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arXiv:2611.07528 · v1

Goal-Branching LaCAM: Temporary Goals as Search Branches in Dense Multi-Agent Pathfinding

首次提交 2026-11-05 14:39
版本更新 2026-11-05 14:39
雷达观测 2026-11-06 11:06
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摘要

LaCAM is a search-based solver for multi-agent pathfinding (MAPF) that runs a depth-first search over joint configurations, using PIBT to generate successors and lazily adding single-agent constraints to explore alternatives. Although LaCAM is complete, it can struggle on dense, corridor-heavy instances because extracting blocking agents from deadlocks requires coordinated moves of several agents, often away from their goals, which PIBT's greedy one-step successors rarely propose and which LaCAM can only reach by enumerating constraints one agent at a time. This paper proposes Goal-Branching, where blocking agents are given temporary goals, each tried as an additional branch of LaCAM's search. We examine random and corridor-aware rules for choosing these temporary goals and show that completeness is preserved for any such rule. On dense instances (60-90% of free cells occupied) of three maze and room maps, Goal-Branching solves 89% of instances against 44% for LaCAM*, and, on instances both solve, it finds a first solution 10-14x faster on maze-32-32-2 and room-32-32-4, and nearly 200x faster in median time at 75% density on room-32-32-4. Solution cost increases by 15-22% on instances both solve, while on open maps and the full MovingAI benchmark its solutions cost no more than those of LaCAM* and it is at most 3% slower.

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v1 · 2026-11-05 14:39 · 最新观测版本

Goal-Branching LaCAM: Temporary Goals as Search Branches in Dense Multi-Agent Pathfinding

LaCAM is a search-based solver for multi-agent pathfinding (MAPF) that runs a depth-first search over joint configurations, using PIBT to generate successors and lazily adding single-agent constraints to explore alternatives. Although LaCAM is complete, it can struggle on dense, corridor-heavy instances because extracting blocking agents from deadlocks requires coordinated moves of several agents, often away from their goals, which PIBT's greedy one-step successors rarely propose and which LaCAM can only reach by enumerating constraints one agent at a time. This paper proposes Goal-Branching, where blocking agents are given temporary goals, each tried as an additional branch of LaCAM's search. We examine random and corridor-aware rules for choosing these temporary goals and show that completeness is preserved for any such rule. On dense instances (60-90% of free cells occupied) of three maze and room maps, Goal-Branching solves 89% of instances against 44% for LaCAM*, and, on instances both solve, it finds a first solution 10-14x faster on maze-32-32-2 and room-32-32-4, and nearly 200x faster in median time at 75% density on room-32-32-4. Solution cost increases by 15-22% on instances both solve, while on open maps and the full MovingAI benchmark its solutions cost no more than those of LaCAM* and it is at most 3% slower.

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