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首次观测 · 记录 #1CVF · CVPR 2026:cvf:260490f8c5a0de0d6b71334fd02c33b4CVF · CVPR 2026

Open-world Hand-Object Interaction Video Generation Based on Structure and Contact-aware Representation

Yan, Haodong, Yu, Hang, Zhong, Zhide, Yuan, Weilin, Gong, Xin, Luo, Zehang, Heyu, Chengxi, Li, Junfeng 等 11 位作者

原文摘要

Generating realistic hand-object interactions (HOI) videos is a significant challenge due to the difficulty of modeling physical constraints (e.g., contact and occlusion between hands and manipulated objects). Current methods utilize HOI representation as an auxiliary generative objective to guide video synthesis. However, there is a dilemma between 2D and 3D representations that cannot simultaneously guarantee scalability and interaction fidelity. To address this limitation, we propose a structure and contact-aware representation that captures hand-object contact, hand-object occlusion, and holistic structure context without 3D annotations. This interaction-oriented and scalable supervision signal enables the model to learn fine-grained interaction physics and generalize to open-world scenarios. To fully exploit the proposed representation, we introduce a joint-generation paradigm with a share-and-specialization strategy that generates interaction-oriented representations and videos. Extensive experiments demonstrate that our method outperforms state-of-the-art methods on two real-world datasets in generating physics-realistic and temporally coherent HOI videos. Furthermore, our approach exhibits strong generalization to challenging open-world scenarios, highlighting the benefit of our scalable design.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:260aed6678c72fb64beaa6e0d72a7d73CVF · CVPR 2026

Learning to Control Physically-simulated 3D Characters via Generating and Mimicking 2D Motions

Li, Jianan, Chen, Xiao, Huang, Tao, Wong, Tien-Tsin

原文摘要

Video data is more cost-effective than motion capture data for learning 3D character controllers, yet using it to generate realistic and physically plausible motions remains challenging. Previous approaches typically rely on off-the-shelf motion reconstruction techniques to extract 3D kinematic trajectories for physics-based imitation. However, these approaches are fundamentally limited by the physical implausibility of the estimated motions and lack a unified framework for handling non-human subjects and complex human-object interactions (HOI). We tackle this challenge by introducing Mimic2DM, a novel motion imitation framework that learns the control policy directly and solely from 2D motions extracted from videos. By formulating a 2D motion tracking objective, we train a general single-view tracking policy capable of imitating arbitrary reference motions in a physics simulation using exclusively 2D data. Furthermore, by training on 2D motions from diverse viewpoints, our view-agnostic policy implicitly learns 3D motion structures, allowing it to perform full 3D motion tracking simply by aggregating multiple views. To extend this capability, we integrate the tracking policy with an autoregressive transformer-based 2D motion generator, constructing a hierarchical control framework capable of long-horizon motion synthesis and interactive control. We show that the proposed approach is versatile and effectively synthesizes physically plausible and diverse motions across a range of domains, including dancing, soccer dribbling, and animal locomotion, without any reliance on explicit 3D motion data.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:2612cfa596122b208425ed75e1e9d55cCVF · CVPR 2026

Masking Teacher and Reinforcing Student for Distilling Vision-Language Models

Lee, Byung-Kwan, Wang, Yu-Chiang Frank, Hachiuma, Ryo

原文摘要

Large-scale vision-language models (VLMs) have recently achieved remarkable multimodal understanding, but their massive size makes them impractical for deployment on mobile or edge devices. This raises the need for compact yet capable VLMs that can efficiently learn from powerful large teacher. However, distilling knowledge from large teacher to small student remains challenging due to their large size gap: the student often fails to reproduce the teacher's complex, high-dimensional representations, leading to unstable learning and degraded performance. To address this, we propose Masters (Masking teacher and reinforcing student), a mask-progressive reinforcement learning (RL) distillation framework. Masters first masks and non-dominant weights of the teacher to reduce unnecessary complexity, then progressively restores the teacher from mask to gradually increase the teacher capacity during training. This strategy allows the student to learn richer representations of teacher in a smooth and stable manner. To further refine knowledge transfer, Masters integrates an offline RL stage with two complementary rewards: an accuracy reward that measures the correctness of the generated responses, and a distillation reward that quantifies the ease of their responses' transferability from teacher to student. Unlike online think-answer RL paradigms that are computationally expensive and generate lengthy responses, our offline RL leverages pre-generated responses from masked teachers. These provide rich yet efficient guidance, enabling the students to achieve strong performance without requiring the think-answer process. Extensive experiments across diverse VLM benchmarks demonstrate that Masters outperforms existing compact VLMs and partially surpasses large ones, while being far more efficient. Moreover, gradually increasing the teacher sizes during distillation (e.g., from 14B to 38B) yields smoother convergence and stronger generalization than one-shot distillation (e.g., 38B), revealing a scalable path toward efficient and deployable VLMs.

cs.CV · cs.CL

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:2613521a261116388b60abcf5d7873ddCVF · CVPR 2026

S$^2$AM3D: Scale-controllable Part Segmentation of 3D Point Clouds

Su, Han, Huang, Tianyu, Wan, Zichen, Wu, Xiaohe, Zuo, Wangmeng

原文摘要

Part-level point cloud segmentation has recently attracted significant attention in 3D computer vision.Nevertheless, existing research is constrained by two major challenges: native 3D models lack generalization due to data scarcity, while introducing 2D pre-trained knowledge often leads to inconsistent segmentation results across different views.To address these challenges, we propose S^2AM3D, which incorporates 2D segmentation priors with 3D consistent supervision. We design a point-consistent part encoder that aggregates multi-view 2D features through native 3D contrastive learning, producing globally consistent point features. A scale-aware prompt decoder is then proposed to enable real-time adjustment of segmentation granularity via continuous scale signals. Simultaneously, we introduce a large-scale, high-quality part-level point cloud dataset with more than 100k samples, providing ample supervision signals for model training.Extensive experiments demonstrate that S^2AM3D achieves leading performance across multiple evaluation settings, exhibiting exceptional robustness and controllability when handling complex structures and parts with significant size variations.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:2626467fa9f8a8b400870ef6050c6a33CVF · CVPR 2026

TIGER: A Unified Framework for Time, Images and Geo-location Retrieval

Shatwell, David G., Swetha, Sirnam, Shah, Mubarak

原文摘要

Many real-world applications in digital forensics, urban monitoring, and environmental analysis require jointly reasoning about visual appearance, location, and time. Beyond standard geo-localization and time-of-capture prediction, these applications increasingly demand more complex capabilities, such as retrieving an image captured at the same location as a query image but at a specified target time. We formalize this problem as Geo-Time Aware Image Retrieval and propose TIGeR, a unified framework for Time, Images and Geo-location Retrieval. TIGeR supports flexible input configurations (single-modality and multi-modality queries) and uses the same representation to perform (i) geo-localization, (ii) time-of-capture prediction, and (iii) geo-time-aware retrieval. By preserving the underlying location identity despite large appearance changes, TIGeR enables retrieval based on where and when a scene was captured, rather than purely on visual similarity. To support this task, we design a multistage data curation pipeline and propose a new diverse dataset of 4.5M paired image-location-time triplets for training and 86k high-quality triplets for evaluation. Extensive experiments show that TIGeR consistently outperforms strong baselines and state-of-the-art methods by up to 16% on time-of-year, 8% time-of-day prediction, and 14% in geo-time aware retrieval recall, highlighting the benefits of unified geo-temporal modeling.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:262feb04247c9840988f08251e4a3c15CVF · CVPR 2026

SkillSight: Efficient First-Person Skill Assessment with Gaze

Wu, Chi Hsuan, Kumar, Ashutosh, Grauman, Kristen

原文摘要

Egocentric perception on smart glasses could transform how we learn new skills in the physical world, but automatic skill assessment remains a fundamental technical challenge. We introduce SkillSight for power-efficient skill assessment from first-person data. Central to our approach is the hypothesis that skill level is evident not only in how a person performs an activity (video), but also in how they directtheir attention when doing so (gaze). Our two-stage framework first learns to jointly model gaze and egocentric video when predicting skill level, then distills a gaze-only student model. At inference, the student model requires only gaze input, drastically reducing power consumption by eliminating continuous video processing. Experiments on three datasets spanning cooking, music, and sports establish, for the first time, the valuable role of gaze in skill understanding across diverse real-world settings. Our SkillSight teacher model achieves state-of-the-art performance, while our gaze-only student variant maintains high accuracy using 73x less power than competing methods. These results pave the way for in-the-wild AI-supported skill learning.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:263b23ee4abb8be40e6de6a6fd733f20CVF · CVPR 2026

MGDHand: Multi-Granularity Prior-to-Inertial Distillation Framework for Sequential 3D Hand Pose Estimation from Sparse IMUs

Wang, Xinyi, Ren, Pengfei, Zhang, Haoyang, Zhan, Hanling, Li, Yingxi, Xie, Liang, Gao, Yue, Yin, Erwei

原文摘要

3D hand pose estimation (HPE) from sparse inertial measurement units (IMUs) has shown great potential in human-computer interaction. However, due to the significant semantic gap between sparse local motion information and structured global pose information, estimating hand poses from sparse IMU signals is ambiguous and challenging. Knowledge distillation can transfer rich knowledge from the stronger teacher to the student model, so that the student enhances performance. Existing approaches distill morphological priors into the IMU-based student model, effectively improving its accuracy in complex scenarios. Nevertheless, overlooking the visual-inertial inherent semantic mismatch and information density difference leads to difficulties for students to learn coupled priors. In this paper, we propose a Multi-Granularity Prior-to-Inertial Distillation Framework for Sequential 3D HPE from Sparse IMUs (MGDHand). We first pre-train a MANO-IMU fusion model as a teacher to encode static geometric morphology prior, dynamic kinematic prior and temporal motion prior. Then, a Multi-Granularity Decoupled Distillation (MGDistill) scheme is proposed to bridge the semantic gap. MGDistill includes a Static Shape Distillation module to transfer time-invariant hand shape priors, and a Dynamic Pose Distillation module to transfer complex joint kinematics and dense pose priors. Additionally, a Temporal Motion Distillation module transfers the fast-changing motion priors (velocity and acceleration). Extensive experiments on public dataset demonstrate that our method significantly outperforms state-of-the-art approaches under sparse IMUs.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:26468849242ca8af99d509cb5334b861CVF · CVPR 2026

Routing on Demand: DSNet for Efficient Progressive Point Cloud Denoising

Cheng, Xiaoqian, Xiao, Dong, Li, Husen, Liu, Zheng, Chen, Renjie

原文摘要

Point cloud denoising is a critical preprocessing step for enhancing the reliability and accuracy of 3D perception systems. Most existing progressive denoising methods rely on fixed iterative pipelines that process all regions uniformly, resulting in redundant computation and over-smoothing of geometric details when handling point clouds with non-uniform noise distributions. To overcome these limitations, we introduce Dynamic Skip Net (DSNet), a novel progressive denoising framework that enables routing on demand by adaptively determining the optimal denoising path for each local patch based on its noise characteristics. DSNet incorporates a noise discriminator that quantifies local noise intensity by analyzing normal similarity, and a reverse monotonic decision function that maps this measure to an appropriate denoising module. Furthermore, we propose a path-selective iteration mechanism that dynamically re-evaluates the restoration state and re-plans the denoising route at each stage, enabling cross-stage skipping to minimize unnecessary computation. Extensive experiments on multiple benchmarks demonstrate that DSNet achieves state-of-the-art performance in noise suppression, geometric fidelity, and computational efficiency. The code is available at https://github.com/cz-61/DSNet

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:264dd3ae51eb05cf2912b8b63304e1f9CVF · CVPR 2026

Flow3r: Factored Flow Prediction for Scalable Visual Geometry Learning

Cong, Zhongxiao, Zhao, Qitao, Jeon, Minsik, Tulsiani, Shubham

原文摘要

Current feed-forward 3D/4D reconstruction systems rely on dense geometry and pose supervision - expensive to obtain at scale and particularly scarce for dynamic real-world scenes. We present Flow3r, a framework that augments visual geometry learning with dense 2D correspondences ('flow') as supervision, enabling scalable training from unlabeled monocular videos. Our key insight is that the flow prediction module should be factored: predicting flow between two images using geometry latents from one and pose latents from the other. This factorization directly guides the learning of both scene geometry and camera motion, and naturally extends to dynamic scenes. In controlled experiments, we show that factored flow prediction outperforms alternative designs and that performance scales consistently with unlabeled data. Integrating factored flow into existing visual geometry architectures and training with 800K unlabeled videos, Flow3r achieves state-of-the-art results across eight benchmarks spanning static and dynamic scenes, with its largest gains on in-the-wild dynamic videos where labeled data is most scarce.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:26603b0da9ae1ed272bde209be4b9512CVF · CVPR 2026

BiMotion: B-spline Motion for Text-guided Dynamic 3D Character Generation

Wang, Miaowei, Yan, Qingxuan, Cao, Zhi, Li, Yayuan, Mac Aodha, Oisin, Corso, Jason J, Vaxman, Amir

原文摘要

Text-guided dynamic 3D character generation has advanced rapidly, yet producing high-quality motion that faithfully reflects rich textual descriptions remains challenging. Existing methods tend to generate limited sub-actions or incoherent motion due to fixed-length temporal inputs and discrete frame-wise representations that fail to capture rich motion semantics. We address these limitations by representing motion with continuous differentiable B-spline curves, enabling more effective motion generation without modifying the capabilities of the underlying generative model. Specifically, our closed-form, Laplacian-regularized B-spline solver efficiently compresses variable-length motion sequences into compact representations with a fixed number of control points. Further, we introduce a normal-fusion strategy for input shape adherence along with correspondence-aware and local-rigidity losses for motion-restoration quality. To train our model, we collate BIMO, a new dataset containing diverse variable-length 3D motion sequences with rich, high-quality text annotations. Extensive evaluations show that our feed-forward framework BiMotion generates more expressive, higher-quality, and better prompt-aligned motions than existing state-of-the-art methods, while also achieving faster generation. Our project page is at: https://wangmiaowei.github.io/BiMotion.github.io/.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:26618fb265a96b4383208952f88ff3e0CVF · CVPR 2026

View-Aware Semantic Alignment for Aerial-Ground Person Re-Identification

Zhang, Quan, Cai, Zeqiang, Zhao, Peiming, Wu, Jingze, Wu, Cailun, Chen, Hongbo, Lai, Jianhuang

原文摘要

Aerial-Ground Person Re-Identification (AGPReID) remains highly challenging due to drastic viewpoint variations between drones and fixed cameras. Existing methods typically follow a view-invariant paradigm, aligning shared features across views to achieve robustness. However, view-invariant inherently enforces part-level alignment, which ignores view-specific cues and discriminative identity information. To this end, this work proposes ViSA (View-aware Semantic Alignment), a view-aware framework that achieves cross-view semantic consistency containing an Expert-driven Token Generation Module (ETGM) and a Dual-branch Local Fusion Module (DLFM). Technically, the former constructs a set of view-aware experts to generate adaptive semantic queries that perceive viewpoint-specific patterns, while the latter leverages graph reasoning to extract and align local regions responsive to different experts under varying viewpoints. Extensive experiments on three large-scale AGPReID benchmarks including AG-ReID.v2, CARGO and LAGPeR demonstrate that ViSA consistently achieves superior performance, with a notable 10.06% mAP improvement on the challenging CARGO cross-view protocol. The code will be available.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:266be072e1d87db090c4e5e90943cb1cCVF · CVPR 2026

LASAR: Towards Spatio-temporal Reasoning with Latent Cognitive Map

Tang, Jinzhou, Liu, Sidi, Xiu, Waikit, Chen, Weixing, Wang, Keze

原文摘要

A fundamental challenge in embodied AI is verifying if agents build internal models of spatial structure or merely learn to mimic task-specific expert trajectories. This is critical as foundational approaches rooted in action-centric tasks (e.g., VLN) and reasoning-centric tasks (e.g., EQA) often share a common limitation: they lack a learning signal that forces them to encode fine-grained spatial relationships (like topology or distance) over long-range, fragmented experiences. To address this, we first propose LASAR, an architecture featuring a dual-memory system designed to maintain both episodic experiences and a semantic cognitive map. We then introduce Spatio-temporal Contextual Representation Learning (ST-CRL), a contrastive objective designed to train this architecture. ST-CRL leverages spatio-temporal cues from cognitive queries generated through annotated spatio-temporal context in simulation to build sample pairs, thereby forming the internal cognitive map from the agent's experiences. Experiments demonstrate that our method achieves 2%-3.5% gains in both zero-shot generalization on standard VLN-CE and VSI-Bench benchmarks. We also demonstrate that our proposed cognitive map has high self-consistency.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:267ec8598543ddef0c52015a0122e067CVF · CVPR 2026

Inter-Edit: First Benchmark for Interactive Instruction-Based Image Editing

Liu, Delong, Hou, Haotian, Hou, Zhaohui, Huang, Zhiyuan, Han, Shihao, Zhan, Mingjie, Zhao, Zhicheng, Su, Fei

原文摘要

Precise and controllable image editing remains a significant challenge. Current methods often rely on text prompts, but achieving accurate spatial localization solely through descriptions is inherently difficult. Mask-based approaches, though offering better control, typically require overly precise user annotations, thus increasing user burden and leading to unnatural results. To bridge this gap, we introduce the **I**nteractive **I**nstruction-based **I**mage **E**diting (I^3E) task, which generates high-quality edits from a more intuitive combination: concise text instructions and imprecise spatial guidance. To address the critical lack of suitable data, we propose an efficient pipeline to generate Inter-Edit, a new million-scale training dataset that simulates realistic user masks---not strictly segment-aligned. We also present a comprehensive benchmark, featuring a meticulously human-annotated test set that captures diverse, localization-dependent editing scenarios and realistic user interaction patterns. To evaluate this task, we introduce a new suite of position-aware metrics that strongly correlate with human perceptual judgments. Finally, we develop three baseline models trained on Inter-Edit. Extensive experiments demonstrate that our methods significantly enhance I_3E performance, achieving substantial improvements in localization and edit quality, and outperforming existing state-of-the-art models. The Inter-Edit dataset and all related code are publicly available at https://github.com/Delong-liu-bupt/Inter-Edit.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:2683184dee4ae26bd4053169044fcadfCVF · CVPR 2026

D3D-VLP: Dynamic 3D Vision-Language-Planning Model for Embodied Grounding and Navigation

Wang, Zihan, Lee, Seungjun, Dai, Guangzhao, Lee, Gim Hee

原文摘要

Embodied agents face a critical dilemma that end-to-end models lack interpretability and explicit 3D reasoning, while modular systems ignore cross-component interdependencies and synergies. To bridge this gap, we propose the Dynamic 3D Vision-Language-Planning Model (D3D-VLP). Our model introduces two key innovations: 1) A Dynamic 3D Chain-of-Thought (3D CoT) that unifies planning, grounding, navigation, and question answering within a single 3D-VLM and CoT pipeline; 2) A Synergistic Learning from Fragmented Supervision (SLFS) strategy, which uses a masked autoregressive loss to learn from massive and partially-annotated hybrid data. This allows different CoT components to mutually reinforce and implicitly supervise each other. To this end, we construct a large-scale dataset with 10M hybrid samples from 5K real scans and 20K synthetic scenes that are compatible with online learning methods such as RL and DAgger. Our D3D-VLP achieves state-of-the-art results on multiple benchmarks, including Vision-and-Language Navigation (R2R-CE, REVERIE-CE, NavRAG-CE), Object-goal Navigation (HM3D-OVON), and Task-oriented Sequential Grounding and Navigation (SG3D). Real-world mobile manipulation experiments further validate the effectiveness.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:269004d87644fe921edd6d75008f20deCVF · CVPR 2026

Just-in-Time: Training-Free Spatial Acceleration for Diffusion Transformers

Sun, Wenhao, Li, Ji, Liu, Zhaoqiang

原文摘要

Diffusion Transformers have established a new state-of-the-art in image synthesis, but the high computational cost of iterative sampling severely hampers their practical deployment. While existing acceleration methods often focus on the temporal domain, they overlook the substantial spatial redundancy inherent in the generative process, where global structures emerge long before fine-grained details are formed. The uniform computational treatment of all spatial regions represents a critical inefficiency. In this paper, we introduce Just-in-Time (JiT), a novel training-free framework that addresses this challenge by acceleration in the spatial domain. JiT formulates a spatially approximated generative ordinary differential equation (ODE) that drives the full latent state evolution based on computations from a dynamically selected, sparse subset of anchor tokens. To ensure seamless transitions as new tokens are incorporated to expand the dimensions of the latent state, we propose a deterministic micro-flow, a simple and effective finite-time ODE that maintains both structural coherence and statistical correctness. Extensive experiments on the state-of-the-art FLUX.1-dev model demonstrate that JiT achieves up to a 7x speedup with nearly lossless performance, significantly outperforming existing acceleration methods and establishing a new and superior trade-off between inference speed and generation fidelity.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:26a5107fc94b44e1095199a063c10268CVF · CVPR 2026

The Invisible Gorilla Effect in Out-of-distribution Detection

Anthony, Harry, Liang, Ziyun, Warr, Hermione, Kamnitsas, Konstantinos

原文摘要

Deep Neural Networks achieve high performance in vision tasks by learning features from regions of interest (ROI) within images, but their performance degrades when deployed on out-of-distribution (OOD) data that differs from training data. This challenge has led to OOD detection methods that aim to identify and reject unreliable predictions. Although prior work shows that OOD detection performance varies by artefact type, the underlying causes remain underexplored. To this end, we identify a previously unreported bias in OOD detection: for hard-to-detect artefacts (near-OOD), detection performance typically improves when the artefact shares visual similarity (e.g. colour) with the model's ROI and drops when it does not - a phenomenon we term the Invisible Gorilla Effect. For example, in a skin lesion classifier with red lesion ROI, we show the method Mahalanobis Score achieves a 31.5% higher AUROC when detecting OOD red ink (similar to ROI) compared to black ink (dissimilar) annotations. We annotated artefacts by colour in 11,355 images from three public datasets (e.g. ISIC) and generated colour-swapped counterfactuals to rule out dataset bias. We then evaluated 40 OOD methods across 7 benchmarks and found significant performance drops for most methods when artefacts differed from the ROI. Our findings highlight an overlooked failure mode in OOD detection and provide guidance for more robust detectors. Code and annotations available at https://github.com/HarryAnthony/Invisible_Gorilla_Effect.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:26ac8688685edd4faf5eaa97f7c90d50CVF · CVPR 2026

Bridging the 2D-3D Gap: A Hierarchical Semantic-Geometric Map for Vision Language Navigation

Li, Kailing, Qian, Tianwen, Yang, Lijin, Fu, Yuqian, Gong, Jingyu, Wang, Xiaoling, He, Liang

原文摘要

Vision-Language Navigation (VLN) enables embodied agents to reach target locations in unseen environments by following language instructions. Despite recent progress with vision-language models (VLMs), a critical semantic-geometric gap remains: while VLMs excel at language and 2D visual understanding, they struggle with 3D spatial reasoning and fail to capture the causal dynamics between actions and spatial transitions, resulting in unreliable navigation, particularly in zero-shot settings. To bridge this gap, we propose a Hierarchical Semantic-Geometric Map (HSGM) that transforms 3D geometric information into a structured representation compatible with VLMs, effectively linking them to the physical world. Specifically, HSGM is represented as a multi-channel top-down map organized into three levels: (1) geometric level that records navigable regions and obstacles, (2) semantic level that represents objects and their relations, and (3) decision level that supports high-level task reasoning and goal selection. During navigation, the VLM acts as a high-level semantic planner, interpreting the spatial layout encoded in the HSGM to select geometrically valid waypoints, while low-level, collision-free movements between waypoints are executed by a classical path-planning algorithm, fully decoupling semantic reasoning from action execution. Additionally, complex instructions are decomposed into subtasks to alleviate the problem of progress forgetting or hallucinating in long-horizon navigation. Extensive experiments on R2R-CE and RxR-CE benchmarks demonstrate that our zero-shot framework achieves state-of-the-art performance and even outperforms several supervised methods. Code is available at https://github.com/Teacher-Tom/HSGM_public.

cs.CV · cs.CL

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:26ad26e62039c7ca5c00465e7b849772CVF · CVPR 2026

Representing 3D Faces with Learnable B-Spline Volumes

Chandran, Prashanth, Wang, Daoye, Bolkart, Timo

原文摘要

We present CUBE (Control-based Unified B-Splinie Encoding), a new geometric representation for human faces that combines B-spline volumes with learned features, and demonstrate its use as a decoder for 3D scan registration and monocular 3D face reconstruction. Unlike existing B-spline representations with 3D control points, CUBE is parametrized by a lattice (e.g., 8 x 8 x 8) of high-dimensional control features, increasing the model's expressivity. These features define a continuous, two-stage mapping from a 3D parametric domain to 3D Euclidean space via an intermediate feature space. First, high-dimensional control features are locally blended using the B-spline bases, yielding a high-dimensional feature vector whose first three values define a 3D base mesh. A small MLP then processes this feature vector to predict a residual displacement from the base shape, yielding the final refined 3D coordinates. To reconstruct 3D surfaces in dense semantic correspondence, CUBE is queried at 3D coordinates sampled from a fixed template mesh. Crucially, CUBE retains the local support property of traditional B-spline representations, enabling local surface editing by updating individual control features. We demonstrate the strengths of this representation by training transformer-based encoders to predict CUBE's control features from unstructured point clouds and monocular images, achieving state-of-the-art scan registration results compared to recent baselines.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:26af52ea123db977ed1b0ca707d65619CVF · CVPR 2026

Deformable Gaussian Occupancy: Decoupling Rigid and Nonrigid Motion with Factorized Distillation

Gao, Yang, Li, Wuyang, Luan, Po-Chien, Alahi, Alexandre

原文摘要

Understanding dynamic 3D environments is essential for safe autonomous driving, particularly when reasoning about human-centric, nonrigid agents. However, existing weakly supervised occupancy prediction frameworks predominantly assume rigid-body motion and rely on simple frame-to-frame offsets, limiting their ability to capture fine-grained deformations and maintain temporal coherence. To address this issue, we propose DeGO, a deformable Gaussian occupancy framework that unifies decoupled Gaussian deformation with factorized 4D foundation-model distillation. DeGO disentangles rigid and nonrigid motion, enabling each Gaussian primitive to evolve through both deformation and offset-based updates. In parallel, a factorized 4D distillation strategy transfers cross-camera and cross-frame knowledge from the VGGT foundation model, producing foundation-aligned features that enhance temporal consistency. Experiments on the Occ3D-NuScenes benchmark demonstrate that our method achieves state-of-the-art performance under weak supervision, delivering 13.5% gains on human-centric instances and 10.9% overall improvements. These results highlight the effectiveness of deformation-aware and foundation-guided occupancy modeling for dynamic scene understanding.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:26b6cb6b58ce19967680d37d3f7a9488CVF · CVPR 2026

TIPSv2: Advancing Vision-Language Pretraining with Enhanced Patch-Text Alignment

Cao, Bingyi, Chen, Koert, Maninis, Kevis-Kokitsi, Chen, Kaifeng, Karpur, Arjun, Xia, Ye, Dua, Sahil, Dabral, Tanmaya 等 19 位作者

原文摘要

Recent progress in vision-language pretraining has enabled significant improvements to many downstream computer vision applications, such as classification, retrieval, segmentation and depth prediction. However, a fundamental capability that these models still struggle with is aligning dense patch representations with text embeddings of corresponding concepts. In this work, we investigate this critical issue and propose novel techniques to enhance this capability in foundational vision-language models. First, we reveal that a patch-level distillation procedure significantly boosts dense patch-text alignment -- surprisingly, the patch-text alignment of the distilled student model strongly surpasses that of the teacher model. This observation inspires us to consider modifications to pretraining recipes, leading us to propose iBOT++, an upgrade to the commonly-used iBOT masked image objective, where unmasked tokens also contribute directly to the loss. This dramatically enhances patch-text alignment of pretrained models. Additionally, to improve vision-language pretraining efficiency and effectiveness, we modify the exponential moving average setup in the learning recipe, and introduce a caption sampling strategy to benefit from synthetic captions at different granularities. Combining these components, we develop TIPSv2, a new family of image-text encoder models suitable for a wide range of downstream applications. Through comprehensive experiments on 9 tasks and 20 datasets, we demonstrate strong performance, generally on par with or better than recent vision encoder models. Code and models are released via our project page at https://gdm-tipsv2.github.io/.

cs.CV · cs.CL

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:26b72c970a031dccd9927bcd8f4977dcCVF · CVPR 2026

OSA: Echocardiography Video Segmentation via Orthogonalized State Update and Anatomical Prior-aware Feature Enhancement

Wang, Rui, Wu, Huisi, Qin, Jing

原文摘要

Accurate and temporally consistent segmentation of the left ventricle from echocardiography videos is essential for estimating the ejection fraction and assessing cardiac function. However, modeling spatiotemporal dynamics remains difficult due to severe speckle noise and rapid non-rigid deformations. Existing linear recurrent models offer efficient in-context associative recall for temporal tracking, but rely on unconstrained state updates, which cause progressive singular value decay in the state matrix, a phenomenon known as rank collapse, resulting in anatomical details being overwhelmed by noise. To address this, we propose OSA, a framework that constrains the state evolution on the Stiefel manifold. We introduce the Orthogonalized State Update (OSU) mechanism, which formulates the memory evolution as Euclidean projected gradient descent on the Stiefel manifold to prevent rank collapse and maintain stable temporal transitions. Furthermore, an Anatomical Prior-aware Feature Enhancement module explicitly separates anatomical structures from speckle noise through a physics-driven process, providing the temporal tracker with noise-resilient structural cues. Comprehensive experiments on the CAMUS and EchoNet-Dynamic datasets show that OSA achieves state-of-the-art segmentation accuracy and temporal stability, while maintaining real-time inference efficiency for clinical deployment. Codes are available at https://github.com/wangrui2025/OSA.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:26bde096ba38a1f2d7d45c5e7c9e8b1fCVF · CVPR 2026

From Contrast to Consistency: Rethinking Event-based Continuous-Time Optical Flow Estimation

Hu, Rui, Wu, Song, Yang, Wen, Wu, Jinjian

原文摘要

Estimating continuous optical flow is a fundamental yet challenging problem in dynamic visual perception. Event-based cameras, with microsecond latency and high dynamic range, capture brightness changes asynchronously, offering a unique opportunity to model motion with fine temporal precision. However, the scarcity of temporally dense ground-truth annotations limits the effectiveness of supervised learning, while contrast maximization (CM) frameworks, focused on sharpening the Image of Warped Events (IWE), often neglect temporal continuity and structural coherence, leading to distorted trajectories under complex motion.To overcome these challenges, we propose a hybrid-supervised framework for continuous-time optical flow estimation, grounded in the principle of Spatio-temporal Structural Consistency (STSC). This paradigm jointly enforces local structural stability and trajectory continuity, ensuring physically coherent motion across time. To further enhance representation and robustness, we design a bidirectionally complementary multi-scale architecture and employ a curriculum-guided hybrid training strategy, enabling a smooth transition from supervised point constraints to self-supervised manifold regularization.Comprehensive experiments across multiple benchmarks show that our method achieves state-of-the-art performance in both continuous-time and standard optical flow estimation, demonstrating the effectiveness of the proposed learning paradigm.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:26cfd2437f4a013656bc8be16309dbfaCVF · CVPR 2026

Beyond Prompt Degradation: Prototype-guided Dual-pool Prompting for Incremental Object Detection

Zhang, Yaoteng, Zhou, Qing, Gao, Junyu, Wang, Qi

原文摘要

Incremental Object Detection (IOD) aims to continuously learn new object categories without forgetting previously learned ones. Recently, prompt-based methods have gained popularity for their replay-free design and parameter efficiency. However, due to prompt coupling and prompt drift, these methods often suffer from prompt degradation during continual adaptation. To address these issues, we propose a novel prompt-decoupled framework called PDP. PDP innovatively designs a dual-pool prompt decoupling paradigm, which consists of a shared pool used to capture task-general knowledge for forward transfer, and a private pool used to learn task-specific discriminative features. This paradigm explicitly separates task-general and task-specific prompts, preventing interference between prompts and mitigating prompt coupling. In addition, to counteract prompt drift resulting from inconsistent supervision where old foreground objects are treated as background in subsequent tasks, PDP introduces a Prototypical Pseudo-Label Generation (PPG) module. PPG can dynamically update the class prototype space during training and use the class prototypes to further filter valuable pseudo-labels, maintaining supervisory signal consistency throughout the incremental process. PDP achieves state-of-the-art performance on MS-COCO (with a 9.2% AP improvement) and PASCAL VOC (with a 3.3% AP improvement) benchmarks, highlighting its potential in balancing stability and plasticity. The code and dataset are released at: https://github.com/zyt95579/PDP_IOD.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:26e6e222303cf5aa4353116049487d46CVF · CVPR 2026

RDF-MIG: A Robust Diffusion Framework for Masked Image Generation to Augment Semantic Segmentation and Change Detection

Cao, Zian, Wei, Wei, Gao, Qingshan, Fu, Yuanyuan

原文摘要

Change detection and semantic segmentation are key techniques for satellite image analysis in remote sensing. However, acquiring high-quality labeled data is costly and time-consuming. Although recent studies have explored generative models to ease data scarcity, a unified framework supporting both tasks is still lacking, and most methods overlook noise accumulation and cannot generate multispectral images. To address this, we propose the robust diffusion framework for masked image generation (RDF-MIG). RDF-MIG generates bi-temporal change-labeled and single-temporal segmentation-labeled images to enhance downstream change detection and semantic segmentation tasks. Furthermore, to address noise accumulation and improve the quality of generated image-mask pairs, we reformulate the diffusion model training objective by proposing the Maximum Correntropy Robust Diffusion (MCRD) loss, and further design an MSE-consistency calibration that analytically aligns small-error gradients with the MSE objective while preserving robustness to outliers. Experiments indicate that the proposed RDF-MIG framework can generate multispectral image-mask pairs to improve downstream performance, while MCRD loss further enhances the quality of the synthesized data.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:26ee7bfebdcdf4d1f52f8808c8a00c68CVF · CVPR 2026

TRANSPORTER: Transferring Visual Semantics from VLM Manifolds

Stergiou, Alexandros

原文摘要

How do video understanding models acquire their answers? Although current Vision Language Models (VLMs) reason over complex scenes with diverse objects, action performances, and scene dynamics, understanding and controlling their internal processes remains an open challenge. Motivated by recent advancements in text-to-video (T2V) generative models, this paper introduces a logits-to-video (L2V) task alongside a model-independent approach, TRANSPORTER, to generate videos that capture the underlying rules behind VLMs' predictions. Given the high-visual-fidelity produced by T2V models, TRANSPORTER learns an optimal transport coupling to VLM's high-semantic embedding spaces. In turn, logit scores define embedding directions for conditional video generation. TRANSPORTER generates videos that reflect caption changes over diverse object attributes, action adverbs, and scene context. Quantitative and qualitative evaluations across VLMs demonstrate that L2V can provide a fidelity-rich, novel direction for model interpretability that has not been previously explored.

cs.CV · cs.CL

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:2731bad612bd1bdba2d7fa547a8944d6CVF · CVPR 2026

CRIT: Graph-Based Automatic Data Synthesis to Enhance Cross-Modal Multi-Hop Reasoning

Sung, Junyoung, Lyu, Seungwoo, Kim, Minjun, An, Sumin, Nagrani, Arsha, Seo, Paul Hongsuck

原文摘要

Real-world reasoning often requires combining information across modalities, connecting textual context with visual cues in a multi-hop process. Yet, most multimodal benchmarks fail to capture this ability: they typically rely on single images or set of images, where answers can be inferred from a single modality alone. This limitation is mirrored in the training data, where interleaved image-text content rarely enforces complementary, multi-hop reasoning. As a result, Vision-Language Models (VLMs) frequently hallucinate and produce reasoning traces poorly grounded in visual evidence. To address this gap, we introduce CRIT, a new dataset and benchmark built with a graph-based automatic pipeline for generating complex cross-modal reasoning tasks. CRIT consists of diverse domains ranging from natural images, videos, and text-rich sources, and includes a manually verified test set for reliable evaluation. Experiments on this benchmark reveal that even state-of-the-art models struggle on such reasoning tasks. Models trained on CRIT show significant gains in cross-modal multi-hop reasoning, including strong improvements on SPIQA and other standard multimodal benchmarks.

cs.CV · cs.CL

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:2738c22e686e5d98b71b192dec7618cfCVF · CVPR 2026

ShelfOcc: Native 3D Supervision beyond LiDAR for Vision-Based Occupancy Estimation

Boeder, Simon, Gigengack, Fabian, Roesler, Simon, Caesar, Holger, Risse, Benjamin

原文摘要

Recent progress in self- and weakly supervised occupancy estimation has largely relied on 2D projection or rendering-based supervision, which suffers from geometric inconsistencies and severe depth bleeding.We thus introduce ShelfOcc, a vision-only method that overcomes these limitations without relying on LiDAR.ShelfOcc brings supervision into native 3D space by generating metrically consistent semantic voxel labels from video, enabling true 3D supervision without any additional sensors or manual 3D annotations.While recent vision-based 3D geometry foundation models provide a promising source of prior knowledge, they do not work out of the box as a prediction due to sparse or noisy and inconsistent geometry, especially in dynamic driving scenes.Our method introduces a dedicated framework that mitigates these issues by filtering and accumulating static geometry consistently across frames, handling dynamic content and propagating semantic information into a stable voxel representation.This data-centric shift in supervision for weakly/shelf-supervised occupancy estimation allows the use of essentially any SOTA occupancy model architecture without relying on LiDAR data.We argue that such high-quality supervision is essential for robust occupancy learning and constitutes an important complementary avenue to architectural innovation.On the Occ3D-nuScenes benchmark, ShelfOcc substantially outperforms all previous weakly/shelf-supervised methods (up to a 34% relative improvement), establishing a new data-driven direction for LiDAR-free 3D scene understanding.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:275f451b6dd3ec59e97cc1df151250c5CVF · CVPR 2026

Towards Real-World Document Parsing via Realistic Scene Synthesis and Document-Aware Training

Li, Gengluo, Lyu, Pengyuan, Zhang, Chengquan, Shen, Huawen, Wu, Liang, Wan, Xingyu, Zeng, Gangyan, Hu, Han 等 10 位作者

原文摘要

Document parsing has recently advanced with multimodal large language models (MLLMs) that directly map document images to structured outputs. Traditional cascaded pipelines depend on precise layout analysis and often fail under casually captured or non-standard conditions. Although end-to-end approaches mitigate this dependency, they still exhibit repetitive, hallucinated, and structurally inconsistent predictions--primarily due to the scarcity of large-scale, high-quality full-page (document-level) end-to-end parsing data and the lack of structure-aware training strategies. To address these challenges, we propose a data-training co-design framework for robust end-to-end document parsing. A Realistic Scene Synthesis strategy constructs large-scale, structurally diverse full-page end-to-end supervision by composing layout templates with rich document elements, while a Document-Aware Training Recipe introduces progressive learning and structure-token optimization to enhance structural fidelity and decoding stability. We further build Wild-OmniDocBench, a benchmark derived from real-world captured documents for robustness evaluation. Integrated into a 1B-parameter MLLM, our method achieves superior accuracy and robustness across both scanned/digital and real-world captured scenarios. All models, data synthesis pipelines, and benchmarks will be publicly released to advance future research in document understanding.

cs.CV · cs.CL

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:27666a6580b7b537bd6026cdbfaf5108CVF · CVPR 2026

MapRoute:Precise-Concept Erasing Mappers via Semantic Routing

Li, Sihao, Liang, Baixi, Xia, Shuohong, Yang, Yunyun

原文摘要

Contemporary commercial and open-source diffusion models have demonstrated remarkable performance in text-to-image generation, enabling widespread applications in creative design and content creation. However, legitimate requirements--such as copyright protection, privacy compliance, or personalized customization--often necessitate the removal of specific semantic concepts from pretrained models. Existing concept erasure methods suffer from two critical limitations: (1) **Incomplete suppression**, where the model still occasionally generates images containing the target concept; (2) **Poor semantic selectivity**, which degrades the generation quality of unrelated concepts and compromises overall model utility.To address these challenges, we propose **`MapRoute`**, a lightweight, semantics-aware concept erasure framework based on dynamic routing. Our approach introduces a set of modular components--termed *Mappers*--placed after a frozen pretrained text encoder. Each Mapper learns a linear mapping from a target concept to a surrogate concept. During inference, the system dynamically activates the top-K Mappers most relevant to the input prompt, based on cosine similarity between the text embedding and all the target concept embeddings, and applies their transformations sequentially. This input-driven, modular intervention enables precise, on-demand erasure while avoiding unnecessary interference with irrelevant semantics.Extensive experiments demonstrate that **`MapRoute`** effectively suppresses specified concepts while significantly reducing collateral damage to unrelated concept. By operating without full-model fine-tuning, our method entirely avoids parameter drift and concept erosion. Moreover, **`MapRoute`** outperforms state-of-the-art baselines in terms of generation fidelity, semantic consistency, and scalability to multi-concept erasure scenarios.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:2770050cc360d6db960cc7880351e480CVF · CVPR 2026

Refacade: Editing Object with Given Reference Texture

Huang, Youze, Ruan, Penghui, Zi, Bojia, Qi, Xianbiao, Wang, Jianan, Xiao, Rong

原文摘要

Recent advances in diffusion models have brought remarkable progress in image and video editing, yet some tasks remain underexplored. In this paper, we extend Object Retexture into video domain, which transfers local textures from a reference object to a target object in images or videos. To perform this task, a straightforward solution is to use ControlNet conditioned on the source structure and the reference texture. However, this approach suffers from limited controllability due to two reasons: conditioning on the raw reference image introduces unwanted structural information, and this method fails to disentangle visual texture and structure information of the source. To address this problem, we proposed a method, namely Refacade, that consists of two key designs to achieve precise and controllable texture transfer in both images and videos. First, we employ a texture remover trained on paired textured/untextured 3D mesh renderings to remove appearance information while preserving geometry and motion of source videos. Second, we disrupt the reference's global layout using a jigsaw permutation, encouraging the model to focus on local texture statistics rather than global layout of object. Extensive experiments demonstrate superior visual quality, precise editing, and controllability, outperforming strong baselines in both quantitative and human evaluations.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表