跳到正文
研踪PaperTrail
← 研踪 PaperTrail

arXiv:2611.04179 · v1

Hardware-Efficient Reinforcement-Learned Scheduling for Quantum LDPC Decoders

首次提交 2026-11-03 10:14
版本更新 2026-11-03 10:14
雷达观测 2026-11-04 23:40
arXiv ↗PDF ↗

摘要

Quantum low-density parity-check (QLDPC) codes are promising for fault-tolerant quantum computing, but their decoding algorithms present significant hardware implementation challenges. Reinforcement-learned sequential belief propagation (RL-S) improves the error-correction performance of conventional belief propagation (BP) through adaptive variable-node scheduling. However, its heap-based priority management introduces substantial hardware overhead. This paper presents hardware implementations of BP, RL-S, and bucket-based reinforcement-learned BP (BRL-S) for the [[288,12,18]] bivariate bicycle QLDPC code. The BRL-S architectures employ quantized priorities and first-in, first-out (FIFO) buckets to simplify scheduling. Three configurations with two, four, and eight priority levels are evaluated. FPGA synthesis results demonstrate that BRL-S reduces lookup-table utilization by approximately 68--72% compared with RL-S. ASIC synthesis further shows reductions of 63--67% in area and 64--69% in estimated power consumption. These results demonstrate that bucket-based scheduling substantially improves the hardware efficiency of reinforcement-learned QLDPC decoders.

AI 论文解读

基于摘要 · 非全文审阅

此版本尚未生成 AI 解读。解读由后台任务生成并按论文版本保存,登录后共享已有结果。

版本差异

目前只观测到一个版本,无法比较变化。之后收录新版本时,会在这里对照标题、作者、分类和摘要。

观测到的版本

相邻记录可能跳过中间版本;首次发现 v2 及以上也会标为版本更新。

v1 · 2026-11-03 10:14 · 最新观测版本

Hardware-Efficient Reinforcement-Learned Scheduling for Quantum LDPC Decoders

Quantum low-density parity-check (QLDPC) codes are promising for fault-tolerant quantum computing, but their decoding algorithms present significant hardware implementation challenges. Reinforcement-learned sequential belief propagation (RL-S) improves the error-correction performance of conventional belief propagation (BP) through adaptive variable-node scheduling. However, its heap-based priority management introduces substantial hardware overhead. This paper presents hardware implementations of BP, RL-S, and bucket-based reinforcement-learned BP (BRL-S) for the [[288,12,18]] bivariate bicycle QLDPC code. The BRL-S architectures employ quantized priorities and first-in, first-out (FIFO) buckets to simplify scheduling. Three configurations with two, four, and eight priority levels are evaluated. FPGA synthesis results demonstrate that BRL-S reduces lookup-table utilization by approximately 68--72% compared with RL-S. ASIC synthesis further shows reductions of 63--67% in area and 64--69% in estimated power consumption. These results demonstrate that bucket-based scheduling substantially improves the hardware efficiency of reinforcement-learned QLDPC decoders.

查看此版本解读 →查看此版本原文 ↗