← 研踪 PaperTrailarXiv:2611.02236 · v1
Iterative Gumbel Planning for Continuous Control
首次提交 2026-11-02 05:52
版本更新 2026-11-02 05:52
雷达观测 2026-11-04 23:42
摘要
Search-based planning remains a powerful policy improvement paradigm in reinforcement learning, driving milestone successes in discrete domains. However, extending this paradigm to continuous control exposes a structural mismatch: search evaluates a finite set of action candidates, whereas continuous RL typically relies on Gaussian policies. We show that winner-action distillation into a continuous Gaussian induces a \textit{projection error} and a stepwise variance-expanding gradient tendency when the selected action is sufficiently far from the current mean. Empirically, this tendency is associated with elevated terminal variance and a return gap on the evaluated tasks. To address this, we propose \textbf{Iterative Gumbel Planning (IGP)}. By adopting a per-dimension factorized categorical policy, IGP naturally aligns the policy support with the search candidates, eliminating the projection error and reducing the residual approximation to a bounded discretization error. To bypass the combinatorial explosion of high-dimensional discrete action spaces, IGP pairs Gumbel Top-$K$ candidate sampling with an MPPI-style multi-round iterative search to refine the policy at each state. Empirically, IGP achieves state-of-the-art aggregate performance and sample efficiency on DMControl and HumanoidBench. Furthermore, it produces more stable action sequences with lower temporal variance, demonstrating its practical potential for real-world robotic deployment.
作者备注:Accepted at NeurIPS 2026
观测到的版本
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v1 · 2026-11-02 05:52 · 最新观测版本
Iterative Gumbel Planning for Continuous Control
Search-based planning remains a powerful policy improvement paradigm in reinforcement learning, driving milestone successes in discrete domains. However, extending this paradigm to continuous control exposes a structural mismatch: search evaluates a finite set of action candidates, whereas continuous RL typically relies on Gaussian policies. We show that winner-action distillation into a continuous Gaussian induces a \textit{projection error} and a stepwise variance-expanding gradient tendency when the selected action is sufficiently far from the current mean. Empirically, this tendency is associated with elevated terminal variance and a return gap on the evaluated tasks. To address this, we propose \textbf{Iterative Gumbel Planning (IGP)}. By adopting a per-dimension factorized categorical policy, IGP naturally aligns the policy support with the search candidates, eliminating the projection error and reducing the residual approximation to a bounded discretization error. To bypass the combinatorial explosion of high-dimensional discrete action spaces, IGP pairs Gumbel Top-$K$ candidate sampling with an MPPI-style multi-round iterative search to refine the policy at each state. Empirically, IGP achieves state-of-the-art aggregate performance and sample efficiency on DMControl and HumanoidBench. Furthermore, it produces more stable action sequences with lower temporal variance, demonstrating its practical potential for real-world robotic deployment.
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