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arXiv:2610.34523 · v1

How Humans Learn Unfamiliar Worlds: A Think-Aloud Dataset on ARC-AGI-3

首次提交 2026-10-26 03:31
版本更新 2026-10-26 03:31
雷达观测 2026-10-29 00:36
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摘要

Learning through exploration and using newly acquired knowledge to achieve goals are central capabilities of general intelligence. Understanding these capabilities requires tracing how learners build, use, and revise world models during interaction. We construct the first dataset that records how humans discover and use the mechanisms of novel environments, using ARC-AGI-3 as a testbed: 144 trajectories from 64 participants across 25 public games, each pairing time-synchronized actions with think-aloud audio, plus 250 trajectories from large language model (LLM) agents with and without harnesses on the same games. We annotate mechanism triggers and recognition, action purposes, and errors and recovery, linking changes in understanding to the observations and actions that support them. We analyze characteristics of human cognition and compare them with those of LLM agents. Both groups anticipate mechanisms and use familiar analogies. Qualitative representations are more common in successful human trajectories than in successful LLM trajectories (50.0% versus 14.3%). Humans more often explore unfamiliar situations without a concrete hypothesis, while hypothesis testing is common in both groups. We also trace how learners recover through belief revision, replanning, and execution correction. As LLMs with well-designed harnesses reach saturated performance on public ARC-AGI-3 games, our cognitive analyses motivate next-generation benchmarks that challenge familiar priors, require accumulated evidence and abstraction, and test planning through subgoals, experimentation, and recovery. Our dataset is available at [https://arc3-human-think-aloud.github.io/](https://arc3-human-think-aloud.github.io/).

作者备注:21 pages, 14 figures

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v1 · 2026-10-26 03:31 · 最新观测版本

How Humans Learn Unfamiliar Worlds: A Think-Aloud Dataset on ARC-AGI-3

Learning through exploration and using newly acquired knowledge to achieve goals are central capabilities of general intelligence. Understanding these capabilities requires tracing how learners build, use, and revise world models during interaction. We construct the first dataset that records how humans discover and use the mechanisms of novel environments, using ARC-AGI-3 as a testbed: 144 trajectories from 64 participants across 25 public games, each pairing time-synchronized actions with think-aloud audio, plus 250 trajectories from large language model (LLM) agents with and without harnesses on the same games. We annotate mechanism triggers and recognition, action purposes, and errors and recovery, linking changes in understanding to the observations and actions that support them. We analyze characteristics of human cognition and compare them with those of LLM agents. Both groups anticipate mechanisms and use familiar analogies. Qualitative representations are more common in successful human trajectories than in successful LLM trajectories (50.0% versus 14.3%). Humans more often explore unfamiliar situations without a concrete hypothesis, while hypothesis testing is common in both groups. We also trace how learners recover through belief revision, replanning, and execution correction. As LLMs with well-designed harnesses reach saturated performance on public ARC-AGI-3 games, our cognitive analyses motivate next-generation benchmarks that challenge familiar priors, require accumulated evidence and abstraction, and test planning through subgoals, experimentation, and recovery. Our dataset is available at [https://arc3-human-think-aloud.github.io/](https://arc3-human-think-aloud.github.io/).

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