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arXiv:2610.35303 · v1

InterQ-RL: Interaction-Aware Correction of Execution Mismatch in Quantized Agentic RL

首次提交 2026-10-26 20:08
版本更新 2026-10-26 20:08
雷达观测 2026-10-29 00:36
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摘要

Multi-turn agent reinforcement learning (RL) relies on long closed-loop rollouts, making generation and KV-cache costs a major bottleneck. Quantized rollout reduces these costs, but its low-precision executor also serves as the behavior policy and can induce execution mismatch with the learner. Existing quantized-RL methods are designed primarily for single-turn generation. They align the learner forward with quantized rollout or correct the current-token rollout-learner ratio, without modeling the policy history that produces each agent state. Even after quantization alignment, residual rollout-learner mismatch accumulates along the state-reaching policy history, so a current action may look locally aligned despite a mismatched history. We introduce InterQ-RL (Interaction-aware Quantized Reinforcement Learning) to correct this post-alignment mismatch. It applies bounded execution-prefix correction over the state-reaching policy history, allocates correction strength across action segments by effective support under a fixed displacement budget, and requires no additional model forward pass. We evaluate dense and mixture-of-experts (MoE) backbones from 4B to 30B on ALFWorld, WebShop, and ScienceWorld, with all quantized arms sharing the same rollout with 8-bit weights, activations, and KV cache (W8A8-KV8). Across four environment-backbone settings, InterQ-RL achieves the strongest quantized endpoint result, matching BF16 to within 0.7 points and exceeding it in two settings. It matches or exceeds the learning speed of alignment alone while avoiding its late performance regression.

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v1 · 2026-10-26 20:08 · 最新观测版本

InterQ-RL: Interaction-Aware Correction of Execution Mismatch in Quantized Agentic RL

Multi-turn agent reinforcement learning (RL) relies on long closed-loop rollouts, making generation and KV-cache costs a major bottleneck. Quantized rollout reduces these costs, but its low-precision executor also serves as the behavior policy and can induce execution mismatch with the learner. Existing quantized-RL methods are designed primarily for single-turn generation. They align the learner forward with quantized rollout or correct the current-token rollout-learner ratio, without modeling the policy history that produces each agent state. Even after quantization alignment, residual rollout-learner mismatch accumulates along the state-reaching policy history, so a current action may look locally aligned despite a mismatched history. We introduce InterQ-RL (Interaction-aware Quantized Reinforcement Learning) to correct this post-alignment mismatch. It applies bounded execution-prefix correction over the state-reaching policy history, allocates correction strength across action segments by effective support under a fixed displacement budget, and requires no additional model forward pass. We evaluate dense and mixture-of-experts (MoE) backbones from 4B to 30B on ALFWorld, WebShop, and ScienceWorld, with all quantized arms sharing the same rollout with 8-bit weights, activations, and KV cache (W8A8-KV8). Across four environment-backbone settings, InterQ-RL achieves the strongest quantized endpoint result, matching BF16 to within 0.7 points and exceeding it in two settings. It matches or exceeds the learning speed of alignment alone while avoiding its late performance regression.

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