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首次观测 · 记录 #1CVF · CVPR 2026:cvf:3e03ff97d6bdc095a3f916e0197b89fbCVF · CVPR 2026

Resolving Endpoint Underfitting in Diffusion Bridges via Noise Alignment

Gao, Yurong, Zhang, Zicheng, Han, Congying, Guo, Tiande, Qiu, Xinmin

原文摘要

Diffusion bridge models offer a powerful framework for connecting two data distributions, such as in image restoration and translation. Many existing methods learn this bridge by mimicking the score-matching formulation of standard diffusion models. In this work, we find that this way leads to an anomalous underfitting phenomenon near the target endpoint, as the process approaches the target distribution (t \to 0). This underfitting, characterized by significant drift in the predicted variance and direction, results from an excessively large discrepancy in noise levels between the network's input and its regression target. To resolve this issue, we propose the Noise-Aligned Diffusion Bridge (NADB). Our approach reformulates the diffusion bridge by first employing a mean network to provide a cleaner conditional target, and then introducing a novel, noise-aligned mapping relationship. This new formulation resolves the noise mismatch and corrects the underfitting near the target endpoint.Experimental validation across multiple image restoration and image translation tasks demonstrates the effectiveness of our approach. Code is available at https://github.com/gyr02/NADB.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:9da5f770258613e204f263816ec80d9cCVF · CVPR 2026

SparseSplat: Towards Applicable Feed-Forward 3D Gaussian Splatting with Pixel-Unaligned Prediction

Zhang, Zicheng, Meng, Xiangting, Wu, Ke, Ding, Wenchao

原文摘要

Recent progress in feed-forward 3D Gaussian Splatting (3DGS) has notably improved rendering quality. However, the spatially uniform and highly redundant 3DGS map generated by previous feed-forward 3DGS methods limits their integration into downstream reconstruction tasks. We propose SparseSplat, the first feed-forward 3DGS model that adaptively adjusts Gaussian density according to scene structure and information richness of local regions, yielding highly compact 3DGS maps. To achieve this, we propose entropy-based probabilistic sampling, generating large, sparse Gaussians in textureless areas and assigning small, dense Gaussians to regions with rich information. Additionally, we designed a specialized point cloud network that efficiently encodes local context and decodes it into 3DGS attributes, addressing the receptive field mismatch between the general 3DGS optimization pipeline and feed-forward models. Extensive experimental results demonstrate that SparseSplat can achieve state-of-the-art rendering quality with only 22% of the Gaussians and maintain reasonable rendering quality with only 1.5% of the Gaussians.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:b87c2f4d605e65ff0726029683c00d43CVF · CVPR 2026

Exposing and Evaluating Hallucinations for GUI Grounding

Zhang, Zicheng, Jing, Hongyi, Lv, Rui, Fang, Shuo, Zhu, Shiai, Wang, Junying, Li, Chunyi, Liu, Xiaohong 等 10 位作者

原文摘要

Existing GUI benchmarks primarily focus on evaluating models' comprehensive capabilities but largely overlook hallucination phenomena in grounding tasks, which are crucial to the reliability of GUI understanding. In this work, we expose two major types of hallucinations in GUI grounding: 1) Confusion Hallucination, where distractor elements are mistakenly selected, and 2) Fabricated Hallucination, where nonexistent elements are hallucinated with plausible coordinates. To systematically investigate their origins, we introduce GUI-HalluBench, a benchmark comprising two complementary subsets: a parsing subset for assessing structural representation of GUI elements and a hallucination subset for measuring grounding robustness under challenging conditions. This design allows us to associate hallucination patterns with deficiencies in prerequisite abilities: parsing errors are closely tied to both fabricated and confusion hallucinations. Experiments on state-of-the-art models confirm these connections, offering new insights into the root causes of hallucinations and guiding the development of more reliable GUI understanding tools.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:f2b139f1ff69cf0054d7245f697082a0CVF · CVPR 2026

VITAL: Vision-Encoder-centered Pre-training for LMMs in Visual Quality Assessment

Jia, Ziheng, Cao, Linhan, Han, Jinliang, Zhang, Zicheng, Qian, Jiaying, Wang, Jiarui, Chen, Zijian, Zhai, Guangtao 等 9 位作者

原文摘要

Developing a robust visual quality assessment (VQualA) large multi-modal model (LMM) requires achieving versatility, powerfulness, and transferability. However, existing VQualA LMMs typically focus on a single task and rely on full-parameter fine-tuning, which makes them prone to overfitting on specific modalities or task types, thereby limiting their generalization capacity and transferability. To address this, we propose a vision-encoder-centered generative pre-training pipeline and develop the VITAL-Series LMMs. (1) We adopt a machine-executed annotation-scrutiny paradigm, constructing over 4.5M vision-language (VL) pairs-the largest VQualA training dataset to date. (2) We employ a multi-task training workflow that simultaneously enhances the model's quantitative scoring precision and strengthens its capability for quality interpretation across both image and video modalities. (3) Building upon the vision encoder, we realize an efficient model zoo extension: the model zoo exhibits strong zero-shot performance, and each paired decoder requires only a swift warm-up using less than 1/1000 of the pre-training data to achieve performance comparable to the fully trained counterpart. Overall, our work lays a cornerstone for advancing toward the foundation LMM for VQualA. The project is at https://github.com/jzhws/VITAL-Series.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:f3707273d5d3608c4351a451be7a9d3dCVF · CVPR 2026

A3: Towards Advertising Aesthetic Assessment

Ji, Kaiyuan, Gao, Yixuan, Sun, Lu, Zheng, Yushuo, Chen, Zijian, Zhang, Jianbo, Zhu, Xiangyang, Tian, Yuan 等 10 位作者

原文摘要

Advertising images significantly impact commercial conversion rates and brand equity, yet current evaluation methods rely on subjective judgments, lacking scalability, standardized criteria, and interpretability. To address these challenges, we present **A3 (Advertising Aesthetic Assessment)**, a comprehensive framework encompassing four components: a paradigm (**A3-Law**), a dataset (**A3-Dataset**), a multimodal large language model (**A3-Align**), and a benchmark (**A3-Bench**). Central to A3 is a theory-driven paradigm, A3-Law, comprising three hierarchical stages: (1) Perceptual Attention, evaluating perceptual image signals for their ability to attract attention; (2) Formal Interest, assessing formal composition of image color and spatial layout in evoking interest; and (3) Desire Impact, measuring desire evocation from images and their persuasive impact. Building on A3-Law, we construct A3-Dataset with 120K instruction-response pairs from 30K advertising images, each richly annotated with multi-dimensional labels and Chain-of-Thought (CoT) rationales. We further develop A3-Align, trained under A3-Law with CoT-guided learning on A3-Dataset. Extensive experiments on A3-Bench demonstrate that A3-Align achieves superior alignment with A3-Law compared to existing models, and this alignment generalizes well to quality advertisement selection and prescriptive advertisement critique, indicating its potential for broader deployment. Dataset, code, and models can be found at: https://github.com/euleryuan/A3-Align

cs.CV · cs.CL

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表