跳到正文
研踪PaperTrail
← 研踪 PaperTrail

arXiv:2611.05257 · v1

Computational Aspects of Distortion

首次提交 2026-11-04 01:44
版本更新 2026-11-04 01:44
雷达观测 2026-11-04 23:39
arXiv ↗PDF ↗

摘要

The distortion framework in social choice theory allows quantifying the efficiency of (randomized) selection of an alternative based on the preferences of a set of agents. We make two fundamental contributions to this framework. First, we develop a linear-programming-based algorithm for computing the optimal randomized decision on a given instance, which is simpler and faster than the state-of-the-art solutions. For practitioners who may prefer to deploy a classical decision-making rule over the aforementioned optimal rule, we develop an algorithm based on non-convex quadratic programming for computing the exact distortion of any (and the best) randomized positional scoring rule. For a small number of alternatives, we find that the exact distortion bounds are significantly better than the asymptotic upper bounds established in prior literature and lead to different recommendations on which rules to use. These results rely on a novel characterization of the instances yielding the worst distortion, which may be of independent interest.

作者备注:Paper presented at AAMAS 2024

期刊信息:Autonomous Agents and Multi-Agent Systems, 40, Article 50 (2026)

AI 论文解读

基于摘要 · 非全文审阅

该论文为社会选择中的失真框架提出基于线性规划的最优随机决策算法,以及基于非凸二次规划计算随机位置评分规则精确失真的方法。

正在读取账号与研究记录…

版本差异

目前只观测到一个版本,无法比较变化。之后收录新版本时,会在这里对照标题、作者、分类和摘要。

观测到的版本

相邻记录可能跳过中间版本;首次发现 v2 及以上也会标为版本更新。

v1 · 2026-11-04 01:44 · 最新观测版本

Computational Aspects of Distortion

The distortion framework in social choice theory allows quantifying the efficiency of (randomized) selection of an alternative based on the preferences of a set of agents. We make two fundamental contributions to this framework. First, we develop a linear-programming-based algorithm for computing the optimal randomized decision on a given instance, which is simpler and faster than the state-of-the-art solutions. For practitioners who may prefer to deploy a classical decision-making rule over the aforementioned optimal rule, we develop an algorithm based on non-convex quadratic programming for computing the exact distortion of any (and the best) randomized positional scoring rule. For a small number of alternatives, we find that the exact distortion bounds are significantly better than the asymptotic upper bounds established in prior literature and lead to different recommendations on which rules to use. These results rely on a novel characterization of the instances yielding the worst distortion, which may be of independent interest.

查看此版本解读 →查看此版本原文 ↗