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首次观测 · 记录 #1CVF · CVPR 2026:cvf:21228e0910d64b05cfa6ff57918c8155CVF · CVPR 2026

Asynchronous Temporal Modeling with Two-Agent Framework for Streaming Dense Video Captioning

Tang, Yolo Y., Huang, Chao, Liang, Susan, Bi, Jing, Wang, Yicheng, Shimada, Daiki, Xu, Chenliang

原文摘要

Streaming dense video captioning requires real-time processing of continuous visual input while determining precisely when and what to caption. Current approaches primarily focus on designing complex external memory mechanisms, failing to leverage Large Multimodal Models' (LMMs) inherent long-context capabilities. Moreover, existing methods employing threshold-based caption triggering face a severe Threshold-Gated Discrepancy (TGD) problem, a training-inference mismatch arising from data imbalance, where models predominantly predict silence tokens, requiring thresholds that vary drastically across videos with extremely narrow effective ranges. We introduce Takusen, an asynchronous temporal modeling two-agent framework comprising a Small Multimodal Model (SMM) as an Oracle agent and an LMM as a Listener agent. The Oracle agent processes sparse video inputs at an accelerated rate to detect event boundaries, while the Listener agent processes dense inputs to generate accurate captions when prompted by the Oracle's signals. This architecture eliminates threshold dependencies by fundamentally changing how silence/generation decisions are made, resolving the TGD problem. To enhance robustness against boundary prediction instabilities, we integrate uniformly distributed fixed decoding points with Oracle-predicted boundaries. Experiments on ActivityNet Captions and YouCook2 datasets demonstrate that Takusen achieves state-of-the-art performance with a simpler and more efficient design that balances temporal sensitivity with descriptive accuracy.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:21344edce08d352e1de8c370ea176b4dCVF · CVPR 2026

EgoAVU: Egocentric Audio-Visual Understanding

Seth, Ashish, Mei, Xinhao, Zhao, Changsheng, Nagaraja, Varun, Chang, Ernie, Meyer, Gregory P., Le Lan, Gael, Xiong, Yunyang 等 12 位作者

原文摘要

Understanding egocentric videos plays a vital role for embodied intelligence. Recent multi-modal large language models (MLLMs) can accept both visual and audio inputs. However, due to the challenge of obtaining text labels with coherent joint-modality information, whether MLLMs can jointly understand both modalities in egocentric videos remains under-explored. To address this problem, we introduce EgoAVU, a scalable data engine to automatically generate egocentric audio-visual narrations, questions and answers. EgoAVU enriches human narrations with multimodal context and generates audio-visual narrations through cross-modal correlation modeling. Token-based video filtering and modular, graph based curation ensure both the data diversity and quality. Leveraging EgoAVU, we construct EgoAVU-Instruct - a large scale training dataset of 3M samples, and EgoAVU-Bench - a manually verified evaluation split of 3K samples. EgoAVU-Bench clearly reveals the limitation of existing MLLMs: they bias heavily towards visual signals, often neglecting audio cues or failing to correspond audio with the visual source. Finetuning MLLMs on EgoAVU-Instruct effectively solves this issue, enabling up to 113% performance improvement on EgoAVU-Bench. Such benefit can also transfer to other benchmarks such as EgoTempo and EgoIllusion, achieving up to 28% relative performance gain. Project page: https://cs20s030.github.io/EgoAVU/

cs.CV · cs.CL

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:2139c62418b0f4387a4bff260dcbbd5fCVF · CVPR 2026

Beyond Geometry: Artistic Disparity Synthesis for Immersive 2D-to-3D

Chen, Ping, Chen, Zezhou, Zhang, Xingpeng, Qian, Yanlin, Hu, Huan, Liu, Xiang, Wang, Zipeng, Wang, Xin 等 11 位作者

原文摘要

Current 2D-to-3D conversion methods achieve geometric accuracy but are artistically deficient, failing to replicate the immersive and emotionally resonant experience of professional 3D cinema. This is because "geometric reconstruction" paradigms mistake deliberate artistic intent--such as strategic zero-plane shifts for "pop-out" effects and local depth sculpting--for data "noise" or ambiguity. This paper argues for a new paradigm: Artistic Disparity Synthesis, shifting the goal from physically accurate disparity estimation to artistically coherent disparity synthesis. We propose Art3D, a preliminary framework exploring this paradigm. Art3D uses a dual-path architecture to decouple global depth parameters (macro-intent) from local artistic effects (visual brushstrokes) and learns from professional 3D film data via indirect supervision. We also introduce a preliminary evaluation method to quantify cinematic alignment. Experiments show our approach demonstrates potential in replicating key local out-of-screen effects and aligning with the global depth styles of cinematic 3D content, laying the groundwork for a new class of artistically-driven conversion tools.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:213cd76454e4d6bcab307cc686c1129eCVF · CVPR 2026

Large-scale Robust Enhanced Ensemble Clustering via Outlier Decoupling

Xu, Jiaxuan, Duan, Lei, Wang, Xinye, Du, Liang

原文摘要

Ensemble clustering aims to derive a consensus partition from multiple base clustering results. Anchor-based methods construct compact similarity representations via anchors, substantially improving computational efficiency. However, when outliers contaminate the data, reconstructing the base clustering results often yields biased anchors. These biased anchors degrade the quality of the anchor similarity matrix and lead to a decline in clustering accuracy. To address this issue, we propose a novel method called large-scale robust enhanced ensemble clustering via outlier decoupling (RANGE). Specifically, RANGE first converts the base clustering results into an initial bipartite graph. To enhance the reliability of this bipartite graph, RANGE designs a high-order fuzzy enhancement strategy (HFES) specifically for initial bipartite graphs. Next, RANGE introduces an anchor matrix to improve the computational efficiency of the bipartite graph reconstruction process. To improve robustness, RANGE decomposes the anchor similarity matrix into a clean component and a residual outlier component in the anchor space. A global cross-correlation penalty is imposed to suppress leakage between the two components, while a row-wise l_ 2,1 -norm on the residual part confines contamination to a small number of residual anchor directions. Moreover, by applying outlier detectors to the decoupled outlier structure, RANGE can be extended to the outlier detection task. Consequently, RANGE forms a cross-task general framework. Extensive experiments indicate that RANGE delivers superior performance in both clustering validity and outlier detection.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:213fd4b67196abb6e30eec3db160737bCVF · CVPR 2026

Mining Instance-Centric Vision-Language Contexts for Human-Object Interaction Detection

Seo, Soo Won, Lee, KyungChae, Cho, Hyungchan, Son, Taein, Cho, Nam Ik, Choi, Jun Won

原文摘要

Human-Object Interaction (HOI) detection aims to localize human-object pairs and classify their interactions from a single image, a task that demands strong visual understanding and nuanced contextual reasoning. Recent approaches have leveraged Vision-Language Models (VLMs) to introduce semantic priors, significantly improving HOI detection performance. However, existing methods often fail to fully capitalize on the diverse contextual cues distributed across the entire scene. To overcome these limitations, we propose the Instance-centric Context Mining Network (InCoM-Net)--a novel framework that effectively integrates rich semantic knowledge extracted from VLMs with instance-specific features produced by an object detector. This design enables deeper interaction reasoning by modeling relationships not only within each detected instance but also across instances and their surrounding scene context. InCoM-Net comprises two core components: Instance-centric Context Refinement (ICR), which separately extracts intra-instance, inter-instance, and global contextual cues from VLM-derived features, and Progressive Context Aggregation (ProCA), which iteratively fuses these multi-context features with instance-level detector features to support high-level HOI reasoning. Extensive experiments on the HICO-DET and V-COCO benchmarks show that InCoM-Net achieves state-of-the-art performance, surpassing previous HOI detection methods. Code is available at https://github.com/nowuss/InCoM-Net.

cs.CV · cs.CL

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:21461b7b04e78df815bf4138ebe70642CVF · CVPR 2026

Teaching DINOv3 About Partial 3D Geometry: A Self-Supervised Geometry-Aware Approach

Ehm, Viktoria, Cao, Dongliang, Marin, Riccardo, Scholz, Daniel, Wang, Weikang, Bernard, Florian, Cremers, Daniel

原文摘要

Partial shape matching is a crucial yet underexplored problem in 3D vision, with significant relevance to real-world scenarios where shapes are often only partially observed. Existing feature descriptors face difficulties in this setting, as traditional representations either struggle with the boundaries of partial shapes or heavily depend on the shape's spatial position. While existing approaches have employed DINO features for partial shape matching, these features are not inherently suited for handling partial observations. In this work, we propose a method to refine DINO features using LoRA-based self-supervised learning, enabling the generation of feature descriptors that are robust to partiality. Our features substantially improve performance on partial shape matching compared to traditional or vision foundation features. Additionally, when integrated into existing partial shape matching pipelines, we achieve state-of-the-art results on partial shape matching and left-right prediction benchmarks.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:217488613c0b80c50236edcc7392c4f5CVF · CVPR 2026

BeautyGRPO: Aesthetic Alignment for Face Retouching via Dynamic Path Guidance and Fine-Grained Preference Modeling

Yang, Jiachen, Lin, Xianhui, Dong, Yi, Zheng, Zebiao, Liu, Xing, Gu, Hong, Fang, Yanmei

原文摘要

Face retouching requires removing subtle imperfections while preserving unique facial identity features, in order to enhance overall aesthetic appeal. However, existing methods suffer from a fundamental trade-off. Supervised learning on labeled data is constrained to pixel-level label mimicry, failing to capture complex subjective human aesthetic preferences. Conversely, while online reinforcement learning (RL) excels at preference alignment, its stochastic exploration paradigm conflicts with the high-fidelity demands of face retouching and often introduces noticeable noise artifacts due to accumulated stochastic drift. To address these limitations, we propose BeautyGRPO, a reinforcement learning framework that aligns face retouching with human aesthetic preferences. We construct FRPref-10K, a fine-grained preference dataset covering five key retouching dimensions, and train a specialized reward model capable of evaluating subtle perceptual differences. To reconcile exploration and fidelity, we introduce Dynamic Path Guidance (DPG). DPG stabilizes the stochastic sampling trajectory by dynamically computing an anchor-based ODE path and replanning a guided trajectory at each sampling timestep, effectively correcting stochastic drift while maintaining controlled exploration. Extensive experiments show that BeautyGRPO outperforms both specialized face retouching methods and general image editing models, achieving superior texture quality, more accurate blemish removal, and overall results that better align with human aesthetic preferences. Our code will be made publicly available.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:219d067f4cae4d7ffa97a1d652be7c6aCVF · CVPR 2026

Disentangling to Re-couple: Resolving the Similarity-Controllability Paradox in Subject-Driven Text-to-Image Generation

Li, Shuang, Deng, Chao, Chen, Hang, Liu, Liqun, Hu, Zhenyu, Cao, Te, Xue, Mengge, Chen, Yuan 等 11 位作者

原文摘要

Subject-Driven Text-to-Image (T2I) Generation aims to preserve a subject's identity while editing its context based on a text prompt. A core challenge in this task is the "similarity-controllability paradox", where enhancing textual control often degrades the subject's fidelity, and vice-versa. We argue this paradox stems from the ambiguous role of text prompts, which are often tasked with describing both the subject and the desired modifications, leading to conflicting signals for the model. To resolve this, we propose DisCo, a novel framework that first Disentangles and then re-Couples visual and textual information. First, our textual-visual decoupling module isolates the sources of information: subject identity is extracted exclusively from the reference image with the entity word of the subject, while the text prompt is simplified to contain only the modification command, where the subject refers to general pronouns, eliminating descriptive ambiguity. However, this strict separation can lead to unnatural compositions between the subject and its contexts. We address this by designing a dedicated reward signal and using reinforcement learning to seamlessly recouple the visually-defined subject and the textually-generated context. Our approach effectively resolves the paradox, enabling simultaneous high-fidelity subject preservation and precise textual control. Extensive experiments demonstrate that our method achieves state-of-the-art performance, producing highly realistic and coherent images.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:219e083e2d1b19ab24e3ae71d992afc0CVF · CVPR 2026

InterAgent: Physics-based Multi-agent Command Execution via Diffusion on Interaction Graphs

Li, Bin, Zhang, Ruichi, Liang, Han, Zhang, Jingyan, Zhang, Juze, Chen, Xin, Xu, Lan, Yu, Jingyi 等 9 位作者

原文摘要

Humanoid agents are expected to emulate the complex coordination inherent in human social behaviors. However, existing methods are largely confined to single-agent scenarios, overlooking the physically plausible interplay essential for multi-agent interactions. To bridge this gap, we propose InterAgent, the first end-to-end framework for text-driven physics-based multi-agent humanoid control. At its core, we introduce an autoregressive diffusion transformer equipped with multi-stream blocks, which decouples proprioception, exteroception, and action to mitigate cross-modal interference while enabling synergistic coordination. We further propose a novel interaction graph exteroception representation that explicitly captures fine-grained joint-to-joint spatial dependencies to facilitate network learning. Additionally, within it we devise a sparse edge-based attention mechanism that dynamically prunes redundant connections and emphasizes critical inter-agent spatial relations, thereby enhancing the robustness of interaction modeling. Extensive experiments demonstrate that InterAgent consistently outperforms multiple strong baselines, achieving state-of-the-art performance. It enables producing coherent, physically plausible, and semantically faithful multi-agent behaviors from only text prompts. Project page: \tt \small \href https://binlee26.github.io/InterAgent-Page https://binlee26.github.io/InterAgent-Page .

cs.CV · cs.MA

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:21cb9eabd9206bde975fe9e4183391b8CVF · CVPR 2026

Bootstrap Dynamic-Aware 3D Visual Representation for Scalable Robot Learning

Liang, Qiwei, Cai, Boyang, Lai, Minghao, Zhuang, Sitong, Lin, Tao, Qin, Yan, Ye, Yixuan, Liang, Jiaming 等 9 位作者

原文摘要

Despite strong results on recognition and segmentation, current 3D visual pre-training methods often underperform on robotic manipulation. We attribute this gap to two factors: the lack of state-action-state dynamics modeling and the unnecessary redundancy of explicit geometric reconstruction. We introduce AFRO, a self-supervised framework that learns dynamics-aware 3D representations without action or reconstruction supervision. AFRO casts state prediction as a generative diffusion process and jointly models forward and inverse dynamics in a shared latent space to capture causal transition structure. To prevent feature leakage in action learning, we employ feature differencing and inverse-consistency supervision, improving the quality and stability of visual features. When combined with Diffusion Policy, AFRO substantially increases manipulation success rates across 16 simulated and 4 real-world tasks, outperforming existing pre-training approaches. The framework also scales favorably with data volume and task complexity. Qualitative visualizations indicate that AFRO learns semantically rich, discriminative features, offering an effective pre-training solution for 3D representation learning in robotics. Project page: https://kolakivy.github.io/AFRO/

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:21dafd34d5bb3e0eef8d78bd86e40d4dCVF · CVPR 2026

FLARE: A Failure-Aware Framework for Autonomous Correction and Recovery in Visual-Language Robotic Manipulation

Zhao, Ganlong, Tang, Zijia, Chen, Xingping, Kuang, Zhanghui, Tian, Ye, Li, Guanbin

原文摘要

Vision-Language-Action Models (VLAs) have demonstrated significant promise in generalizing to complex, long-horizon robotic manipulation tasks. However, their performance remains brittle, as they are typically trained on trajectory-monotonic, failure-free demonstrations. This reliance on "perfect" data leaves them unable to recover from common execution errors, such as a missed grasp, a dropped object, or an unexpected collision. In this paper, we propose FLARE, a novel framework that endows VLAs with robust error recovery capabilities through a "Retry" and "Reset" paradigm. First, we introduce a "Retry" mechanism by injecting perturbation and bridging segments that decouple robot pose from environment state into demonstrations, enabling the policy to autonomously handle execution deviations. Second, to address critical, state-breaking (OOD) failures, we introduce a "Reset" pipeline. We leverage an MLLM for offline failure analysis to automatically identify OOD states from execution videos. This analysis enables the efficient, targeted collection of a small library of object-centric "Reset" skills, which are trained to restore the environment to a task-valid state. Our full framework integrates these learned policies. At inference, an online MLLM monitor arbitrates between task execution and "Reset" skills. Experiments on challenging, contact-rich manipulation tasks show our approach significantly improves task success and robustness.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:21f0100ac3ac96663817035b3ba73c92CVF · CVPR 2026

ObjectMorpher: 3D-Aware Image Editing via Deformable 3DGS

Xie, Yuhuan, Pan, Aoxuan, Huang, Yi-Hua, Chang, Chirui, Dai, Peng, Yu, Xin, Qi, Xiaojuan

原文摘要

Achieving precise, object-level control in image editing remains challenging: 2D methods lack 3D awareness and often yield ambiguous or implausible results, while existing 3D-aware approaches rely on heavy optimization or incomplete monocular reconstructions. We present ObjectMorpher, a unified, interactive framework that converts ambiguous 2D edits into geometry-grounded operations. ObjectMorpher lifts target instances with an image-to-3D generator into editable 3D Gaussian Splatting (3DGS), enabling fast, identity-preserving manipulation. Users drag control points; a graph-based non-rigid deformation with as-rigid-as-possible (ARAP) constraints ensures physically sensible shape and pose changes. A composite diffusion module harmonizes lighting, color, and boundaries for seamless reintegration. Across diverse categories, ObjectMorpher delivers fine-grained, photorealistic edits with superior controllability and efficiency, outperforming 2D drag and 3D-aware baselines on KID, LPIPS, SIFID, and user preference.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:2213585ffc5d314693cd7364acf2c421CVF · CVPR 2026

Dexterous World Models

Kim, Byungjun, Kim, Taeksoo, Lee, Junyoung, Joo, Hanbyul

原文摘要

Recent progress in 3D reconstruction has made it easy to create realistic digital twins from everyday environments. However, current digital twins remain largely static--limited to navigation and view synthesis without embodied interactivity. To bridge this gap, we introduce Dexterous World Model (DWM), an scene-action-conditioned video diffusion model enabling embodied interaction within static 3D scenes. Given a static 3D scene rendering and an egocentric hand motion sequence, DWM generates temporally coherent videos depicting plausible human-scene interactions. Our approach conditions video generation on (1) static scene renderings following a specified camera trajectory to ensure spatial consistency, and (2) egocentric hand mesh renderings that encode both geometry and motion cues in the egocentric view to model action-conditioned dynamics directly. We train our model on a synthetic human-scene interaction dataset and real-world object manipulation dataset, then evaluate it across both synthetic and real-world egocentric benchmarks. Experiments demonstrate that DWM enables realistic, physically grounded interactions, such as grasping, opening, or moving objects, while maintaining camera and scene consistency. This framework establishes the first step toward video diffusion-based interactive digital twins, enabling embodied simulation and 3D scene interactivity from egocentric actions.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:22189c814fef4fbe82e7530919dbf2adCVF · CVPR 2026

PIX-TAB: Efficient PIXel-Precise TABle Structure Recognition Approach with Speculative Decoding and Region-Based Image Segmentation

Zaytsev, Viktor, Vynokurova, Olena, Tytarchuk, Pavlo, Kozii, Dmytro, Pohribnyi, Vitalii, Radyvonenko, Olga, Shcherbina, Artem

原文摘要

Table structure recognition in document AI faces significant challenges due to layout inconsistencies, merged cells, and complex nested structures, which is further exacerbated by the scarcity of large, diverse annotated datasets. In this paper, we present PIX-TAB (Efficient PIXel-Precise TABle Structure Recognition Approach) that provides exact, pixel-level structure using a small, lightweight model that can run on-device. The approach is language-agnostic, as it allows adding support for a new languages simply by replacing the Optical Character Recognition (OCR) model without modifying to the core structure recognition model. Key innovations include: position-aware pixel-precise tokens for deterministic cell reconstruction; speculative decoding for faster sequence generation, and training-only box supervision to stabilize spatial grounding; region-based image segmentation. To mitigate data scarcity we propose a pipeline for generating a large synthetic table dataset. Experimental results validate each component. To address the limitations of existing evaluation methods we introduce TEDS_ struct100 and TEDS_ 100 metrics. Speculative decoding approach significantly improves recognition speed while maintaining accuracy. Finally, the combined techniques enable a mobile-optimized model that is more than three times faster than the full-size version.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:221c32e21fe791897a07fef14b228f00CVF · CVPR 2026

Qwen-Image-Layered: Towards Inherent Editability via Layer Decomposition

Yin, Shengming, Zhang, Zekai, Tang, Zecheng, Gao, Kaiyuan, Xu, Xiao, Yan, Kun, Li, Jiahao, Chen, Yilei 等 13 位作者

原文摘要

Recent visual generative models often struggle with consistency during image editing due to the entangled nature of raster images, where all visual content is fused into a single canvas. In contrast, professional design tools employ layered representations, allowing isolated edits while preserving consistency. Motivated by this, we propose Qwen-Image-Layered, an end-to-end diffusion model that decomposes a single RGB image into multiple semantically disentangled RGBA layers, enabling inherent editability, where each RGBA layer can be independently manipulated without affecting other content. To support variable-length decomposition, we introduce three key components: (1) an RGBA-VAE to unify the latent representations of RGB and RGBA images; (2) a VLD-MMDiT (Variable Layers Decomposition MMDiT) architecture capable of decomposing a variable number of image layers; and (3) a Multi-stage Training strategy to adapt a pretrained image generation model into a multilayer image decomposer. Furthermore, to address the scarcity of high-quality multilayer training images, we build a pipeline to extract and annotate multilayer images from Photoshop documents (PSD). Experiments demonstrate that our method significantly surpasses existing approaches in decomposition quality and establishes a new paradigm for consistent image editing.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:222cfa1e4f8043c089806a7689ac9b55CVF · CVPR 2026

WikiCLIP: An Efficient Contrastive Baseline for Open-domain Visual Entity Recognition

Ning, Shan, Qiu, Longtian, Sun, Jiaxuan, He, Xuming

原文摘要

Open-domain visual entity recognition (VER) seeks to associate images with entities in encyclopedic knowledge bases such as Wikipedia. Recent generative methods tailored for VER demonstrate strong performance but incur high computational costs, limiting their scalability and practical deployment. In this work, we revisit the contrastive paradigm for VER and introduce WikiCLIP, a simple yet effective framework that establishes a strong and efficient baseline for open-domain VER. WikiCLIP leverages large language model embeddings as knowledge-rich entity representations and enhances them with a Vision-Guided Knowledge Adaptor (VGKA) that aligns textual semantics with visual cues at the patch level. To further encourage fine-grained discrimination, a Hard Negative Synthesis Mechanism generates visually similar but semantically distinct negatives during training. Experimental results on popular open-domain VER benchmarks, such as OVEN, demonstrate that WikiCLIP significantly outperforms strong baselines. Specifically, WikiCLIP achieves a 16% improvement on the challenging OVEN unseen set, while reducing inference latency by nearly 100 times compared with the leading generative model, AutoVER. The project page is available at https://artanic30.github.io/project_pages/WikiCLIP/.

cs.CV · cs.CL

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:2233453cd3bd5bbf1e28008855ee3871CVF · CVPR 2026

Towards Human-Like Robot Handwriting via Contour-Aware Generation

Qin, Yutao, Dai, Gang, Zhang, Yifan, Han, Youwei, He, Qisheng, Huang, Shuangping

原文摘要

Empowering machines to simulate human handwriting is a promising research direction. Most existing methods, however, primarily focus on reproducing the writing trajectory to capture the overall character structure, while neglecting the critical aspect of stroke contour modeling. Consequently, these methods struggle to generate visually realistic, human-like handwriting, limiting their applicability in scenarios such as calligraphy robots. To address this issue, we propose a new task, called Contour-aware Handwriting Trajectory Reconstruction (CHTR). This task presents two major challenges: 1) Existing handwriting datasets lack stroke contour annotations, making supervised learning difficult; 2) Previous methods are unable to recover stroke contour and preserve the overall character structure jointly. To address the dataset limitation, we present CHTR-110K, a large-scale character dataset with refined stroke contour annotations. To tackle the technical challenge, we propose Graph-based Handwriting Trajectory Reconstruction (G-HTR), a novel method using contour-aware graphs to jointly model stroke contour and character structure. We use a Graph Neural Network to capture structural relationships among nodes and introduce a multi-scale graph learning strategy to encode both fine-grained stroke details and global character structure. Extensive experiments verify the effectiveness of G-HTR, outperforming previous state-of-the-art methods on both our CHTR-110K and the widely-used CASIA-OLHWDB dataset. G-HTR further shows strong real-world results when deployed on robots, confirming its practical value. To support future research, we will release source code and dataset.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:2249859d448d225c713009fdb5ccbcd3CVF · CVPR 2026

Incremental Object Detection via Future-Aware Decoupled Cross-Head Distillation

Yin, Chenfeng, Cheng, De, Luo, Wenlong, Zeng, Mingyue, Zhang, Shizhou, Wang, Nannan, Gao, Xinbo

原文摘要

Incremental Object Detection (IOD) enables AI systems to continuously acquire new object classes while preserving knowledge of previously learned ones, an ability essential for deployment in dynamic, real-world environments. Existing IOD methods typically rely on knowledge distillation to mitigate catastrophic forgetting. However, the tight coupling between the student model's detection head and backbone causes distillation gradients to conflict with new-class supervision at the head, injecting head-specific bias into the backbone and ultimately weakening distillation effectiveness. To address this issue, we propose a decoupled training mechanism for the model's backbone and classification head. Specifically, we introduce the Future-aware decoupled Cross-head Distillation (FaCHD) method, which utilizes two frozen complementary teachers (historical and intermediate teachers) to decode the student's ROI features for cross-head distillation. This strategy implicitly alleviates prediction conflicts caused by detection-head bias and provides richer task-relevant guidance, thereby improving distillation efficiency. To further address the detection head bias and model recency problem, we propose a Prototype Semantic Drift Compensation module, which recalibrates multi-granularity prototypes of old classes, effectively correcting semantic drift and enhancing the stability of the detection head. Extensive experiments on two standard IOD benchmarks demonstrate the effectiveness and superiority of the proposed method.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:226fceff2780ce9afc85c4e60d12a57dCVF · CVPR 2026

FluoCLIP: Stain-Aware Focus Quality Assessment in Fluorescence Microscopy

Park, Hyejin, Yoon, Jiwon, Park, Sumin, Kim, Suree, Jang, Sinae, Lee, Eunsoo, Kang, Dongmin, Min, Dongbo

原文摘要

Accurate focus quality assessment (FQA) in fluorescence microscopy is challenging due to stain-dependent optical variations that induce heterogeneous focus behavior across images. Existing methods, however, treat focus quality as a stain-agnostic problem, assuming a shared global ordering. We formulate stain-aware FQA for fluorescence microscopy, showing that focus-rank relationships vary substantially across stains due to stain-dependent imaging characteristics and invalidate this assumption. To support this formulation, we introduce FluoMix, the first dataset for stain-aware FQA spanning multiple tissues, fluorescent stains, and focus levels. We further propose FluoCLIP, a two-stage vision-language framework that grounds stain semantics and enables stain-conditioned ordinal reasoning for focus prediction, effectively decoupling stain representation from ordinal structure. By explicitly modeling stain-dependent focus behavior, FluoCLIP consistently outperforms both conventional FQA methods and recent vision-language baselines, demonstrating strong generalization across diverse fluorescence microscopy conditions. Code and dataset are publicly available at https://fluoclip.github.io/.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:227ffd69cb01077e59fc589597c00362CVF · CVPR 2026

Fuel Gauge: Estimating Chain-of-Thought Length Ahead of Time in Large Multimodal Models

Yang, Yuedong, Wei, Xiwen, Munir, Mustafa, Marculescu, Radu

原文摘要

Reasoning Large Multi-modality Models (LMMs) have become the de facto choice for many applications. However, these models rely on a Chain-of-Thought (CoT) process that is lengthy and unpredictable at runtime, often resulting in inefficient use of computational resources (due to memory fragmentation) and sub-optimal accuracy (due to under- and over-thinking). Empirical evidence shows a strong correlation between CoT length and task difficulty. This suggests that the CoT length can be estimated ahead of time based on a hidden parameter representing the amount of "fuel" available to support the reasoning process. Based on this insight, we propose Fuel Gauge, the first method which extracts this hidden signal and predicts CoT length ahead of time. We demonstrate the utility on the Fuel Gauge on two downstream tasks: predictive KV cache allocation, which addresses memory fragmentation in LMM serving systems, and CoT length modulation, which mitigates under-thinking and over-thinking. Extensive experiments on LMMs across text-only, image-text, and video-text question answering benchmarks demonstrate the effectiveness, generalizability, and practical value of Fuel Gauge. For example, on the GPQA-Diamond benchmark, our Fuel Gauge achieves less than half the CoT length prediction error compared to the baseline; this translates into a 13.37x reduction in the memory allocation frequency.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:22831e098ed868af0223e1bfcb200c8cCVF · CVPR 2026

PPISP: Physically-Plausible Compensation and Control of Photometric Variations in Radiance Field Reconstruction

Deutsch, Isaac, Moënne-Loccoz, Nicolas, State, Gavriel, Gojcic, Zan

原文摘要

Multi-view 3D reconstruction methods remain highly sensitive to photometric inconsistencies arising from camera optical characteristics and variations in image signal processing (ISP). Existing mitigation strategies such as per-frame latent variables or affine color corrections lack physical grounding and generalize poorly to novel views. We propose the Physically-Plausible ISP (PPISP) correction module, which disentangles camera-intrinsic and capture-dependent effects through physically based and interpretable transformations. A dedicated PPISP controller, trained on the input views, predicts ISP parameters for novel viewpoints, analogous to auto exposure and auto white balance in real cameras. This design enables realistic and fair evaluation on novel views without access to ground-truth images. PPISP achieves SotA performance on standard benchmarks, while providing intuitive control and supporting the integration of metadata when available. The source code is available at: https://github.com/nv-tlabs/ppisp

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:2293bae49c8895140cf75d69e2be9c2cCVF · CVPR 2026

Chain of Event-Centric Causal Thought for Physically Plausible Video Generation

Wang, Zixuan, Hu, Yixin, Wang, Haolan, Chen, Feng, Liu, Yan, Li, Wen, Lei, Yinjie

原文摘要

Physically Plausible Video Generation (PPVG) has emerged as a promising avenue for modeling real-world physical phenomena. PPVG requires an understanding of commonsense knowledge, which remains a challenge for video diffusion models. Current approaches leverage commonsense reasoning capability of large language models to embed physical concepts into prompts. However, generation models often render physical phenomena as a single moment defined by prompts, due to the lack of conditioning mechanisms for modeling causal progression. In this paper, we view PPVG as generating a sequence of causally connected and dynamically evolving events. To realize this paradigm, we design two key modules: (1) Physics-driven Event Chain Reasoning. This module decomposes the physical phenomena described in prompts into multiple elementary event units, leveraging chain-of-thought reasoning. To mitigate causal ambiguity, we embed physical formulas as constraints to impose deterministic causal dependencies during reasoning. (2) Transition-aware Cross-modal Prompting (TCP). To maintain continuity between events, this module transforms causal event units into temporally aligned vision-language prompts. It summarizes discrete event descriptions to obtain causally consistent narratives, while progressively synthesizing visual keyframes of individual events by interactive editing. Comprehensive experiments on PhyGenBench and VideoPhy benchmarks demonstrate that our framework achieves superior performance in generating physically plausible videos across diverse physical domains. Code is available at https://github.com/ZixuanWang0525/CoECT.

cs.CV · cs.CL

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:229857ebc94b2d59ce3aef93cc62fac7CVF · CVPR 2026

DreamStereo: Towards Real-Time Stereo Inpainting for HD Videos

Huang, Yuan, Zhao, Sijie, Cheng, Jing, Xu, Hao, Jiao, Shaohui

原文摘要

Stereo video inpainting, which aims to fill the occluded regions of warped videos with visually coherent content while maintaining temporal consistency, remains a challenging open problem. The regions to be filled are scattered along object boundaries and occupy only a small fraction of each frame, leading to two key challenges. First, existing approaches perform poorly on such tasks due to the scarcity of high-quality stereo inpainting datasets, which limits their ability to learn effective inpainting priors. Second, these methods apply equal processing to all regions of the frame, even though most pixels require no modification, resulting in substantial redundant computation. To address these issues, we introduce three interconnected components. We first propose Gradient-Aware Parallax Warping (GAPW), which leverages backward warping and the gradient of the coordinate mapping function to obtain continuous edges and smooth occlusion regions. Then, a Parallax-Based Dual Projection (PBDP) strategy is introduced, which incorporates GAPW to produce geometrically consistent stereo inpainting pairs and accurate occlusion masks without requiring stereo videos. Finally, we present Sparsity-Aware Stereo Inpainting (SASI), which reduces over 70% of redundant tokens, achieving a 10.7xspeedup during diffusion inference and delivering results comparable to its full-computation counterpart, enabling real-time processing of HD (768x1280) videos at 25\,FPS on a single A100 GPU.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:22a7cbca1357257659c4e07c368f640bCVF · CVPR 2026

X-band Radar Non-Line-of-Sight Imaging

Du, Dongyu, Zhao, Mingkun, Yang, Yutong, Scheuble, Dominik, Huang, Xiaolong, Shao, Zijian, Bijelic, Mario, Sengupta, Kaushik 等 9 位作者

原文摘要

Conventional imaging systems capture objects visible in the direct line-of-sight (LOS). A decade of research on non-line-of-sight (NLOS) imaging approaches has made it possible to reconstruct hidden geometry outside the line of sight by analyzing indirect light transport. However, most existing methods operate in the optical visible or IR range. Relying on diffuse inter-reflections, every bounce incurs a quadratic intensity falloff. As such, with illumination power limited by eye-safety limitations, existing methods are fundamentally restricted to short ranges on the order of a few meters. We propose an X-band radar-based NLOS imaging method that leverages the long wavelength to convert diffuse reflections into predominantly specular ones, allowing for large-scale hidden-scene perception. We develop a neural reconstruction method that combines a learned dense prediction module and a geometry-aware NLOS reconstruction module, tackling the inherently low spatial resolution of long-wavelength radar. We assess our method using a prototype system and in simulation. Synthetic validation shows that, under the same transmit power, X-band radar achieves 10xlonger NLOS reconstruction range than optical systems, while experimental results further demonstrate accurate hidden-object reconstructions up to 40 m, establishing a practical pathway toward real-world long-range NLOS sensing.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:22b0af7cbecae53d89e595e6f4bb98c2CVF · CVPR 2026

Prototype-Guided Concept Erasure in Diffusion Models

Cai, Yuze, Lu, Jiahao, Shi, Hongxiang, Zhou, Yichao, Lu, Hong

原文摘要

Concept erasure is extensively utilized in image generation to prevent text-to-image models from generating undesired content. Existing methods can effectively erase narrow concepts that are specific and concrete, such as distinct intellectual properties (e.g. Pikachu) or recognizable characters (e.g. Elon Musk). However, their performance degrades on broad concepts such as "sexual" or "violent", whose wide scope and multi-faceted nature make them difficult to erase reliably.To overcome this limitation, we exploit the model's intrinsic embedding geometry to identify latent embeddings that encode a given concept. By clustering these embeddings, we derive a set of concept prototypes that summarize the model's internal representations of the concept, and employ them as negative conditioning signals during inference to achieve precise and reliable erasure. Extensive experiments across multiple benchmarks show that our approach achieves substantially more reliable removal of broad concepts while preserving overall image quality, marking a step towards safer and more controllable image generation.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:22b48028c23cb8c55572edb9b83af245CVF · CVPR 2026

Reasoning Palette: Modulating Reasoning via Latent Contextualization for Controllable Exploration for (V)LMs

Long, Rujiao, Li, Yang, Zhang, Xingyao, Wang, Weixun, Lin, Tianqianjin, Zhao, Xi, Xu, Yuchi, Su, Wenbo 等 10 位作者

原文摘要

Exploration capacity shapes both inference-time performance and reinforcement learning (RL) training for large (vision-) language models, as stochastic sampling often yields redundant reasoning paths with little high-level diversity. This paper proposes Reasoning Palette, a novel latent-modulation framework that endows the model with a stochastic latent variable for strategic contextualization, guiding its internal planning prior to token generation. This latent context is inferred from the mean-pooled embedding of a question-answer pair via a variational autoencoder (VAE), where each sampled latent potentially encodes a distinct reasoning context. During inference, a sampled latent is decoded into learnable token prefixes and prepended to the input prompt, modulating the model's internal reasoning trajectory. In this way, the model performs internal sampling over reasoning strategies prior to output generation, which shapes the style and structure of the entire response sequence. A brief supervised fine-tuning (SFT) warm-up phase allows the model to adapt to this latent conditioning. Within RL optimization, Reasoning Palette facilitates structured exploration by enabling on-demand injection for diverse reasoning modes, significantly enhancing exploration efficiency and sustained learning capability. Experiments across multiple reasoning benchmarks demonstrate that our method enables interpretable and controllable control over the (vision-) language model's strategic behavior, thereby achieving consistent performance gains over standard RL methods.

cs.CV · cs.CL

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:22e230a058402f0dab5492c9a3941e26CVF · CVPR 2026

Beyond Binary Contrast: Modeling Continuous Skeleton Action Spaces with Transitional Anchors

Feng, Yingjie, Wang, Yi, Wang, Jiaze, Liu, Anfeng, Tian, Zhuotao

原文摘要

Self-supervised contrastive learning has emerged as a powerful paradigm for skeleton-based action recognition by enforcing consistency in the embedding space. However, existing methods rely on binary contrastive objectives that overlook the intrinsic continuity of human motion, resulting in fragmented feature clusters and rigid class boundaries. To address these limitations, we propose TranCLR, a Transitional anchor-based Contrastive Learning framework that captures the continuous geometry of the action space. Specifically, the proposed Action Transitional Anchor Construction (ATAC) explicitly models the geometric structure of transitional states to enhance the model's perception of motion continuity. Building upon these anchors, a Multi-Level Geometric Manifold Calibration (MGMC) mechanism is introduced to adaptively calibrate the action manifold across multiple levels of continuity, yielding a smoother and more discriminative representation space. Extensive experiments on the NTU RGB+D, NTU RGB+D 120 and PKU-MMD datasets demonstrate that TranCLR achieves superior accuracy and calibration performance, effectively learning continuous and uncertainty-aware skeleton representations. Code will be made publicly available.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:22e509b4701b001e23a77a4ada933ce1CVF · CVPR 2026

Multimodal Distribution Matching for Vision-Language Dataset Distillation

Jeong, Jongoh, Kwon, Hoyong, Kim, Minseok, Yoon, Kuk-Jin

原文摘要

Dataset distillation compresses large training sets into compact synthetic datasets while preserving downstream performance. As modern systems increasingly operate on paired vision-language inputs, multimodal distillation must preserve representation quality and cross-modal alignment under tight compute and memory budgets, yet prior methods often require heavy computes and overlook their correlations. To address this, we present Multimodal Distribution Matching (MDM), a geometry-aware framework for efficient and generalizable multimodal distillation. Specifically, MDM integrates complementary components at the data, model, and loss levels. At the data level, it initializes synthetic image-text pairs by sampling from clusters in the joint embedding space. At the model level, it forms a mixed teacher by interpolating independently fine-tuned models in weight space according to their angular deviation from the pretrained anchor. At the loss level, it matches joint distributions on the unit hypersphere using a geometry-aware matching objective that exploits the joint features in the cross-modal alignment and discrepancy directions along with symmetric contrastive learning. Across image-text retrieval benchmarks with cross-architecture evaluation, MDM yields compact synthetic sets that preserve multimodal semantics, substantially reduce distillation cost, and remain robust across architectures.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:22f760450fd95ae42743ff5a75e5a449CVF · CVPR 2026

CubeComposer: Spatio-Temporal Autoregressive 4K 360deg Video Generation from Perspective Video

Li, Lingen, Wang, Guangzhi, Li, Xiaoyu, Zhang, Zhaoyang, Dou, Qi, Gu, Jinwei, Xue, Tianfan, Shan, Ying

原文摘要

Generating high-quality 360deg panoramic videos from perspective input is one of the crucial applications for virtual reality (VR), whereby high-resolution videos are especially important for immersive experience. Existing methods are constrained by computational limitations of vanilla diffusion models, only supporting <= 1K resolution native generation and relying on suboptimal post-hoc super-resolution. We introduce CubeComposer, a novel spatio-temporal autoregressive diffusion model that natively generates 4K-resolution 360deg videos. By decomposing videos into cubemap representations with six faces, CubeComposer autoregressively synthesizes content in a well-planned spatio-temporal order, reducing peak memory demands while enabling high-resolution output. Specifically, to address challenges in multi-dimensional autoregression, we propose: (1) a spatio-temporal autoregressive strategy that orchestrates 360deg video generation across cube faces and time windows for coherent synthesis; (2) a cube face context management mechanism, equipped with a sparse context attention design to improve efficiency; and (3) continuity-aware techniques, including cube-aware positional encoding, padding, and blending to eliminate boundary seams. Extensive experiments on benchmark datasets demonstrate that CubeComposer outperforms state-of-the-art methods in native resolution and visual quality, supporting practical VR application scenarios.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:22fb8c0cd97834e398a9b76ba5cd5a6eCVF · CVPR 2026

Any4D: Unified Feed-Forward Metric 4D Reconstruction

Karhade, Jay, Keetha, Nikhil, Zhang, Yuchen, Gupta, Tanisha, Sharma, Akash, Scherer, Sebastian, Ramanan, Deva

原文摘要

We present Any4D, a scalable multi-view transformer for metric-scale, dense feed-forward 4D reconstruction. Any4D directly generates per-pixel motion and geometry predictions for N frames, in contrast to prior work that typically focuses on either 2-view dense scene flow or sparse 3D point tracking. Moreover, unlike other recent methods for 4D reconstruction from monocular RGB videos, Any4D can process additional modalities and sensors such as RGB-D frames, IMU-based egomotion, and Radar Doppler measurements, when available. One of the key innovations that allows for such a flexible framework is a modular representation of a 4D scene; specifically, per-view 4D predictions are encoded using a variety of egocentric factors (depthmaps and camera intrinsics) represented in local camera coordinates, and allocentric factors (camera extrinsics and scene flow) represented in global world coordinates. We achieve superior performance across diverse setups - both in terms of accuracy (2-3X lower error) and compute efficiency (15X faster) - opening avenues for multiple downstream applications.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表