), and random injection without score filtering yields no gain while trending negative on engagement (-0.17%). Across production recall channels, URED reaches 13.9x the platform-average discovery rate (6.3x the strongest nearline baseline) at engagement quality on par with the platform average. We share deployment details and lessons for practitioners facing the exploration-exploitation dilemma under tight resource constraints.
Vision-language model-based mobile agents have gained the ability to understand complex instructions and mobile screenshots, benefiting from reinforcement learning paradigms like Group Relative Policy Optimization (GRPO). However, existing approaches centers on offline training or local action-level rewards often trap agents in local optima, hindering effective exploration and error correction with the environment. Crucially, we find that directly applying task-level rewards often leads to convergence difficulties due to the sparse nature of GUI interactions. To address these challenges, we present Mobile-R1, a systematic training recipe that bridges atomic action execution and strategic task completion. We propose a hierarchical curriculum consisting of three stages: (1) format alignment for reasoning structure, (2) on-policy exploration with verifiable action feedback to ground basic execution, and (3) multi-turn task-level training with realistic environment to unlock exploration and self-correction. This hierarchical strategy effectively bootstraps the agent, significantly enhancing its capability for exploration and self-correction (the “Eureka” moments). Furthermore, addressing the critical scarcity of diverse GUI data in non-English ecosystems, we contribute a comprehensive Chinese mobile dataset covering 28 applications with 24,521 high-quality manual annotations, and establish a rigorous benchmark with 500 trajectories. We will open source all resources, including the dataset, benchmark, model weight, and codes: https://mobile-r1.github.io/Mobile-R1/.
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cs.CL · cs.CV
Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers) · 2026 · 正式发表
Recent advances in Vision-Language Models (VLMs) have enabled mobile agents to perceive and interact with real-world mobile environments based on human instructions. However, the current fully autonomous paradigm poses potential safety risks when model understanding or reasoning capabilities are insufficient. To address this challenge, we first introduce InquireBench, a comprehensive benchmark specifically designed to evaluate mobile agents’ capabilities in safe interaction and proactive inquiry with users, encompassing 5 categories and 22 sub-categories, where most existing VLM-based agents demonstrate near-zero performance. In this paper, we aim to develop an interactive system that actively seeks human confirmation at critical decision points. To achieve this, we propose InquireMobile, a novel model inspired by reinforcement learning, featuring a two-stage training strategy and an interactive pre-action reasoning mechanism. Finally, our model achieves an 46.8% improvement in inquiry success rate and the best overall success rate among existing baselines on InquireBench. The project page is available at https://bit-aqh.github.io/InquireMobile/homepage/.
尚无 AI 解读,展示原文摘要
cs.CL · cs.CV
Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers) · 2026 · 正式发表