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arXiv:2611.14183 · v1

An Augmented Lagrangian Approach to Lifted Bellman Linear Programming

首次提交 2026-11-10 23:05
版本更新 2026-11-10 23:05
雷达观测 2026-11-11 13:08
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摘要

Temporal-difference critics regress onto a bootstrapped target and usually need a target network. Lifted Bellman Linear Programming (LBLP) instead expresses the in-sample optimal values of offline RL as the solution to a linear program over the dataset. Its neural solver ALBUM relaxes the constraints into hinge penalties with fixed coefficients, and its guarantees are conditions on coefficients chosen in advance. We solve the same program with the method of multipliers: the coefficients become multipliers learned by dual ascent, with one penalty parameter $ρ$. In the convex case the fixed points are the KKT pairs of LBLP, and at every stationary point the applied constraint weights balance the objective exactly. The critic can serve a Gaussian actor, a flow actor, and best-of-N sampling, and for the Gaussian actor we propose an advantage-normalized DDPG+BC objective. With a single $Q$ and $V$ and no target network, our AL-LBLP with best-of-N reaches 60.1\% average success on the 50 state-based OGBench tasks. On long-horizon tasks, it reaches 81.5% on humanoidmaze-giant and 79.8% on antmaze-giant. It does not collapse up to batch size 8192.

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v1 · 2026-11-10 23:05 · 最新观测版本

An Augmented Lagrangian Approach to Lifted Bellman Linear Programming

Temporal-difference critics regress onto a bootstrapped target and usually need a target network. Lifted Bellman Linear Programming (LBLP) instead expresses the in-sample optimal values of offline RL as the solution to a linear program over the dataset. Its neural solver ALBUM relaxes the constraints into hinge penalties with fixed coefficients, and its guarantees are conditions on coefficients chosen in advance. We solve the same program with the method of multipliers: the coefficients become multipliers learned by dual ascent, with one penalty parameter $ρ$. In the convex case the fixed points are the KKT pairs of LBLP, and at every stationary point the applied constraint weights balance the objective exactly. The critic can serve a Gaussian actor, a flow actor, and best-of-N sampling, and for the Gaussian actor we propose an advantage-normalized DDPG+BC objective. With a single $Q$ and $V$ and no target network, our AL-LBLP with best-of-N reaches 60.1\% average success on the 50 state-based OGBench tasks. On long-horizon tasks, it reaches 81.5% on humanoidmaze-giant and 79.8% on antmaze-giant. It does not collapse up to batch size 8192.

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