跳到正文
研踪PaperTrail
← 研踪 PaperTrail

arXiv:2605.06840 · v6

Extracting Search Trees from LLM Reasoning Traces Reveals Myopic Planning

首次提交 2026-05-08 02:45
版本更新 2026-11-03 03:20
雷达观测 2026-11-04 23:40
arXiv ↗PDF ↗

摘要

Large language models (LLMs), especially reasoning models, generate extended chain-of-thought (CoT) reasoning that often contains explicit deliberation over possible futures. Yet it remains unclear whether this deliberation constitutes genuine planning, how it is structured, and what aspects of it drive performance. Here we introduce a method for characterizing LLM planning by extracting search trees from reasoning traces in the board game four-in-a-row. By fitting computational models to the extracted search trees, we quantify how plans are structured and how they influence move decisions. We find that LLMs search less deeply than humans, and that their performance is better predicted by search breadth than depth. Most strikingly, although LLMs expand deep nodes in their traces, their move choices are best explained by a myopic model that ignores those nodes entirely. A causal intervention that selectively prunes CoT paragraphs supports that move selection depends predominantly on shallow rather than deep nodes. These patterns contrast with human planning, where performance is driven primarily by deep search. Together, our findings reveal a key difference between LLM and human planning: human expertise rests on deeper search, whereas LLMs generate deep lookahead but fail to act on it. This dissociation offers concrete targets for aligning LLM and human planning. More broadly, our framework provides a generalizable approach for interpreting the structure of LLM planning across strategic domains.

AI 论文解读

基于摘要 · 非全文审阅

此版本尚未生成 AI 解读。解读由后台任务生成并按论文版本保存,登录后共享已有结果。

版本差异

目前只观测到一个版本,无法比较变化。之后收录新版本时,会在这里对照标题、作者、分类和摘要。

观测到的版本

相邻记录可能跳过中间版本;首次发现 v2 及以上也会标为版本更新。

v6 · 2026-11-03 03:20 · 最新观测版本

Extracting Search Trees from LLM Reasoning Traces Reveals Myopic Planning

Large language models (LLMs), especially reasoning models, generate extended chain-of-thought (CoT) reasoning that often contains explicit deliberation over possible futures. Yet it remains unclear whether this deliberation constitutes genuine planning, how it is structured, and what aspects of it drive performance. Here we introduce a method for characterizing LLM planning by extracting search trees from reasoning traces in the board game four-in-a-row. By fitting computational models to the extracted search trees, we quantify how plans are structured and how they influence move decisions. We find that LLMs search less deeply than humans, and that their performance is better predicted by search breadth than depth. Most strikingly, although LLMs expand deep nodes in their traces, their move choices are best explained by a myopic model that ignores those nodes entirely. A causal intervention that selectively prunes CoT paragraphs supports that move selection depends predominantly on shallow rather than deep nodes. These patterns contrast with human planning, where performance is driven primarily by deep search. Together, our findings reveal a key difference between LLM and human planning: human expertise rests on deeper search, whereas LLMs generate deep lookahead but fail to act on it. This dissociation offers concrete targets for aligning LLM and human planning. More broadly, our framework provides a generalizable approach for interpreting the structure of LLM planning across strategic domains.

查看此版本解读 →查看此版本原文 ↗