← 研踪 PaperTrailarXiv:2608.28941 · v2
A GPU-Accelerated Blocked Adaptive Randomized Range Finder Based on an Implicit Householder QR Decomposition
首次提交 2026-08-29 07:24
版本更新 2026-10-29 16:45
雷达观测 2026-10-30 13:28
摘要
Low-rank methods can reduce the memory and computational requirements of deep neural network training in approaches such as GaLore. Randomized range finders offer an attractive alternative to singular value decompositions, particularly when the required rank is determined adaptively from a prescribed approximation tolerance. We introduce a blocked adaptive randomized range finder based on a Householder QR decomposition and an optimized hybrid CPU--GPU implementation. Numerical experiments show that it preserves orthogonality and approximation accuracy in regimes where block Gram--Schmidt without reorthogonalization becomes unstable. The blocked formulation exposes matrix--matrix operations and enables overlap of CPU panel factorization with GPU updates. On an NVIDIA GH200, the overlapped implementation reduces the runtime for the largest tested matrix from 9.91 s on the CPU to 0.407 s. The method provides a stable and efficient building block for low-rank approximation on heterogeneous systems with applications in computational science and engineering.
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v2 · 2026-10-29 16:45 · 最新观测版本
A GPU-Accelerated Blocked Adaptive Randomized Range Finder Based on an Implicit Householder QR Decomposition
Low-rank methods can reduce the memory and computational requirements of deep neural network training in approaches such as GaLore. Randomized range finders offer an attractive alternative to singular value decompositions, particularly when the required rank is determined adaptively from a prescribed approximation tolerance. We introduce a blocked adaptive randomized range finder based on a Householder QR decomposition and an optimized hybrid CPU--GPU implementation. Numerical experiments show that it preserves orthogonality and approximation accuracy in regimes where block Gram--Schmidt without reorthogonalization becomes unstable. The blocked formulation exposes matrix--matrix operations and enables overlap of CPU panel factorization with GPU updates. On an NVIDIA GH200, the overlapped implementation reduces the runtime for the largest tested matrix from 9.91 s on the CPU to 0.407 s. The method provides a stable and efficient building block for low-rank approximation on heterogeneous systems with applications in computational science and engineering.
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